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  1. - Top - End - #211
    Ettin in the Playground
     
    Gunhaven's Avatar

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    Default Re: Wells of Darkness

    Ah well, that’s still 94 damage even without the fiddly bits. Just makes future yeets easier.
    New job, who dis?
    I'll check in the evenings when I get home from work / take a break from whatever game has claimed my soul.

    Your understanding is appreciated.

  2. - Top - End - #212
    Titan in the Playground
     
    PirateWench

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    Default Re: Wells of Darkness

    Roll initiatives please, if you haven't already. Also, note that the gorallons are within the antimagic field, so the crown of elemental mastery, for example, wouldn't affect them.
    gorallons CR 6 but the gm said CR 14
    Initiative

    demonic retreiver CR 11 so CR ?? (target of Reiza's studied and challenge)
    Initiative

    PC's
    warlawk [43]
    samduke [29]
    gunhaven [15]
    starmage [11]

  3. - Top - End - #213
    Ogre in the Playground
     
    Starmage21's Avatar

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    Default Re: Wells of Darkness

    Quote Originally Posted by paradox26 View Post
    Both. If you fail the acrobatics check you will get caught up in the branches and be considered prone and flat footed.
    You can roll your own damage if you like.

    EDIT: Never mind. We will go with how you did it, and just have the branches cause fall damage and let you hit the ground.

    It will be part of the battle. It just doesn't act until you show hostile intent.
    I just rolled 100ft fall damage and rolled the check to see if I was prone after hitting the ground. I only did that so that you wouldnt be waiting on me to post because I was waiting for clarification. If you have any problems with me doing that in the future, I wont be butthurt because amendments have to be made to my posts :D

  4. - Top - End - #214
    Bugbear in the Playground
     
    Warlawk's Avatar

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    Default Re: Wells of Darkness

    Fall/Branch damage (5d6)[22]
    A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules.

  5. - Top - End - #215
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    PirateWench

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    Default Re: Wells of Darkness

    Quote Originally Posted by samduke View Post
    gorallons CR 6 but the gm said CR 14
    Initiative

    demonic retreiver CR 11 so CR ?? (target of Reiza's studied and challenge)
    Initiative

    PC's
    warlawk [43]
    samduke [29]
    gunhaven [15]
    starmage [11]
    @paradox26, so are we all on the ground together and going into combat or ??

  6. - Top - End - #216
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Wells of Darkness

    OOC: You can all start the combat from ground level, though the gorallons are in the AMZ. Also, girallons are CR6, but Gorallons are higher level, and there are several of them. You can all start the combat rounds now.

  7. - Top - End - #217
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    PirateWench

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    Default Re: Wells of Darkness

    my shield damage rolls are messed up
    +5 Mithral Heavy Spiked Steel Shield
    1:(2d6+25)[34]
    2:(2d6+25)[32]
    3:(2d6+25)[31]
    4:(2d6+25)[31]

  8. - Top - End - #218
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    BelGareth's Avatar

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    Default Re: Wells of Darkness

    I'm going to drop this game, thanks everyone.
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    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

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  9. - Top - End - #219
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    PirateWench

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    Default Re: Wells of Darkness

    @Paradox26

    SO beyond myself who all is still around, & active in this game?

    last player besides myself to post ooc was on the aug 9th and IC aug 6th

    Samduke
    Warlawk
    Starmage
    Gunhaven

    BelGareth -> Dropped
    Watupwithdat >gone
    AdmiralIvy >gone

  10. - Top - End - #220
    Ettin in the Playground
     
    Gunhaven's Avatar

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    Default Re: Wells of Darkness

    Still here, chucked a bottle at one of the monkeys and flying above the AMZ.
    New job, who dis?
    I'll check in the evenings when I get home from work / take a break from whatever game has claimed my soul.

    Your understanding is appreciated.

  11. - Top - End - #221
    Bugbear in the Playground
     
    Warlawk's Avatar

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    Default Re: Wells of Darkness

    Still here, assumed my movement through the trees was my turn but I've been checking the threads daily.

    Even if the move through the trees didn't take my turn, the enemies are still in the AMZ so i'll be holding my action until they close at which point I would unleash a Slow on them.
    A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules.

  12. - Top - End - #222
    Bugbear in the Playground
     
    Warlawk's Avatar

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    Default Re: Wells of Darkness

    Just as a heads up there's a major wildfire in my area. 1 dead, 9500+acres and 185+ structures burned as of the last updates ~10 hours ago. It isn't currently moving in my direction, but it's only 10-15 miles away so I could have to evacuate on short on notice.
    A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules.

  13. - Top - End - #223
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Wells of Darkness

    Sorry for the slow response. I have had a different activity on every night for the last week, and haven't been able to post.

    If we still have three people we can continue, unless you want to re-recruit.

    Hope you stay well, Warlawk.

    The gorralons aren't straying from the AMZ. You will have to go in after them.

  14. - Top - End - #224
    Ettin in the Playground
     
    Gunhaven's Avatar

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    Default Re: Wells of Darkness

    Damn that 1d4.

    (9d6)[29]+(1d4)[2]+22
    New job, who dis?
    I'll check in the evenings when I get home from work / take a break from whatever game has claimed my soul.

    Your understanding is appreciated.

  15. - Top - End - #225
    Ogre in the Playground
     
    Starmage21's Avatar

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    Default Re: Wells of Darkness

    I need to apologize to everyone. I went on vacation last week in Las Vegas. I intended to be away for just 3 days, but got stuck there over a week. I didnt have a computer and I didnt let anyone know I wouldnt be posting. Sorry for that!

    I'll get caught up and post very soon!

  16. - Top - End - #226
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Wells of Darkness

    No problem, Starmage. Hope you had a good time. If you have to be stuck anywhere for longer than expected, I guess Vegas is as good a place as any other.

  17. - Top - End - #227
    Ogre in the Playground
     
    Starmage21's Avatar

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    Default Re: Wells of Darkness

    Quote Originally Posted by paradox26 View Post
    No problem, Starmage. Hope you had a good time. If you have to be stuck anywhere for longer than expected, I guess Vegas is as good a place as any other.
    Based on what I've read so far, it looks like we're in the first round of combat still. Are we waiting on anyone for moving into round 2?

  18. - Top - End - #228
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    PirateWench

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    Default Re: Wells of Darkness

    Quote Originally Posted by Starmage21 View Post
    Based on what I've read so far, it looks like we're in the first round of combat still. Are we waiting on anyone for moving into round 2?
    technically I "moved" and set a new studied/challenged target to the "monkeys" and that would be round 2

  19. - Top - End - #229
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    PirateWench

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    Default Re: Wells of Darkness

    @paradox26

    mostly because I fail to remember, are we toting around gear from slain enemies ?

    I have come to the realization that I have a ton of GP left over but no ranged weapon.. LOL - something to be remedied when/if we get to a town

  20. - Top - End - #230
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Wells of Darkness

    We are at the top of round 2, so everyone can act before the gorralons.

    You haven't faced any other enemies yet, so you have no enemy gear to lug around with you at this stage.

  21. - Top - End - #231
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    PirateWench

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    Default Re: Wells of Darkness

    Quote Originally Posted by paradox26 View Post
    We are at the top of round 2, so everyone can act before the gorralons.

    You haven't faced any other enemies yet, so you have no enemy gear to lug around with you at this stage.
    um Big nasty ants , and now a demon spider? but okay
    Last edited by samduke; 2023-08-26 at 09:30 AM.

  22. - Top - End - #232
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    PirateWench

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    Default Re: Wells of Darkness

    @Ixen'Hesjing flick some paint at the gorallions which then turns into a hail of stones to crash into them.
    Maybe they'd fall down to his allies

    *GM I think Reiza is under the gorallions, and may or may not be subject to this effect, and if all else fails, can she pick up the stones or are they magically expired once cast or whatever.. ??

  23. - Top - End - #233
    Ettin in the Playground
     
    Gunhaven's Avatar

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    Default Re: Wells of Darkness

    I imagine they magically expire. I’m yeeting a bunch of pebbles at them and casually taunting them until they decide to leave us be. Ideally they’d get hurled down to y’all and you guys can finish them off post-fall damage
    New job, who dis?
    I'll check in the evenings when I get home from work / take a break from whatever game has claimed my soul.

    Your understanding is appreciated.

  24. - Top - End - #234
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    PirateWench

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    Default Re: Wells of Darkness

    Rysn attacks a tree - die tree , die! LOL

  25. - Top - End - #235
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Wells of Darkness

    Quote Originally Posted by samduke View Post
    um Big nasty ants , and now a demon spider? but okay
    Sorry, forgot you faced those. They didn't carry treasure though.

  26. - Top - End - #236
    Bugbear in the Playground
     
    Warlawk's Avatar

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    Default Re: Wells of Darkness

    Quote Originally Posted by samduke View Post
    Rysn attacks a tree - die tree , die! LOL
    Riven darts deals force damage, magic missiles deal force damage.
    Trees are made of wood, gazebos are made of wood.

    I cast magic missile at the Dread Gazebo!
    A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules.

  27. - Top - End - #237
    Ogre in the Playground
     
    Starmage21's Avatar

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    Default Re: Wells of Darkness

    There are ways to use spell attacks against people in AMFs but I didn't bring any today. I'd have to shift my talents around and I don't have a way I can do that on the fly. (I have to wait for a rest)


    @Paradox26 Can I dispel the Anti-Magic Field somehow with a Dispel Magic or Disjunction type effect?

  28. - Top - End - #238
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    PirateWench

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    Default Re: Wells of Darkness

    Quote Originally Posted by Starmage21 View Post
    There are ways to use spell attacks against people in AMFs but I didn't bring any today. I'd have to shift my talents around and I don't have a way I can do that on the fly. (I have to wait for a rest)


    @Paradox26 Can I dispel the Anti-Magic Field somehow with a Dispel Magic or Disjunction type effect?
    dispel magic, nope, greater dispel, nope, Disjunction yes, wish/miracle yes

    trees are wood,
    Lantern Oil + flint n steel, Fireball or any other thing that causes flammable to ignite. set it at the base of the tree(s) = burning tree(s)
    Last edited by samduke; 2023-08-28 at 12:35 PM.

  29. - Top - End - #239
    Ogre in the Playground
     
    Starmage21's Avatar

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    Default Re: Wells of Darkness

    Yeah with Spheres there is no Dispel Magic outside of the Counterspell feat chain, which I didnt take.

  30. - Top - End - #240
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    RedWizardGuy

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    Default Re: Wells of Darkness

    Disjunction or Wish are the only ways to break an AMZ, and they only provide a % chance equal to caster level.

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