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  1. - Top - End - #1
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Aurangh's Deathbringer IC

    Saxifrage As you open your eyes, the pain on the back of your head flares hot and stunning, the blood in your neck dried up, instinctively you try to reach with a hand and realize you have been bound. Your eyes clear but there's little else to see than shadows dancing against the wall of a cave some fifty feet away. Then you remember kneeling near the Khorotas River two days away from Tarantia and feeling the pain. then, Blackness. No signal of the woman you met on the road, you know shouldn't have trusted her.

    Spoiler: OoC
    Show
    Tied and bound, Str-or Escape Artist DC 12. No equipment except your clothing.


    AlenaYour eyes are open, but the paralyzing poison still pumps inside your veins, there's no need to bound you. An that would be their mistake. You lay prone in a corner of the main cave, were high braziers light up the place and elongate the shadows of the dancing cultists. There are eight of them, you have counted them, lecherous creatures of murder, deformed and twisted, and then there's the giant in the center of the circle, so far he has ripped the spine of two enemies, and every time he does the cultist cheer.

    Spoiler: OoC
    Show
    Paralysis Con DC 13, roll every round, equipment: the chains that still hang from your right arm. Treat it as a morning star 1d8, no reach.


    Finn and GorGarath The giant in front of you snaps the neck of the formidable Kothian warrior that was fighting alongside you and the cultist go wild! They poke you with their spears forming a wall, keeping you in reach of the brute. On of them cuts the bounds that hold you and the giant grins as he sinks its deformed teeth in the flesh of the broken Kothian. He points forearm sized finger at both of you. Time to fight!

    Spoiler: OoC
    Show
    Unarmed, unbound, no armor. GorGarath can feel the presence of
    Hrundrim somewhere in the room


    Dhom For many moons these cultist have use you as a hound of prey, even going as far as putting you on a leash, as if their wicked features and deformed faces were superior to yours, but that was the fate of the Hide, hunted down to serve as trackers, never treated with dignity. Little they know you can easily escape the leash, but their poison weapons and the giant have kept you in check. You are in a smaller cove, a large tattoed woman bound next to you.

    Spoiler: OoC
    Show
    Chained to the wall like a wild dog Escape artist DC14. No weapons but you can see a rack with spears in the wall in front of you


    The caves: The ceiling of most of this caves is between 6' to 8' and just broad enough to fit a medium sized creature. Dhom knows the giant never leaves the cave, he lives, feeds and does its bodily needs here. The floor is unworked, and in some parts it considered difficult terrain, but not where the giant lives.

    The creature: The giant is not a giant, just a very large Troglodite with a head the size of a barrel of ale and long thick arms that make his knuckles graze the floor.



    The cultists: There are at least 8 cultists, deformed humans wearing tattered cloaks, they have altered their faces to look like troglodytes.

    **Roll initiative** and act if is higher than 14
    Last edited by Auranghzeb; 2024-02-16 at 05:29 AM.

  2. - Top - End - #2
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Aurangh's Deathbringer IC

    Spoiler: OOC
    Show
    Initiative (1d20+3)[19]
    Con vs paralysis (whenever my turn happens) (1d20+3)[8]


    Alena stared up at the dim ceiling of the cave above her flickering with torchlight. She could hear the accursed cultists nearby, hooting and hollering in time with the familiar sounds of violence. But the damned poison still had her in its grip. Try as she might, her muscles refused to obey. Halla's balls! Is this how I'm going to die, on some cultist's sacrificial altar?!
    Last edited by BloodyMagpie; 2024-02-16 at 07:28 AM.

  3. - Top - End - #3
    Troll in the Playground
     
    NecromancerGirl

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    Default Re: Aurangh's Deathbringer IC

    Saxifrage tries to shimmy out of her bonds, realizing she cannot easily or safely burn them until she was already out of them.

    Spoiler: roll escape artist, untrained
    Show

    (1d20+4)[5]
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  4. - Top - End - #4
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Aurangh's Deathbringer IC

    Karnn Dhom wakes to the racket of the cult's game, a sacred game, but of great noise. The cave is dark and damp, a bad place. No sun. So Karnn Dhom sleeps, at day, at night… At all times of no hunt. But there's something new, something fresh in here with her. Her curled body straightens and twists. The leash is tight. No good. She twists on, out of it, loose. She must know. She clambers close to the other body, she leans in, nostrils flared, tongue flashing in and out, almost touching the other. Greatscars. she lets her breath come out, hissing. Shaman's scars. Weird things of weird folk. Smell of tall rocks. In and out the tongue flicks. Sit still, very still. the tattooed woman is cautioned. The cult hunts; but her skin is true. Theirs isn't. Perhaps it's time to find a crack and slip away. Dhom's bent form twists and turns, to look at the spears.

  5. - Top - End - #5
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: Aurangh's Deathbringer IC

    The abomination roars showing blood stained teeth sharp as knives as it steps towards GorGarath and Finn, striking at them with its claws!

    Spoiler: Attacks
    Show
    Attack 1 vs Finn (1d20+5)[20] (2d4+3)[6] and Attack 2 vs GorGarath (1d20+5)[13] (2d4+3)[6]


    The cultist cheer and ready their spears to contain the fighters inside the circle.


    From outside, the shadows of the warriors is projected into the cavern walls and multiplied by the waning braziers, the sound of the struggle and the excitement of the mad cultists fills the air.

  6. - Top - End - #6
    Titan in the Playground
     
    BelGareth's Avatar

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    Default Re: Aurangh's Deathbringer IC

    GorGarath suddenly wakes to being pushed into a makeshift arena, he must have been drugged somehow, damned wenches! He would have to find the turncoat another time, now he was trying his hardest to avoid this giant brute, who as he thought that, sunk it's claws into his arm!

    He rolled away as best he could, grabbing some dirt with his empty hands and coming back, attempting to flank the beast with the other guy!

    There was another guy!

    "HEy!" he screamed over the cultists "HEY GUY!" he yelled "Let's try to flank the bastard!"

    He readied for another attack to throw dirt in the creatures eye.

    "HEY!" he yelled at the beast, trying to goad "God you're an ugly son of a bitch!"

    Spoiler
    Show

    Immediate action to use Crafty: 1/encounter immediate action (DC 12)
    Targeting Will (dirt to the eyes) enemy is confused or can't attack for 1 round

    GorGarath Human Survivalist
    Level 1, Init 3, HP 7/13, Speed 30
    AC 13, Touch 13, Flat-footed 10
    Fort 5, Ref 3, Will 4
    Abilities Str 17, Dex 17, Con 17, Int 12, Wis 14, Cha 15
    Condition None
    Last edited by BelGareth; 2024-02-20 at 05:41 PM.
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

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  7. - Top - End - #7
    Ogre in the Playground
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    Default Re: Aurangh's Deathbringer IC

    Finn woke up and shook his head. This was not the forest he had called home, and he growled like a beast, unsure of what was happening. He would look to the beast and look around and get his bearing before noticing the makeshift arena and that he was with another that he had not seen before.

    He would then make a fist as he knew it was fight or die in the forest, and he had a feeling it was the same here. He would dodge the attack the best he could.

    He would nod. "sounds like a plan he would say to him and would move, trying to get into position. Once the other guy got its attention, he would shift into a position where he was sure the creature's attention was on the other guy and launch his attack on it.
    Last edited by niw18; 2024-02-20 at 01:03 AM.


  8. - Top - End - #8
    Troll in the Playground
     
    NecromancerGirl

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    Default Re: Aurangh's Deathbringer IC

    Please help me, I can help you. says Saxifrage. She hates to plead, but, without her hands, she is useless. And getting out seems impossible.
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  9. - Top - End - #9
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Aurangh's Deathbringer IC

    Dhom darts towards the wall of weapons, hunched forward, with soft steps and a strangely jittery sway, arms hanging low. Will see to it. she says, bluntly, to herself for the most part. She suspects no trickery, and doesn't fear or mind it. That is one large, warm body, easy to sense, to keep track of. She grabs a spear and tests the edge of the head against a fingernail as she pivots around, ready to slither back to the other one. She needs it sharp. Sharp is good. Move not, scarred one. Dhom cautions her once more. Good edges cut.

    Spoiler: OOC
    Show

    Stealth: (1d20+8)[17]
    Last edited by Metastachydium; 2024-02-20 at 03:19 PM. Reason: Messed up the COLOR tags.

  10. - Top - End - #10
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Aurangh's Deathbringer IC

    Spoiler: OOC
    Show
    DC13 Fort Save vs Paralysis[/roll]
    Edit: I fat fingered the roll, ugh. Have to double post now.
    Last edited by BloodyMagpie; 2024-02-21 at 11:08 AM.

  11. - Top - End - #11
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Aurangh's Deathbringer IC

    Spoiler: OOC
    Show
    DC13 Fort Save vs Paralysis (1d20+5)[25]
    Edit: Let's f***ing go!


    The sounds of violence and the cultists' vile cheers were getting louder. Alena gritted her teeth and focused all her willpower on just her right hand. Move... MOVE... DAMN YOU BODY, MOVE!!!

    Her hand slowly closed into a fist and she smiled. Now she could feel pins and needles all over her body. But the pain and discomfort was a good sign, it meant she could feel and control her body once more. She picked herself up carefully, muscles still aching from whatever paralyzing poison they'd used on her. A chain still hung from her right wrist, and she quickly wrapped it around her fist into an improvised weapon. They had put a chain on her, and now she'd use it to kill every last one of the bastards for daring to do so. She looked over at the screaming cultists. Had they noticed her roused yet? Or did she have the brief element of surprise?
    Last edited by BloodyMagpie; 2024-02-21 at 11:19 AM.

  12. - Top - End - #12
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: Aurangh's Deathbringer IC

    Spoiler: OoC
    Show
    I was waiting for Fin and GorGarath to act, they only posted free actions and immediate actions, but moving the scene along


    The beast laughs at GorGarath's feeble attempt to distract it, it picks up the body of the dead Kothian warrior over its head and throws it to GorGarath! An then its skin starts to seep the characteristic toxin of Troglodytes filling the air with a putrid acrid stench, the cultist yep like wild hyenas from and inhale the intoxicating toxin!

    Spoiler: Attack
    Show
    Improvised thrown weapon (1d20+3)[13] non lethal damage (1d6+2)[6]
    DC vs the stench 13 Fort or be sickened 10 rounds (-2 to basically everything)


    They are completely distracted to the other shadows moving around them, the proud warrior wrapping her chains as a fist or the bizarre couple in the smaller cave.

  13. - Top - End - #13
    Troll in the Playground
     
    NecromancerGirl

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    Default Re: Aurangh's Deathbringer IC

    Saxifrage looks around for her sugliin and notices the drama playing out nearby. She gestures to her rescuer, We help?
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  14. - Top - End - #14
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    BelGareth's Avatar

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    Default Re: Aurangh's Deathbringer IC

    As the corpse flew at him, he suddenly felt his blade, he spoke the words and the blade sprang to his hands! "Hrundrim! come to me!", as he did so, he cut at the body aimed for him, slicing the body into two, sending gore and viscera spraying to both sides of him.

    "IS THAT IT?"

    He roared at the giant in, what he was hoping would not be, his last effort to distract everyone, moving to attack the creature with his new found blade!

    Spoiler
    Show

    Use one die to summon my blade
    Use one die to slice the body being thrown at me in half

    (rolled in ooc)
    Attack - (1d20+4)[13]
    damage - (2d6+4)[9]

    GorGarath Human Survivalist
    Level 1, Init 3, HP 7/13, Speed 30
    AC 13, Touch 13, Flat-footed 10
    Fort 5, Ref 3, Will 4
    Abilities Str 17, Dex 17, Con 17, Int 12, Wis 14, Cha 15
    Condition None
    Deathbringer die 0/2
    Last edited by BelGareth; 2024-02-22 at 10:32 AM.
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  15. - Top - End - #15
    Ogre in the Playground
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    Default Re: Aurangh's Deathbringer IC

    Finn watched as the creature quickly saw through the plan and used a dead body against the other in the arena with him. He would then shrug off the stench's effect, making him winch as it did not smell good. At this point, he would take skunk spray and then this creature's stench.

    He would then punch at the beast but miss calculating the thickness of its hide and feel as his fist whiffs over its skin, doing nothing but maybe tickling it. He would brace himself and call out to the other, "You ok other there" he would ask the man. He knew this beast would take a combined effect of the two, if not the others, to do it.

    Spoiler
    Show

    Finn the savage
    M N Cimmerian (human) Warrior, Level 1, Init 2, HP / , Speed 30
    AC 12, Touch 12, Flat-footed 10, CMD 17, Fort 4, Ref 2, Will 2, CMB +5, Base Attack Bonus 1
    unarmed strike +5 (1d6+4, x2)
    (+2 Dex)
    Abilities Str 18, Dex 14, Con 14, Int 10, Wis 14, Cha 10
    Condition None
    Last edited by niw18; 2024-02-22 at 03:06 AM.


  16. - Top - End - #16
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Aurangh's Deathbringer IC

    Having slid the blade between the coils of rope with an almost careless quick (as it would seem to the untrained eye) to slice and sever, Dhom closes her eyes for a moment, tongue flicking in and out, in and out again, before she'd lift and sniff the blade: has it been blooded? The best blades are blooded. It is as it ios with men; that which tastes blood, knows blood. Everyone knows that. Aid's for aid. she tells the scarred one in a low hiss. What's in it? In aiding these? – an idle musing. She'd rather fly, of course, disappear into the hollows, unseen, unfollowed. But the promise of a good fight has a call. Dhom will hear it, if it's given a voice.

    Spoiler: OOC
    Show

    In case it's needed, ATTACK THE ROPE: (1d20+4)[8] for (1d8+4)[10]

  17. - Top - End - #17
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: Aurangh's Deathbringer IC

    Dhom fred the large tattoed woman with a deft cut of the blade, they were free, but the cultists and the monster stood between them and the many winding tunnels ahead. Dhom knew her way out, but it passed through that main cave.


    ***

    Finn rushed into the monster, flailing with his fists and landing a punch that lacked power.

    GorGarath saw the corpse of the Kotharian flying his way as a deadly weapon, and in instant of inspiration his cursed blade was there in his hands, hacking at the horrible projectile. The intoxicated cultists gasped at the appearance of the weapon they thought secured in another smaller cave. But their sickened minds were enthralled by the intoxicating and offensive stench of the troglodyte.

    The beast lifted both arms at Finn into a two handed descending slam

    Spoiler: attack
    Show
    PA SLAM! [roll+1d20+2[/roll] damage (1d6+9)[13]
    Last edited by Auranghzeb; 2024-02-22 at 04:59 PM.

  18. - Top - End - #18
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    NecromancerGirl

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    Default Re: Aurangh's Deathbringer IC

    My Club? Have you seen it? The Sugliin was irreplaceable. Reindeer couldn't be kept this far south, and the odds of getting a wild elk to shed such a nice set of antlers and finding it fresh enough to preserve and fortify just right was... unlikely. And the idea of spending that much precious hardwood on a polearm was an obscenity to her upbringing, even if she knew, intellectually, that trees were so common here in the South that people burnt them for fuel!
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  19. - Top - End - #19
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Aurangh's Deathbringer IC

    The scarred one's concerns have shifted, or so it seems. Very well. Very clever. No fighting; but she'd arm herself. Seen, no. Dhom answers her, lowering the spear and circling its tip in the air, away from the woman. But things not lost are found. Everyone knows that. She grabs the scarred one's wrist suddenly and leans close, inhaling sharply as her tongue dances above the woman's palm. She then lets go, just as suddenly and turns again, crouching down, her eyes closed. Nostrils flare. The tongue dances on, in and out.

    Spoiler: OOC
    Show

    So, more totally average normal human behaviour! Dhom smells Saxifrage's hand and tries to find her stuff, tracking it down, so to say, by Scent: Survival, with advantage: (1d20+8)[26] or (1d20+8)[21].

  20. - Top - End - #20
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: Aurangh's Deathbringer IC

    As Dohm moves around the small cove, her senses are dampened byt the horrible stench of the Troglodyte 50' away, she is not affected by the sickening effect from this distance, but the air flowing in the cavern make scent basically useless. However, from her position, she sees Saifrage's luscious antler club. One of the cultist brandishes it around while intoxicated in the troglodyte's fumes.

  21. - Top - End - #21
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Aurangh's Deathbringer IC

    Wrinkles of displeasure form on Dhom's face as she recognizes the smell. Not of the scarred one; but the Dweller's. It fights as a beast fights, well, with power. But these lazy tricks… It irks Dhom. And it takes, from her. Still, where her tongue fails her, her eyes, snapping open succeed. Easy, and not. she almost grins at the scarred woman, raising her spear, pointing into the crowd with its tip, at the strange club. That is it? she asks. It is a curious thing. A strange device. A hunter's device.

  22. - Top - End - #22
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    BelGareth's Avatar

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    Default Re: Aurangh's Deathbringer IC

    Seeing the monster attack his new friend, he roars a battle scream, ignoring the cultist, and charges the monster!

    "eeeaaaaEEEEAAAAARRRGGHHHHHH!!!!!"

    Spoiler
    Show

    Attack - (1d20+4)[8] +2 if flanking?
    damage - (2d6+4)[14]

    GorGarath Human Survivalist
    Level 1, Init 3, HP 7/13, Speed 30
    AC 13, Touch 13, Flat-footed 10
    Fort 5, Ref 3, Will 4
    Abilities Str 17, Dex 17, Con 17, Int 12, Wis 14, Cha 15
    Condition None
    Deathbringer die 0/2
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  23. - Top - End - #23
    Troll in the Playground
     
    NecromancerGirl

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    Default Re: Aurangh's Deathbringer IC

    Yes. Sugliin. I take back. You help? she gestures at the scars on her painted form indicating fire. Then she stares at the thief.
    Last edited by Feathersnow; 2024-02-24 at 05:07 AM.
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  24. - Top - End - #24
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Aurangh's Deathbringer IC

    Alena sees the chaotic melee and grins. It seems she was not the only one with an axe to grind with these cultist freaks. She charges at the cultists, whipping the chain out between her hands to try and throttle one of them before they realized she was no longer incapacitated from the poison.

    Spoiler: OOC
    Show
    Charging the cultists. Activating Badassery to use my chain to choke out one of the cultists. If there's one with a decent looking weapon, she'll target him, otherwise just whichever one is nearest to her. Attack Roll (1d20+5)[16]

  25. - Top - End - #25
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Aurangh's Deathbringer IC

    Only way's through. Dhom replies, her dry, rustling voice eager and sinister. She rises somewhat, leaning forward, as though ready to snap forth. A coiled snake, ready to spring, ready to dance. The sun rises and sets somewhere outside. It is time to find it. Come, draw first blood.

  26. - Top - End - #26
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: Aurangh's Deathbringer IC

    GorGarath thursts the cursed blade forward only for it to slip against the oily repellent shape of the Troglodyte.

    Ad Dhorn and Saxifrage observe the scene and measure their approach to the cultist wielding Sugglin, an athletic woman whirls their way out of the shadows of the cave pouncing like a jaguar on the the holder of Sugglin barreling him and taking him down on a chocking lock, there's commotion among the other duelists, just enough for you to get the upper hand over them.

  27. - Top - End - #27
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    NecromancerGirl

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    Default Re: Aurangh's Deathbringer IC

    Saxifrage mumbles in an obscure dialect and attempts to channel fire!!

    Spoiler: produce flame!
    Show

    (2d20)[20][2](22)+2[/roll]
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  28. - Top - End - #28
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    SamuraiGuy

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    Default Re: Aurangh's Deathbringer IC

    Alena grins as she hears the cultist's neck snap beneath her. She picks up the antler club he'd dropped. Not her first choice of weapons, but it'd do in a pinch. The numbers were certainly not on her side, but running wasn't an option when she had no idea where the caves led. "Okay, who's next?!"

    Spoiler: OOC
    Show
    Attacking the nearest cultist with Sugliin. Charging if there's room, otherwise just a regular attack.
    Attack (1d20+5)[17] (+2 if I Charge)
    Damage (2d8+5)[17] (I took the damage for this off of Saxifrage's sheet and adjusted for my higher Strength, let me know if this is wrong)
    Last edited by BloodyMagpie; 2024-02-25 at 12:33 PM.

  29. - Top - End - #29
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Aurangh's Deathbringer IC

    What the scarred one is to do, of all the things scars may carry and bestow upon those that bear them, Karnn Dhom doesn't know. But is she wields true power, good power, of good use, Karnn Dhom will not step between her and her enemies with foolish haste. Instead, she bides her time. She'll take a measure of this woman – and prey on what still stands in the wake of her wrath. Both hands on the shaft of the spear, she's at watch already, for naked skin, an easy throat to pierce…

    Spoiler: OOC
    Show

    Wait until Saxifrage does or doesn't kill everyone and then jump the closest survivor: (1d20+4)[9] for (1d8+4)[7]

  30. - Top - End - #30
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    NecromancerGirl

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    Default Re: Aurangh's Deathbringer IC

    You! You have something that belongs to me! I'll get you another weapon, but that one is mine!

    Saxifrage blasts the cultist nearest Alena who is still up, as a show of good faith.

    Spoiler: attack with fire
    Show

    (1d20+4)[22] to hit
    (1d6+1)[2] damage
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

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