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2024-04-27, 02:32 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: What Are You Playing: 9 Years since the Last Dragon Age
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
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2024-04-27, 06:21 PM (ISO 8601)
- Join Date
- Jul 2023
Re: What Are You Playing: 9 Years since the Last Dragon Age
Andromeda was the first game by a new wing of the studio and they wasted a bunch of early development time on deluded pipe dreams of a procedurally generated galaxy, something they could never hope to deliver and which nobody in their core audience actually wanted, and knowing that made the entire project made sense to me.
It's an unsurvivable combination of an extremely green team and deeply incompetent management. Better leads might able to shape the fledgling studio into a team that could have shipped a polished product, and likewise a more seasoned team might have been able to endure foolish management
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2024-04-27, 07:52 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Tail of the Bellcurve
- Gender
Re: What Are You Playing: 9 Years since the Last Dragon Age
It was their first solo effort, but they developed ME3's multiplayer.
It's an unsurvivable combination of an extremely green team and deeply incompetent management. Better leads might able to shape the fledgling studio into a team that could have shipped a polished product, and likewise a more seasoned team might have been able to endure foolish management
and is then left out to die by a game that cannot meaningfully support its one halfway decent feature.Blood-red were his spurs i' the golden noon; wine-red was his velvet coat,
When they shot him down on the highway,
Down like a dog on the highway,And he lay in his blood on the highway, with the bunch of lace at his throat.
Alfred Noyes, The Highwayman, 1906.
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Yesterday, 02:23 AM (ISO 8601)
- Join Date
- Dec 2022
- Location
- Texas
- Gender
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Yesterday, 03:01 AM (ISO 8601)
- Join Date
- Jul 2023
Re: What Are You Playing: 9 Years since the Last Dragon Age
Yeah, there's a reason I said might, but a more seasoned team probably ships a more polished turd, if nothing else.
Honestly, they didn't. They wasted a bunch of money and time fantasizing about swinging for the fences and then decided to aim for a perfectly reasonable and attainable target that they should have been aiming at the whole time and then thoroughly whiffed it
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Yesterday, 10:36 AM (ISO 8601)
- Join Date
- Sep 2007
Re: What Are You Playing: 9 Years since the Last Dragon Age
I have tried to get into Stray Gods: A Roleplaying Musical, but sadly couldn't. The songs felt really rough, and the overall pacing was erratic at best. Unfortunate, since the VAs sounded pretty good and it was supposedly written by David Gaider, the OG Bioware writer fella?
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Yesterday, 01:31 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: What Are You Playing: 9 Years since the Last Dragon Age
Bioware has suffered from a mixture of over-ambition and poor management since at least Dragon Age: Inquisition, maybe Dragon Age 2. Although I suspect if the developers had been allowed an actual development cycle instead of rushing an early version to publishable DA2 would have been exactly what they wanted (it benefits from it's much smaller scope, it really needed a longer third act more than anything).
I also think ME3 had the extra hurdle of losing the original Reaper motivation.
Inquisition however suffers heavily from someone deciding the open world levels were a good idea when the strength of the studio was in densely packed areas with lots of story content. Inquisition shines in the heavily scripted missions, but nobody took the team aside and told them to make more of that.
Heck, the best non mission specific map was the one where you fight your way to and kill an Avaar who picked a fight with you.
I'd actually argue that on the whole Andromeda gets off better than Inquisition. At least once they were forced to work on achievable ideas the Andromeda team cut down on the number of maps.
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Yesterday, 03:25 PM (ISO 8601)
- Join Date
- Dec 2021
Re: What Are You Playing: 9 Years since the Last Dragon Age
Bioware suffered from all of that and more ever since they sold out to EA. The exact second they did that was the end of them as a even half-decent company.
Call of Juarez has been pretty cool so far, I hear Gunslinger is the really good one so when I eventually finish the other 2 I will see for myself. One day I need to jump in the the 2 ancient gods dlc's of doom eternal still.Last edited by WritersBlock; Yesterday at 03:26 PM.
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Yesterday, 05:26 PM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: What Are You Playing: 9 Years since the Last Dragon Age
So, Stellar Blade. It came out a couple of days ago, I got it... and I'm honestly still unsure how I feel about it.
The combat is pretty good, don't get me wrong, I'm having fun while I'm fighting the lovecraftian abominations that are this game's monsters, the "Naytiba." But everything else about it kind of leaves me feeling very... meh. As I already knew, the game really wants to be Nier: Automata, so most of it is taking place in the ruins of a post-apocalyptic Earth, with rather melancholy background music. Someone who likes this sort of thing would probably praise it as "atmospheric" or somesuch; for me, it just leaves the world feeling dull and lifeless, which makes it less fun to engage with. At least Nier: Automata had Platinum Games' combat to carry it; while Stellar Blade's combat is good, it's definitely got nothing on Platinum Games' work.
The writing is pretty flat - dialogue is often awkward (hard to tell if that's the original writing or the translation, but either way it's not good), the characters aren't interesting or fun at all as yet, and the story seems straightforward, predictable, and relatively minimal. Side-quests that I've encountered so far are rather boring, simplistic fetch-quests, most of which end with you finding out someone you were looking for died. Much like the world around it, it all just feels kind of lifeless and dull to me.
Still, there's definitely cool moments happening when I'm fighting, which keeps me somewhat interested. But it is telling that I've actually gone back and played a little bit more Legacy of the Duelist in between Stellar Blade sessions the last couple of days. Me playing anything but a fighting game at the same time as a new game pretty much never happens.Last edited by Zevox; Yesterday at 05:27 PM.
Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis