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Thread: 2D20- Zones
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2024-04-11, 02:20 PM (ISO 8601)
- Join Date
- Dec 2015
- Location
- Wyoming
2D20- Zones
Greetings,
I am having a tough time wrapping my heads around how Zones work in various Modiphius 2d20 systems. Can someone point me to a good actual play, blog, module, etc. that really lays out Zones in a way I can wrap my head around?
Thanks in advance.*This Space Available*
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2024-04-14, 10:41 AM (ISO 8601)
- Join Date
- Feb 2005
- Location
- NJ
- Gender
Re: 2D20- Zones
Honestly, I don't play with zone rules that much. It's an attempt at bridging the gap between theater of the mind and somethin more mechanical and I don't think it works in most cases. Basically it boils down to range for movement and range for attacking. Like a river could be a separate zone from the other sides to represent the difficulty for getting to the other side, but somehow it also counts as long for weapon rage which affects the verisimilitude.
I've used it in Conan and Soulbound but honestly I think it was intended to be handwaved away, which IMO makes a bad rule.
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2024-04-17, 09:22 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Calgary
- Gender
Re: 2D20- Zones
We played Conan 2d20 online awhile back. From what I recall, we marked out zones on the map. Don't recall the exact zones now, but characters adjacent were in melee, in the same zone, close, one zone away far, etc. What ever they are in 2d20 again.
We recently tried Daggerheart Beta. They also use zones, but sugest for mor tactile combat, melee is 5 feet, very close is 5 to 10 feet, close is 10 to 30 feet, far is 30-100feet(something like that),, very far is 100+ feet
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2024-04-29, 11:37 AM (ISO 8601)
- Join Date
- Dec 2015
- Location
- Wyoming
Re: 2D20- Zones
I get a bit confused on the fact that there is a -1 Momentum when changing Zones, as that seems to be a hinderance to moving between Zones.
*This Space Available*
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Yesterday, 09:27 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Pittsburgh, PA
- Gender
Re: 2D20- Zones
I'm not familiar with Modiphius, but based on the responses so far they sound similar to the ones in Fate--you might have more luck looking for advice there.
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