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  1. - Top - End - #211
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    Luccan's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Quote Originally Posted by Phyzor View Post
    Rolling for investigation in case its needed [roll0]
    Among the goblins' pockets you find a gold piece, 4 silver, and 6 copper and a silver table knife
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

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  2. - Top - End - #212
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    HalflingRogueGuy

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Quote Originally Posted by Luccan View Post
    Among the goblins' pockets you find a gold piece, 4 silver, and 6 copper and a silver table knife
    Offcourse I am taking it all, silver table knife goes next to the other 5 tool knives.

  3. - Top - End - #213
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    JNAProductions's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Not much else to say, but let's move on! :)
    I have a LOT of Homebrew!

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  4. - Top - End - #214
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    HalflingRogueGuy

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    DM: Did I get a response about King Grol's whereabouts?

  5. - Top - End - #215
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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Quote Originally Posted by Phyzor View Post
    DM: Did I get a response about King Grol's whereabouts?
    Sorry, I missed your post. I'll update my previous post in the IC with the response
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  6. - Top - End - #216
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    Luccan's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Anyone have any input on what route you want to take to the cavern?
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  7. - Top - End - #217
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    Infernally Clay's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Quote Originally Posted by Luccan View Post
    Anyone have any input on what route you want to take to the cavern?
    I was waiting to see if anyone had any preferences but they don’t so we’ll just go over the bridge.
    "Don't think of it as dying," said Death,
    "Just think of it as leaving early to avoid the rush."

  8. - Top - End - #218
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    HalflingRogueGuy

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    I think it makes sense we're taking the bridge.

  9. - Top - End - #219
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    Infernally Clay's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    So... are any of these guys close enough to get hit by a spear like last time or will Sigrún just have to run at the nearest goblin and take their head off? :P
    Last edited by Infernally Clay; 2023-12-21 at 07:30 PM.
    "Don't think of it as dying," said Death,
    "Just think of it as leaving early to avoid the rush."

  10. - Top - End - #220
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    Luccan's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Quote Originally Posted by Infernally Clay View Post
    So... are any of these guys close enough to get hit by a spear like last time or will Sigrún just have to run at the nearest goblin and take their head off? :P
    They're far enough away you'll have to charge in. Get any closer and they'll notice the light from Yorrel's ring
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

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  11. - Top - End - #221
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    JNAProductions's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Lonnie's not really in position to Help Sigrún, but if someone else wants to or if the DM will grant advantage for the earlier murdering...
    I have a LOT of Homebrew!

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  12. - Top - End - #222
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    Luccan's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Gonna let Netish's words count as the Hell action if Sigrún wants to reroll.

    It seems we may have lost NontheistCleric as well, but I'm willing to wait until the new year to call it and just run Yorrel for combat for now. It's the holidays, so I understand if people have to step away for a bit
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  13. - Top - End - #223
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    Infernally Clay's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    I'll reroll it here then. (1d20)[13]

    A +5 to the result ain't bad.
    Last edited by Infernally Clay; 2023-12-22 at 02:19 PM.
    "Don't think of it as dying," said Death,
    "Just think of it as leaving early to avoid the rush."

  14. - Top - End - #224
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    Luccan's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Initiative order

    Smelkie
    Regular Goblins
    Myrus
    Della
    Lonnie
    Sigrún
    Netish
    Maria
    Yorrel
    Yeemik(lead goblin)
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  15. - Top - End - #225
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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Is there a way to cast a Sleep spell without risking putting her allies to sleep? If so how many goblins does Maria have a chance to knock out and still have the party not in area of effect? This is why we need maps. :)

  16. - Top - End - #226
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    HalflingRogueGuy

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Was i able to hide or spot the human?

    (1d20+7)[23] stealth
    (1d20+4)[12] perception

  17. - Top - End - #227
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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    I'm not last! Yay! :P
    I have a LOT of Homebrew!

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  18. - Top - End - #228
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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Quote Originally Posted by onlie2005 View Post
    Is there a way to cast a Sleep spell without risking putting her allies to sleep? If so how many goblins does Maria have a chance to knock out and still have the party not in area of effect? This is why we need maps. :)
    You'll almost certainly be able to hit multiple goblins without worrying about the party. You're basically at the mouth of the cave, so they can't really surround the party and the ground level is only 20x20 so they can't really spread out


    Smelkie hides successfully but you can't see the human from where you are. If nothing else you aren't seeing anything that looks like they killed him either
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  19. - Top - End - #229
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    HalflingRogueGuy

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    In that case i will hold my attack until one of my teammates is up and in melee

  20. - Top - End - #230
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    HalflingRogueGuy

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Unsure wheter Sigrùn is engaged, but i assume the goblins go before me because im holding my attack

  21. - Top - End - #231
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    Luccan's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Sorry, everyone, still dealing with the end of the holiday. I will start us moving again soon and will double check to answer any questions
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

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  22. - Top - End - #232
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    HalflingRogueGuy

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Quote Originally Posted by Luccan View Post
    Sorry, everyone, still dealing with the end of the holiday. I will start us moving again soon and will double check to answer any questions
    No worries, all it takes is a post like this to let us know real life is also happening and you're still around

  23. - Top - End - #233
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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Quote Originally Posted by Phyzor View Post
    Unsure wheter Sigrùn is engaged, but i assume the goblins go before me because im holding my attack
    Sigrún would be engaged with a a foe, so no need to hold an attack.

    Question to everyone, what would be your preferences regarding battle maps? I've been running this Theater of the Mind style because I've never found an easy way to present battle maps for play-by-post, but if anyone has suggestions I'd be willing to give it a shot
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  24. - Top - End - #234
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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Quote Originally Posted by Luccan View Post
    Sigrún would be engaged with a a foe, so no need to hold an attack.

    Question to everyone, what would be your preferences regarding battle maps? I've been running this Theater of the Mind style because I've never found an easy way to present battle maps for play-by-post, but if anyone has suggestions I'd be willing to give it a shot
    Mind Theatre is a-okay with me. :)
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  25. - Top - End - #235
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    HalflingRogueGuy

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Im ok like this

  26. - Top - End - #236
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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Theater of the mind is fine with me.

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  27. - Top - End - #237
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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Hey everybody, happy new year! Thanks to everyone who responded to my question about battle maps so far. We'll stick to theater of the mind for now, but if ever anyone feels they need a visual I'll see if I can rig something up for that turn/round/exploration segment.

    On that note, I'm pretty sure we're down to 6 players at most and maybe even only 4-5, so sound off if you haven't posted in a bit and still want to continue with this game. Otherwise I'm gonna go ahead and move forward with all the player turns* that haven't posted yet

    *Edit: that's everyone except Myrus, Smelkie, Maria, and Netish, if you need a reminder
    Last edited by Luccan; 2024-01-02 at 03:44 PM.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  28. - Top - End - #238
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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Was Maria able to cast her spell or was she knocked out by that attack on her?

  29. - Top - End - #239
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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    Quote Originally Posted by onlie2005 View Post
    Was Maria able to cast her spell or was she knocked out by that attack on her?
    Afaik Maria is still on her feet. I am not keeping active track of your HP, as I don't tend to do that at the table. I'll post everyone's turn, but if Maria is up she'll knock out at least a few goblins
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  30. - Top - End - #240
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    Infernally Clay's Avatar

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    Default Re: [OOC] Lost Mine of Phandelver 8 player

    I'm still here! I didn't think it would be her turn again so soon is all. My bad. I'll get a post up.
    "Don't think of it as dying," said Death,
    "Just think of it as leaving early to avoid the rush."

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