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Thread: About selling your soul
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2024-03-19, 12:25 PM (ISO 8601)
- Join Date
- Jan 2019
- Location
- Israel
- Gender
Re: About selling your soul
Whatever mortal can possibly invent, Baatezu are already familiar with. They exist for much longer time and are way smarter and more vile. I am sure that they do expect literally anything.
And they will do their best to not be tricked by mortal, because if they do, they will face punishment so horrid that we can't even imagine it. Its their safety and not just losing mortal's soul to another devil.Last edited by Edreyn; 2024-03-19 at 12:28 PM.
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2024-03-19, 04:23 PM (ISO 8601)
- Join Date
- Mar 2024
- Gender
Re: About selling your soul
I think devils are overestimated. Not all devils are millennia old, and even those, are limited by their Intelligence scores and skill ranks. They can be superated, they don't gain a +1 to their checks every 100 years or anything similar.
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2024-03-19, 07:04 PM (ISO 8601)
- Join Date
- May 2011
Re: About selling your soul
Not all devils are out there making deals either.
Ice devils for example, are seen explicitly as a dead end promotion, because they kinda suck at making deals due to bad mental ability scores. This is stated directly in fc2
Also, considering that every devil (aside from erinyes) started off as a lowly lemure for centuries before they got promoted to a higher form, even the lowliest of intelligent devils are AT LEAST centuries, and anything above an imp is probably AT LEAST a millennia oldWorld of Madius wiki - My personal campaign setting, including my homebrew Optional Gestalt/LA rules.
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2024-03-20, 01:17 AM (ISO 8601)
- Join Date
- Mar 2024
- Gender
Re: About selling your soul
And how many books of infernal jurisprudence does a lemure reads through those centuries?
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2024-03-20, 03:40 PM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Sovereign State of Denial
Re: About selling your soul
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2024-03-20, 08:54 PM (ISO 8601)
- Join Date
- Nov 2021
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2024-03-27, 08:22 PM (ISO 8601)
- Join Date
- Mar 2024
Re: About selling your soul
Well,
As a GM I have a simple solution to all this.....once the deal is signed, I lean over my GM Screen. Pick up the character sheet and say "My, this makes a great NPC now doesn't it."
When I GM I have a rule that the characters should be striving to be hero's, not villains or Soul-Lawyers.
I have two players that like to be on the edge of that and I periodically reign them in their behavior with "Are you sure this is in your long term interest to alienate the god of the priest that heals you?"
Amazing what behavior changes can occur when "Bless", "Cure" and other buffs stop working on a character.
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2024-03-27, 08:50 PM (ISO 8601)
- Join Date
- Jul 2019
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2024-03-27, 09:49 PM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Sovereign State of Denial
Re: About selling your soul