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  1. - Top - End - #121
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    AssassinGuy

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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Triskavanski View Post
    Okay unless there is some sort of protections I missed, I take 77 cold damage.

    And all we can do at this round is fruitlessly attempt to chase after it.
    Dont forget your CON save.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

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  2. - Top - End - #122
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    Triskavanski's Avatar

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    Default Re: Dragon Fall War 5e

    Can't make the con save, only have a +1 bonus.
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  3. - Top - End - #123
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    AssassinGuy

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    Default Re: Dragon Fall War 5e

    20 auto succeeds on saves.

    Plus if you are within 10' of the paladin you get a +4 to the save.
    Last edited by Lioslaith; 2024-01-01 at 11:41 AM.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  4. - Top - End - #124
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    Default Re: Dragon Fall War 5e

    (1d20+7)[12] Con Save EDIT: Use Absorb Elements as reaction to take only half


    So this dragon has like a 600ft fly speed?
    Last edited by Benoojian; 2024-01-01 at 03:03 PM.

  5. - Top - End - #125
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    PirateWench

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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Benoojian View Post
    [roll0] Con Save EDIT: Use Absorb Elements as reaction to take only half


    So this dragon has like a 600ft fly speed?
    it is "RUNNING" that is what I have for ya

  6. - Top - End - #126
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Triskavanski View Post
    Can't make the con save, only have a +1 bonus.
    dito this, always roll you could roll that 20

    I will akso take the moment to remind you that you are all physical, not wind walk cloud form, so that 300 ft speed does not apply
    While in this cloud form, a creature has a flying speed of 300 feet
    edited
    notation the longest ranged weapon you guys have maxes at 320 ft
    Last edited by samduke; 2024-01-02 at 01:44 PM.

  7. - Top - End - #127
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    Default Re: Dragon Fall War 5e

    (1d20+9)[29] con save, no paladin bonus as I am 50ft+ away.

    @Samduke, I am not sure if I have been running dragons wrong, I thought they could use a breath weapon as an action or multiattack. Is this a mistake on my part, obviously I'll roll with what ever but since multi attack says "Multiattack: The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." I've always assumed I could not do both actions.
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  8. - Top - End - #128
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by redfeline View Post
    [roll0] con save, no paladin bonus as I am 50ft+ away.

    @Samduke, I am not sure if I have been running dragons wrong, I thought they could use a breath weapon as an action or multiattack. Is this a mistake on my part, obviously I'll roll with what ever but since multi attack says "Multiattack: The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." I've always assumed I could not do both actions.
    I also indicated that I was not running the monsters (dragons) as listed by the monster listing - or some such words to that effect, due to this being a gestalt game.

    so Normally if one runs the "dragon" as listed then yes you are correct

    edited
    well another nat 20

    (1d20+9)[29] con save
    Last edited by samduke; 2024-01-02 at 01:43 PM.

  9. - Top - End - #129
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    Default Re: Dragon Fall War 5e

    Oh good, I was not mistaken. It is a special case.
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  10. - Top - End - #130
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    Triskavanski's Avatar

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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Lioslaith View Post
    20 auto succeeds on saves.

    Plus if you are within 10' of the paladin you get a +4 to the save.
    Nat 20s in 5e don't auto succeed for saving throws. The +4 though gives me a chance.

    (1d20+5)[23]
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  11. - Top - End - #131
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Triskavanski View Post
    Nat 20s in 5e don't auto succeed for saving throws. The +4 though gives me a chance.

    [roll0]
    huh seems that has been houseruled forever... ***

    I the GM hereby DECLAIR all PC natural 20's that are an Attack or a Save are an automatic sucsess
    Last edited by samduke; 2024-01-03 at 08:33 AM.

  12. - Top - End - #132
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    Default Re: Dragon Fall War 5e

    Yeah I don't know why they decided to go with that. Cause like as we've shown right now, in normal 5e, its really super easy for a monster to to get a high enough effect that a place has no chance of success. Even items that increase your saves isn't enough. Monks are like the one groups of people who can actually generally have the ability to save. Especially if they're gestalt with Artificer.
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  13. - Top - End - #133
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Triskavanski View Post
    Yeah I don't know why they decided to go with that. Cause like as we've shown right now, in normal 5e, its really super easy for a monster to to get a high enough effect that a place has no chance of success. Even items that increase your saves isn't enough. Monks are like the one groups of people who can actually generally have the ability to save. Especially if they're gestalt with Artificer.
    because WOTC/Hasbro - said let us make this game so easy a newbie with no knowledge of the game can play it
    and they over corrected for the nasty thing called 4e. and now with dnd one or 6e soon down the road it looks like they have continued with stupid.

  14. - Top - End - #134
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    Default Re: Dragon Fall War 5e

    I didn't like most of 4e but all I did like got removed. Granted minion class monsters that have 1hp and come in groups of 4, don't make much since in roleplay. It was cool for gameplay.

    I also liked the 3 levels of play where you got a paragon progressio at level 11 and epic destiny at 21, all while continuing your base class.

    The rest of 4e was terribly dull.

    @any one, do we have any magic changes to speed up?

    Any way to stop it's flight?
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  15. - Top - End - #135
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by redfeline View Post
    Any way to stop it's flight?
    Shrug, I am waiting for you guys to post what your doing in IC
    Last edited by samduke; 2024-01-04 at 12:58 PM.

  16. - Top - End - #136
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    Default Re: Dragon Fall War 5e

    I've got little to nothing. Sneaking up on something and snipping it was about the best I can do. Most of my other stuff is about getting away from enemies not stopping them from getting away from me. I think I could dimension door like once. Or Use mirrage arcane. But it'll likely make the save. I never accounted for something that can move over 640 feet in a round, do a breath attack, and a full attack, allowing it to run in and out of combat.
    Last edited by Triskavanski; 2024-01-04 at 03:12 PM.
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  17. - Top - End - #137
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    AssassinGuy

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    Default Re: Dragon Fall War 5e

    Same here, I could try hold monster but it would just save and go on. I’d rather save the spell slot for when we follow it and suffer the lair actions.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  18. - Top - End - #138
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Triskavanski View Post
    I've got little to nothing. Sneaking up on something and snipping it was about the best I can do. Most of my other stuff is about getting away from enemies not stopping them from getting away from me. I think I could dimension door like once. Or Use mirrage arcane. But it'll likely make the save. I never accounted for something that can move over 640 feet in a round, do a breath attack, and a full attack, allowing it to run in and out of combat.
    Quote Originally Posted by Lioslaith View Post
    Same here, I could try hold monster but it would just save and go on. I’d rather save the spell slot for when we follow it and suffer the lair actions.
    Well i am going to remind you your longest ranged thing listed is 320ft, , you are not in cloud form, the dragon is running ie 4x its normal speed, , i dont think i mentioned nor indicated other than the dragon would be out of range the following round, do not presume its speed is 640

  19. - Top - End - #139
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    Default Re: Dragon Fall War 5e

    Sorry I was away guys!

    Initiative: [roll]2d20b1+2[/roll]

    Save vs Frightful Presence: (1d20+7)[25]

    Save vs Dragon Breath: (1d20+9)[23]

  20. - Top - End - #140
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    Default Re: Dragon Fall War 5e

    Init Roll 1 (1d20+2)[11]
    Init Roll 2 (1d20+2)[19]

  21. - Top - End - #141
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by redfeline View Post
    @any one, do we have any magic changes to speed up?
    No, Wind walk was literally the fastest thing printed in 5e(bar some silly interpretations of multiclassing), and that's why it had so many restrictions. If this dragon can move almost twice as fast as Wind Walk AND take multiple actions, we can't catch it and will die to ice breaths trying.

    Also there isn't a X4 Run action in 5e, is that a houserule you're using? Can we use Run too?

  22. - Top - End - #142
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Starmage21 View Post
    Sorry I was away guys!
    RE:
    Juste casts Heroism on one of the frightened party members.

    He takes NO damage from the dragon's breath (Made save plus Cold Resistance)
    HP: 152/152
    AC: 26
    No need I already did that spell for the party, and I made you a duck so you did not take the damage

    Quote Originally Posted by Benoojian View Post
    Also there isn't a X4 Run action in 5e, is that a houserule you're using? Can we use Run too?
    right sorry this whole adventure was originally written for 3.5 edition so I used the language of " RUN Action "

    LOL

    Dash
    When you take the Dash action, you gain extra movement for the current turn. The increase equals your speed, after applying any modifiers.

    so the dragon makes its attack run flying its speed then makes a "Dash Action" so I will say that anything with a range of 270 or greater can Shoot
    your personal knowledge of a thing does not apply as the "monsters were modified for this "Gestalt" game
    Last edited by samduke; 2024-01-05 at 03:34 PM.

  23. - Top - End - #143
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    AssassinGuy

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    Default Re: Dragon Fall War 5e

    I think the only thing we can do at this point is follow it.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  24. - Top - End - #144
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Lioslaith View Post
    I think the only thing we can do at this point is follow it.
    I would have agreed but someone when and did this..
    "That's it, run you filthy worm! Show us the coward you truly are!!"

    please make a Charisma (Intimidation) check vs. Dragon Wisdom (Insight) (1d20+1)[17]


    Detect. The dragon makes a Wisdom (Perception) check. (1d20+13)[30]

  25. - Top - End - #145
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    AssassinGuy

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    Default Re: Dragon Fall War 5e

    Intimidation check (1d20+9)[18]
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  26. - Top - End - #146
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    Default Re: Dragon Fall War 5e

    @Everyone
    Round 2 at 270ft you can make a ranged attack if you want or cast a spell if you want

    Round 3 the dragon will be turning back with its full attention on Raph...
    So everyone gets another ranged attack at 0 to 270 ft
    BUT Raph will get an advantage when the dragon gets to him

  27. - Top - End - #147
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    AssassinGuy

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    Default Re: Dragon Fall War 5e

    Lost Haste to do the Hunters mark on it thinking we'd have to follow it. Let's take it down before it gets to me, lol
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  28. - Top - End - #148
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Lioslaith View Post
    Lost Haste to do the Hunters mark on it thinking we'd have to follow it. Let's take it down before it gets to me, lol
    okay I do not think dropping that costs an action

  29. - Top - End - #149
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    AssassinGuy

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    Default Re: Dragon Fall War 5e

    Nope, it's the only concentrate on one spell at a time mechanic.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  30. - Top - End - #150
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    Default Re: Dragon Fall War 5e

    Quote Originally Posted by Triskavanski View Post
    Nat 20s in 5e don't auto succeed for saving throws. The +4 though gives me a chance.

    [roll0]
    I also gave Athanasius Protection from Elements, so he has resistance and made the save which the DM ruled is no damage.

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