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  1. - Top - End - #421
    Bugbear in the Playground
     
    RedWizardGuy

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    Default Re: OOC Rise of the Grand Admiral

    How far away is that button?

  2. - Top - End - #422
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by Thunder999 View Post
    How far away is that button?
    call it 120-140 feet. about 40-50 to the first bunker, 40-50 to the second, and then another 30-40 feet past it.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  3. - Top - End - #423
    Ettin in the Playground
     
    DwarfBarbarianGuy

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    Default Re: OOC Rise of the Grand Admiral

    FYi, Zistalna and Irizi are both nicknames for the same person on the left side.
    I am not crazy! I prefer "reality impaired".

  4. - Top - End - #424
    Troll in the Playground
     
    NecromancerGirl

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by RandomLunatic View Post
    FYi, Zistalna and Irizi are both nicknames for the same person on the left side.
    I had assumed, from context, that was an error and TC meant "Zistalna and T'tchiirt"
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  5. - Top - End - #425
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    DwarfBarbarianGuy

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    Default Re: OOC Rise of the Grand Admiral

    Obviously. I was just pointing it out so it could get fixed.
    I am not crazy! I prefer "reality impaired".

  6. - Top - End - #426
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    NecromancerGirl

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    Default Re: OOC Rise of the Grand Admiral

    I feel bad, Harmony, OoC. IC, T'tchiirt has no combat experience and is results oriented. Maybe getting a stun blast now will save her doing something foolish in the future. Unless her reflexes and good luck lead to her actually succeeding, in which case she will be insufferable.
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  7. - Top - End - #427
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Bloody crushed with work, but got a post up (it's almost 1am). Hopefully my posting rate can increase at some point and we can push forward narratively.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  8. - Top - End - #428
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    RedWizardGuy

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    Default Re: OOC Rise of the Grand Admiral

    So what's actually next in the middle with Coralej's group?

  9. - Top - End - #429
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by Thunder999 View Post
    So what's actually next in the middle with Coralej's group?
    You’re going to come up on the same fortified position but as you took two moves last time got to wait for everyone else to take their second.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  10. - Top - End - #430
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Apologies for the delay, it's been absolutely bonkers at work. Think I've put in 60 hours so far this week...

    Hopefully will lighten up a bit and we can move forward.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  11. - Top - End - #431
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    RedWizardGuy

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    Default Re: OOC Rise of the Grand Admiral

    So, does anyone have a character with the right skills to use a hijacked tank?

  12. - Top - End - #432
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    DwarfBarbarianGuy

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    Default Re: OOC Rise of the Grand Admiral

    As I said in the IC, Skira has Pilot and Vehicular Combat. Sadly, checking the AAT shows the main gun is gunner operated, not pilot, but Skira can still do some decent damage with the repeating blasters. Sadly, there's not a whole lot of vehicular handiness in the rest of the party-no heavy or vehicle proficiency, and only T'tchiirt even has pilot trained. I'd hope at least the heavy weapon Clone has heavy weapons proficiency, but there's no telling about the others.
    I am not crazy! I prefer "reality impaired".

  13. - Top - End - #433
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Updated first post with Mission objectives.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  14. - Top - End - #434
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Right. A thousand apologies for the slow posting rate, I should have more time this week, and hopefully going forward. There's no right answer here, but if you split the group, you have a better chance of taking the second tank unawares (though you'll be without the Jedi NPC).
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  15. - Top - End - #435
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    DwarfBarbarianGuy

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    Default Re: OOC Rise of the Grand Admiral

    How far is it to the AAT now?
    I am not crazy! I prefer "reality impaired".

  16. - Top - End - #436
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by RandomLunatic View Post
    How far is it to the AAT now?
    The left tank is currently out of sight on the far side of the central pillar, and the right tank is sitting idle near the central pillar, which is roughly 100 squares from your starting point. Sadaki currently about 75 squares away and fighting a small squad of battle droids (along with any players who also went down the left side, currently awaiting initiative rolls).

    On the right side, the group can easily move to within 50 squares of the tank without being seen. After that, you'll need to make stealth checks or try to charge in (or something else).
    Last edited by Thundercracker; 2024-04-16 at 03:19 AM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  17. - Top - End - #437
    Barbarian in the Playground
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    Default Re: OOC Rise of the Grand Admiral

    Aha, thought they were closer.

    Stealth roll to approach, preferably as much to its rear flank as possible.

    (1d20+14)[18](18)

  18. - Top - End - #438
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    DwarfBarbarianGuy

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    Default Re: OOC Rise of the Grand Admiral

    You've alluded to droids being around the right side AAT without giving specifics. How many droids are there?
    I am not crazy! I prefer "reality impaired".

  19. - Top - End - #439
    Barbarian in the Playground
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    Default Re: OOC Rise of the Grand Admiral

    Shooting the pilot:

    Initiative: (1d20+9)[12]

    To hit: (1d20+7)[26], ignoring cover, ignoring short range penalty, ignoring dexterity bonus
    If hitting: Damage: (3d10+1)[20] -5 to Damage Threshold, -1 automatic Condition.

  20. - Top - End - #440
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    initiative, clones:(1d20+9)[19]
    initiative, droids: (1d20)[14]
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  21. - Top - End - #441
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    RedWizardGuy

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    Default Re: OOC Rise of the Grand Admiral

    (1d20+1)[15] Initiative

  22. - Top - End - #442
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    DwarfBarbarianGuy

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    Default Re: OOC Rise of the Grand Admiral

    What is our unit called? we should report the capture, but I have no idea how to identify ourselves on comms.

    For that matter, "left" and "right" aren't useful for reporting positions. Where are we in absolute terms relative to the main tower?
    I am not crazy! I prefer "reality impaired".

  23. - Top - End - #443
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    NecromancerGirl

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    Default Re: OOC Rise of the Grand Admiral

    Rolling Initiative (1d20+3)[22]

    Go, T'tchiirt, go!
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  24. - Top - End - #444
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by RandomLunatic View Post
    What is our unit called? we should report the capture, but I have no idea how to identify ourselves on comms.

    For that matter, "left" and "right" aren't useful for reporting positions. Where are we in absolute terms relative to the main tower?
    Psi Squad.

    You are on the central platform, 6 squares from the tank, which is another 6 squares to the edge of the main (central) tower. The rest of the group (those who have responded), are following from 50 squares out and hustling to reach your position. The Jedi is on a separate bridge, headed towards the tank which is on the opposite side of the main (central) tower.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  25. - Top - End - #445
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    DwarfBarbarianGuy

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    Default Re: OOC Rise of the Grand Admiral

    I was hoping for some cardinal directions or something, so I could say "We've captured the tank on the south side of the platform, don't shoot us!"
    I am not crazy! I prefer "reality impaired".

  26. - Top - End - #446
    Barbarian in the Playground
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    Default Re: OOC Rise of the Grand Admiral

    Are there any more droids about? If so, Zist will shoot them, otherwise she'll scoot towards the tank!

  27. - Top - End - #447
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by Harmony View Post
    Are there any more droids about? If so, Zist will shoot them, otherwise she'll scoot towards the tank!
    There are no droids in sight at the moment. Sadaki is proceeding along his bridge towards the second tank, which is currently on the far side of the central pillar (where the main attack force of three Jedi and their clone squads are fighting).

    FYI random I’m giving you the kill on the last b-1 because it was right next to you, but because of the grenade, the scopes inside the tank are ruined. You’re effectively blind. Maybe you could hook up a data pad to what’s left to jury rig up a workaround for the time being with a mechanics check.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  28. - Top - End - #448
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by RandomLunatic View Post
    I was hoping for some cardinal directions or something, so I could say "We've captured the tank on the south side of the platform, don't shoot us!"
    Sure. You’re on the south side of the main pillar. Sadaki is on the southwest bridge. The main droid defense force and the other three Jedi are to the north of the main pillar. The other tank is roughly northwest of the main pillar.
    Last edited by Thundercracker; 2024-04-20 at 05:00 AM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  29. - Top - End - #449
    Barbarian in the Playground
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    Default Re: OOC Rise of the Grand Admiral

    Roll to drop prone as a free action (DC 15)

    (1d20+9)[19]

  30. - Top - End - #450
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    DwarfBarbarianGuy

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    Default Re: OOC Rise of the Grand Admiral

    Can I still fire the guns while unbuttoned? Maybe without the INT bonus since we're not using the sensors?

    Also, how tightly are the droids grouped? Enough that autofire and/or splash weapons can take out multiples at once?
    Last edited by RandomLunatic; 2024-04-24 at 07:00 PM.
    I am not crazy! I prefer "reality impaired".

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