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Thread: Fallout RPG, interest check
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2024-01-24, 08:18 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Old boring Denmark.....
Re: Fallout RPG, interest check
Awesome avatars:
Spoiler
Awesome dark heresy inquisitor avatar by Emperor Ing
Gender bended avatar by Emperor Ing
.... in her party dress, also by Emperor Ing
Epic imperial Guardsman by The Architect
Dingle Dongle Dangle - Do it at an Angle~
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2024-01-24, 12:58 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- ಠ_ಠ
- Gender
Re: Fallout RPG, interest check
I'll need to go through and see how many characters we have already.
Spoiler
Bel's Compendium
Homebrew sig
Epic items of interest
Sir cowabunga of clubs
ENTJ-A
“Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
“Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok
"I have a high art; I hurt with cruelty those who would damage me." -Archilochus
Discord -Now with a recruitment bot!
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2024-01-24, 04:32 PM (ISO 8601)
- Join Date
- Aug 2020
- Location
- Kansas City
- Gender
Re: Fallout RPG, interest check
So far we have the following:
Captain Cap
Interested
Has character built (Unnamed) [Maybe a Ghoul, Scavenger and Craftsman.]
CardTrick
Interested
Has character built (Match) [BoS Scribe far from home trying to survive in a completely new locale.]
Hemnon
Interested
Has character built (Lucky) [Very Lucky Human Survivalist and Sharp Shooter with a secret admirer.]
Lentrax
Interested
Has character built (Natalie Celestine) [Vault grown popular girl on a mission to set-up a GECK.]
Nuptup
Interested
Has character built (Sasha) [Tough and Smooth Talking Mr. Handy Brawler that wants to make Coffee.]
Ricka Draws
Interested
Has character concept
Bayar
Interested
Frosty
Interested
Wyndeward
Interested
Upon further review, here's the skills we have covered so far by the currently made characters:
Spoiler: Group skills table (Honestly just look at later post's table)
Captain Cap CardTrick Hemnon Lentrax Nuptup Totals My Notes Athletics 3 2 3 2 3,2,3,2 Fine since its Useful Barter 3* 3* 3*,3* Maybe Overkill Big Guns (3)/0 (3)/0 Could use another Energy Weapons 3* 3* 3*,3* Fine as is Explosives 2 1 2,(1)/0 Would be Nice to Have Lockpick 3 3* 1 3 3,3*,1,3 Fine to have Backup Medicine 3* 1 3*,1 Critical to life, need better Melee Weapons 2 2 (3*)/0 2,2,(3*)/0 Fine since its Risky Pilot 2 2 1 2,2,1 Fine since rare to use Repair 3* 3* 3* 2 3 3*,3*,3*,2,3 Definitely Overkill Science 3 3 3,3 Fine for one Specialist Small Guns 3* 3* 2* 3*,3*,2* Definitely Crowded Sneak 3* 2 3* 1 3 3*,2,3*,1,3 Fine for Group Sneak Speech 3 3* 3* 3,3*,3* Probably Overkill Survival 3* 2 3* 3*,2,3* Good for Resources Throwing 1 2 1,2 Fine not needed Unarmed 1 1,2 Fine not needed
Unorganized comments:
For a slightly better group comp, and while still fitting into the character stories, I think having Lentrax swap one of their tag skills that overlaps with another character's tag skill to be a 3* in Medicine would be ideal, while also fitting in with their backstory of being a podiatrist since it's medical related backstory. Skills that could be swapped would be Small Guns since she's our exclusive energy weapon character, or the Barter overlap since keeping the speech on her is very character specific being the popular person.
I marked myself as a 0 for melee, explosives and big guns since I can only use the specific Mr. Handy arm weapons, so any we find are wasted on my character. So, with that being said, we have no one using big guns at all, and we probably could/should have someone fill that slot since they're strong and useful. We also have no one using explosives really, so having someone with grenade capabilities wouldn't be bad. Then there's melee, throwing and unarmed, which I don't think we necessarily NEED, but they're open for anyone to use. Currently Hemnon is the melee, but non tagged which is fine as it's their back-up weapon type.
That's just my thoughts on what we have currently. Feel free to ignore them and play however you want, I just wanted to share my two cents.
(As an aside, I did find some other weapons for Mr. Handy's to use besides the Core Rules ones, so if the Overseer is ok with me using some of them after reviewing them, I'd be down to swap out my skills a bit to make use of those. Some interesting options are Baton Arm instead of buzz saw, shotgun arm instead of flamer, pneumatic hammer instead of buzz saw, sword instead of buzz saw, chain gun instead of flamer, or I could go with a Medical Syringe arm which can be used for Medicine checks (gives us medicine), and can be loaded with syringer ammo to get cool effects from those.Last edited by Nuptup; 2024-01-25 at 07:49 PM.
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2024-01-25, 04:04 AM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Fallout RPG, interest check
Sorry, got sick and could not do anything. Wish good luck to everyone.
**** Photobucket ; RIP avatars
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2024-01-25, 09:15 AM (ISO 8601)
- Join Date
- Dec 2019
Re: Fallout RPG, interest check
Bowing out.
Last edited by CardTrick; 2024-02-14 at 02:51 PM.
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2024-01-25, 10:58 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- ಠ_ಠ
- Gender
Spoiler
Bel's Compendium
Homebrew sig
Epic items of interest
Sir cowabunga of clubs
ENTJ-A
“Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
“Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok
"I have a high art; I hurt with cruelty those who would damage me." -Archilochus
Discord -Now with a recruitment bot!
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2024-01-25, 11:48 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- In the Final Frontier
- Gender
Re: Fallout RPG, interest check
Making some changes. Which does require a bit of a rework of how I was envisioning the character, but that's okay.
Co-Founder of LUTAS.
For all you lesser superheroes out there.
Custom STO avatar by Durkoala.
A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.
Spoiler: Online stuffsLentrax has a Deviantart now, check it out!
Streaming Monday, Wednesday, and Friday at 11CST on Twitch.
Follow me on Twitter!
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2024-01-25, 04:34 PM (ISO 8601)
- Join Date
- Aug 2020
- Location
- Kansas City
- Gender
Re: Fallout RPG, interest check
So far we have the following:
Captain Cap
Interested
Has character built (Unnamed) [Maybe a Ghoul, Scavenger and Craftsman.]
CardTrick
Interested
Has character built (Match) [BoS Scribe far from home trying to survive in a completely new locale.]
Hemnon
Interested
Has character built (Lucky) [Very Lucky Human Survivalist and Sharp Shooter with a secret admirer.]
Lentrax
Interested
Has character built (Natalie Celestine) [Vault grown popular girl on a mission to set-up a GECK.]
Nuptup
Interested
Has character built (Sasha) [Tough and Smooth Talking Mr. Handy Brawler that wants to make Coffee.]
Spoiler: Group Skills Table
Captain Cap CardTrick Hemnon Lentrax Nuptup Totals My Notes Athletics 3 2 3 2 3,2,3,2 Fine as is Barter 3* 2 3*,2 Fine as is Big Guns (3)/0 (3)/0 Could use another Energy Weapons 3* 3* 3*,3* Fine as is Explosives 2 3* 2,3* Fine as is Lockpick 3 3* 1 3 3,3*,1,3 Crowded, but fine Medicine 3* 1 2* 3*,1,2* Pretty good now Melee Weapons 2 2 (3*)/0 2,2,(3*)/0 Fine since its Risky Pilot 2 2 1 2,2,1 Fine since rare to use Repair 3* 3* 3* 2 3*,3*,3*,2 Definitely Overkill Science 3 3 3* 3,3,3* Fine as is Small Guns 3* 3* 1 3*,3*,1 Fine as is Sneak 3* 2 3* 1 3 3*,2,3*,1,3 Fine for Group Sneak Speech 3 3* 2 3,3*,2 Fine as is Survival 3* 2 3* 3*,2,3* Good for Resources Throwing 1 1 1,1 Fine not needed Unarmed 1 1 Fine not needed
Updated the table to include CardTrick and Lentrax changes.
Updated again for Sasha changes. Should be pretty good now to be honest. If CardTrick wants to swap Repair Tag for Science tag, that'd give us 2x Tag on each, which is pretty good, but not mandatory.
Short notes:
- Lockpick is a little crowded, but not the end of the world.
- Repair is still kinda crowded. I moved the points I had on Sasha out of repair to get more coverage, but I think 3 people with repair is PLENTY, and we likely only need/want 1 or 2 that have it tagged.
- We could maybe use another Tag on Science if anyone wants to move it there, probably Match as mentioned above and below.
- Speech is still crowded, but not as much as the ones above. And, it's not the end of the world to have good speech. Just making an observation is all. I pulled Sasha off of barter entirely and removed her tag on speech since Natalie has them both covered with TAGs and Smooth Talker. I'm not sure what purpose having multiple of each of those would serve. So, I put those points to use elsewhere on Sasha
Question for Belgareth:
Can a Mr. Handy throw grenades and stuff like that using their Pincer? If so, I will likely swap my repair for explosives. But, I don't see anything explicitly stating they can or can't, so I wanted to run it by you before I do so. The current Sasha build is built on the assumption that she CAN use her pincer to throw grenades and plant land mines and such, since I can't think of a reason she shouldn't be able to. But, if you Veto that, I'll make further adjustments.Last edited by Nuptup; 2024-01-26 at 01:32 AM.
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2024-01-25, 04:54 PM (ISO 8601)
- Join Date
- Aug 2020
- Location
- Kansas City
- Gender
Re: Fallout RPG, interest check
Made a blank template of my current sheet. It's nice and compact for anyone who wants to use it when applying. I went ahead and made a copy of everyone's character that has already posted one as it is currently in this template so it's easier for you all to just copy them over. I figure it's a good idea for all of us to have a similar/standardized character sheet so it's easy for BelGareth to navigate them all.
Note for Lentrax, while going over your character, I noticed you have 2 unspent skill points.
Spoiler: Template Character SheetSpoiler: ProfileName: Character NameAge: ??
Gender: ??
Origin: ??
Level: 1XP Earned: 0
XP To Next Level: 100
S
P E C I A L ? ? ? ? ? ? ? Spoiler: BackstoryFill in your backstory here!
Spoiler: OffenseInitiative: ??Melee Damage: +? Combat Dice
Name: ??Skill: ??
TN: ??
Damage: ??
Effects: ??
Type: ??
Rate: ??
Range: ??
Qualities: ??
Ammo: ??
Weight: ??
[Delete lines you don't need]
Name: ??Skill: ??
TN: ??
Damage: ??
Effects: ??
Type: ??
Rate: ??
Range: ??
Qualities: ??
Ammo: ??
Weight: ??
[Delete lines you don't need]Spoiler: DefenseHealth
Current ??
Maximum ??
Defense: 1Poison DR: ??Head (1-2)Phys. DR: ??Torso (3-8)
En. DR: ??
Rad. DR: ??Phys. DR: ??Right Arm (9-11)
En. DR: ??
Rad. DR: ??Phys. DR: ??Left Arm (12-14)
En. DR: ??
Rad. DR: ??Phys. DR: ??Right Leg (15-17)
En. DR: ??
Rad. DR: ??Phys. DR: ??Left Leg (18-20)
En. DR: ??
Rad. DR: ??Phys. DR: ??
En. DR: ??
Rad. DR: ??Spoiler: SkillsAthletics (Str): ?? (TAG) <-Only if Tagged [Bold the ones that are tagged]
Barter (Cha): ??
Big Guns (End): ??
Energy Weapons (Per): ??
Explosives (Per): ??
Lockpick (Per): ??
Medicine (Int): ??
Melee (Str): ??
Pilot (Per): ??
Repair (Int): ??
Science (Int): ??
Small Guns (Agi): ??
Sneak (Agi): ??
Speech (Cha): ??
Survival (End): ??
Throwing (Agi): ??
Unarmed (Str): ??
Spoiler: Perks & TraitsPerks
Spoiler: Perk Name - Rank 1Description From Book
Traits
Spoiler: Trait NameDescription From Book
Spoiler: InventoryCaps: ??
Carry Capacity
Current ?? Maximum ??
Worn Gear(Location - Item - Weight)
Head - Item Name - ??
Torso - Item Name - ??
Arms - Item Name - ??
Legs - Item Name - ??
Carried Gear(Item - Quantity - Weight)
Item Name - ?? - ??Spoiler: Captain Cap's Character SheetSpoiler: ProfileName: TBDAge: ??
Gender: ??
Origin: Ghoul?
Level: 1XP Earned: 0
XP To Next Level: 100
S
P E C I A L 5 6 6 4 6 9 4 Spoiler: BackstoryFill in your backstory here!
Spoiler: OffenseInitiative: 15Melee Damage: +0 Combat Dice
Name: ??Skill: ??
TN: ??
Damage: ??
Effects: ??
Type: ??
Rate: ??
Range: ??
Qualities: ??
Ammo: ??
Weight: ??
[Delete lines you don't need]
Name: ??Skill: ??
TN: ??
Damage: ??
Effects: ??
Type: ??
Rate: ??
Range: ??
Qualities: ??
Ammo: ??
Weight: ??
[Delete lines you don't need]Spoiler: DefenseHealth
Current 10 Maximum 10
Defense: 2Poison DR: ??Head (1-2)
Rad. DR: Ghoul (Immune, heal 1 HP per 3 Rad damage taken)Phys. DR: ??Torso (3-8)
En. DR: ??Phys. DR: ??Right Arm (9-11)
En. DR: ??Phys. DR: ??Left Arm (12-14)
En. DR: ??Phys. DR: ??Right Leg (15-17)
En. DR: ??Phys. DR: ??Left Leg (18-20)
En. DR: ??Phys. DR: ??
En. DR: ??Spoiler: SkillsAthletics (Str): 3
Barter (Cha): 0
Big Guns (End): 0
Energy Weapons (Per): 0
Explosives (Per): 0
Lockpick (Per): 3
Medicine (Int): 0
Melee (Str): 0
Pilot (Per): 2
Repair (Int): 3 (Tag)
Science (Int): 3
Small Guns (Agi): 3 (Tag)
Sneak (Agi): 3 (Tag)
Speech (Cha): 0
Survival (End): 3 (Tag)
Throwing (Agi): 0
Unarmed (Str):
Spoiler: Perks & TraitsPerks
Spoiler: Armorer - Rank 1You can modify armor with armor mods. Each rank in this perk unlocks an additional rank of mods: rank 1unlocks rank 1 mods, rank 2 unlocks rank 2mods, etc.
Each time you take this perk, the level requirement increases by 4.
Traits
Spoiler: Chem ResistantAt rank 1, roll one fewer CD when determining if you become addicted to chems, to a minimum of 0.
At rank 2, you cannot become addicted to chems. Each time you take this perk, the level requirement increases by 4.
Spoiler: Necrotic Post-HumanYou are immune to radiation damage. In fact, you’re healed by it—you regain 1 HP for every 3 points of radiation damage inflicted upon you, and if you rest in an irradiated location, you may re-roll your dice pool when checking if your injuries heal. In addition, Survival becomes a Tag skill, increasing it by 2 ranks.
You age at a much-decreased rate, and you’re probably older than your unmutated companions—you may even have survived the Great War of 2077—but you’re sterile: “the first generation of ghouls is the last” as the saying goes. You may face discrimination from “smooth skins” (humans who aren’t ghouls), increasing the difficulty or complication range of Charisma tests depending on your opponent’s beliefs.
Spoiler: InventoryCaps: ??
Carry Capacity
Current ?? Maximum 225
Worn Gear(Location - Item - Weight)
Head - Item Name - ??
Torso - Item Name - ??
Arms - Item Name - ??
Legs - Item Name - ??
Carried Gear(Item - Quantity - Weight)
Item Name - ?? - ??
Match's Character Sheet
Spoiler: Lucky's Character SheetSpoiler: ProfileName: LuckyAge: ??
Gender: Male
Origin: Survivor (Educated, Extra Perk)
Level: 1XP Earned: 0
XP To Next Level: 100
S
P E C I A L 4 6 7 4 5 6 8 Spoiler: BackstoryOverall skilled outdoorsman Survivor-Mans, more at home in the wilderness and animal-kinship than among fellow humans and such. He had a horrid childhood, parents killed by raiders, his wife early on died to disease, so he eventually just secluded himself. However, fate is strange and since those bad events he's been un-statistically lucky. Finding what is needed when scavenging, avoiding deadly situations, etc.
Yes clearly Luck will be a major-important stat for Lucky, which of course was more of an ironic nickname prior to his self-exile - but now it's just an accepted Nickname, along with Perks around Luck - like scavenging and getting bonus stuff, good with ranged weaponry and, of course, Survival.
Spoiler: OffenseInitiative: 12Melee Damage: +0 Combat Dice
Name: ??Skill: ??
TN: ??
Damage: ??
Effects: ??
Type: ??
Rate: ??
Range: ??
Qualities: ??
Ammo: ??
Weight: ??
[Delete lines you don't need]
Name: ??Skill: ??
TN: ??
Damage: ??
Effects: ??
Type: ??
Rate: ??
Range: ??
Qualities: ??
Ammo: ??
Weight: ??
[Delete lines you don't need]Spoiler: DefenseHealth
Current 15 Maximum 15
Defense: 1Poison DR: ??Head (1-2)Phys. DR: ??Torso (3-8)
En. DR: ??
Rad. DR: ??Phys. DR: ??Right Arm (9-11)
En. DR: ??
Rad. DR: ??Phys. DR: ??Left Arm (12-14)
En. DR: ??
Rad. DR: ??Phys. DR: ??Right Leg (15-17)
En. DR: ??
Rad. DR: ??Phys. DR: ??Left Leg (18-20)
En. DR: ??
Rad. DR: ??Phys. DR: ??
En. DR: ??
Rad. DR: ??Spoiler: SkillsAthletics (Str): 3
Barter (Cha): 0
Big Guns (End): 0
Energy Weapons (Per): 0
Explosives (Per): 0
Lockpick (Per): 1
Medicine (Int): 1
Melee (Str): 2
Pilot (Per): 1
Repair (Int): 3 (TAG)
Science (Int): 0
Small Guns (Agi): 3 (TAG)
Sneak (Agi): 3 (TAG)
Speech (Cha): 0
Survival (End): 3 (TAG)
Throwing (Agi): 1
Unarmed (Str): 1
Spoiler: Perks & TraitsPerks
Spoiler: Mysterious Stranger - Rank 1From time to time, a Mysterious Stranger comes to your aid, with lethal results. At the start of a combat encounter, you may spend 1 Luck point. If you do so, then at any point during the scene, the GM may have the Mysterious Stranger appear, make a single ranged attack against an enemy you attacked, or who just attacked you, and then vanish. If you spend a Luck point and the Mysterious Stranger does not appear, the GM must refund the Luck point you spent.
The stranger has an AGI of 10, a Small Guns skill of 6, and counts Small Guns as a Tag skill. They always roll 3d20 for attacks, rather than 2d20, and their attack—using a custom .44 Magnum revolver—inflicts 8CD Piercing 1, Vicious physical damage. They always appear within their weapon’s ideal range. Any attempt to find where the Stranger went after their attack fails.Spoiler: Scrounger - Rank 1Whenever you roll to determine how much ammunition you find, you find more.
At rank 1, you find +3CD additional shots. At rank 2,you find +6CCD additional shots. At rank 3, you find+10 CD additional shots. The additional ammo you find is the same as initially found, for example, if you find 10mm ammunition, this perk increases how much 10mm ammo you find. If you find multiple types of ammunition, Scrounger applies to the ammunition with the lowest rarity (GM’s choice if there is a tie).
Each time you take this perk, the level requirement increases by 5.
Traits
Spoiler: Educated+1 Tag Skill
Spoiler: Extra Perk+1 Perk
Spoiler: InventoryCaps: ??
Carry Capacity
Current ?? Maximum 215
Worn Gear(Location - Item - Weight)
Head - Item Name - ??
Torso - Item Name - ??
Arms - Item Name - ??
Legs - Item Name - ??
Carried Gear(Item - Quantity - Weight)
Item Name - ?? - ??
Natalie's Character SheetLast edited by Nuptup; 2024-01-29 at 04:58 PM.
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2024-01-25, 05:19 PM (ISO 8601)
- Join Date
- Dec 2019
Re: Fallout RPG, interest check
I could move Match's TAG from Repair to Science without it really changing the character much at all narratively. I suppose I could do the same with Lockpick and Explosives, which would just imply their method of breaking into hidden troves of lost tech is less about finesse the lock, and more about just blowing the safe... so a bit of personality shift.
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2024-01-25, 05:28 PM (ISO 8601)
- Join Date
- Aug 2020
- Location
- Kansas City
- Gender
Re: Fallout RPG, interest check
I would personally appreciate the repair to science swap. But depending on what BelGareth says in response to my question above, the explosives might be a moot point. So, don't stress that bit unless you just want to.
Also, if you were caught up before, I would suggest going back and taking a look at these two posts below as I've recently updated them to match the current build changes. The group is looking pretty good atm honestly!
Last edited by Nuptup; 2024-01-25 at 08:05 PM.
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2024-01-25, 11:03 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- In the Final Frontier
- Gender
Re: Fallout RPG, interest check
Co-Founder of LUTAS.
For all you lesser superheroes out there.
Custom STO avatar by Durkoala.
A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.
Spoiler: Online stuffsLentrax has a Deviantart now, check it out!
Streaming Monday, Wednesday, and Friday at 11CST on Twitch.
Follow me on Twitter!
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2024-01-25, 11:08 PM (ISO 8601)
- Join Date
- Aug 2020
- Location
- Kansas City
- Gender
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2024-01-25, 11:38 PM (ISO 8601)
- Join Date
- Dec 2019
Re: Fallout RPG, interest check
Yeah, I went ahead and switched TAG from Repair to Science (no rank changes since both were 3), and from Lockpick to Piloting (since no one seems too invested in that and it fits the Brotherhood, as they have and use all sorts of vehicles) likewise reducing Lockpick to 2 and raising Piloting to 3. Also shifted 1 point from Melee to Speech, so both are rank 1... so the character is more well-rounded with various skills at 0, 1, 2, and 3. On the downside, starting gear-wise that means I've traded a multitool and several bobby pins for... a lab coat, a hit of mentats, and literally 5 pieces of junk (calling them vertibird parts rather than car parts - either way, just common scrap). Also fixed an error in my torso defense listing Rad DR as 0, instead of 2.
Last edited by CardTrick; 2024-01-25 at 11:42 PM.
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2024-01-26, 12:58 AM (ISO 8601)
- Join Date
- Aug 2020
- Location
- Kansas City
- Gender
Re: Fallout RPG, interest check
I think that's a really cool idea. Taking the Vertibird wreckage parts as your scrap. Also, for Science tag, it's a labcoat OR mentats, not both. Feel free to grab the labcoat, i grabbed the mentats since i can't wear the coat, and i'll just toss the mentats over to you. Other than that, I think the generalist approach to cover more skills is a great idea!
Last edited by Nuptup; 2024-01-26 at 01:03 AM.
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2024-01-26, 01:11 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- In the Final Frontier
- Gender
Re: Fallout RPG, interest check
Spoiler: Natalie Celestine
Spoiler: ProfileName: Natalie CelestineAge: 30
Gender: Female
Origin: Vault Dweller
Level: 1XP Earned: 0
XP To Next Level: 100
S
P E C I A L 4 7 5 9 6 5 4 Spoiler: BackstoryBasic story concept is that she was the Vault Podiatrist, and was popular enough that the Overseer gave her the fools errand of finding somewhere to deploy the GECK so she could be made Overseer in his place.
Spoiler: OffenseInitiative: 12Melee Damage: +0 Combat Dice
Name: SwitchbladeSkill: Melee Weapons
TN: 4
Damage: 2
Effects: Piercing 1
Type: Physical
Rate: ??
Range: ??
Qualities: Conealed
Weight: 1
[Delete lines you don't need]
Name:10mm PistolSkill: ??
TN: 6
Damage: 4
Effects: ??
Type: ??
Rate: ??
Range: ??
Qualities: ??
Ammo: ??
Weight: ??
[Delete lines you don't need]Spoiler: DefenseHealth
Current 9 Maximum 9
Defense: 1Poison DR: ??Head (1-2)Phys. DR: 0Torso (3-8)
En. DR: 0
Rad. DR: 0Phys. DR: 0Right Arm (9-11)
En. DR: 1
Rad. DR: 2Phys. DR: 0Left Arm (12-14)
En. DR: 1
Rad. DR: 2Phys. DR: 0Right Leg (15-17)
En. DR: 1
Rad. DR: 2Phys. DR: 0Left Leg (18-20)
En. DR: 1
Rad. DR: 2Phys. DR: 0
En. DR: 1
Rad. DR: 2
Spoiler: SkillsAthletics (Str): 2
Barter (Cha): 3 (TAG)
Big Guns (End): 0
Energy Weapons (Per): 3 (TAG)
Explosives (Per): 0
Lockpick (Per): 3
Medicine (Int): 3 (TAG)
Melee (Str): 0
Pilot (Per): 0
Repair (Int): 2
Science (Int): 1
Small Guns (Agi): 1
Sneak (Agi): 1
Speech (Cha): 3 (TAG)
Survival (End): 0
Throwing (Agi): 1
Unarmed (Str): 0
Spoiler: Perks & TraitsPerks
Spoiler: Smooth Talker - Rank 1When you make a Barter or Speech test as part of an opposed test, you may re-roll1d20.
Traits
Spoiler: Vault KidYour healthier start to life at the hands of trained doctors and sophisticated auto-docs means you reduce the difficulty of all END tests to resist the effects of disease. In addition, your carefully-planned upbringing means you have one additional tag skill of your choice.
You may also work with the Gamemaster to determine what sort of experiment took place within your Vault. Once per quest, the GM may introduce a complication which reflects the nature of the experiment you unwittingly took part in, or introduce a complication related to your early life of isolation and confinement within the Vault. If the GM does this, you immediately regain one Luck Point.
Spoiler: InventoryCaps: 2d20+10
Carry Capacity
Current ?? Maximum 215
Worn Gear(Location - Item - Weight)
Head - - ??
Torso - Vault Jumpsuit - ??
Arms - Vault Jumpsuit - ??
Legs - Vault Jumpsuit - ??
Carried Gear(Item - Quantity - Weight)
Fusion Cell (X shots) - 1- ??
First Aid Kit - 1- ??
Stimpack - 1- ??
Formal Hat
Formal Clothing
Vault-Tec Canteen
Pip-Boy
Tag skills only gives me a cell for an energy weapon, and background gives me a 10mm pistol. So I guess we will see how things go.Last edited by Lentrax; 2024-01-26 at 01:44 AM.
Co-Founder of LUTAS.
For all you lesser superheroes out there.
Custom STO avatar by Durkoala.
A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.
Spoiler: Online stuffsLentrax has a Deviantart now, check it out!
Streaming Monday, Wednesday, and Friday at 11CST on Twitch.
Follow me on Twitter!
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2024-01-26, 01:51 AM (ISO 8601)
- Join Date
- Aug 2020
- Location
- Kansas City
- Gender
-
2024-01-26, 02:16 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- In the Final Frontier
- Gender
Re: Fallout RPG, interest check
So....
roll20 has a fillable sheet available.
I am currently playing with it and seeing what can be done easily.
Here it is.
Co-Founder of LUTAS.
For all you lesser superheroes out there.
Custom STO avatar by Durkoala.
A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.
Spoiler: Online stuffsLentrax has a Deviantart now, check it out!
Streaming Monday, Wednesday, and Friday at 11CST on Twitch.
Follow me on Twitter!
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2024-01-26, 02:35 AM (ISO 8601)
- Join Date
- Aug 2020
- Location
- Kansas City
- Gender
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2024-01-26, 10:11 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- ಠ_ಠ
- Gender
Re: Fallout RPG, interest check
Spoiler
Bel's Compendium
Homebrew sig
Epic items of interest
Sir cowabunga of clubs
ENTJ-A
“Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
“Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok
"I have a high art; I hurt with cruelty those who would damage me." -Archilochus
Discord -Now with a recruitment bot!
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2024-01-26, 10:14 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- In the Final Frontier
- Gender
Re: Fallout RPG, interest check
May have to do calculations. But we have to do it for the table version as well. And with this, I don’t have to parse through fifty or sixty lines to get to where I need to make an edit to my own sheet. Punch the preview button, and then realize I did it in the wrong spot. And have to try and fix the mistake and put in the edit in the right location.
Co-Founder of LUTAS.
For all you lesser superheroes out there.
Custom STO avatar by Durkoala.
A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.
Spoiler: Online stuffsLentrax has a Deviantart now, check it out!
Streaming Monday, Wednesday, and Friday at 11CST on Twitch.
Follow me on Twitter!
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2024-01-26, 10:53 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- ಠ_ಠ
- Gender
Re: Fallout RPG, interest check
This is a good point. would people be interested in an excel sheet for easy reference and auto calculations?
I'm sure I can make something like that.
Anyhow, I'm on-call this week, so don't expect much from me (it kicks my butt), but this looks like a good group of people! If you are still interested, please post saying so, and then I'll choose players over the weekend.
Thanks for all the interest!
EDIT: here is the discord link for this gameLast edited by BelGareth; 2024-01-26 at 10:58 AM.
Spoiler
Bel's Compendium
Homebrew sig
Epic items of interest
Sir cowabunga of clubs
ENTJ-A
“Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
“Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok
"I have a high art; I hurt with cruelty those who would damage me." -Archilochus
Discord -Now with a recruitment bot!
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2024-01-26, 02:24 PM (ISO 8601)
- Join Date
- Aug 2020
- Location
- Kansas City
- Gender
Re: Fallout RPG, interest check
That's a fair point Lentrax. I guess I just got comfortable with it is all. Besides that though, I'll personally be stocking to the in-forum sheet since I do most of my replies at work and roll 20 and stuff like Google drive is blocked on the work network. So, using the in forum method is best for me.
And ok, sounds good on the discord and game update BelGareth! I'm excited!
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2024-01-26, 08:36 PM (ISO 8601)
- Join Date
- Dec 2012
- Gender
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2024-01-26, 09:55 PM (ISO 8601)
- Join Date
- Dec 2012
- Gender
Re: Fallout RPG, interest check
Spoiler: Template Character SheetSpoiler: ProfileName: Lincoln FordAge: 22
Gender: Male
Origin: Survivor (Trader)
Level: 1XP Earned: 0
XP To Next Level: 100
S
P E C I A L 4 4 4 8 8 7 5 Spoiler: BackstoryA child of the Wasteland, Lincoln Ford has sought to makes his way as a trader and salvager every since coming of age.
Spoiler: OffenseInitiative: 11Melee Damage: +0 Combat Dice
Name: Pipe PistolSkill: 1
TN: 8
Damage: 3
Effects: None
Type: Physical
Rate: 2
Range: Close
Qualities: Unreliable
Ammo: ??
Weight: 2
[Delete lines you don't need]
Name: UnarmedSkill: 1
TN: 5
Damage: 2
Effects: None
Type: Physical
Qualities: None
[Delete lines you don't need]Spoiler: DefenseHealth
Current 9
Maximum 9
Defense: 1Poison DR: 0Head (1-2)Phys. DR: 0Torso (3-8)
En. DR: 0
Rad. DR: 0Phys. DR: 1Right Arm (9-11)
En. DR: 2
Rad. DR: 0Phys. DR: 1Left Arm (12-14)
En. DR: 1
Rad. DR: 0Phys. DR: 1Right Leg (15-17)
En. DR: 1
Rad. DR: 0Phys. DR: 1Left Leg (18-20)
En. DR: 1
Rad. DR: 0Phys. DR: 1
En. DR: 1
Rad. DR: 0Spoiler: SkillsAthletics (Str): 1
Barter (Cha): 3
Big Guns (End): 1
Energy Weapons (Per): 1
Explosives (Per): 1
Lockpick (Per): 3
Medicine (Int): 1
Melee (Str): 1
Pilot (Per): 1
Repair (Int): 3
Science (Int): 1
Small Guns (Agi): 1
Sneak (Agi): 1
Speech (Cha): 3
Survival (End): 1
Throwing (Agi): 1
Unarmed (Str): 1
Spoiler: Perks & TraitsPerks
Spoiler: Junktown Jerky Vendor - Rank 1The difficulty of any CHA + Barter test you attempt to buy or sell goods is reduced by 1, to a minimum of 0.
Spoiler: Cap Collector - Rank 1When you buy or sell items, you may increase or decrease the price of the goods being traded by 10%
Traits
Spoiler: EducatedYou have one additional tag skill. When you fail a non-Tag skill roll, GM gains 1 AP
Spoiler: InventoryCaps: 82
Carry Capacity
Current ?? Maximum 190
Worn Gear(Location - Item - Weight)
Head - Item Name - ??
Torso - Item Name - Leather Chestpiece over Tough Clothes
Arms - Item Name - Tough Clothes
Legs - Item Name - Tough Clothes
Carried Gear(Item - Quantity - Weight)
Pipe Pistol - 1 - 2
Personal Trinket (Pre-war Necktie)
Wares (3 rolls)
Other Gear
Pack Brahmin
I need to make a couple of rolls for this character.
Extra Caps: (2d20)[32]
Wares:
Ammunition #1 (2d20)[7]
Ammunition #2 (2d20)[17]
Ammunition #3 (2d20)[30]
Chems #1 (2d20)[12]
Chems #2 (2d20)[36]
Chems #3 (2d20)[27]
Valuables and Oddities #1 (3d20)[52]
Valuables and Oddities #2 (3d20)[20]
Valuables and Oddities #3 (3d20)[42]Last edited by Wyndeward; 2024-01-26 at 10:02 PM.
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2024-01-26, 10:01 PM (ISO 8601)
- Join Date
- Dec 2012
- Gender
Re: Fallout RPG, interest check
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2024-01-27, 06:17 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Old boring Denmark.....
Re: Fallout RPG, interest check
How exactly are we supposed to roll for starting additional ammo when it just shows the combatdice image in the rules?
Like, going Wasterlander - Mercenary for starting items, it says 10+5(vaultboyface dice image)... so that's 10 ammo and... I roll 5d6s and... what would each individual number then result in? I know 1=1 damage, 2 = 2 damage, 3-4 = Nothing, 5-6 = 1 damage and special effect.... so does that means rolling a 1, 5 or 6 means 1 extra ammo, roll 2 means 2 ammo, and 3-4 means no ammo?Awesome avatars:
Spoiler
Awesome dark heresy inquisitor avatar by Emperor Ing
Gender bended avatar by Emperor Ing
.... in her party dress, also by Emperor Ing
Epic imperial Guardsman by The Architect
Dingle Dongle Dangle - Do it at an Angle~
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2024-01-27, 06:27 AM (ISO 8601)
- Join Date
- Aug 2020
- Location
- Kansas City
- Gender
Re: Fallout RPG, interest check
Correct! Also, if you follow the link in the signature for belgareth, you'll get a link to the discord server where we have been talking a little bit in that channel as well. He has a giant in the playgrounds discord server and a channel for us in the fallout recruitment. For quick questions like that. But yes you have it correct above.
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2024-01-27, 07:21 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Old boring Denmark.....
Re: Fallout RPG, interest check
Additional Starting Ammo
(8d6)[5][1][4][4][1][3][1][5](24) - .308
So all in all.... 5 extra ammo? yes, 5.Last edited by Hemnon; 2024-01-27 at 07:22 AM.
Awesome avatars:
Spoiler
Awesome dark heresy inquisitor avatar by Emperor Ing
Gender bended avatar by Emperor Ing
.... in her party dress, also by Emperor Ing
Epic imperial Guardsman by The Architect
Dingle Dongle Dangle - Do it at an Angle~
-
2024-01-28, 01:26 PM (ISO 8601)
- Join Date
- Jan 2018
- Location
- Tuscany, Italy
- Gender
Re: Fallout RPG, interest check
I may be spread a little too thin currently, between other games and commitments, and given I'm still far from fleshing out a character concept that would fully please me, I'll have to bow out.
But I see there's a fair amount of interest anyway, so I wish you fun, everyone