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  1. - Top - End - #211
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Let's see:

    Heal to see just how injured everyone is: (1d20+22)[27], then
    4 Healer's Cure Minors for 9 hp healed by each on four unconscious guards (which should put them back into commission even if they are at -9),
    a Cleric's CLW for the fifth: (1d8+5)[6] for the fifth.

  2. - Top - End - #212
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Metastachydium View Post
    Let's see:

    Heal to see just how injured everyone is: (1d8+5)[11], then
    4 Healer's Cure Minors for 9 hp healed by each on four unconscious guards (which should put them back into commission even if they are at -9),
    a Cleric's CLW for the fifth: (1d8+5)[6] for the fifth.
    Okay, Unnconscious Guard gets a Cleric's Cure Minor, for 9 points too.

    The remaining three Cleric's CLWs get distribujted among conscious, but heavily injured soldiers, prioritizing any that are conscious but staggered:
    (1d8+5)[11],
    (1d8+5)[6],
    (1d8+5)[7].

    The whole process takes roughly a minute.

  3. - Top - End - #213
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    HalfOrcPirate

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    Default Re: (3.5 OOC) End of Fate

    Sorry, I got completely disconnected from events due to both my lack of time last week and Ja's inability to contribute anything to the situation. Will hook myself back today.

  4. - Top - End - #214
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by DeTess View Post
    Eria is trying to see if the monster keeps coming at her, or goes after the spot she spoke from to determine if it could actually see her or not.
    It does have lifesense so if your within 60ft it knows where you are sadly

    Quote Originally Posted by zlefin View Post
    How often can I reattempt to take control? I assume the same time limits would apply to how often it can also make reattempts to control. Depending on the frequency it could end up passing back and forth a lot.
    Once per round but if you succeed in fighting it off it cant repossess you for 24 hours so it would then materialize

    Quote Originally Posted by Metastachydium View Post
    Okay, Unnconscious Guard gets a Cleric's Cure Minor, for 9 points too.

    The remaining three Cleric's CLWs get distribujted among conscious, but heavily injured soldiers, prioritizing any that are conscious but staggered:
    [roll0],
    [roll1],
    [roll2].

    The whole process takes roughly a minute.
    lol your a healing champ. Basically bringing them into decent fighting force. As the guards stabilizes themselves so they would be awake and ready to head back

    Quote Originally Posted by Auranghzeb View Post
    Sorry, I got completely disconnected from events due to both my lack of time last week and Ja's inability to contribute anything to the situation. Will hook myself back today.
    Its all good this week ive been slower as well. Work is making me exshauted as I wake up at 240am and dont get back home till almost 2 then have errands daily and end up running on about 4 hours of sleep
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  5. - Top - End - #215
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    DeTess's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Forsaken View Post
    It does have lifesense so if your within 60ft it knows where you are sadly
    Is that something I could/would know in character? Or more general about the limits to senses like this?

    Edit: and what kind of action is it to turn into spider form with a concentration check, and can I choose not to change if I fail the roll?
    Last edited by DeTess; 2024-03-14 at 01:32 AM.
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  6. - Top - End - #216
    Orc in the Playground
     
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by DeTess View Post
    Is that something I could/would know in character? Or more general about the limits to senses like this?

    Edit: and what kind of action is it to turn into spider form with a concentration check, and can I choose not to change if I fail the roll?
    Yea its a concentration check and if you fail you cant change but can rp it as choosing not to. To drop fangs in humanoid form though is free and doesnt require a con check

    You also wouldnt know about the wraiths ability you probably can figure out the limits if you test it out though yes. I was just giving you some extra ooc knowledge to try to help lol
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  7. - Top - End - #217
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Forsaken View Post
    Yea its a concentration check and if you fail you cant change but can rp it as choosing not to. To drop fangs in humanoid form though is free and doesnt require a con check

    You also wouldnt know about the wraiths ability you probably can figure out the limits if you test it out though yes. I was just giving you some extra ooc knowledge to try to help lol
    What kind of action is changing though? Standard, swift, full-round, etc.?
    Jasnah avatar by Zea Mays

  8. - Top - End - #218
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    Default Re: (3.5 OOC) End of Fate

    Maynard struggling again to regain control, iirc i'm supposed to roll in here so the narration in the IC thread is more focused.

    an extra +2 for what you said about temporary bonus for being close.

    (1d20+14)[19]
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  9. - Top - End - #219
    Ettin in the Playground
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    Default Re: (3.5 OOC) End of Fate

    My apologies.

    Due to unexpected life situations, my normally slower posting rate, I realize that while it's been fun if brief, I need to bow out of this game.

    I'm sorry, but it's definitely a me not you kinda deal, and I wish the rest of you luck!
    <BananaPhone> Stop sniveling worm! You think something as petty as "oh boo hoo my house is collapsing!" should stop you from posting in an online fantasy game where people pretend to be werewolves?

    "Let me get this straight. Some guy dressed up as Batman to fight the guys dressing up as clowns scaring people. Maybe this planet aint so bad after all."

  10. - Top - End - #220
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by DeTess View Post
    What kind of action is changing though? Standard, swift, full-round, etc.?
    Fangs are a freebie full transformation is a standard action atm

    Quote Originally Posted by zlefin View Post
    Maynard struggling again to regain control, iirc i'm supposed to roll in here so the narration in the IC thread is more focused.

    an extra +2 for what you said about temporary bonus for being close.

    [roll0]
    Ah sadly since you weren't in a 5 range you couldn't affect his actions and lose the +2 on the next attempt.

    Quote Originally Posted by tonberryking View Post
    My apologies.

    Due to unexpected life situations, my normally slower posting rate, I realize that while it's been fun if brief, I need to bow out of this game.

    I'm sorry, but it's definitely a me not you kinda deal, and I wish the rest of you luck!
    Its all good! I hope everything gets better soon for you! Thanks for playing when you were able to.
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  11. - Top - End - #221
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    DeTess's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Alright, got a sneaky plan. please don't screw me here, dice:

    concentration: (1d20+12)[14]

    edit: well, damnit.
    Last edited by DeTess; 2024-03-16 at 04:47 AM.
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  12. - Top - End - #222
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by tonberryking View Post
    My apologies.

    Due to unexpected life situations, my normally slower posting rate, I realize that while it's been fun if brief, I need to bow out of this game.

    I'm sorry, but it's definitely a me not you kinda deal, and I wish the rest of you luck!
    NOOO! Not the creepy Elf person!

    Quote Originally Posted by Auranghzeb View Post
    Sorry, I got completely disconnected from events due to both my lack of time last week and Ja's inability to contribute anything to the situation. Will hook myself back today.
    YESS! The more arms the merrier!

  13. - Top - End - #223
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by DeTess View Post
    Alright, got a sneaky plan. please don't screw me here, dice:

    concentration: [roll0]

    edit: well, damnit.
    lol thats how luck always seems to happen.

    Quote Originally Posted by Metastachydium View Post
    NOOO! Not the creepy Elf person!



    YESS! The more arms the merrier!
    So many arms


    sorry for the delay everyone. Im updating all ics now. Irl got me busy mother came down and visited sis for nephews first birthday but back and ready to dnd buhahaha
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  14. - Top - End - #224
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    Default Re: (3.5 OOC) End of Fate

    As combat is in IC B gonna roll the first attack in the 1v 1.5 lol which is the 1.5 will never know? :3

    The possessed Maynard (Crippled)

    Attack (1d20+6)[17] Maynard holding it back
    Damage (2d6)[2]+ (1d8)[7] con damage

    After that post everyone is up!


    edit; oh fudge thats going to hurt
    Last edited by Forsaken; 2024-03-19 at 04:13 AM.
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  15. - Top - End - #225
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    Default Re: (3.5 OOC) End of Fate

    It would, but.... How did they close the distance? I was not adjacent and moved back 30 feet while trying to keep objects in the way to prevent a charge.

    They could close the distance with a dash, but not also attack.
    Last edited by DeTess; 2024-03-19 at 05:18 AM.
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  16. - Top - End - #226
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by DeTess View Post
    It would, but.... How did they close the distance? I was not adjacent and moved back 30 feet while trying to keep objects in the way to prevent a charge.

    They could close the distance with a dash, but not also attack.
    Ah I hought you just hid not retreat you are correct my apologies Ill correct my post lol. It would instead charge at you and close the distance. Not get that nasty attack but it will be closing the distance. Maynards muscles might get fatigued if it keeps using his body.

    But he also doesnt seem to be caring about getting attacked by demons or undead for some reason
    Last edited by Forsaken; 2024-03-19 at 07:38 AM.
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  17. - Top - End - #227
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    DeTess's Avatar

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    Default Re: (3.5 OOC) End of Fate

    alright dice, yous crewed me over once, please behave this time around

    concentration (1d20+12)[18]
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  18. - Top - End - #228
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    DeTess's Avatar

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    Default Re: (3.5 OOC) End of Fate

    hah, there we go!

    Eira switches to spider form, then scuttles up a tree. But that will probably trigger an attack of opportunity as the wraith should be right in my face now. @forsaken, can you roll it? I'll then include it in my IC post.
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  19. - Top - End - #229
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Forsaken View Post
    (Any tasks you might continue to do? Also everyone is resting for the night correct?)
    Currently I have no intention of doing anything other than sleeping

  20. - Top - End - #230
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by DeTess View Post
    hah, there we go!

    Eira switches to spider form, then scuttles up a tree. But that will probably trigger an attack of opportunity as the wraith should be right in my face now. @forsaken, can you roll it? I'll then include it in my IC post.
    Gotcha gotcha spooderman :3 good luck!

    Attack (1d20+6)[25]
    Damage (2d6)[4] con damage (1d8)[4]

    edit pffffft at least the con damage is lower this time you got the ink black veins coming off the claw wound but maynard also gets a +4 to resist his control now.


    Quote Originally Posted by Dakrsidder View Post
    Currently I have no intention of doing anything other than sleeping
    An endless coma it is! buhahaha lol. Not even any mead to make the zzzz's come easily? :o
    Last edited by Forsaken; 2024-03-19 at 04:57 PM.
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  21. - Top - End - #231
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    Eh, unless it’s something particularly tasty or got 0 pp left, the char probably can’t be bothered to eat or drink tis too much effort

  22. - Top - End - #232
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: (3.5 OOC) End of Fate

    And B. manages to accidentally fall asleep sitting in an odd place! Mission target: accomplished! (Feel free to have the clergy throw her sorry behind out if they are the sort, of course, but unless disturbed, she'll, in all likelihood, not wake before the morning otherwise.)

  23. - Top - End - #233
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Metastachydium View Post
    And B. manages to accidentally fall asleep sitting in an odd place! Mission target: accomplished! (Feel free to have the clergy throw her sorry behind out if they are the sort, of course, but unless disturbed, she'll, in all likelihood, not wake before the morning otherwise.)
    Lol in all likelihood they will probably move her to a group room with a bunch of beds for the homeless or people who don't have any means to better themselves. Would she wake up from that?
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  24. - Top - End - #234
    Ogre in the Playground
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    Default Re: (3.5 OOC) End of Fate

    Gonna try fighting for control again, that con damage could kill us pretty fast, gonna be a big issue, and a big question whether we can kill or escape this thing with so few of us there.

    (1d20+12)[22]

    edit: it was pointed out there appears to be a +4 mod from the circumstance that I missed.
    Last edited by zlefin; 2024-03-21 at 04:00 PM.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  25. - Top - End - #235
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    DeTess's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Didn't you get another +4 because the creature hit me, making that a success?
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  26. - Top - End - #236
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by DeTess View Post
    Didn't you get another +4 because the creature hit me, making that a success?
    Yep yep shes right lol you got a 26 in total barely beating him out.
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  27. - Top - End - #237
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    Metastachydium's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Forsaken View Post
    Lol in all likelihood they will probably move her to a group room with a bunch of beds for the homeless or people who don't have any means to better themselves. Would she wake up from that?
    Only if they drop her! (Look, she's an awful field operative with a day of much field operating behind her. She's quite asleep.)

    Quote Originally Posted by Forsaken View Post
    Yep yep shes right lol you got a 26 in total barely beating him out.
    Go, Maynard!

  28. - Top - End - #238
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    Default Re: (3.5 OOC) End of Fate

    hmm, oh, I see, yeah, that is another +4, i'll edit the IC then.

    I assume the mental struggle is my whole action for the turn and I thus have no more actions remaining.
    Last edited by zlefin; 2024-03-21 at 04:02 PM.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  29. - Top - End - #239
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by zlefin View Post
    hmm, oh, I see, yeah, that is another +4, i'll edit the IC then.

    I assume the mental struggle is my whole action for the turn and I thus have no more actions remaining.
    Correct but he is expelled from your body and cant try to possess you for at least 24 hours.

    (1d20)[11] If above 10 he flees. IF not he swipes at Maynard

    Attack (1d20+10)[16]
    damage (2d6)[7] con damage (1d8)[4]
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  30. - Top - End - #240
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    Default Re: (3.5 OOC) End of Fate

    Huh, so makin the will save directly forces it out, I was wondering how that would work. I guess I don't need to find out then if it was feasible to hurt it and me both while it was inside me. I had been considering stabbing myself in the gut with smite evil even without knowing if I got control and it was still in, since it wouldn't be able to dodge while possessing. but all moot now.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

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