Hey guys and girls, I have a random idea for an adventure.

I was thinking of the characters being level 4.. but. be starting at the 6th level of an adventure path/ a 6th level module?

If its an adventure path here are the ones I would NOT be interesting in playing:
Second Darkness
Council of Theives
Kingmaker
Jade Regant
Skulls and Shackles
Reign of Winter
Iron Gods
Hell's Vengeance

Likewise any module/adventure along that same aesthetic I would take a hard pass on.


Things I am fine with and will leave up to the super cool and awesome DM:

20 point buy
adding in some 3rd ed stuff
allowing Homebrew
background skills
allowing 3rd party



Thing i need:
Players
DM

anyways, just thought it be a way to kinda up the difficulty some on an establish adventure without having to require a lot of work from the DM.