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  1. - Top - End - #181
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    The ghost is a demon and not a fiend that's actually a devil, right? Can make a knowledge check if necessary, asking as the former would probably kill the girl out of spite while trying to escape, at least one by the books

  2. - Top - End - #182
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    OrcBarbarianGuy

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    Default Re: (3.5 OOC) End of Fate

    Should Porky hug the little girl so she can't run from the exorcism?
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  3. - Top - End - #183
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    I'm not entirely sure how effective the perk is for that purpose; I didn't get to see the effect on that attempt, so dunno. If it's direct damage, whether or not it's in the body, it probably won't leave; if it's damage contingent on a body, it might leave; if it disrupts the possession, that's even better; but with the threat to drag her down, it might not be a good idea to test idk
    Last edited by Dakrsidder; 2024-03-02 at 05:49 PM.

  4. - Top - End - #184
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Dakrsidder View Post
    The ghost is a demon and not a fiend that's actually a devil, right? Can make a knowledge check if necessary, asking as the former would probably kill the girl out of spite while trying to escape, at least one by the books
    You could make a knowledge check yep its not super high to know what it is though.

    Quote Originally Posted by Dakrsidder View Post
    I'm not entirely sure how effective the perk is for that purpose; I didn't get to see the effect on that attempt, so dunno. If it's direct damage, whether or not it's in the body, it probably won't leave; if it's damage contingent on a body, it might leave; if it disrupts the possession, that's even better; but with the threat to drag her down, it might not be a good idea to test idk
    Yea 11 wasnt enough to break the ac of the possessed girl.

    Constructing a new ic now.
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  5. - Top - End - #185
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    (1d20+16)[35] K. Planes

    Assumed so

  6. - Top - End - #186
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    Metastachydium's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Shall I take it that the girl didn't need healing, then?

  7. - Top - End - #187
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Dakrsidder View Post
    [roll0] K. Planes

    Assumed so
    You know that its a dread wraith not a demon more of a ghost. This one seems stronger than the others but due to the captain its heavily wounded.

    Quote Originally Posted by Metastachydium View Post
    Shall I take it that the girl didn't need healing, then?
    Currently the wraith possessing her isnt letting anyone except maynard get close to it. But afterwords that healing would kick in yep.
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  8. - Top - End - #188
    Ogre in the Playground
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    Default Re: (3.5 OOC) End of Fate

    I've no intention to fight the possession of course, I thought that was clear.

    I'm basically just gonna be waiting now until stuff happens such that I'm not possessed.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  9. - Top - End - #189
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by zlefin View Post
    I've no intention to fight the possession of course, I thought that was clear.

    I'm basically just gonna be waiting now until stuff happens such that I'm not possessed.
    Got it but had to give ya one last chance. Are you wanting anyone to escort or stick back with you? Your last IC had me slightly confused on that. Or are you fully letting the wraith possess your body and run away into the night with you with no one sticking by you or hanging back?

    After that info I'll update the IC
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  10. - Top - End - #190
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    Default Re: (3.5 OOC) End of Fate

    I said what I said, I assume people will follow that plan and follow at a reasonable distance so that it's risky for the demon to abscond with the body, but not so close that they could just kill us both to be done with the demon or pull off somethin fancy. At any rate, what others do is outside my control, I get possessed and then the others do whatever actions they choose to take. How they choose to handle the situation is up to their chars not mine.

    I thought it was claer that a distant escort was the proposed plan.

    PS Maynard well knows he might not come out of this alive, but it gets the Captain back and will help save the town, and he didn' tsee a better plan nor did anyone else seem to have a better plan.
    Last edited by zlefin; 2024-03-06 at 08:01 AM.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  11. - Top - End - #191
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by zlefin View Post
    I said what I said, I assume people will follow that plan and follow at a reasonable distance so that it's risky for the demon to abscond with the body, but not so close that they could just kill us both to be done with the demon or pull off somethin fancy. At any rate, what others do is outside my control, I get possessed and then the others do whatever actions they choose to take. How they choose to handle the situation is up to their chars not mine.

    I thought it was claer that a distant escort was the proposed plan.

    PS Maynard well knows he might not come out of this alive, but it gets the Captain back and will help save the town, and he didn' tsee a better plan nor did anyone else seem to have a better plan.
    self sacrifice ftw lol. If anyone wants to try and follow you they could jump into the ic b thread. If not it be a solo adventure for awhile lol. I was tempted to have Gerald attack you but with how honorable you acted I let him accept your sacrifice and he protect his daughter.
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  12. - Top - End - #192
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    As said in my earlier post, going to pocket treasure before moving on, so taking anything without a listed weight can sort it out later. Referring to 577 gp, 10 sp, 8 cp, Grindstone, Lapis Lazuli, Violet Garnet, and the Onyx Ring.

  13. - Top - End - #193
    Ogre in the Playground
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    Default Re: (3.5 OOC) End of Fate

    I too had pondered the plan of just killing the demon once it was inside me; or trying to kill it while spamming heals on me in the hopes that I survive while it dies. But there was no safe way to communicate that plan without tipping it off; and the captain seemed unwilling to try to do that plan on his daughter, hence the need to break the impasse.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  14. - Top - End - #194
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    OrcBarbarianGuy

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    Default Re: (3.5 OOC) End of Fate

    So.... what happens if porky rushes up and knocks out our possessed friend with non lethal damage?
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    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  15. - Top - End - #195
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    Default Re: (3.5 OOC) End of Fate

    A fine question, but I think we can safely assume non-lethal damage to the body doesn't stop the demon/whatever it is from doing stuff, otherwise the captain would've just non-lethal'd his daughter.

    I forgot to do one of the strats I'd thought of: tearing off a piece of my clothes to give to you guys so you could track by scent more easily in case things go wrong.

    Forsaken:
    Remember to add links at the opening post, both from the existing threads to the IC B, and in the IC B to the other threads.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  16. - Top - End - #196
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    OrcBarbarianGuy

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    Default Re: (3.5 OOC) End of Fate

    True, but if we bring back your unconscious body, maybe we can bathe you in holy water and salt to drive out the demon?
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  17. - Top - End - #197
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    I considered the possibility of attacking it after it transferred to someone tankier, but I see three reasons not to.

    First, it can coup de grace you; even if it failed to kill, it would maim the character horribly until we managed to find something to remove the drain, seeing as it’d be 2d8 (average of 9) constitution drain. Second, seeing as the captain only seemed able to directly attack it on a counter, my character may've been the only one who could potentially damage it unless it retaliated or stopped possession, and even if it was heavily weakened, it’s still a dread wraith, so things would probably go badly. Lastly, assuming its alignment isn’t changed, it is lawful, so letting the deal run its course allows us to avoid dealing with the high chance of a character death.

  18. - Top - End - #198
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Dakrsidder View Post
    As said in my earlier post, going to pocket treasure before moving on, so taking anything without a listed weight can sort it out later. Referring to 577 gp, 10 sp, 8 cp, Grindstone, Lapis Lazuli, Violet Garnet, and the Onyx Ring.
    Seems like nobody is stopping you. Where is your character heading though? You gots the loot lol

    Quote Originally Posted by zlefin View Post
    A fine question, but I think we can safely assume non-lethal damage to the body doesn't stop the demon/whatever it is from doing stuff, otherwise the captain would've just non-lethal'd his daughter.

    I forgot to do one of the strats I'd thought of: tearing off a piece of my clothes to give to you guys so you could track by scent more easily in case things go wrong.

    Forsaken:
    Remember to add links at the opening post, both from the existing threads to the IC B, and in the IC B to the other threads.
    Ah thanks for the reminder will update those in a bit. Also the captain was worried the wraith would kill his daughter i.e blood coming out of her face in a threat.

    Quote Originally Posted by Darius Vibrtrar View Post
    True, but if we bring back your unconscious body, maybe we can bathe you in holy water and salt to drive out the demon?
    Bold choice trying to drag an unconscious person with a wraith trapped in them at night when all the baddies roam free. Also whats porky deciding on doing?

    Quote Originally Posted by Dakrsidder View Post
    I considered the possibility of attacking it after it transferred to someone tankier, but I see three reasons not to.

    First, it can coup de grace you; even if it failed to kill, it would maim the character horribly until we managed to find something to remove the drain, seeing as it’d be 2d8 (average of 9) constitution drain. Second, seeing as the captain only seemed able to directly attack it on a counter, my character may've been the only one who could potentially damage it unless it retaliated or stopped possession, and even if it was heavily weakened, it’s still a dread wraith, so things would probably go badly. Lastly, assuming its alignment isn’t changed, it is lawful, so letting the deal run its course allows us to avoid dealing with the high chance of a character death.
    Dread wraiths are fun. lol But this one is uber hurt and lost its squad of undead. So is desperate for anything. Like an animal trapped in a corner
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  19. - Top - End - #199
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    I suppose I intend to exit the pit and backtrack near the cave where the guards were assumed to be, perhaps a bit of sneaking around too

    The drain is certainly something

  20. - Top - End - #200
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    Default Re: (3.5 OOC) End of Fate

    Hm. I was tempted to have B. just do the dumb thing and run after, but she really is quite that bad at stealth (and running (and survival (and…))) and the kind of person who'd trust Eria's assessment of the situation. Still, if you folks think Team Running Wraith needs a healer around, anyone else who follows those too can just feel free to grab her and drag her along.

  21. - Top - End - #201
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Metastachydium View Post
    Hm. I was tempted to have B. just do the dumb thing and run after, but she really is quite that bad at stealth (and running (and survival (and…))) and the kind of person who'd trust Eria's assessment of the situation. Still, if you folks think Team Running Wraith needs a healer around, anyone else who follows those too can just feel free to grab her and drag her along.
    Either way works lol. Im mainly just waiting on some more pc decisions. Gerald doesnt really need healing he is only slighlty scuffed up. His daughter could use about 10 points though.
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  22. - Top - End - #202
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    Metastachydium's Avatar

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Forsaken View Post
    Either way works lol. Im mainly just waiting on some more pc decisions. Gerald doesnt really need healing he is only slighlty scuffed up. His daughter could use about 10 points though.
    Let's make it a 9, and I'll deduct a Healer's Cure Minor (I love jacked-up cantrips)! You want me to declare it IC? If not, feel free to put it in the narration that the girl's healed.

  23. - Top - End - #203
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Metastachydium View Post
    Let's make it a 9, and I'll deduct a Healer's Cure Minor (I love jacked-up cantrips)! You want me to declare it IC? If not, feel free to put it in the narration that the girl's healed.
    Nah thats all good. She will be unconscious still though. Not due to being at almost full hp but because wraith is pretty damaging for the mind.


    Gonna updated the IC Its been a bit. Sorry if you havent posted but gotta keep this moving lol .
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  24. - Top - End - #204
    Barbarian in the Playground
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    Default Re: (3.5 OOC) End of Fate

    Within the last week, a total of 5 players have spoken within one or more of the threads; it'd probably require prompting to get anything out of the remaining holdouts

  25. - Top - End - #205
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    Default Re: (3.5 OOC) End of Fate

    @forsaken, I'm going to need some info on my surroundings. I understand it is foresty, but how dense? And how are light levels? Any shadows I could go invisible in with my ring?
    Jasnah avatar by Zea Mays

  26. - Top - End - #206
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    Default Re: (3.5 OOC) End of Fate

    hmm, not looking promising for me, but I knew the risks. Though I had hoped more would be on the team to deal with the fiend if they reneged. Or the captain would be able to follow swiftly enough to make short work of us both. But I guess he interpreted what I said a bit differently, and very understandably went straight back to town. I figured people would follow at ~200 feet, so a whole gang would be able to take chase very easily if the fiend reneges, that was my whole point about making it a risk for it to do so.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  27. - Top - End - #207
    Ogre in the Playground
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    Default Re: (3.5 OOC) End of Fate

    Maynard will try fighting to take control for however long that works

    (1d20+12)[23]
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  28. - Top - End - #208
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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by DeTess View Post
    @forsaken, I'm going to need some info on my surroundings. I understand it is foresty, but how dense? And how are light levels? Any shadows I could go invisible in with my ring?
    Since its night time you have plenty of darkness to sneak around in. This current spot is semi dense but not to the point where it would hinder movement or combat.

    Quote Originally Posted by zlefin View Post
    hmm, not looking promising for me, but I knew the risks. Though I had hoped more would be on the team to deal with the fiend if they reneged. Or the captain would be able to follow swiftly enough to make short work of us both. But I guess he interpreted what I said a bit differently, and very understandably went straight back to town. I figured people would follow at ~200 feet, so a whole gang would be able to take chase very easily if the fiend reneges, that was my whole point about making it a risk for it to do so.
    Ah my bad. Captain Gerald was thinking this guy is sacrificing himself for my daughter and the town. Respecting your wishes he rushes back to defend the town. But the day after he probably would have chased you down to put your corpse to rest. If in fact you were a corpse at the time. You almost broke the possession first try to lol. You got this. Since you were so close you are hindering the wraiths control. Kinda like grappling him with your mind. lol You going to get a +2 bonus for being so close on your next roll to oppose him.
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  29. - Top - End - #209
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    Default Re: (3.5 OOC) End of Fate

    Eria is trying to see if the monster keeps coming at her, or goes after the spot she spoke from to determine if it could actually see her or not.
    Jasnah avatar by Zea Mays

  30. - Top - End - #210
    Ogre in the Playground
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    Default Re: (3.5 OOC) End of Fate

    How often can I reattempt to take control? I assume the same time limits would apply to how often it can also make reattempts to control. Depending on the frequency it could end up passing back and forth a lot.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

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