New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 5 of 7 FirstFirst 1234567 LastLast
Results 121 to 150 of 185
  1. - Top - End - #121
    Ogre in the Playground
     
    HalfOrcPirate

    Join Date
    Sep 2011
    Location
    Spain
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    The beast came a charging, rumbling in the woods, but their souls were claimed and their fate was sealed. A solid hit sent Novalis tumbling back and flat on his derriere, but his face was calm and somber as a smile took over.

    Mainhem was not done speaking and he swiftly danced her tune, he rose looking bent and heavy inside the shadow armor, but the armor was a glamer and no heavier than a ghost, he lift his sword and then he was gone!

    In a blink he appeared next to the beast as a Bearer of grim news and viciously stabbed aiming to shock the creature's spine with force!


    Spoiler: OoC
    Show

    MovementStand from prone, no AoO since the blowback took me out of their area.
    Swift Bearer of Grim news to move my speed as a swift action no AoO.
    Standard Dazing Attack (1d20+14)[28] [roll]1d18+9[/rol]+(3d6)[10] Creature must make a Fort save DC 20 or be dazed 1 round
    Last edited by Auranghzeb; 2024-02-12 at 10:42 AM. Reason: Fat-free

  2. - Top - End - #122
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Michael waits for combat to unfold a little further, then directs Limbo into close contact with both of girallons, deciding that it has to be done sooner or later anyway. He recognizes this decision might be a mistake if girallons would send him flying around or just step back through all this underbush, but these are the risks he is willing to take. Limbo then tries to bite one of the girallons and Michael just does his best to interfere with girallons' attacks against everyone.

    Spoiler
    Show
    Fight with warhorse: (1d20+11)[18] vs DC 20 - Does Michael still threaten, just cannot make any attacks?

    Delay until after Tanna-Mai
    Swift: change stance to Iron Guard's Glare
    Move: to T15U16 (this provokes from both)
    Standard: attack one of the girallons of Limbo's choice (either the more wounded one or what not)

    Bite: (1d20+11)[26] for (2d6+5)[9]

    Maneuver granted next round (1d2)[1]

    Iron Guard's Glare in effect. While you are in this stance, any opponent that you threaten takes a -4 penalty on attack rolls against your allies. This penalty does not apply to attacks made against you. Enemies you threaten become aware of the consequences of the stance.
    Last edited by u-b; 2024-02-10 at 01:20 AM.

  3. - Top - End - #123
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Feb 2017
    Location
    Germany
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Telrayel strides through the underbrush, getting towards it's edges, while keeping his eyes on the movement of the four-armed beasts. As soon as he reaches the end of the coverage he stops aprubtly, converging his movement to his arms to raise his bow and let one arrow flow towards the soft part between two of the Girallon arms.

    Spoiler: OOC
    Show
    Move towards S10
    Attacking the Girallon at R15/S16: (1d20+13)[20]
    Damage: (1d8+10)[16] Skirmish damage: (4d6+2)[16]
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  4. - Top - End - #124
    Ogre in the Playground
     
    SamuraiGirl

    Join Date
    Jan 2019

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Tanna-Mai grumbled not-so much to herself as the four-armed freaky monkey managed to shake off her spell. Still, it would at least give the others an opening to take advantage of -- if they chose to do so.

    "Like, what messed up mage or dippy druid thought giving an ape more arms was a GOOD IDEA?!"

    A majority of her magicks were not of the showy Melt Your Face Off variety. And she didn't know if they were even close to this damn Keep yet. ...y'know, the place with the baddies we're supposed to be killing? Tanna-Mai instead hoped the others could be Proper Meatshields for her as she defaulted to her crossbow for the time being. Sure, it was basically a mosquito bite -- but better to use that now than burn herself out of spells that might be needed for later...

    *plink*

    And, of course, try to get out of the way afterwards...

    Spoiler: Actions
    Show

    Attack on G1 (hand crossbow): (1d20+6)[7]
    Dmg (if hit): (1d4+1)[5]
    5ft step to Q12

    Spoiler: Statblock
    Show

    Tanna-Mai
    F LN Human Beguiler5/Mindbender1//Warmage 3, Level 6//3, Init 3, HP 48/48, Speed 35
    AC 18, Touch 13, Flat-footed 15, Fort 6, Ref 5, Will 7, Base Attack Bonus 2
    Hand crossbow +1 (300) +5 (1d4+1, 19-20/x2)
    Silvered MW dagger +2 (1d4-1, 19-20/×2)
    Short Sword +1 +2 (1d6, 19-20/×2)
    Least Crystal of Adaptation Mithral Shirt +1 (+5 Armor, +3 Dex)
    Abilities Str 10, Dex 16, Con 14, Int 16, Wis 10, Cha 16
    Condition Endure Elements (from Least Crystal of Adaptation)

    Reliable Courier (Message Delivery): Your character's reputation as a reliable messenger is well-known in Drellin's Ferry and beyond. You have advantage on Charisma checks when dealing with individuals who are aware of your courier services. This reputation opens doors to valuable information and opportunities in your adventures.

    Treasure Seeker (Vault of Vraath Keep): Having stumbled upon the old map hinting at the hidden vault in Vraath Keep, your character has a keen eye for deciphering cryptic clues and an insatiable thirst for treasure. Once per day you can cast detect secret doors as a spell like ability.

    Mindsight: A creature that has this feat can detect and pinpoint beings that are not mindless (anything with an Intelligence score of 1 or higher) within range of its telepathy. This works much like blindsense--the creature knows what square each thinking being is in, but it does not see the being, and the being still has total concealment unless the creature can see it by some other means. The creature also perceives several observable characteristics about each being detected with mindsight, including the being's type and Intelligence score. The creature need not take any additional or special actions to gain this information; it is as obvious to mindsight as the being's race and clothing would be to eyesight.

    Elation (persisted, from Michael): +2 str, +2 dex, +5 any and all speeds (morale bonuses)

  5. - Top - End - #125
    Titan in the Playground
     
    BelGareth's Avatar

    Join Date
    Nov 2008
    Location
    ಠ_ಠ
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    DAY 1
    Weather: Overcast
    Time: Afternoon



    The Witchwood

    Ringel moves up and skewers the northoen most Girallon, causing it to roar out in anger. At the same time Novalis delivers a deadly attack after standing up, delivering the Bearer of grim news to his opponent, who manages to avoid the worst of his attack. [made save]

    Telrayel strides through the forest like a primal force of nature, sending an arrow that stuck into the hide of one of the beasts as Tanna-Mai missed with her crossbow, then Michael, who was waiting to strike at the opportune moment strikes, bursting through the undergrowth to appear between the two girallons who both tear into the Limbo before it manages to strike a clean blow against the northern one! [Limbo takes 8,9 & 15 damage]

    Both Girallons turn their attention to the much larger creature that just appeared showing them the largest threat so far, they both put their full attention on the Griffon!

    Spoiler
    Show

    Girallon 1 vs Limbo
    Claw 1 - (1d20+10)[24]
    Claw 1 damage - (1d4+6)[10]

    Claw 2 - (1d20+10)[24]
    Claw 2 damage - (1d4+6)[7]

    Claw 3 - (1d20+10)[16]
    Claw 3 damage - (1d4+6)[10]

    Claw 4 - (1d20+10)[14]
    Claw 4 damage - (1d4+6)[10]

    Bite 1 - (1d20+5)[12]
    Bite 1 damage - (1d8+3)[6]

    If 2 claws hit: Rend - (2d4+9)[17]
    If 4 claws hit: Rend - (2d4+9)[14]

    Girallon 2 vs Limbo
    Claw 1 - (1d20+10)[22]
    Claw 1 damage - (1d4+6)[8]

    Claw 2 - (1d20+10)[27]
    Claw 2 damage - (1d4+6)[7]

    Claw 3 - (1d20+10)[19]
    Claw 3 damage - (1d4+6)[7]

    Claw 4 - (1d20+10)[16]
    Claw 4 damage - (1d4+6)[8]

    Bite 1 - (1d20+5)[18]
    Bite 1 damage - (1d8+3)[7]

    If 2 claws hit: Rend - (2d4+9)[17]
    If 4 claws hit: Rend - (2d4+9)[15]

    Map
    Last edited by BelGareth; 2024-02-22 at 02:39 PM.
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  6. - Top - End - #126
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: Bel's RHoD: Chapter 1 [IC]

    It takes much concentration for Ringel to keep both her hands on the ranseur's shaft, rather than starting to scratch her head in frustration. What is she even supposed to do about these big ape things? Poking… Seems like it's not gonna do wonders here. She really wishes these four-armed whatevers were the kind of angry hostile thing that can be reasoned with. And perhaps smaller too. That would absolutely help.

    The beating that poor Griffon's been getting in the last few heartbeats or so leaves little room for daydreaming this through, nevertheless. More poking it is, then, she's all but forced to figure. Oh, well. HEY! she yells at the negligent back of the closer big ape. You leave Limbo alone! And then she pokes.

    Spoiler: OOC
    Show

    Like I said, this is really not what Ringel's built for, which, on the flip side, makes this abundantly simple a choice. Full attack with +1 ranseur:
    (1d20+12)[28] for (2d6+8)[10] magical piercing; and
    (1d20+7)[17] for (2d6+8)[15] the same.

    She also has 3 AoOs for the round, should the Girallon move away or do something weird.

  7. - Top - End - #127
    Ogre in the Playground
     
    HalfOrcPirate

    Join Date
    Sep 2011
    Location
    Spain
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    The sheer cruelty of these creatures incensed Novalis senses, the hissing and roaring buzzed in the haunted knight's voice, Mainhem demanded death, Mainhem demanded defeat.

    Novalis swayed his body offering a narrow profile that allowed him to pierce further, he drove his sword in a clean thrust trying to pierce the Girallon's heart from behind.

    Then, regardless of the result, he jumps back away from the beast having witnessed the devastation they are capable of.


    Spoiler: Attack!
    Show
    Swift:change stance to Scarlett Einhander (+3 shield bonus and 1d6 damage per attack)
    Standard actionStrike of defeat (1d20+14)[24] damage (1d8+9)[17] BUT if the Girallon is below 75% of it's hp deal an extra (4d6)[11]
    Move: If the Girallon is not dead, Novalis moves back 15' chosing to provoke an AoO instead og eating 5 attacks

  8. - Top - End - #128
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    The girallons rip the griffon apart. It dies right there on the spot, pieses of meat flying everywhere. Michael falls to the ground, stands up, then tries to swing his sword at one of girallons, in a clumsy manner. He's horrified too much, but keeps fighting.

    Spoiler
    Show
    Vanguard strike at G1: (1d20+3)[23] for (1d8+1)[6]
    Confirm: (1d20+3)[20] for (1d8+1)[5]

    Iron Guard's Glare in effect. While you are in this stance, any opponent that you threaten takes a -4 penalty on attack rolls against your allies. This penalty does not apply to attacks made against you. Enemies you threaten become aware of the consequences of the stance.

    Vanguard Strike in effect. All Michael's allies gain a +4 bonus on ranged and melee attacks against G1 until the start of Michael's next turn.
    Last edited by u-b; 2024-02-23 at 03:59 AM.

  9. - Top - End - #129
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Feb 2017
    Location
    Germany
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Telrayel strode to the side, trying to get a better position again. The Gryffon got ripped apart almost immediately, which showed the elf that he should keep farther away from these things. Nonetheless he got closer, hopefully not too close and let loose another arrow, going for the legs this time to hit a vital artery.

    Spoiler: OOC
    Show
    Move towards V13.

    Attack: (1d20+13)[26] Attack G2.
    Damage: (1d8+10)[15] and Skirmish. (4d6+2)[14]
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  10. - Top - End - #130
    Ogre in the Playground
     
    SamuraiGirl

    Join Date
    Jan 2019

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Tanna-Mai blinked.

    In one moment, she had been snarking about Lord Poncy-Pants getting in the way and what sort of mage invented these creatures. And in the next, the griffon had been eviscerated by the savage beasts. The stench of fresh blood and bile nearly overwhelmed her. And the sudden emptiness in her head from the death of the griffon was unnerving.

    "...g-gods...!" Tanna-Mai breathed. Was that was in store for her if she continued? She looked at her hand crossbow, practically a toy against these enhanced apes -- if she could hit them at all.

    Stop playing, girl!

    Voice shaking, Tanna-Mai spat out a word of power against the remaining girallon. It wouldn't do much. but at least it was certain to hurt it...

    Spoiler: Action
    Show

    Casting Power Word Pain on G2

    Spoiler: Power Word Pain
    Show

    You utter a single word of power that instantly deals 1d6 points of damage to one creature of your choice, and another 1d6 points in every round thereafter for as long as the spell lasts. The duration of the spell depends on the target's current hit point total, as shown below. Any creature that currently has 101 or more hit points is unaffected by power word pain.
    Hit Points Duration
    50 or less 4d4 rounds
    51-75 2d4 rounds
    76-100 1d4 rounds

    (So, you'd probably have to roll the duration to let me know how long the spell is in effect afterwards is)

    (1d6)[3] Dmg (no save, subject to spell resistance though)


    Spoiler: Statblock
    Show

    Tanna-Mai
    F LN Human Beguiler5/Mindbender1//Warmage 3, Level 6//3, Init 3, HP 48/48, Speed 35
    AC 18, Touch 13, Flat-footed 15, Fort 6, Ref 5, Will 7, Base Attack Bonus 2
    Hand crossbow +1 (300) +5 (1d4+1, 19-20/x2)
    Silvered MW dagger +2 (1d4-1, 19-20/×2)
    Short Sword +1 +2 (1d6, 19-20/×2)
    Least Crystal of Adaptation Mithral Shirt +1 (+5 Armor, +3 Dex)
    Abilities Str 10, Dex 16, Con 14, Int 16, Wis 10, Cha 16
    Condition Endure Elements (from Least Crystal of Adaptation)

    Reliable Courier (Message Delivery): Your character's reputation as a reliable messenger is well-known in Drellin's Ferry and beyond. You have advantage on Charisma checks when dealing with individuals who are aware of your courier services. This reputation opens doors to valuable information and opportunities in your adventures.

    Treasure Seeker (Vault of Vraath Keep): Having stumbled upon the old map hinting at the hidden vault in Vraath Keep, your character has a keen eye for deciphering cryptic clues and an insatiable thirst for treasure. Once per day you can cast detect secret doors as a spell like ability.

    Mindsight: A creature that has this feat can detect and pinpoint beings that are not mindless (anything with an Intelligence score of 1 or higher) within range of its telepathy. This works much like blindsense--the creature knows what square each thinking being is in, but it does not see the being, and the being still has total concealment unless the creature can see it by some other means. The creature also perceives several observable characteristics about each being detected with mindsight, including the being's type and Intelligence score. The creature need not take any additional or special actions to gain this information; it is as obvious to mindsight as the being's race and clothing would be to eyesight.

    Elation (persisted, from Michael): +2 str, +2 dex, +5 any and all speeds (morale bonuses)

  11. - Top - End - #131
    Titan in the Playground
     
    BelGareth's Avatar

    Join Date
    Nov 2008
    Location
    ಠ_ಠ
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    DAY 1
    Weather: Overcast
    Time: Afternoon



    The Witchwood

    As the griffons feathers are stil in the air, the team reacts in kind, Ringel skewering the northern monster even further, allowing Micahel to stand up and eviscerate the giant gorilla, sending it's guts onto the ground, as well as it's lifes blood, it's eyes roll into the back of it's skull and it *thumps* into the ground next to Michael. Meanwhile, Telrayel and Novalis butcher the second one, which merely falls to it's knees in a slumped strangely looking human like posture, arrows stuck in it's chest.

    The wood slowly calms down, and you can hear that eerie silence of a forest after a fight.
    Last edited by BelGareth; 2024-02-23 at 12:47 PM.
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  12. - Top - End - #132
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: Bel's RHoD: Chapter 1 [IC]

    A tough, cold clump builds up in Ringel's stomach as she realizes, well after the fact, that the warped ape didn't hurt Limbo: it… It killed Limbo. She feels the solid, stubborn rage of her kin, the Giants of the uplands surge somewhere within her. She'd like to stab the fallen beast, and stab it, and kick it, and kick it again, but it is gone just as fast. The Ogre looks around. Mercifully, Tanna is fine, the Elf is fine, Knight Novalis is somehow apparently fine (despite not looking like someone should ever look) and… And then there's Lord Burne. And he's probably not fine. She trots over, letting go of her weapon. I'm so sorry, Lord Burne. she tells him. Limbo was a very, very, very good Griffon, and this is horrible. she tells him. Do you need… May I… I… I'm just going to hug you now., etiquette be damned. Worst case, he can have her executed later or whatever nobles do when very offended over attempts to help them improperly. For now, he gets hugged. Maybe it will just help.

  13. - Top - End - #133
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Michael casts a spell at the dead griffon. He did not really expect it to work, but knew he could not live without having done that. Then he cuts the other girallon's throat. He then gets himself together enough to recognize what Ringel is saying. He sighs, sits on the ground near the dead griffon and places Ringel's hand on his shoulder. "No, no hugs now. Just mourn with me."

    Spoiler
    Show
    Cure Minor Wounds on Limbo. Coup de Grace on girallon.

  14. - Top - End - #134
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: Bel's RHoD: Chapter 1 [IC]

    …or it won't. Really not in the right mood or ahape to even apologize as appropriate, she merely offer a mumbled Didn't mean to… Sorry. as she half-kneels down beside the poor birdlion. The poor thing deserves a little silence now, that much is for sure, after all that ugly roaring ape roaring – and so does Lord Burne.

  15. - Top - End - #135
    Ogre in the Playground
     
    SamuraiGirl

    Join Date
    Jan 2019

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Death up close was a new experience for Tanna-Mai. True, she followed Wee Jas, but that was for secrets and magic, not Death. Her stomach churned as she caught the scent of perforated organs and waste. She turned her head to spit out the bile that wasn't going to take "no" for an answer.

    "...uggggh..." Tanna-Mai's knees felt weak, but she forced herself to speak. "Um, we should get movin', yeah? Like, dead bodies attract live bodies and like, these guys could be part of a pack or something..."

  16. - Top - End - #136
    Ogre in the Playground
     
    HalfOrcPirate

    Join Date
    Sep 2011
    Location
    Spain
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Mayhem smelled the air with glee, elated for the violence and by death spurred. Novalis heard her loud and clear, the metallic laughter in his head as he pulled his steel from the girallon’s body and whipped the blood against the beast’s fur.

    He looked up and Sorrow took Mainhem place. Sir Michael was in pain. A pain Novalis couldn’t feel himself, so many times had he seen riders mourn their horses. But what was there to be expected: battle, futile death. no longer he rode beasts to battles, for their were only shadows.

    And when convulsive throes denied my breath
    The faintest utterance to my fading thought,
    To thee—to thee—e’en in the gasp of death
    My spirit turned, oh! oftener than it ought.

    He motioned to Michael, he knew the custom of the lady of the dead and rising the hilt of his sword offered a little prayer.

    So it is the way Istus draws the threads of life for creatures to follow the path of We Jas.
    And what takes the guise of misfortune be in fact the blessing of bliss.


    Then he sheathed his sword and added.

    Would you like to take the time to offer proper burial? I suspect the smell of blood will soon draw swarms.

  17. - Top - End - #137
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Feb 2017
    Location
    Germany
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Telrayel quickly checked the downed apes. They were surely dead and wouldn't kill anymore. Fial'gra Unlike Ringel. The elf checked if he could reuse any of his arrows but as it was so often if he hit true, the wood splintered.

    It was good that Ringel took care of Michael, it was weird. It seemed that they're reactions were switched. Perhaps he needed someone that could cry for him.

    He quickly strode over to Tanna-Mai, fearing that she was poisoned by something but it seems she was just ill. He try'd to comfort her with a pat on the back.

    Yes, let's scram as fast as possible. We won't stay safe for long.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  18. - Top - End - #138
    Titan in the Playground
     
    BelGareth's Avatar

    Join Date
    Nov 2008
    Location
    ಠ_ಠ
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    DAY 1
    Weather: Overcast
    Time: Afternoon



    The Witchwood

    As the dust settles after the intense encounter with the Girallons, the group stands amidst the aftermath, their hearts heavy. Michael kneels beside his fallen griffon, a mix of sorrow and resolve etched across his face. The magnificent creature, a loyal companion through countless adventures, lies still, its life extinguished by the brutal attack.

    Jorr emerges from his hiding spot, his expression grim but relieved to see the group mostly unharmed. "We should get moving," he states flatly, his gaze lingering on the scene. "Wasn't about to put my pups in no danger against those monsters. No sense in risking them for a fight we can avoid."

    He looks pointedly at his dogs, which stay close by his side, a silent testament to his first priority – their safety. Jorr's practical, survival-driven mindset leaves no room for unnecessary heroics, especially when it comes to protecting his "family."

    Michael stands up, his decision made amidst the turmoil of loss. "I need to head back," he announces, his voice carrying a weight of finality. "I have to take care of...this." He gestures to his fallen griffon, the bond between them more than evident in his grief-stricken demeanor, you notice a griffon feather tightly held in his hands.

    Before turning to leave, Michael moves among the group, offering healing to anyone who's been injured in the fray. His actions are methodical, a distraction from his pain, as he ensures his companions are tended to before he departs.

    "I'm sorry," he says, not just for leaving, but for the loss they all share in that moment. With a final nod to Jorr and the others, Michael sets off on the path back home, his steps slow and heavy with the weight of his loss.

    Jorr watches him go, then turns to the rest of the group. "Let's move," he urges, the urgency in his voice clear. "We've got a mission to complete, and daylight's wasting." With that, Jorr leads the way forward, the group's resolve hardened by the day's events, their path forever altered by the encounter in the woods.

    Spoiler
    Show

    Assume all damage is healed by Michael before he leaves.
    Marching order please
    Last edited by BelGareth; 2024-02-27 at 05:11 PM.
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  19. - Top - End - #139
    Ogre in the Playground
     
    HalfOrcPirate

    Join Date
    Sep 2011
    Location
    Spain
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Novalis

    An ally lost, an ally lost, and a winding path ahead, how many more before the day is dead? Sang Sorrow, merrily, inside Novalis head, but the others can hear the merry tune like a ghostly sound.

    Spoiler: Voices
    Show
    The funny thing about the Haunted Flaw is that technically the others can hear the voices like a murmur, that's why Novalis has a -4 penalty to move silently and Listen


    Novalis bows lightly as a goodbye to Michael. The woods will have their way with the griffon and the Girallons, soon wolf and critters will their flesh consume, and soon roots and branches will their bones crack. The still warm corpses started to turn paler, and the dark blood of the torn apart griffon mixed with the feathers of its neck as an orange that starts to go off. Novalis had the minerals to paint just that color, and so he will do the next time he visits a Wee Jas temple to illuminate their sacred books.

    Caught in these thoughts, the tumbling Knight dallies and is left slightly behind the group, his long limbed strides allow him to catch up, but he's not the quietest and he decides to remain in the rearguard where Jorr's dogs leave him alone.

    Spoiler: Spot and Listen
    Show
    Spot (1d20+14)[21] Listen (1d20-5)[8]
    Last edited by Auranghzeb; 2024-03-04 at 06:56 AM. Reason: spelling

  20. - Top - End - #140
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Feb 2017
    Location
    Germany
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Telrayel accepts Michaels departure, as he accepts Jorrs priorities, he wouldn't have chosen differently than either in they're situation.

    When they continue they're travels the elf goes with his erratic scouting pattern again, circling the group but staying around Novalis a bit more than usual, catching and humming a merry tune while he is around the knight.

    Spoiler: OOC
    Show
    Spot: (1d20+12)[28]
    Listen: (1d20+12)[32]
    Perform: (1d20-1)[14]
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  21. - Top - End - #141
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Ringel rises herself, slowly, offering Lord Burne a last nod and a clumsy excuse for a bow. Waving would somehow feel unbecoming now, even more so than hugging the noble, after all. What the feather's for, she doesn't know, but as a priest, Lord Burne is bound to know the proper rites, better rites than just digging a hole with Jorr grumping about the ambient light in the background. She'll have to accept this much.

    By the time she looks back, once more, having reclaimed her position behind Jorr and just ahead of Tanna-Mai, the cleric is gone, out of sight, if not out of mind. For that, she might need a better distraction. Tanna? she peeks past her shoulder, before lowering her voice. What's a Fil… Fiallgrr… What Telrayel just said? He keeps using that word and it would feel weird to ask him. There. That will do for a little respite. Maybe. For a little while. The Ogre swallows a sigh. This used to be such a nice day!

    Spoiler: OOC
    Show

    Let's test Ringel's piss poor perception, if everyone's rolling those things anyhow:
    Spot and Listen: (2d20)[11][6](17)

  22. - Top - End - #142
    Ogre in the Playground
     
    SamuraiGirl

    Join Date
    Jan 2019

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Instinctively, Tanna-Mai positioned herself back in the middle of the group. The copper from the blood and iron from the organs was still stuck in her nostrils. Telrayel's singing (while not too bad) wasn't helping much either. Wouldn't the noise alert more potential dangers?

    Which is why Ringel's question was a MUCH needed distraction.

    "Huh....holdonholdonholdon. Okay, so like, I think it's Elven, right? But the dialect could mean, like, a whole different thing whether it's bein' said by a wood elf versus a sea elf versus a grey elf. Ooooh, and don't even get me started on the drow, who can, like, have an entire conversation without sayin' any actual words all while flippin' you off at the same time!"

    A beat.

    "OH! Right, yeah. So, I wanna say he's, like, sayin' goodbye? To Limbo, I mean. I think anyways..."

    Spoiler: OOC
    Show

    Tanna-Mai actually does speak Elven, but this is my translation via "Races of the Wild" and not enough caffeine.

  23. - Top - End - #143
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Huh. Ringel stares at the road ahead for a moment, quite blankly. Does that mean… Did he, then… I think he might have told me I'm not a tearful farewell back at Jorr's, then. she says, at last. Not that it's not true and all that, but he sure is an odd ball.

  24. - Top - End - #144
    Titan in the Playground
     
    BelGareth's Avatar

    Join Date
    Nov 2008
    Location
    ಠ_ಠ
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    DAY 1
    Weather: Overcast
    Time: Afternoon-Evening



    Blackwater Causeway

    A wide expanse of dark water has flooded the woodland in this low valley. Trees still protrude from the calm, dark waters here and there, but many large reaches seem to be little more than open pools of algae-choked water. The trill of frogs and the whine of insects fills the air. The forest road leads right down to the edge of the flooded section, up to a rickety-looking causeway made of thick planks of wood lashed together with mossy rope. The wooden causeway runs for several hundred feet through the boggy patch, only a foot or so above the water.

    Up ahead you can make out the wreckage of a wagon, lying on its side and half-sunk ii the flooded forest, about thirty feet from the causeway.
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  25. - Top - End - #145
    Ogre in the Playground
     
    HalfOrcPirate

    Join Date
    Sep 2011
    Location
    Spain
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Walking behind the group, Novalis comes into view of the half-sunk causeway while caught in his thoughts.

    How deep are the waters?

    He asked from a few feet behind the group. And he drew his sword, to watch the rear back of the group while they reached a decision.

  26. - Top - End - #146
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: Bel's RHoD: Chapter 1 [IC]

    I don't know. Ringel responds, ambling closer to the water and upon the causeway as though hypnotized. But this is beautiful. Was it always here? I've never been so deep in the woods. she asks Jorr over her shoulder, before drawing a lazy circle onto the water with the tip of her ranseur. And who made it? It must be really sturdy if it can bear wagons! she enthuses on. It is the odd kind of road she can't quite recall ever walking on – a good distraction again.

  27. - Top - End - #147
    Ogre in the Playground
     
    HalfOrcPirate

    Join Date
    Sep 2011
    Location
    Spain
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    It would take a bog-dweller to see the beauty of a bog. Like the bourgeoise that called the city of Grey-Hawk a beauty.


    Dear Ringel, I take that wrecked wagon disagrees with your assessment of the causeway's sturdiness. Can we cross over at this point? Jor?

    If I had to murder someone, I'd do it in this spot!

    Whispered Mainhem in his head, and while the voice was insane, it was also right. Novalis grew alert and sharpened his eyes.

    Spoiler: Spot
    Show

    Spot
    (1d20+14)[20]

  28. - Top - End - #148
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Feb 2017
    Location
    Germany
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Telrayel also get's nearer towards the bog, he wasn't as awestruck as Ringel, it was nature after all. No matter if it's mountains, a forest or the desert, it simply was.

    The deepness of the bog seems to be relevant, if there is a stick or something around Telrayel try's to determine it's depth and of course try's to walk over it, that the others have more space on the causeway.

    Spoiler: OOC
    Show
    Okay, a standard bog seems to be difficult terrain which I can ignore thanks to Flawless stride. I'm okay with sinking here, it just seemed to be cool if Telrayel could walk over swampy water... Of course without leaving any traces at all.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  29. - Top - End - #149
    Ogre in the Playground
     
    SamuraiGirl

    Join Date
    Jan 2019

    Default Re: Bel's RHoD: Chapter 1 [IC]

    Tanna-Mai's nose wrinkled with the stagnant stench of bog water and she frantically shooed away a cloud of gnats that seemed far too interested in her. She shot a wary look towards the bridge, sharing Novalis' lack of admiration with it. Both bridge and swamp had her on edge. Tanna-Mai almost wished Lord Poncy-Pants and his griffin were still with them, if only to ferry herthem over the rickety bridge entirely.

    "...feels like a damn ambush..." Tanna-Mai muttered. Her discomfort with the Great Outdoors was obviously showing -- since she didn't realize the frogs were still idly croaking as if nothing was wrong.

    (1d20)[18] Spot attempt
    (1d20)[15] Listen attempt

  30. - Top - End - #150
    Titan in the Playground
     
    BelGareth's Avatar

    Join Date
    Nov 2008
    Location
    ಠ_ಠ
    Gender
    Male

    Default Re: Bel's RHoD: Chapter 1 [IC]

    DAY 1
    Weather: Raining
    Time: Afternoon-Evening



    Blackwater Causeway

    Jor scratches his head at the deluge of questions, "Don't see why not? this has been here long before I was 'ere, an will be here afta me I'm guessin, I come by and fix up boards every nah and then, be careful, the boards will be slick from the bog. No clue how deep them waters be, they are new, fresh from the recent floods. I'd be bettin at least 10 ft deep though." He keeps to the back, obviously quite wary of being so far out in the open.

    At that, the clouds broke overhead, they had been forming the last hour or so, and the evening turned into a wet one very quickly.

    As you inspect the causeway and move just a bit closer, the water erupts into a maelstrom of movement, water, and...hydra heads!



    Spoiler
    Show

    Rain
    Reduces visibility ranges by half, resulting in a -4 penalty on Spot and Search checks. It has the same effect on flames, ranged weapon attacks, and Listen checks as severe wind.

    Severe Wind
    In addition to automatically extinguishing any unprotected flames, winds of this magnitude cause protected flames (such as those of lanterns) to dance wildly and have a 50% chance of extinguishing these lights. Ranged weapon attacks and Listen checks are at a -4 penalty.

    Roll initiative
    Hydra Init - (1d20+1)[2]
    Place yourselves anywhere inside the black box
    Map
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •