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  1. - Top - End - #31
    Orc in the Playground
     
    NinjaGuy

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    Sep 2007

    Default Re: FF Hack-'Em-Up [IC]

    Argin

    Argin takes a slight step to adjust his aim on a kobold in the rear, reloads his cross bow and lines up his sights.

    Spoiler
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    (1d20+4)[13]
    (1d8)[2] damage

  2. - Top - End - #32
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    The bolt isn't able to pierce the tough skin of the kobold, who responds to Argin with his sling.
    Spoiler
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    Kobold A Sling:(1d20+3)[5], (1d3)[3]

    But the creature's battered old sling breaks in half as he swings it over his head.
    Spoiler
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    Randell and Matthias go.
    Last edited by Tortoise262; 2007-11-30 at 11:09 PM.

  3. - Top - End - #33
    Dwarf in the Playground
    Join Date
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    Default Re: FF Hack-'Em-Up [IC]

    "Any of you little uglies feel like begging for mercy, begging time begins... about ten seconds ago," Randell says as he thrusts forward with his sword.

    Spoiler
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    Attack kobold E:(1d20+4)[17], damage (1d6+1)[4]

  4. - Top - End - #34
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    It dies.
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    Now that E is dead, I'm waiting for Matthias, Tarnak, Katsuchiyo, Black Mage, and Layla. Again, they will go in whatever order their players post.
    Last edited by Tortoise262; 2007-11-30 at 11:58 PM.

  5. - Top - End - #35
    Halfling in the Playground
     
    faithfreebible's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    Without a moments hesitation, Matthias contInues his deadly barrage, 2 more arrows streak out at the 2 closest kobolds

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    all kobolds are within 30 ft, point blank shot plus rapid shot
    attack 1: (1d20+6)[20]
    damage: (1d8+1)[2]
    attack 2: (1d20+6)[23]
    damage: (1d8+1)[9]

    diagonals confuse me on the grid.
    if you decide i'm not within 30ft of one or both kobolds, i take a 5 foot step first either to H8 or I8(if i can't move diagonal to H8)
    if i'm then still not within 30ft of either, just subtract 1 from each roll on whichever i cant reach (both attack rolls and both damage rolls)
    Last edited by faithfreebible; 2007-12-01 at 12:30 AM.

  6. - Top - End - #36
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    Matthias's skilled shots vanquish the remaining kobolds!
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    Yay! No more kobolds, they suck!
    Everyone gets 75 XP

    They leave behind a sack containing 100 gp and 400 sp
    Last edited by Tortoise262; 2007-12-01 at 01:11 AM.

  7. - Top - End - #37
    Halfling in the Playground
     
    faithfreebible's Avatar

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    Nov 2007

    Default Re: FF Hack-'Em-Up [IC]

    "I propose an even split, thats the equivalent of 17gp and 5sp per person any objections?"

    I also recover all my shot arrows.
    Last edited by faithfreebible; 2007-12-01 at 01:16 AM.

  8. - Top - End - #38
    Pixie in the Playground
     
    MonkGuy

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    Kutztown/Newtown Sq, PA
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    Default Re: FF Hack-'Em-Up [IC]

    "Sounds good to me." Cain says as he walks back over to join the group, putting his Nunchaku back into there proper case. He looks rather calm and relax as if nothing had even happened and to him nothing really had.

  9. - Top - End - #39
    Halfling in the Playground
     
    faithfreebible's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    "Shall we continue northwest to the temple of fiends?"

  10. - Top - End - #40
    Orc in the Playground
     
    NinjaGuy

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    Sep 2007

    Default Re: FF Hack-'Em-Up [IC]

    Argin

    "I agree, that seems the best plan as nobody is injured. Well fought everyone! I must say that was a great warm up, with everyone performing well....except myself I suppose. Mattias, I suppose I'll have to observe you closely, and maybe pick up a better bow, you seem to have that skill down far more aptly than I!" Argin attempts to recover his lost bolts (since he only has like 20 total, not 200 oops). Also, in the spirit of practicallity he quickly grabs the most servicable sling or two from the kobolds, along with the best selection of sling bolts...heck as many as he can carry.
    Last edited by webgem; 2007-12-01 at 07:36 AM.

  11. - Top - End - #41
    Orc in the Playground
     
    NinjaGuy

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    Sep 2007

    Default Re: FF Hack-'Em-Up [IC]

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    rolls for spent bolts...1d2 2 is broke 1 isn't
    (1d2)[2]
    (1d2)[1]

  12. - Top - End - #42
    Barbarian in the Playground
     
    TheMeanDM's Avatar

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    The Ice Fields of Iowa
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    Default Re: FF Hack-'Em-Up [IC]

    "That sounds most equitable." says the scarred monk, as he wipes the kobold blood from his fist upon the fallen creature's clothing.
    Who is TheMeanDM?

    [Image removed - too large]
    Not as large as SOME.



    Head Executioner for House Kato

  13. - Top - End - #43
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    Later that day, walking through the forest, several of the light warriors hear a rustling in the bushes along with a low growl. Whatever it is, it doesn't sound friendly. The party prepares for the worst.
    Spoiler
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    Arrange your characters in the small clearing in the center of the map from G-N and 9-12. Keep in mind that YES, THERE IS, a giant wolf in the southeast corner. I'll place whoever isn't in the center by midnight tonight(EST). That way I can roll initiative and we can start.
    Last edited by Tortoise262; 2007-12-01 at 12:03 PM.

  14. - Top - End - #44
    Barbarian in the Playground
     
    Zimmia's Avatar

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    the prison of my mind
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    Default Re: FF Hack-'Em-Up [IC]

    Layla

    "How...altruistic," Layla says sarcastically as they move on to their goal.
    Poet Laureate of House Kato

    I have Ink to thank for my great avatar. Thanks!

    "It's kind of fun to do the impossible."
    -Walt Disney

  15. - Top - End - #45
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

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    Oh yeah, I forgot to mention: Don't go through the trees, but since they're round, you can cut across the "corners" diagonally. And here's a link.

  16. - Top - End - #46
    Orc in the Playground
     
    NinjaGuy

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    Sep 2007

    Default Re: FF Hack-'Em-Up [IC]

    Argin

    Argin lounges by the fire, crossbow by his side ready to attack if enemies come near.

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    in order, spot listen init to hit damage

    (1d20+8)[15]
    (1d20+8)[10]
    (1d20+7)[18]
    (1d20+4)[10]
    (1d8)[5]


  17. - Top - End - #47
    Dwarf in the Playground
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    Jun 2007

    Default Re: FF Hack-'Em-Up [IC]

    "Great. I do so love huge growly things." Randell mutters as he takes up position at the edge of the clearing.

  18. - Top - End - #48
    Halfling in the Playground
     
    faithfreebible's Avatar

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    Nov 2007

    Default Re: FF Hack-'Em-Up [IC]

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    initiative: (1d20+4)[9]

  19. - Top - End - #49
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

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    I'm going to roll everyone's initiative tonight some time after midnight.
    Last edited by Tortoise262; 2007-12-01 at 01:45 PM.

  20. - Top - End - #50
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    The party listens as a pack of hungry wolves emerge from behind the trees. There are five, including one who is more ferocious-looking and obviously the leader of the pack.
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    INITIATIVE:
    Tarnak: (1d20+3)[17]
    Layla: (1d20+3)[14]
    Cain: (1d20+3)[4]
    Randell: (1d20+3)[16]
    Matthias: (1d20+4)[8]
    Black Mage: (1d20+4)[21]
    Katsuchiyo: (1d20+2)[13]
    Argin: (1d20+7)[13]
    Wolf A: (1d20+2)[16]
    Wolf B: (1d20+2)[4]
    Wolf C: (1d20+2)[9]
    Wolf D: (1d20+2)[17]
    Big Bad Wolf: (1d20+2)[13]

    Okie dokie. Black Mage and Tarnak are up now.
    Last edited by Tortoise262; 2007-12-02 at 01:43 AM.

  21. - Top - End - #51
    Halfling in the Playground
     
    faithfreebible's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    "Umm, guys we may have a problem here"
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    are we posting in order, or just whenever we want and you'll resolve in order?
    it's been like 2 days since the last postings

  22. - Top - End - #52
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

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    Post when it's your turn. If Tarnak and Black Mage don't go by tonight, I'm going to count their move as a Delay.

  23. - Top - End - #53
    Bugbear in the Playground
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    Default Re: FF Hack-'Em-Up [IC]

    Tarnak Charges at the nearest wolf, slamming his blade towards it:

    Spoiler
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    (1d20+6)[19]

    (3d6+4)[8]

    Truly awesome Ark Tamaeus avatar by Bryn. Full size version here.

  24. - Top - End - #54
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    The wolf yelps in pain as it is struck a mighty blow!

    Another wolf runs around a tree and up to Randell, baring its fierce teeth!
    Spoiler
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    Wolf D to N9, bite
    (1d20+3)[12](1d6+1)[7]

    It's now Randell's turn. Black Mage will go whenever FF Fanboy posts.

    The wolf misses!
    Last edited by Tortoise262; 2007-12-03 at 09:15 PM.

  25. - Top - End - #55
    Dwarf in the Playground
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    Jun 2007

    Default Re: FF Hack-'Em-Up [IC]

    Randell bares his teeth back at the wolf and jabs with his rapier.

    Spoiler
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    Attack wolf D, hit roll (1d20+4)[19], damage (1d6+1)[7]

  26. - Top - End - #56
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    The sword pierces the wolf, who begins looking worse for the wear! Yet another wolf, runs at Matthias and tries to bring him down!
    Spoiler
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    WolfA charge at Matthias (1d20+5)[14], dmg (1d6+1)[6]

  27. - Top - End - #57
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    The wolf latches onto Matthias, who is unable to react in time, and tries to bring him to the ground!
    Spoiler
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    Trip check (1d20+1)[11] vs Matthias (1d20+4)[21]

    Layla, Katsuchiyo, and Argin go in whatever order. And Black Mage if he ever wakes up, lol.

    Fortunately, Matthias is able to hold his ground!
    Last edited by Tortoise262; 2007-12-03 at 09:42 PM.

  28. - Top - End - #58
    Barbarian in the Playground
     
    TheMeanDM's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    Katsuchiyo advances upon the closest wolf, and begins to unleash a flurry of punches directed at his enemy.

    In his excitement, his first strike flies wide of the beast's head. His follow-through backhanded strike grazes the muzzle of the beast as well.

    Spoiler
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    attacks
    (1d20+2)[6]
    (1d20+2)[13]

    flurry damage (2)
    (1d6+2)[5]
    (1d6+2)[7]

    Who is TheMeanDM?

    [Image removed - too large]
    Not as large as SOME.



    Head Executioner for House Kato

  29. - Top - End - #59
    Barbarian in the Playground
     
    Zimmia's Avatar

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    the prison of my mind
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    Default Re: FF Hack-'Em-Up [IC]

    Layla

    As she watches the wolves, Layla opens her mouth to make a smart comment, and then realizes that the wolves almost certainly don't speak common. Another eldrich orb flares to life in her hand and she almost casually hurls it at one of the wolves.

    Spoiler
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    Eldrich orb at wolf 'D':
    Attack: (1d20+4)[20]
    Damage: (1d6)[6]

    Next level my damage goes up. Yay!

  30. - Top - End - #60
    Orc in the Playground
     
    Tortoise262's Avatar

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    Default Re: FF Hack-'Em-Up [IC]

    Katsuchiyo nearly misses his target while Layla's blast vaporizes it!

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