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  1. - Top - End - #181
    Titan in the Playground
     
    PirateWench

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    Default Re: OOC Rise of the Grand Admiral

    a lucky shot finds one of the clones in the face visor. “Man down!”

    ouch.. not knowing the extent of injury reading treat injury I find the following.

    okay I have
    treat injury as a class skill - (1d20+2)[7] <- man I hope that clone has more than a few hp left

    medical kit -> Revivify (Trained Only, Requires Medical Kit)

    As a Full-Round Action DC 25 Treat Injury check Using a Medpac grants a +2 Equipment bonus on the skill check

    medpac -> First Aid (Requires Medpac)

    As a Full-Round Action DC 15 Treat Injury check, Using a Medical Kit grants a +2 Equipment bonus on your skill check.
    Last edited by samduke; 2023-06-13 at 06:08 PM.

  2. - Top - End - #182
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    PirateWench

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    Default Re: OOC Rise of the Grand Admiral

    Have the B1 droids made it to point blank range for blaster rifles? 0-30 squares

  3. - Top - End - #183
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by samduke View Post
    Have the B1 droids made it to point blank range for blaster rifles? 0-30 squares
    They’re getting close, once they pass through the breach in the outer wall, as they’re passing the maintenance building, they’ll be in point blank range.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  4. - Top - End - #184
    Bugbear in the Playground
     
    RedWizardGuy

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    Default Re: OOC Rise of the Grand Admiral

    I think we're waiting on Ax to join the fight?

  5. - Top - End - #185
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by Thunder999 View Post
    I think we're waiting on Ax to join the fight?
    I moved for him. Combat over, Players action.
    Last edited by Thundercracker; 2023-06-21 at 07:48 PM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  6. - Top - End - #186
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    PirateWench

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    Default Re: OOC Rise of the Grand Admiral

    hit on natural 20: (3d20)[16][3][4](23)
    Damage: (9d8)[8][8][2][3][8][6][4][3][5](47)

    okay vs. Cora's
    Reflex Defense 13 ( not sure how much cover is providing )
    Damage Threshold 19
    HP: 20/20

    I presume the 16 to hit unless told otherwise
    only problem with doing the damage the way you did it does not delineate the 3 separate shots
    for example I could presume the damage to be the last 3 for a total of 12
    or it could be the 1st 3 for a total of 18

  7. - Top - End - #187
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by samduke View Post
    hit on natural 20: (3d20)[16][3][4](23)
    Damage: (9d8)[8][8][2][3][8][6][4][3][5](47)

    okay vs. Cora's
    Reflex Defense 13 ( not sure how much cover is providing )
    Damage Threshold 19
    HP: 20/20

    I presume the 16 to hit unless told otherwise
    only problem with doing the damage the way you did it does not delineate the 3 separate shots
    for example I could presume the damage to be the last 3 for a total of 12
    or it could be the 1st 3 for a total of 18
    None of them hit. The first shot is the first three damage rolls. The droids are only hitting on natural 20.
    Last edited by Thundercracker; 2023-06-23 at 09:12 AM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  8. - Top - End - #188
    Bugbear in the Playground
     
    RedWizardGuy

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    Default Re: OOC Rise of the Grand Admiral

    Are we still waiting on someone this round?

  9. - Top - End - #189
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by Thunder999 View Post
    Are we still waiting on someone this round?
    Samduke on top of the relay station to decide whether to shoot or do something else. Coralej and Ilyene in cover next to the security building to take their next action.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  10. - Top - End - #190
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    PirateWench

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    Default Re: OOC Rise of the Grand Admiral

    busy day,

    looking into perception to spot the others in the party scurrying across and some tactics

    Perception: (1d20+5)[17] to spot the party
    K. Tactics: (1d20+6)[15] to know if use of "Autofire" will keep the droids distracted

    IF the roll is high enough to learn or know if use of "Autofire" will keep the droids distracted to not spot the party

    Attack Roll single shot if unsure about the whole above

    Cora
    Relay Station

    round 7

    Blaster rifle
    (1d20+1)[5] -5 for non prof. <-5 for autofire> ( well crap MISS ) but maybe it will distract the droids
    (3d8)[18] damage (x2 on crit)

    (31 shots remain) or (22 shots remain)
    Last edited by samduke; 2023-06-26 at 07:32 AM.

  11. - Top - End - #191
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Harmony there's no cover between yourself and the droids so you can roll for Force Grip.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  12. - Top - End - #192
    Barbarian in the Playground
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    Default Re: OOC Rise of the Grand Admiral

    Force Grip: (1d20+6)[8]

    That was disappointing! Failed.
    Last edited by Harmony; 2023-06-26 at 11:02 AM.

  13. - Top - End - #193
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    RedWizardGuy

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    Default Re: OOC Rise of the Grand Admiral

    Hopefully the droids roll as badly as we did.

  14. - Top - End - #194
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    RedWizardGuy

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    Default Re: OOC Rise of the Grand Admiral

    So which attack was it of mine that failed, need to track the force power uses.

  15. - Top - End - #195
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by Thunder999 View Post
    So which attack was it of mine that failed, need to track the force power uses.
    Combustion failed.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  16. - Top - End - #196
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    PirateWench

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    Default Re: OOC Rise of the Grand Admiral

    so on the round 7 shooting did I expend a single shot or did I determine that autofire was best for the tactics and expend 10 shots ?

  17. - Top - End - #197
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by samduke View Post
    so on the round 7 shooting did I expend a single shot or did I determine that autofire was best for the tactics and expend 10 shots ?
    Single shot is fine.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  18. - Top - End - #198
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    PirateWench

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    Default Re: OOC Rise of the Grand Admiral

    2x DC10 aid another treat injury checks,
    (1d20)[17]
    (1d20)[17]

    edit whew
    Last edited by samduke; 2023-07-01 at 02:47 AM.

  19. - Top - End - #199
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Hey sorry got slammed at work this week.

    If you've lost hp, take a look at the healing options at the start of the OOC thread.

    There is still about 30 minutes until the engineers are done, is there anything you want to do / anywhere you want to go?
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  20. - Top - End - #200
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Alright folks, sound off if you’re still in it to win it. We are just about done with level 1, so if you’d like to continue, think about what you’re going to take when you advance.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  21. - Top - End - #201
    Bugbear in the Playground
     
    RedWizardGuy

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    Default Re: OOC Rise of the Grand Admiral

    I'm here. I did post about us checking out the other rooms we ran past.

  22. - Top - End - #202
    Barbarian in the Playground
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    Default Re: OOC Rise of the Grand Admiral

    Still here, but vacation time which ironically leads to less availability.

  23. - Top - End - #203
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    Thundercracker's Avatar

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by Thunder999 View Post
    I'm here. I did post about us checking out the other rooms we ran past.
    Going forward, you should post taking the action (as opposed to talking about taking an action). In general, I will not assume actions for your character, as they could have detrimental consequences.

    Ok, so that’s two. What do you guys want to do for mission 2 (assuming it remains just you two)?

    Rerecruit on a thread? Ask around your favorite players / dm’s to join? Continue play with just the two of you?
    Last edited by Thundercracker; 2023-07-07 at 04:35 AM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  24. - Top - End - #204
    Bugbear in the Playground
     
    RedWizardGuy

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    Default Re: OOC Rise of the Grand Admiral

    I suppose we should try recruiting, can't say I have anyone to suggest.

    And will do with the acting, I was talking instead to let other people chime in on what we're doing.
    Last edited by Thunder999; 2023-07-07 at 10:20 AM.

  25. - Top - End - #205
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    PirateWench

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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by Thundercracker View Post
    Alright folks, sound off if you’re still in it to win it. We are just about done with level 1, so if you’d like to continue, think about what you’re going to take when you advance.
    still here, busy life

  26. - Top - End - #206
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    PirateWench

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    Default Re: OOC Rise of the Grand Admiral

    RE: anyone can respond to this. Anyone with a long range comlink can now contact either the other team led by the Jedi, or the republic fleet.

    Cora has a long range comm unit, I just need to know who in the repubic I am to contact, I think my character should know this..
    and I will post for the communication to the jedi

  27. - Top - End - #207
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    Default Re: OOC Rise of the Grand Admiral

    Quote Originally Posted by samduke View Post
    RE: anyone can respond to this. Anyone with a long range comlink can now contact either the other team led by the Jedi, or the republic fleet.

    Cora has a long range comm unit, I just need to know who in the repubic I am to contact, I think my character should know this..
    and I will post for the communication to the jedi
    You can contact the General's office. General Jin Ru - Jedi Master.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  28. - Top - End - #208
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    Default Re: OOC Rise of the Grand Admiral

    I remember someone tried to name a second clone, but it was like... very similar to the first name. Did you want to try to take another shot at it? And name the last two?
    Last edited by Thundercracker; 2023-07-10 at 08:18 AM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  29. - Top - End - #209
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    PirateWench

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    Default Re: OOC Rise of the Grand Admiral

    re: It’s nearly time for your pickup when Cora spots movement coming from the woods, the same direction as the b-1’s came from. The droids have not yet cleared the tree line, so it is difficult to see how many or what model they are.

    is it still evening / dark ? if so Cora will use her Scope to look and see if she can Identify the cause of the movement, and then try to decide how best to deal with it.

    Perception (1d20+5)[12]
    knowledge (Tactics) (1d20+6)[19]

  30. - Top - End - #210
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    PirateWench

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    Default Re: OOC Rise of the Grand Admiral

    I have no idea if there is anything like a starburst shell in SWSE but if anyone has an idea of how to get a bright light out at their location... otherwise it is a wait n see
    Last edited by samduke; 2023-07-13 at 06:53 AM.

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