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  1. - Top - End - #31
    Barbarian in the Playground
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    Feb 2018

    Default Re: The Quicksilver Hourglass EPIC adventure

    Before I decide on anything I might want to see what the rolls are.
    EDIT: Looks like im not getting many options with those. The point buy might be all I can do.
    Spoiler: Rolls
    Show

    (4d6b3)[11]
    (4d6b3)[12]
    (4d6b3)[10]
    (4d6b3)[12]
    (4d6b3)[10]
    (4d6b3)[11]
    (4d6b3)[10]

    (4d6b3)[15]
    (4d6b3)[10]
    (4d6b3)[12]
    (4d6b3)[14]
    (4d6b3)[12]
    (4d6b3)[6]
    (4d6b3)[9]
    Last edited by TheAlmightyKue; 2024-02-05 at 08:39 PM.

  2. - Top - End - #32
    Halfling in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    @Samduke

    A few questions:

    1. Do we have a spending cap for single items?

    2. Are we sticking to pathfinder deities? Or can we make up our own?

    3. Did you have this game in mind to be a pure dungeon crawl or is there going to be opportunities for world exploration?

    4. Beyond what has been stated in the banned list, any specific 1st party source books we should avoid?

    5. Are other play options like Occult Rituals, Words of Power or Alternative Cap Stone usable? Or should these be avoided?

    6. For wands, are higher level ones of 6+ able to be purchased at the x10 value (as per the Wand Savant Epic feat) at the start of the game? We're talking market price here.

    7. There are some archetypes which do provide a cohort such as the Instructor Wizard and Esquire Cavalier. Are these include as well in the Leadership ban you noted? If so, could such features be replaced with something akin to the Antipaladin's fiendish servant (using creatures from the Summon Monster list with whatever restrictions as needed)?
    Last edited by Enceladus; 2024-02-05 at 09:09 PM.

  3. - Top - End - #33
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by Enceladus View Post
    @Samduke

    A few questions:

    1. Do we have a spending cap for single items?

    2. Are we sticking to pathfinder deities? Or can we make up our own?

    3. Did you have this game in mind to be a pure dungeon crawl or is there going to be opportunities for world exploration?

    4. Beyond what has been stated in the banned list, any specific 1st party source books we should avoid?

    5. Are other play options like Occult Rituals, Words of Power or Alternative Cap Stone usable? Or should these be avoided?

    6. For wands, are higher level ones of 6+ able to be purchased at the x10 value (as per the Wand Savant Epic feat) at the start of the game? We're talking market price here.

    7. There are some archetypes which do provide a cohort such as the Instructor Wizard and Esquire Cavalier. Are these include as well in the Leadership ban you noted? If so, could such features be replaced with something akin to the Antipaladin's fiendish servant (using creatures from the Summon Monster list with whatever restrictions as needed)?
    1, no cap
    2 stick to pf1e gods, its not giing to be a huge factor
    3, this is a predone adventure from dungeon mag 123 p 56
    4, if its in the pf1e srd, or archive of nethyes, you should be fine, if in doubt ask
    5, no to all, please avoid
    6, lol wand of wish or gate, ... ask per wand/spell..
    7, yes they are included, no sorry not going down the replacement road
    Last edited by samduke; 2024-02-05 at 09:56 PM.

  4. - Top - End - #34
    Barbarian in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Monsters as PC Question: Gonna assume anything with a Create Spawn is also absolutely out. Figured I would clarify before someone asked later (Its kind of obvious to be fair.)

    Monster as PC Request(s): Wild Hunt Monarch (CR 19) or Anemos (CR 18)

  5. - Top - End - #35
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by TheAlmightyKue View Post
    Monsters as PC Question: Gonna assume anything with a Create Spawn is also absolutely out. Figured I would clarify before someone asked later (Its kind of obvious to be fair.)

    Monster as PC Request(s): Wild Hunt Monarch (CR 19) or Anemos (CR 18)
    I sm looking at hit dice not cr, so if there is a monster with 21 or fewer hd feel free to request, as to create spawn yeah thst is out

    A single of...
    a familiar, a specisl mount, a animal companion, a eidolon are alll okay
    Last edited by samduke; 2024-02-06 at 03:39 AM.

  6. - Top - End - #36
    Barbarian in the Playground
     
    namo's Avatar

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Spoiler: Rolls
    Show
    (4d6b3)[13]
    (4d6b3)[12]
    (4d6b3)[11]
    (4d6b3)[16]
    (4d6b3)[10]
    (4d6b3)[10]
    (4d6b3)[14]

    (4d6b3)[11]
    (4d6b3)[11]
    (4d6b3)[13]
    (4d6b3)[10]
    (4d6b3)[13]
    (4d6b3)[13]
    (4d6b3)[10]

    edit: definitely point buy


    Any objection to the Pact Wizard archetype?

    I'm thinking perhaps a Slayer | Wizard build with lots of combat maneuvers.
    Are we using the feat tax (Elephant in the Room) rules?
    Last edited by namo; 2024-02-06 at 06:18 AM.
    "Even gods must learn to control their tempers, lest they set a bad example."
    The Malazan Book of the Fallen, Steven Erikson

  7. - Top - End - #37
    Halfling in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by samduke View Post
    6, lol wand of wish or gate, ... ask per wand/spell..
    No nothing like those. Magic Missile and Lightning Lash were the spells in question.

  8. - Top - End - #38
    Ettin in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    If I multiclass between kineticist and Water Dancer monk, would the 'effective kineticist level' of the monk stack with my actual kineticist level?
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  9. - Top - End - #39
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by namo View Post
    Spoiler: Rolls
    Show
    [roll0]
    [roll1]
    [roll2]
    [roll3]
    [roll4]
    [roll5]
    [roll6]

    [roll7]
    [roll8]
    [roll9]
    [roll10]
    [roll11]
    [roll12]
    [roll13]

    edit: definitely point buy


    Any objection to the Pact Wizard archetype?

    I'm thinking perhaps a Slayer | Wizard build with lots of combat maneuvers.
    Are we using the feat tax (Elephant in the Room) rules?
    Pact Wizard does not use guns so why are you asking?, just do not use the mentioned banned metamagic feat it should be good

    Quote Originally Posted by Enceladus View Post
    No nothing like those. Magic Missile and Lightning Lash were the spells in question.
    Magic Missile & Lightning Lash can normally go separately on a single normal wand so why ask for it on something that would require a level 6 type wand?? - are you trying to put both on 1 wand??

    Quote Originally Posted by Llyarden View Post
    If I multiclass between kineticist and Water Dancer monk, would the 'effective kineticist level' of the monk stack with my actual kineticist level?
    scratching my head here, for the portions of waterdancer that specify Kineticist
    Burn (Ex), Wild Talents, Metakinesis (Su) I am not sure if they would stack specifically, but if they can stack I will allow it
    Last edited by samduke; 2024-02-06 at 08:23 AM.

  10. - Top - End - #40
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by Enceladus View Post
    6. For wands, are higher level ones of 6+ able to be purchased at the x10 value (as per the Wand Savant Epic feat) at the start of the game? We're talking market price here.
    RE: Wand Savant Epic Feat
    did you see this part - > Prerequisite: Craft Wand, Spellcraft 23 ranks I do not see how you qualify for it

    max ranks are 21
    Last edited by samduke; 2024-02-06 at 08:28 AM.

  11. - Top - End - #41
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    namo's Avatar

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by namo View Post
    Are we using the feat tax (Elephant in the Room) rules?
    You missed this.
    "Even gods must learn to control their tempers, lest they set a bad example."
    The Malazan Book of the Fallen, Steven Erikson

  12. - Top - End - #42
    Halfling in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by samduke View Post
    RE: Wand Savant Epic Feat
    did you see this part - > Prerequisite: Craft Wand, Spellcraft 23 ranks I do not see how you qualify for it

    max ranks are 21
    Yes, I have seen that portion, but I said nothing about crafting epic wands. The question was purchasing of wands with levels at the 6+ range which includes additions of metamagic feats to raise their level to a 6th level spell and beyond. That specific feat notes there is a 10x market cost for such an item.

  13. - Top - End - #43
    Barbarian in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by samduke View Post
    I sm looking at hit dice not cr, so if there is a monster with 21 or fewer hd feel free to request, as to create spawn yeah thst is out

    A single of...
    a familiar, a specisl mount, a animal companion, a eidolon are alll okay
    Makes sense, Ive always just thought to reduce HD down to cap level. Like the WHM is 26 HD but I would only use 21 HD. Ive actually considered that an unofficial rule of these monsters as pcs just to keep everything balanced, especially with Max HD being the rule for HP anyway.

    But barring that a Muse/Bard 5//Swashbuckler 21
    Or a Norn/Swashbuckler 3//Seducer Witch 21
    Or Vilderavn/(Anti)Paladin 2/Swashbuckler 3//Seducer Witch 21
    Last edited by TheAlmightyKue; 2024-02-06 at 01:35 PM.

  14. - Top - End - #44
    Ettin in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by samduke View Post
    Kineticist
    Burn (Ex), Wild Talents, Metakinesis (Su) I am not sure if they would stack specifically, but if they can stack I will allow it
    I was mostly meaning this part:

    A water dancer gains the elemental focus ability of the kineticist class, but must choose water as his element. He gains the basic hydrokinesis wild talent as normal, and gains the kinetic blast feature of the kineticist class for the water element, using his monk level as his effective kineticist level.
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  15. - Top - End - #45
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: The Quicksilver Hourglass EPIC adventure

    My other idea seemed likely to run afoul of the banhammer, so I figured I'd try a Kensai build I'd had in mind for a while. This is Elspereth Torsi, a Magus // Swashbuckler/Slayer who's a frontline tank and DPS/debuff machine, with some magical and skills utility thrown in. She specializes in getting up in giant creatures' faces and humbling them.

    Player Character Race Track 1:Classes/PRC Track 2:Classes/PRC Complete
    Da'Shain Elspereth Torsi Half-Elf Magus (Bladebound, Kensai) 21 Swashbuckler 5 / Slayer (Bounty Hunter, Spawn Slayer) 16 Fluff 75%, Mechanics 90% (needs spell selection)
    - - - - - -

  16. - Top - End - #46
    Orc in the Playground
     
    MindFlayer

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Let's see what the dice say...

    Spoiler: Set 1
    Show
    (4d6b3)[13]
    (4d6b3)[17]
    (4d6b3)[12]
    (4d6b3)[9]
    (4d6b3)[17]
    (4d6b3)[10]
    (4d6b3)[11]


    Spoiler: Set 2
    Show
    (4d6b3)[8]
    (4d6b3)[16]
    (4d6b3)[15]
    (4d6b3)[14]
    (4d6b3)[13]
    (4d6b3)[14]
    (4d6b3)[12]

  17. - Top - End - #47
    Ogre in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Not sure what gestalt combo I'd go with, but I think I want to start by exploring Monk and something Wisdom-based (Shaman? Druid?). Gestalt is probably the only time I'd consider monking.

    Set uno
    (4d6b3)[15]
    (4d6b3)[13]
    (4d6b3)[14]
    (4d6b3)[12]
    (4d6b3)[13]
    (4d6b3)[8]
    (4d6b3)[11]

    Set dos
    (4d6b3)[14]
    (4d6b3)[14]
    (4d6b3)[13]
    (4d6b3)[16]
    (4d6b3)[14]
    (4d6b3)[8]
    (4d6b3)[13]

  18. - Top - End - #48
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by namo View Post
    You missed this.
    Oh sorry , no theres plenty of feats and potential bonus feats
    Last edited by samduke; 2024-02-07 at 08:50 AM.

  19. - Top - End - #49
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by namo View Post
    You missed this.
    Quote Originally Posted by Enceladus View Post
    Yes, I have seen that portion, but I said nothing about crafting epic wands. The question was purchasing of wands with levels at the 6+ range which includes additions of metamagic feats to raise their level to a 6th level spell and beyond. That specific feat notes there is a 10x market cost for such an item.
    Oh i see, well i am going with no
    Last edited by samduke; 2024-02-07 at 08:51 AM.

  20. - Top - End - #50
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by TheAlmightyKue View Post
    Makes sense, Ive always just thought to reduce HD down to cap level. Like the WHM is 26 HD but I would only use 21 HD. Ive actually considered that an unofficial rule of these monsters as pcs just to keep everything balanced, especially with Max HD being the rule for HP anyway.

    But barring that a Muse/Bard 5//Swashbuckler 21
    Or a Norn/Swashbuckler 3//Seducer Witch 21
    Or Vilderavn/(Anti)Paladin 2/Swashbuckler 3//Seducer Witch 21
    Approved if they are under 21 hit dice
    Last edited by samduke; 2024-02-08 at 07:58 AM.

  21. - Top - End - #51
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by Llyarden View Post
    I was mostly meaning this part:

    A water dancer gains the elemental focus ability of the kineticist class, but must choose water as his element. He gains the basic hydrokinesis wild talent as normal, and gains the kinetic blast feature of the kineticist class for the water element, using his monk level as his effective kineticist level.
    Ok sure, stack

  22. - Top - End - #52
    Barbarian in the Playground
     
    HereBeMonsters's Avatar

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Ill try my luck I suppose.
    Spoiler: Dice Rolls
    Show

    (4d6b3)[8]
    (4d6b3)[13]
    (4d6b3)[12]
    (4d6b3)[14]
    (4d6b3)[7]
    (4d6b3)[12]
    (4d6b3)[12]

    (4d6b3)[12]
    (4d6b3)[11]
    (4d6b3)[18]
    (4d6b3)[16]
    (4d6b3)[12]
    (4d6b3)[9]
    (4d6b3)[8]

  23. - Top - End - #53
    Orc in the Playground
     
    PaladinGuy

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    Default Re: The Quicksilver Hourglass EPIC adventure

    It is a shame about the deific boons, but maybe an alchemist/fighter works then. (Or mutation warrior/skald, not sure what to use).

    Spoiler: Set one
    Show

    (4d6b3)[11]
    (4d6b3)[11]
    (4d6b3)[7]
    (4d6b3)[16]
    (4d6b3)[7]
    (4d6b3)[10]
    (4d6b3)[14]


    Spoiler: Set two
    Show

    (4d6b3)[16]
    (4d6b3)[13]
    (4d6b3)[13]
    (4d6b3)[10]
    (4d6b3)[17]
    (4d6b3)[8]
    (4d6b3)[10]

  24. - Top - End - #54
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Let’s try the dice

    Spoiler: Set 1
    Show

    (4d6b3)[13]
    (4d6b3)[15]
    (4d6b3)[18]
    (4d6b3)[11]
    (4d6b3)[14]
    (4d6b3)[15]
    (4d6b3)[12]


    Spoiler: Set 2
    Show


    (4d6b3)[4]
    (4d6b3)[13]
    (4d6b3)[15]
    (4d6b3)[12]
    (4d6b3)[17]
    (4d6b3)[14]
    (4d6b3)[15]

    I like the globe warm...

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  25. - Top - End - #55
    Ettin in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Still very in progress, but with how wonky the forums are being these past few days I just want to get the link to the sheet posted. Here's the beginnings of Hikari.
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  26. - Top - End - #56
    Ettin in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    More or less settled on an Eldritch Archer Magus for the classic Elven Arcane Archer feel. Maybe going vanilla Fighter up the other side, or Sniper Slayer, or some such.
    Last edited by Athaleon; 2024-02-07 at 08:45 PM.

  27. - Top - End - #57
    Barbarian in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Hmm looking at the two sheets provided I’m seeming a difference between what this proto sheet of mine looks like. So will have to play around with this a bit. Muse bard might be just way to powerful

  28. - Top - End - #58
    Barbarian in the Playground
     
    OldWizardGuy

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    Default Re: The Quicksilver Hourglass EPIC adventure

    21st level, no path of war and no unchained. Hm. No unchained makes rouges just much weaker...

    could make my Tiefling Magus with fighter instead of Warder, what would at least make her easier to build, see how metamagic frostbite works at high levels, I might need to ask about being able to take Easy Metamagic and Piercing Cold from 3.5...

    or maybe it would be better to use my Nagaji Fighter/Alchemist, That way I'd be able to provide healing... but then that seems that there are already several people willing to do that....

    maybe try out a rage prophet or blossoming light cleric/monk, but again we seem to have several healers... bah. I'll let the dice decide.

    set 1
    (4d6)[1][3][5][3](12)
    (4d6)[6][2][5][2](15)
    (4d6)[5][5][5][6](21)
    (4d6)[5][5][2][1](13)
    (4d6)[3][4][2][5](14)
    (4d6)[1][1][3][2](7)
    (4d6)[3][5][6][2](16)

    set 2
    (4d6)[4][5][1][4](14)
    (4d6)[2][5][1][2](10)
    (4d6)[1][5][4][5](15)
    (4d6)[4][2][5][2](13)
    (4d6)[1][6][3][4](14)
    (4d6)[3][4][2][4](13)
    (4d6)[5][4][5][1](15)

  29. - Top - End - #59
    Barbarian in the Playground
     
    OldWizardGuy

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Oof. Mediocre rolls for this sort of game, but that means I can go a little more devious in my builds.... probably going with the Nagaji or the magus

  30. - Top - End - #60
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    SamuraiGuy

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Posting Interest!, will think on a build with given rules, Rolls:

    set1 <--I can Work with that
    (4d6b3)[13]
    (4d6b3)[11]
    (4d6b3)[13]
    (4d6b3)[17]
    (4d6b3)[15]
    (4d6b3)[15]
    (4d6b3)[8]

    set2
    (4d6b3)[13]
    (4d6b3)[9]
    (4d6b3)[8]
    (4d6b3)[15]
    (4d6b3)[9]
    (4d6b3)[10]
    (4d6b3)[16]


    EDIT: Don't know if this will work but I will go Magus // Rogue build
    Last edited by Talivan; 2024-02-07 at 03:31 PM.

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