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  1. - Top - End - #361
    Ogre in the Playground
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    Nov 2011

    Default Re: (3.5 OOC) End of Fate

    I assume that means we're up again.

    Maynard will keep on striking, not a lot of other actions I can really take anyways

    (1d20+8)[11]
    (1d8+4)[8]

    dunno if that hits, or if it's still on the ground giving it a penalty to ac.
    Last edited by zlefin; 2024-04-23 at 07:34 AM.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  2. - Top - End - #362
    Orc in the Playground
     
    Forsaken's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by zlefin View Post
    I assume that means we're up again.

    Maynard will keep on striking, not a lot of other actions I can really take anyways

    [roll0]
    [roll1]

    dunno if that hits, or if it's still on the ground giving it a penalty to ac.
    It would and it would finish it off lol. Its more tanky than anything.
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  3. - Top - End - #363
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    DeTess's Avatar

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    Default Re: (3.5 OOC) End of Fate

    I'm on holiday till Thursday, so I probably won't post untill friday, sorry.
    Jasnah avatar by Zea Mays

  4. - Top - End - #364
    Troll in the Playground
     
    OrcBarbarianGuy

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Forsaken View Post
    So just the umbrella not the blade or both? :3


    [roll0]
    [roll1]

    To eria lol.
    just the demon bits lol
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  5. - Top - End - #365
    Orc in the Playground
     
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Darius Vibrtrar View Post
    just the demon bits lol
    so sheathe and umbrella blade by itself got it lol

    Quote Originally Posted by DeTess View Post
    I'm on holiday till Thursday, so I probably won't post untill friday, sorry.
    Its all good have fun!
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  6. - Top - End - #366
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    Any kind of knowledge checks that could identify possible culprits to the phenomena? Don’t see a lead otherwise

  7. - Top - End - #367
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Dakrsidder View Post
    Any kind of knowledge checks that could identify possible culprits to the phenomena? Don’t see a lead otherwise
    Probably planes and if you stretch it like DC 25 local or a 15 in planes. After looking around the area your about 90% sure that they were last seen here.
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  8. - Top - End - #368
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    Rolling planes then

    (1d20+11)[24]

  9. - Top - End - #369
    Orc in the Playground
     
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Dakrsidder View Post
    Rolling planes then

    [roll0]
    You see signs ofa minor plane shift. With the details you manage to pick up you can tell that they are currently intangible. Reaching out your hand doesn't touch or feel anything besides getting colder. But you can faintly managed to hear.

    Its a trap!

    This demonic house consumes all turn back!

    It only seems to show up at night


    The ghostly whispers sounds very weak. Almost like you are hearing them through a body of water.
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  10. - Top - End - #370
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    Default Re: (3.5 OOC) End of Fate

    Wow super lucky you have 3 rounds of free attacking against them before one gets to act lol


    Also IC A i believe you guys might have an few items to help combat intangible things perhaps?
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  11. - Top - End - #371
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    DeTess's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Do we know how long each one is stunned?
    Jasnah avatar by Zea Mays

  12. - Top - End - #372
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    Oh, I wrote off the intangible bit as meaning it was ethereal or similar due to plane shift, didn't realize it was incorporeal

  13. - Top - End - #373
    Orc in the Playground
     
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by DeTess View Post
    Do we know how long each one is stunned?
    Yep sorry posted the roll ic spear wielder is 4 round rod wielder is 3 rounds.

    Quote Originally Posted by Dakrsidder View Post
    Oh, I wrote off the intangible bit as meaning it was ethereal or similar due to plane shift, didn't realize it was incorporeal
    Ah gotcha gotcha my bad for the wording.
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  14. - Top - End - #374
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    DeTess's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Forsaken View Post
    Yep sorry posted the roll ic spear wielder is 4 round rod wielder is 3 rounds.
    Sorry, I meant, do we know IC, or is there no clear indication?
    Jasnah avatar by Zea Mays

  15. - Top - End - #375
    Ogre in the Playground
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    Nov 2011

    Default Re: (3.5 OOC) End of Fate

    Maynard charges at the rod wielder, rods are more suspicious than spears.

    (1d20+10)[27]
    (1d8+4)[7]
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  16. - Top - End - #376
    Orc in the Playground
     
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by DeTess View Post
    Sorry, I meant, do we know IC, or is there no clear indication?
    Ah I see. With how the first one fell and that these ones havent started attacking you yes you can tell there is a delay before they become fully operational.
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  17. - Top - End - #377
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by zlefin View Post
    Maynard charges at the rod wielder, rods are more suspicious than spears.

    [roll0]
    [roll1]
    it is lol :smallbiggrin

    Edit if you guys are lucky you can potientially drop both these guys before they even get a chance to do anything
    Last edited by Forsaken; 2024-04-29 at 02:31 PM.
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  18. - Top - End - #378
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    DeTess's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by zlefin View Post
    Maynard charges at the rod wielder, rods are more suspicious than spears.
    Agreed, going after the same target:

    swift action: burning blade
    movement action: close with the creature
    standard action: shadow blade technique

    attack roll 1: (1d20+8)[20]
    attack roll 2: (1d20+8)[28]

    if either one hits: (1d8+3)[10] bludgeoning damage + (1d6+4)[10] fire damage
    if both hit: (1d6)[3] additional cold damage.
    Jasnah avatar by Zea Mays

  19. - Top - End - #379
    Orc in the Playground
     
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    Default Re: (3.5 OOC) End of Fate

    Awkward moment when that was exactly how much hp it had

    If you guys want to post your next couple attacks against the last one feel free xD you probably going to kill them both. Making this guy's lock kinda moot xD
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  20. - Top - End - #380
    Ogre in the Playground
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    Default Re: (3.5 OOC) End of Fate

    ok, striking the other one, 2 rounds worth

    (1d20+8)[21]
    (1d8+4)[9]

    (1d20+8)[10]
    (1d8+4)[6]

    how should we handle ic? wiat until both of us have done our rolls here? just narrate both rounds attacks in one post?
    Last edited by zlefin; 2024-04-29 at 03:42 PM.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  21. - Top - End - #381
    Orc in the Playground
     
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by zlefin View Post
    ok, striking the other one, 2 rounds worth

    [roll0]
    [roll1]

    [roll2]
    [roll3]

    how should we handle ic? wiat until both of us have done our rolls here? just narrate both rounds attacks in one post?
    You could narrate both attacks in one post. It should be fine as you both are just swarming the bots lol. First hit landed second missed. But i think this one is stunned for four rounds so potentially another attack unless detess murdered it lol
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  22. - Top - End - #382
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    DeTess's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Round 2:
    Mountain hammer
    Hit: (1d20+8)[22]
    Damage: (1d8+1)[3]+(2d6)[5] bludgeoning, ignores DR

    Round 3:
    Reset maneuvers

    Round 4:
    Fire and ice combo
    Hit 1: (1d20+8)[11]
    Hit 2: (1d20+8)[17]

    Damage: (1d8+3)[7] bludgeoning, (1d6+4)[6] fire, (1d6)[5] cold if both hit
    Jasnah avatar by Zea Mays

  23. - Top - End - #383
    Ogre in the Playground
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    Nov 2011

    Default Re: (3.5 OOC) End of Fate

    round 4

    (1d20+8)[17]
    (1d8+4)[12]
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  24. - Top - End - #384
    Orc in the Playground
     
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    Default Re: (3.5 OOC) End of Fate

    Yep you guys barely killed it before it activated xD if you didn't miss it would have been destroyed way earlier
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  25. - Top - End - #385
    Ogre in the Playground
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    Default Re: (3.5 OOC) End of Fate

    well, we'll keep going then, no real other paths to take, I assume there's only one door forward, and no sense going back at this point.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  26. - Top - End - #386
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by zlefin View Post
    well, we'll keep going then, no real other paths to take, I assume there's only one door forward, and no sense going back at this point.
    That's one staunch refusal to metagame right there. Respect!

  27. - Top - End - #387
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by zlefin View Post
    well, we'll keep going then, no real other paths to take, I assume there's only one door forward, and no sense going back at this point.
    Well you can always return to the library. Or cellar lol. After all the enemies are defeated the door leading back opens Updating ics soon
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  28. - Top - End - #388
    Orc in the Playground
     
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    Default Re: (3.5 OOC) End of Fate

    Waiting on the group decision for ic a I think I know but need confirmation in case you guys want to do anything else lol






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    SB(1d4)[3]
    SB(1d4)[1]
    SW(1d4)[3]
    SW(1d4)[2]
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