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  1. - Top - End - #61
    Titan in the Playground
     
    Amnestic's Avatar

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Hyra Forgeborn
    Hill Dwarf Forge Cleric
    AC: 24 HP: 73/102 (+10 Aid)
    PP: 17 PIv: 9 PIs: 17
    Conditions: Watcher's Will (Adv Int/Wis/Cha saves), Death Ward
    Concentrating: Heat Metal
    Spell Slots: 1st: 2/4 2nd: 3/3 3rd: 1/3 4th: 0/3 5th: 2/2 6th: 0/1

    Though Moradin did not respond to her pleas, she still held faith, and the magic he had granted her regardless. She raises her shield, imbuing it with flames that leap from the hammer upon it, cutting through air to their foes axe, and causing it to glow white hot.

    Spoiler: Actions
    Show

    OA: Missed (2+9=11)

    Action: Heat Metal (3rd) on his axe. (3d8)[10] Fire.
    Must succeed on DC17 consave or drop the axe. (1d20)[15](1d20)[19]

    While holding the axe, he has disdavantage on all attacks.

    Move: K12.
    Bonus Action:

    Celestial:-



    Spoiler: Celestial Stats
    Show

    Large celestial
    Armor Class: 17
    Hit Points: 50
    Speed: 30 ft., fly 40 ft.
    STR DEX CON INT WIS CHA
    16 (+3) 14 (+2) 16 (+3) 10 (+0) 14 (+2) 16 (+3)
    Damage Resistances: radiant
    Condition Immunities: charmed, frightened
    Senses: darkvision 60 ft., passive Perception 10
    Languages: Celestial, understands the languages you speak
    Challenge: —
    Proficiency Bonus: equals your bonus
    Actions
    Multiattack. The celestial makes a number of attacks equal to half this spell’s level (3)
    Radiant Bow (Avenger Only). Ranged Weapon Attack: +9, reach 150/600 ft., one target. Hit: 2d6 + 2 + 6 radiant damage.
    Healing Touch (1/Day). The celestial touches another creature. The target magically regains hit points equal to 2d8 + the spell’s level.

    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  2. - Top - End - #62
    Troll in the Playground
     
    Infernally Clay's Avatar

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Jessica Aegnor
    Half Elf Oath of the Watchers Paladin 11
    AC: 23 | HP: 75/113 | Initiative: +5
    STR: +8 | DEX: +6 | CON: +8 | INT: +4 | WIS: +9 | CHA: +13
    Spell Slots: 1st: 1/4 | 2nd: 2/3 | 3rd: 0/3
    Lay on Hands: 0/55
    Channel Divinity: 0/1
    Harness Divine Power: 2/2
    Active Effects: Sentinel, Watcher's Will, Aid, Boots of Speed, Shield of Faith
    Concentrating: Shield of Faith
    Immunities: Disease, Frightened
    Conditions: None

    "Well someone's sprightly," Jessica says as she gives chase.

    Spoiler
    Show
    Move to Q18.
    Attack #1 - To hit: (1d20+10)[26] or (1d20+10)[21], to damage: (1d8+8)[13] slashing damage, plus (1d8)[8] radiant damage. If the attack lands, Divine Smite for another (3d8)[4] radiant damage.
    Attack #2 - To hit: (1d20+10)[11] or (1d20+10)[25], to damage: (1d8+8)[15] slashing damage, plus (1d8)[1] radiant damage. If the attack lands, Divine Smite for another (3d8)[13] radiant damage.
    "Don't think of it as dying," said Death,
    "Just think of it as leaving early to avoid the rush."

  3. - Top - End - #63
    Ogre in the Playground
     
    HalflingRogueGirl

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Merry Mann
    High Elf Abjuration Wizard 11
    AC: 18 | HP: 29/57 | Initiative: +3(A)
    STR: +1 | DEX: +3 | CON: +1 | INT: +9 | WIS: +4 | CHA: -1
    Spell Slots: 1st: 2/4 | 2nd: 2/3 | 3rd: 2/3 | 4th: 3/3 | 5th: 0/2 | 6th: 0/1
    Spell DC: 20 Spell Atk: +12
    Arcane Ward: 0/27hp
    Active Effects: Death Ward, Blink (6/10 rounds), Mage Armor
    Concentrating:
    Immunities: Poison, Magical Sleep
    Conditions: Ethereal!

    Ironically, finally taking an axe to the face wakes Merry up from his frightened state. "You were mad to take us all on," he says. He calls forth one big blast of force as he moves 10' to the left, out of the corner. As he moves past the hulking dragonborn, Merry fades into the ether again.

    Spoiler: OOC - Disintegrate and Blink
    Show
    He makes a DC20 Dex save or takes (10d6+40)[70] force damage

    Blink: (1d20)[18]
    Last edited by Archemist; 2024-02-08 at 03:00 PM.

  4. - Top - End - #64
    Troll in the Playground
     
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Lanius Collurio
    Would Elf Gloomstalker 8 / Arcane Trickster 3
    AC: 19 | HP: 87/87 | Initiative: +7
    Spell Slots: 1st: 2/4 | 2nd: 3/3 | 3rd: 2/2
    Passive Perception 20 | Passive Insight 16 | Passive Investigation 11
    Favored Foe: 2/4
    Active Effects: Blindsight 10ft, Long Strider (50ft walk/climb/swim)
    Conditions: None

    Lanius sighted, seeing the brute regain his strength. Once again, he send him some arrows.
    Spoiler
    Show


    (1d20+12)[32]/(1d20+12)[32]/(1d20+12)[14], damage (1d8+10)[14]+(1d6)[4], if crit (1d8)[6]+(1d6)[1]
    (1d20+12)[29]/(1d20+12)[16]/(1d20+12)[30], damage (1d8+10)[11]+(1d6)[5], if crit (1d8)[5]+(1d6)[2]

    Sneak attack (2d6)[6], if crit (2d6)[6]


  5. - Top - End - #65
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Merry fades from sight after attempting to disentangle certain thaumaturgically significant quantum pathways impacting covalent bonds. Crimson dodges.
    Spoiler
    Show

    Save against Disintegrate
    (1d20+1)[21]
    (1d20+1)[18]
    Take 70 damage on a failed save, resist to 35.
    Pass!


    Hyra retreats, heating Crimson's axe (resisted to 5 damage). Lanius fires two arrows, scoring solid hits with both (crit 36 & 16 -> 18 & 8).

    Jessica strikes twice (25->12, 29->14).

    Crimson reaches a hand up and taps his helm, grinning. A small gem shatters, and multicolored rays flash out in a blinding cone, causing the crowd to roar with appreciation.
    Spoiler
    Show

    Hyra
    effect (1d8)[8] struck by 2 rays.
    save (1d20)[19] looks like a pass
    Damage (10d6)[36] first ray: 4, this is poison damage; saved for half
    second ray rolled in Discord: Indigo, restrained on a failed save & petrification; passed

    Jessica
    effect (1d8)[7] Blinding, then save again or be banished
    save (1d20)[15] DC is 18, with a Paladin bonus this is a save; no effect
    Damage (10d6)[35]

    Extra d8s (1d8)[4] (1d8)[8] if needed

    => Party
    Last edited by J-H; 2024-02-08 at 10:20 PM.
    Things published on DM's Guild
    Campaign Logs:
    Baldur's Gate 2 (ongoing)
    Castle Dracula (Castlevania)
    Against the Idol of the Sun (high level hexcrawl)

  6. - Top - End - #66
    Ogre in the Playground
     
    HalflingRogueGirl

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Merry Mann
    High Elf Abjuration Wizard 11
    AC: 18 | HP: 29/57 | Initiative: +3(A)
    STR: +1 | DEX: +3 | CON: +1 | INT: +9 | WIS: +4 | CHA: -1
    Spell Slots: 1st: 2/4 | 2nd: 2/3 | 3rd: 2/3 | 4th: 2/3 | 5th: 0/2 | 6th: 0/1
    Spell DC: 20 Spell Atk: +12
    Arcane Ward: 0/27hp
    Active Effects: Death Ward, Blink (5/10 rounds), Mage Armor
    Concentrating:
    Immunities: Poison, Magical Sleep
    Conditions: Ethereal!

    Merry racks his brains to try to find something that'd help make a dent in Crimson's fortitude. He makes sure he's a safe distance from the dragonborn as he fades back into the Material Plane.

    He settles on... more damage. Fiery rays again streak out towards Crimson.

    Spoiler: OOC - Scorching Ray 4th level
    Show
    Merry rematerializes in O20 (Blink lets you come back 10' from where you left) and scoots back to K18 or so.
    (1d20+12)[17] for (2d6)[11] fire
    (1d20+12)[26] for (2d6)[9] fire
    (1d20+12)[22] for (2d6)[10] fire
    (1d20+12)[25] for (2d6)[10] fire
    (1d20+12)[23] for (2d6)[6] fire

    and Blink: (1d20)[13]
    Last edited by Archemist; 2024-02-09 at 12:04 PM.

  7. - Top - End - #67
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Lanius Collurio
    Would Elf Gloomstalker 8 / Arcane Trickster 3
    AC: 19 | HP: 87/87 | Initiative: +7
    Spell Slots: 1st: 2/4 | 2nd: 3/3 | 3rd: 2/2
    Passive Perception 20 | Passive Insight 16 | Passive Investigation 11
    Favored Foe: 2/4
    Active Effects: Blindsight 10ft, Long Strider (50ft walk/climb/swim)
    Conditions: None

    Lanius continued firing
    Spoiler
    Show

    Bonus action steady aim

    (1d20+12)[17]/(1d20+12)[30]/(1d20+12)[27], damage (1d8+10)[14]+(3d6)[16], if crit
    (1d8)[2]+(3d6)[5]
    (1d20+12)[13], damage (1d8+10)[11]+(1d6)[1], if crit
    (1d8)[2]+(1d6)[4]


  8. - Top - End - #68
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    Infernally Clay's Avatar

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Jessica Aegnor
    Half Elf Oath of the Watchers Paladin 11
    AC: 23 | HP: 75/113 | Initiative: +5
    STR: +8 | DEX: +6 | CON: +8 | INT: +4 | WIS: +9 | CHA: +13
    Spell Slots: 1st: 1/4 | 2nd: 0/3 | 3rd: 0/3
    Lay on Hands: 0/55
    Channel Divinity: 0/1
    Harness Divine Power: 2/2
    Active Effects: Sentinel, Watcher's Will, Aid, Boots of Speed, Shield of Faith
    Concentrating: Shield of Faith
    Immunities: Disease, Frightened
    Conditions: None

    Jessica continues to attack the Dragonborn, even though her magical reserves have almost run dry.

    Spoiler
    Show
    Attack #1 - To hit: (1d20+10)[25], to damage: (1d8+8)[12] slashing damage, plus (1d8)[7] radiant damage.
    Attack #2 - To hit: (1d20+10)[17], to damage: (1d8+8)[16] slashing damage, plus (1d8)[6] radiant damage.
    "Don't think of it as dying," said Death,
    "Just think of it as leaving early to avoid the rush."

  9. - Top - End - #69
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    Amnestic's Avatar

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Hyra Forgeborn
    Hill Dwarf Forge Cleric
    AC: 24 HP: 64/102 (+10 Aid)
    PP: 17 PIv: 9 PIs: 17
    Conditions: Watcher's Will (Adv Int/Wis/Cha saves), Death Ward
    Concentrating: Heat Metal
    Spell Slots: 1st: 1/4 2nd: 3/3 3rd: 1/3 4th: 0/3 5th: 2/2 6th: 0/1

    The blast of poison magic means little to a dwarf of Hyra's stature and body. "Cheer for failure all you want!" Hyra yells at the crowd, before pointing at their foe once more. "You should CALM down!"

    Spoiler: Actions
    Show

    Action: Command: Calm (1d20)[9](1d20)[5] DC17 Wis save, failure means that on his turn he ends his rage and then immediately ends turn.

    Move: None
    Bonus Action: Heat Metal repeat. (3d8)[18] fire.
    Must succeed on DC17 consave or drop the axe. (1d20)[10](1d20)[13]

    While holding the axe, he has disdavantage on all attacks.

    Celestial:-



    Spoiler: Celestial Stats
    Show

    Large celestial
    Armor Class: 17
    Hit Points: 50
    Speed: 30 ft., fly 40 ft.
    STR DEX CON INT WIS CHA
    16 (+3) 14 (+2) 16 (+3) 10 (+0) 14 (+2) 16 (+3)
    Damage Resistances: radiant
    Condition Immunities: charmed, frightened
    Senses: darkvision 60 ft., passive Perception 10
    Languages: Celestial, understands the languages you speak
    Challenge: —
    Proficiency Bonus: equals your bonus
    Actions
    Multiattack. The celestial makes a number of attacks equal to half this spell’s level (3)
    Radiant Bow (Avenger Only). Ranged Weapon Attack: +9, reach 150/600 ft., one target. Hit: 2d6 + 2 + 6 radiant damage.
    Healing Touch (1/Day). The celestial touches another creature. The target magically regains hit points equal to 2d8 + the spell’s level.

    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  10. - Top - End - #70
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Merry shows up just long enough to spear Crimson with a lot of rays of fire, then vanishes. (4 hits, 9, 10, 10, 6-> 4, 5, 5, 3).
    Crimson passes his save (9+10=19 vs DC 17) against Command. His axe burns his hands (18->9), but he holds on to it.
    Lanius has one arrow fly true and hit (30->15). Likewise, Jessica attacks twice, scoring one hit (19->9).

    Crimson starts to leap for Hyra, but Jessica's attack pins him in place (hit for 15->7). He turns his fury on her instead, swinging with wide strokes.
    Spoiler
    Show

    Reckless to counter disadvantage
    Attack (1d20+15)[19] for (1d12+13)[20] plus (1d6)[1] fire
    Attack (1d20+15)[30] for (1d12+13)[17] plus (1d6)[5] fire


    => Party
    Things published on DM's Guild
    Campaign Logs:
    Baldur's Gate 2 (ongoing)
    Castle Dracula (Castlevania)
    Against the Idol of the Sun (high level hexcrawl)

  11. - Top - End - #71
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    Infernally Clay's Avatar

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    [
    Jessica Aegnor
    Half Elf Oath of the Watchers Paladin 11
    AC: 23 | HP: 53/113 | Initiative: +5
    STR: +8 | DEX: +6 | CON: +8 | INT: +4 | WIS: +9 | CHA: +13
    Spell Slots: 1st: 1/4 | 2nd: 0/3 | 3rd: 0/3
    Lay on Hands: 0/55
    Channel Divinity: 0/1
    Harness Divine Power: 2/2
    Active Effects: Sentinel, Watcher's Will, Aid, Boots of Speed, Shield of Faith
    Concentrating: Shield of Faith
    Immunities: Disease, Frightened
    Conditions: None

    "You'll need to hit harder than that old man," Jessica laughs.

    Spoiler
    Show
    Concentration save (DC 11) to maintain Shield of Faith: (1d20+8)[22]

    Attack #1 - To hit: (1d20+10)[19] or (1d20+10)[17], to damage: (1d8+8)[15] slashing damage, plus (1d8)[8] radiant damage.
    Attack #2 - To hit: (1d20+10)[23] or (1d20+10)[18], to damage: (1d8+8)[13] slashing damage, plus (1d8)[6] radiant damage.
    "Don't think of it as dying," said Death,
    "Just think of it as leaving early to avoid the rush."

  12. - Top - End - #72
    Titan in the Playground
     
    Amnestic's Avatar

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Hyra Forgeborn
    Hill Dwarf Forge Cleric
    AC: 24 HP: 64/102 (+10 Aid)
    PP: 17 PIv: 9 PIs: 17
    Conditions: Watcher's Will (Adv Int/Wis/Cha saves), Death Ward
    Concentrating: Heat Metal
    Spell Slots: 1st: 1/4 2nd: 3/3 3rd: 1/3 4th: 0/3 5th: 2/2 6th: 0/1

    Seeing the repeated failure of her commanding spells, Hyra closes to melee, seeking hammer in hand.

    Spoiler: Actions
    Show

    Move: Close to melee.
    Action: Attack (1d20+8)[26](1d20+8)[14]
    Damage: (1d8+4)[6] bludgeoning + (1d8)[3] fire

    Bonus Action: Heat Metal repeat. (3d8)[13] fire.
    Must succeed on DC17 consave or drop the axe. (1d20)[20](1d20)[7]

    While holding the axe, he has disadvantage on all attacks.

    Celestial:-



    Spoiler: Celestial Stats
    Show

    Large celestial
    Armor Class: 17
    Hit Points: 50
    Speed: 30 ft., fly 40 ft.
    STR DEX CON INT WIS CHA
    16 (+3) 14 (+2) 16 (+3) 10 (+0) 14 (+2) 16 (+3)
    Damage Resistances: radiant
    Condition Immunities: charmed, frightened
    Senses: darkvision 60 ft., passive Perception 10
    Languages: Celestial, understands the languages you speak
    Challenge: —
    Proficiency Bonus: equals your bonus
    Actions
    Multiattack. The celestial makes a number of attacks equal to half this spell’s level (3)
    Radiant Bow (Avenger Only). Ranged Weapon Attack: +9, reach 150/600 ft., one target. Hit: 2d6 + 2 + 6 radiant damage.
    Healing Touch (1/Day). The celestial touches another creature. The target magically regains hit points equal to 2d8 + the spell’s level.

    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  13. - Top - End - #73
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Lanius Collurio
    Would Elf Gloomstalker 8 / Arcane Trickster 3
    AC: 19 | HP: 87/87 | Initiative: +7
    Spell Slots: 1st: 2/4 | 2nd: 3/3 | 3rd: 2/2
    Passive Perception 20 | Passive Insight 16 | Passive Investigation 11
    Favored Foe: 3/4
    Active Effects: Blindsight 10ft, Long Strider (50ft walk/climb/swim)
    Conditions: None

    Lanius continued firing

    Spoiler
    Show


    (1d20+12)[17],(1d20+12)[15], (1d20+12)[25] damage (1d8+10)[13]+(1d6)[4], if crit (1d8)[5]+(1d6)[3]

    (1d20+12)[15],(1d20+12)[26], (1d20+12)[23] damage (1d8+10)[11]+(1d6)[3], if crit (1d8)[5]+(1d6)[2]

    Sneak attack (2d6)[10], if crit (2d6)[10]

    Last edited by Pyrophilios; 2024-02-09 at 10:14 AM.

  14. - Top - End - #74
    Ogre in the Playground
     
    HalflingRogueGirl

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Merry Mann
    High Elf Abjuration Wizard 11
    AC: 18 | HP: 29/57 | Initiative: +3(A)
    STR: +1 | DEX: +3 | CON: +1 | INT: +9 | WIS: +4 | CHA: -1
    Spell Slots: 1st: 2/4 | 2nd: 2/3 | 3rd: 2/3 | 4th: 1/3 | 5th: 0/2 | 6th: 0/1
    Spell DC: 20 Spell Atk: +12
    Arcane Ward: 0/27hp
    Active Effects: Death Ward, Blink (4/10 rounds), Mage Armor
    Concentrating:
    Immunities: Poison, Magical Sleep
    Conditions:

    Merry continues firing fire as well.

    Spoiler: OOC - Scorching Ray 4th level
    Show
    He used reckless attack so I think we have advantage: (1d20+12)[26] or (1d20+12)[19] for (2d6)[12] fire
    (1d20+12)[25] or (1d20+12)[15] for (2d6)[4] fire
    (1d20+12)[29] or (1d20+12)[23] for (2d6)[9] fire
    (1d20+12)[19] or (1d20+12)[16] for (2d6)[7] fire
    (1d20+12)[16] or (1d20+12)[25] for (2d6)[6] fire

    and Blink: (1d20)[2]

  15. - Top - End - #75
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Red flames play over the body of the dragonborn (5 hits; 12, 4, 9, 7, 6-> 6,2,4,3,3 = 18).
    Hyra charges in with her hammer and fire (hit for 9->4, 13->6 = 10).
    Lanius contributes two more arrows (27->13, 14->7 = 20), then Jessica hits him twice as well (23->11, 19->9=20). He's looking pretty beat up and tired.

    Crimson yanks a paper bag out of a pouch under his cloak and throws it on the ground, where it explodes in a puff of white smoke.
    Spoiler: Dust of Sneezing & Choking
    Show

    Self, 30’ radius, DC 15 Con save or unable to breathe, becoming incapacitated and suffocating. Save at end of turn or Lesser Restoration to end effect.
    Initial con saves
    Crimson (1d20+12)[21]
    Merry (1d20)[7]+??
    Hyra (1d20)[18]+??
    Jessica (1d20)[12]+??
    Don't forget Jessica's +4 aura.
    Lanius is just out of range since this is a sphere rather than straight line movement.

    => Merry, Hyra, Lanius, Jessica
    Things published on DM's Guild
    Campaign Logs:
    Baldur's Gate 2 (ongoing)
    Castle Dracula (Castlevania)
    Against the Idol of the Sun (high level hexcrawl)

  16. - Top - End - #76
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Jessica Aegnor
    Half Elf Oath of the Watchers Paladin 11
    AC: 23 | HP: 53/113 | Initiative: +5
    STR: +8 | DEX: +6 | CON: +8 | INT: +4 | WIS: +9 | CHA: +13
    Spell Slots: 1st: 1/4 | 2nd: 0/3 | 3rd: 0/3
    Lay on Hands: 0/55
    Channel Divinity: 0/1
    Harness Divine Power: 2/2
    Active Effects: Sentinel, Watcher's Will, Aid, Boots of Speed, Shield of Faith
    Concentrating: Shield of Faith
    Immunities: Disease, Frightened
    Conditions: None

    The smoke bomb does nothing to slow Jessica down as she assails the Dragonborn some more.

    Spoiler
    Show
    Attack #1 - To hit: (1d20+10)[16], to damage: (1d8+8)[11] slashing damage, plus (1d8)[8] radiant damage.
    Attack #2 - To hit: (1d20+10)[30], to damage: (1d8+8)[10] slashing damage, plus (1d8)[5] radiant damage.
    "Don't think of it as dying," said Death,
    "Just think of it as leaving early to avoid the rush."

  17. - Top - End - #77
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Lanius Collurio
    Would Elf Gloomstalker 8 / Arcane Trickster 3
    AC: 19 | HP: 87/87 | Initiative: +7
    Spell Slots: 1st: 2/4 | 2nd: 3/3 | 3rd: 2/2
    Passive Perception 20 | Passive Insight 16 | Passive Investigation 11
    Favored Foe: 3/4
    Active Effects: Blindsight 10ft, Long Strider (50ft walk/climb/swim)
    Conditions: None

    Lanius saw that they were finally making a dent in the barbarians health. He concentrated and continued to shoot

    Spoiler
    Show


    Steady Aim bonus action

    (1d20+12)[18], (1d20+12)[13], (1d20+12)[25], damage (1d8+10)[17]+(3d6)[13], if crit (1d8+10)[17]+(3d6)[13]

    (1d20+12)[27], damage (1d8+10)[18]+(1d6)[3], if crit (1d8)[5]+(1d6)[6]


  18. - Top - End - #78
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Hyra Forgeborn
    Hill Dwarf Forge Cleric
    AC: 24 HP: 64/102 (+10 Aid)
    PP: 17 PIv: 9 PIs: 17
    Conditions: Watcher's Will (Adv Int/Wis/Cha saves), Death Ward
    Concentrating: Heat Metal
    Spell Slots: 1st: 1/4 2nd: 3/3 3rd: 1/3 4th: 0/3 5th: 2/2 6th: 0/1

    Again he attempted to poison her, and again Hyra shrugs it off as if it were nothing - because it was, to her at least. She sears his palms again for his troubles, and momentarily ponders her hammer or a curative spell for Merry.

    Spoiler: Actions
    Show

    Bonus Action: Heat Metal repeat. (3d8)[11] fire.
    Must succeed on DC17 consave or drop the axe. (1d20)[14](1d20)[16]

    While holding the axe, he has disadvantage on all attacks.

    If Merry makes their end of turn save to end their poison, then
    Action: Attack (1d20+8)[17]
    Damage: (1d8+4)[6] bludgeoning + (1d8)[5] fire
    Move: None.

    If Merry fails their end of turn save to end their poison, then
    Move: To Merry
    Action: Cast Lesser Restoration to cure them.

    Scratch the above, Merry blinked out, so no chance to LR.

    Celestial:-



    Spoiler: Celestial Stats
    Show

    Large celestial
    Armor Class: 17
    Hit Points: 50
    Speed: 30 ft., fly 40 ft.
    STR DEX CON INT WIS CHA
    16 (+3) 14 (+2) 16 (+3) 10 (+0) 14 (+2) 16 (+3)
    Damage Resistances: radiant
    Condition Immunities: charmed, frightened
    Senses: darkvision 60 ft., passive Perception 10
    Languages: Celestial, understands the languages you speak
    Challenge: —
    Proficiency Bonus: equals your bonus
    Actions
    Multiattack. The celestial makes a number of attacks equal to half this spell’s level (3)
    Radiant Bow (Avenger Only). Ranged Weapon Attack: +9, reach 150/600 ft., one target. Hit: 2d6 + 2 + 6 radiant damage.
    Healing Touch (1/Day). The celestial touches another creature. The target magically regains hit points equal to 2d8 + the spell’s level.

    Last edited by Amnestic; 2024-02-09 at 05:20 PM.
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  19. - Top - End - #79
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    HalflingRogueGirl

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Merry Mann
    High Elf Abjuration Wizard 11
    AC: 18 | HP: 29/57 | Initiative: +3(A)
    STR: +1 | DEX: +3 | CON: +1 | INT: +9 | WIS: +4 | CHA: -1
    Spell Slots: 1st: 2/4 | 2nd: 2/3 | 3rd: 2/3 | 4th: 1/3 | 5th: 0/2 | 6th: 0/1
    Spell DC: 20 Spell Atk: +12
    Arcane Ward: 0/27hp
    Active Effects: Death Ward, Blink (3/10 rounds), Mage Armor
    Concentrating:
    Immunities: Poison, Magical Sleep
    Conditions: Incapacitated, but Ethereal!

    Merry erupts in a fit of coughing.

    He fades into etherealness again, and the coughing noise fades out with him.

    Spoiler: OOC - No Scorching Ray After All
    Show
    (1d20+12)[19] for (2d6)[4] fire
    (1d20+12)[17] for (2d6)[7] fire
    (1d20+12)[31] for (2d6)[10] fire
    (1d20+12)[22] for (2d6)[7] fire


    Blink: (1d20)[11]
    Last edited by Archemist; 2024-02-09 at 03:58 PM.

  20. - Top - End - #80
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Merry coughs and sputters and blinks out.
    Hyra attacks and misses, but sears his palms (11->5). Lanius scores two hits (30 & 21 -> 15 & 10). Jessica scores a telling blow that should kill him....
    (1d20+12)[21] vs DC 10 to stay alive.

    Crimson shoves Hyra prone, then attacks.
    Spoiler
    Show

    Athletics (1d20+12)[26] or (1d20+12)[16], minimum 22 vs
    Hyra (1d20)[4]+Athletics
    Attack, probably without disadvantage due to prone
    (1d20+15)[24] for (1d12+13)[20] plus (1d6)[4]

    =>Merry, Hyra, Lanius, Jessica
    Last edited by J-H; 2024-02-09 at 05:38 PM.
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    Against the Idol of the Sun (high level hexcrawl)

  21. - Top - End - #81
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Hyra Forgeborn
    Hill Dwarf Forge Cleric
    AC: 24 HP: 42/102 (+10 Aid)
    PP: 17 PIv: 9 PIs: 17
    Conditions: Watcher's Will (Adv Int/Wis/Cha saves), Death Ward
    Concentrating: Heat Metal
    Spell Slots: 1st: 1/4 2nd: 3/3 3rd: 1/3 4th: 0/3 5th: 2/2 6th: 0/1

    Hyra's will is unbroken as she rises once more, scorching the man with his own axe, and swinging her hammer in turn.

    Spoiler: Actions
    Show

    Concentration save: 10+7=17 vs. DC11

    Bonus Action: Heat Metal repeat. (3d8)[12] fire.
    Must succeed on DC17 consave or drop the axe. (1d20)[12](1d20)[5]

    While holding the axe, he has disadvantage on all attacks.

    Should provoke another consave to die, so I'll roll that:
    (1d20)[17] DC15

    Action: Attack (1d20+8)[26] (1d20+8)[12]
    Damage: (1d8+4)[7] bludgeoning + (1d8)[2] fire
    And another potential Consave:-
    (1d20)[4] DC15 or 20
    Move: None.

    Celestial:-



    Spoiler: Celestial Stats
    Show

    Large celestial
    Armor Class: 17
    Hit Points: 50
    Speed: 30 ft., fly 40 ft.
    STR DEX CON INT WIS CHA
    16 (+3) 14 (+2) 16 (+3) 10 (+0) 14 (+2) 16 (+3)
    Damage Resistances: radiant
    Condition Immunities: charmed, frightened
    Senses: darkvision 60 ft., passive Perception 10
    Languages: Celestial, understands the languages you speak
    Challenge: —
    Proficiency Bonus: equals your bonus
    Actions
    Multiattack. The celestial makes a number of attacks equal to half this spell’s level (3)
    Radiant Bow (Avenger Only). Ranged Weapon Attack: +9, reach 150/600 ft., one target. Hit: 2d6 + 2 + 6 radiant damage.
    Healing Touch (1/Day). The celestial touches another creature. The target magically regains hit points equal to 2d8 + the spell’s level.

    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  22. - Top - End - #82
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Lanius Collurio
    Would Elf Gloomstalker 8 / Arcane Trickster 3
    AC: 19 | HP: 87/87 | Initiative: +7
    Spell Slots: 1st: 2/4 | 2nd: 3/3 | 3rd: 2/2
    Passive Perception 20 | Passive Insight 16 | Passive Investigation 11
    Favored Foe: 3/4
    Active Effects: Blindsight 10ft, Long Strider (50ft walk/climb/swim)
    Conditions: None

    Lanius with grim determination continued to shoot

    Spoiler
    Show


    Steady Aim bonus action

    (1d20+12)[30], (1d20+12)[14], (1d20+12)[31], damage (1d8+10)[12]+(3d6)[11], if crit (1d8)[8]+(3d6)[12]

    (1d20+12)[14], damage (1d8+10)[12]+(1d6)[2], if crit (1d8)[6]+(1d6)[4]

    Last edited by Pyrophilios; 2024-02-09 at 05:49 PM.

  23. - Top - End - #83
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Crimson goes down to Hyra's hammerblow.

    A loud horn blows, followed by an angry growl that shakes the stadium.

    Attendants come to remove him, no doubt for immediate resurrection. You have proven victorious... but it might not be wise to leave the city soon.
    Things published on DM's Guild
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  24. - Top - End - #84
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Allard, the guardian of the Tomb of the Emperors of Shazzaran, has guarded the Tomb for the last three centuries. You wish to defeat him, and thus gain access to the untold wealth of the fallen empire. Having made your way through a long and confusing mage full of illusions, you find yourself in an open room, approximately 120’ square, with a 40’ high ceiling. Phosphorescent moss on the ceiling and walls glows with a dim purple color, leaving the room dimly lit. The entry you came in by closes behind you with the sound of grinding stone.

    Across the room from you is a dark silhouette, featureless and seemingly made of shadow. It is 120' away from you.
    A Blink (1d20)[1] cast before initiative starts

    Initiative
    Added +4 to everyone's init from being within 10' of Jessica
    Lanius (1d20+11)[24]
    Merry (1d20+7)[16] or (1d20+7)[17]
    Hyra (1d20+5)[12]
    Jessica (1d20+4)[20]
    A (1d20+7)[23]

    Spoiler: Map
    Show

    Last edited by J-H; 2024-02-10 at 02:05 PM.
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  25. - Top - End - #85
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Lanius Collurio
    Would Elf Gloomstalker 8 / Arcane Trickster 3
    AC: 19 | HP: 87/87 | Initiative: +7
    Spell Slots: 1st: 2/4 | 2nd: 3/3 | 3rd: 2/2
    Passive Perception 20 | Passive Insight 16 | Passive Investigation 11
    Favored Foe: 3/4
    Active Effects: Blindsight 10ft, Long Strider (50ft walk/climb/swim), 10 Goodberries
    Conditions: None

    Lanius was delighted to finally find the tomb. He moved forward and sent 3 arrows downrange in quick succession, before moving away towards a corner again.

    Spoiler
    Show


    Move forward to F28

    Attack (Favored Foe)

    (1d20+12)[13], damage (1d8+10)[11]+(1d6)[5], if crit (1d8)[7]+(1d6)[5]
    (1d20+12)[29], damage (1d8+10)[11]+(1d6)[1], if crit (1d8)[6]+(1d6)[5]
    (1d20+12)[30], damage (1d8+10)[15]+(1d6)[4], if crit (1d8)[4]+(1d6)[2]

    If all 3 hit (1d8)[4], if crit (1d8)[6]

    Sneak Attack: (2d6)[7], if crit (2d6)[6]

    Move towards wall to B32


  26. - Top - End - #86
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Lanius runs forward, loosing three arrows. One hits for 12 damage. Allard lifts his hand, and an immensely bright ball of light momentarily washes out the shadows.
    In its wake, you see a dark, shadowy hound charging towards Hyra.
    Spoiler
    Show

    Sunburst, 60' radius.
    (12d6)[47] radiant damage and blind, Constitution DC 23 for half damage and to negate blindness.
    If you're blinded, Con save at end of turn to negate the effect.
    Lanius (1d20)[14]
    Jessica (1d20)[12]
    Hyra (1d20)[11]
    Celestial (1d20)[6]
    (everyone but Lanius is in Jessica's aura)

    Hound initiative (1d20+2)[9]

    => Jessica, Merry, Hyra
    Last edited by J-H; 2024-02-10 at 05:14 PM.
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  27. - Top - End - #87
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Hyra Forgeborn
    Hill Dwarf Forge Cleric
    AC: 24 HP: 65/102 (+10 Aid)
    PP: 17 PIv: 9 PIs: 17
    Conditions: Watcher's Will (Adv Int/Wis/Cha saves), Death Ward
    Concentrating: Summon Celestial
    Spell Slots: 1st: 4/4 2nd: 3/3 3rd: 2/3 4th: 0/3 5th: 2/2 6th: 0/1

    Hyra is well versed in fighting blind, and now is no different. A silent prayer to Moradin has her tear the target's magical defences from them, while her celestial follows close to Jessica, pelting their spellcasting foe with radiant arrows.

    Spoiler: Actions
    Show

    Concentration Save: 16+7+4=27 vs. DC23 (Success)

    Action: Dispel Magic on Allard. It does not require a target you can see, so it works even when blinded. Any spell of 3rd level or lower is immediately ended. Ability check to remove any higher spells: (1d20+3)[7]. DC=10+Spell level.
    Bonus Action: None.
    Move: F28, skirting around the angry wolf if needs be.

    End of turn to end blindness: (1d20+7)[25](1d20+7)[22]

    Possibly +11 if Jessica's nearby, but probably not.

    Celestial:-
    Damage taken: Failed save, but resistant to radiant damage, so 23 taken. 27/50 remaining.
    Move: Staying within 10ft of Jessica for the save bonus.
    Action: Attack Allard.
    Attack 1: (1d20+9)[15] Disadv: (1d20+9)[15] Damage: (2d6+8)[19] Radiant
    Attack 2: (1d20+9)[15] Disadv: (1d20+9)[15] Damage: (2d6+8)[13] Radiant
    Attack 3: (1d20+9)[27] Disadv: (1d20+9)[22] Damage: (2d6+8)[14] Radiant

    End of turn blindness save: (1d20+6)[7]


    Spoiler: Celestial Stats
    Show

    Large celestial
    Armor Class: 17
    Hit Points: 50
    Speed: 30 ft., fly 40 ft.
    STR DEX CON INT WIS CHA
    16 (+3) 14 (+2) 16 (+3) 10 (+0) 14 (+2) 16 (+3)
    Damage Resistances: radiant
    Condition Immunities: charmed, frightened
    Senses: darkvision 60 ft., passive Perception 10
    Languages: Celestial, understands the languages you speak
    Challenge: —
    Proficiency Bonus: equals your bonus
    Actions
    Multiattack. The celestial makes a number of attacks equal to half this spell’s level (3)
    Radiant Bow (Avenger Only). Ranged Weapon Attack: +9, reach 150/600 ft., one target. Hit: 2d6 + 2 + 6 radiant damage.
    Healing Touch (1/Day). The celestial touches another creature. The target magically regains hit points equal to 2d8 + the spell’s level.

    Last edited by Amnestic; 2024-02-10 at 05:33 PM.
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  28. - Top - End - #88
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Jessica Aegnor
    Half Elf Oath of the Watchers Paladin 11
    AC: 23 | HP: 66/113 | Initiative: +5
    STR: +8 | DEX: +6 | CON: +8 | INT: +4 | WIS: +9 | CHA: +13
    Spell Slots: 1st: 3/4 | 2nd: 3/3 | 3rd: 2/3
    Lay on Hands: 0/55
    Channel Divinity: 0/1
    Harness Divine Power: 2/2
    Active Effects: Sentinel, Watcher's Will, Aid, Boots of Speed, Shield of Faith, Death Ward
    Concentrating: Shield of Faith
    Immunities: Disease, Frightened
    Conditions: Blinded

    Spoiler
    Show
    Concentration check to maintain Shield of Faith (DC 23): (1d20+8)[22]

    Bonus action activate Boots of Speed.
    Move and dash to M12.

    Constitution saving throw to end blind (DC 23): (1d20+8)[20]
    "Don't think of it as dying," said Death,
    "Just think of it as leaving early to avoid the rush."

  29. - Top - End - #89
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    HalflingRogueGirl

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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Merry Mann
    High Elf Abjuration Wizard 11
    AC: 15 | HP: 62/57+5 | Initiative: +3(A)
    STR: +1 | DEX: +3 | CON: +1 | INT: +9 | WIS: +4 | CHA: -1
    Spell Slots: 1st: 4/4 | 2nd: 3/3 | 3rd: 2/3 | 4th: 2/3 | 5th: 2/2 | 6th: 0/1
    Spell DC: 20 Spell Atk: +12
    Arcane Ward: 27/27hp
    Active Effects: Death Ward, Aid, Blink (8/10 rounds)
    Concentrating: Phantasmal Killer, 4th level (9/10 rounds)
    Immunities: Poison, Magical Sleep
    Conditions:

    Merry fades into view for folks who aren't blinded. He calls forth a bright purple haze over Allard. Merry stays on the Prime Material plane.

    Spoiler: OOC
    Show
    Merry is going to move up as originally planned, to K28.

    Phantasmal Killer, 4th-level: (9d6)[35], Frightens the target on a failed Wis Dex save DC20. (Hound: (1d20)[4]+mods; Allard: (1d20)[3]+mods)

    Rolled damage on the forum, but he actually doesn't take that unless Allard fails another Wis save DC 20 at the end of his turn.

    Blink: (1d20)[5]
    Last edited by Archemist; 2024-02-10 at 08:05 PM.

  30. - Top - End - #90
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    Default Re: Dangerous Old Men & Women (5e, high level NPC combat testing) IC

    Jessica dashes forward in a burst of speed, trying to close with the shadowy spellcaster.
    Merry's spell surrounds Allard. Hyra moves up. The hound tries to bite her as she passes, but misses, and she strips off Allard's blink spell. Her summoned Celestial fires three arrows, one of which is deflected at the last moment by a hasty conjuration (Shield).

    The Hound pursues Hyra, trying in vain to bite her.
    Spoiler
    Show

    Attack (1d20+5)[9] for (2d6+3)[7]


    => Lanius
    Last edited by J-H; 2024-02-10 at 08:44 PM.
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