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  1. - Top - End - #91
    Barbarian in the Playground
     
    Zimmia's Avatar

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    Default Re: The Wizard's Pawns (IC)

    ((Weasels!!))

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    spot check with correct syntax: (1d20+4)[8]
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  2. - Top - End - #92
    Dwarf in the Playground
     
    Roland Deschain's Avatar

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    Default Re: The Wizard's Pawns (IC)

    Olaf turns to his newfangled compatriots and says "should we kill them anyway? no offense kobold guys but i was really looking forward to killing whatever was around this corner"
    Sig is getting out of hand, so into the spoiler box it goes!
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    Special thanks to Fayt for the AWESOMEly complicated and cool avatar! i gave him a hypnotoad in return!

    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    If we hit the Bullseye Then the rest of the dominoes will fall like a house of cards...checkmate


  3. - Top - End - #93
    Ogre in the Playground
     
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    Default Re: The Wizard's Pawns (IC)

    Try it and I'll drop you where you stand. It's obvious they dont want to fight. He walks up to the door, eying Amatae up and down. Maybe this wont be so bad after all*clears throat* So... any ideas on how to open it?

    ((Wow, someone else who remembers gak, im gonna have to see if I still got that kit that makes the stuff))
    Last edited by BizzaroStormy; 2008-01-14 at 11:22 PM.
    The Swallowfield Children - Stredexon Intwisca

  4. - Top - End - #94
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: The Wizard's Pawns (IC)

    Talon

    Talon looks to Olaf and says, "I like killing as much as the next guy, but no offense (he directs to the kobolds) this doesn't seem to sporting." With that he walks over to the door and inspects all of the elf hands to find one that fits his own and places his own hands in them. If the others take their time following suit he will make his way behind one of the kobolds and regardless of their hand say, "So what does it mean if you have four cards that are all the same?"
    Last edited by bchilders; 2008-01-14 at 11:25 PM.
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  5. - Top - End - #95
    Dwarf in the Playground
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    Default Re: The Wizard's Pawns (IC)

    Ning
    Quote Originally Posted by PirateJesus View Post
    eying Amatae up and down. Maybe this wont be so bad after all
    ((What's the Spot Check DC to notice this?))

    Spot - (1d20+5)[16]

  6. - Top - End - #96
    Dwarf in the Playground
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    Default Re: The Wizard's Pawns (IC)

    Ning

    ((Whoops! Listen DC, too?))

    Listen - (1d20+5)[9]

  7. - Top - End - #97
    Dwarf in the Playground
     
    Roland Deschain's Avatar

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    Default Re: The Wizard's Pawns (IC)

    Olaf shrugs at everyones nonplussed response to chaotic violence, and wonders over to the door to fit his palms into 2 human hand shaped imprints
    Sig is getting out of hand, so into the spoiler box it goes!
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    Special thanks to Fayt for the AWESOMEly complicated and cool avatar! i gave him a hypnotoad in return!

    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    If we hit the Bullseye Then the rest of the dominoes will fall like a house of cards...checkmate


  8. - Top - End - #98
    Ogre in the Playground
     
    BizzaroStormy's Avatar

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    Default Re: The Wizard's Pawns (IC)

    Seeing the others putting their hands in the door, he does the same It's called Four of-a-Kind, Its pretty high on the hierarchy of hands.
    The Swallowfield Children - Stredexon Intwisca

  9. - Top - End - #99
    Troll in the Playground
     
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    Default Re: The Wizard's Pawns (IC)

    Quote Originally Posted by PirateJesus View Post
    He walks up to the door, eying Amatae up and down. Maybe this wont be so bad after all
    Spot: (1d20+5)[20]

    Listen: (1d20+1)[10]

  10. - Top - End - #100
    Barbarian in the Playground
     
    Zimmia's Avatar

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    Default Re: The Wizard's Pawns (IC)

    Amatae

    Amatae finds the other elf-sized hand prints and puts hers inside them. "Someone else who enjoys a card game I see. Perhaps this avatar tampering with things won't be so bad after all."
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  11. - Top - End - #101
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    Default Re: The Wizard's Pawns (IC)

    Jaegar

    Jaegar raises an eyebrow at Garrus' inter-racial lecherous looks, before returning his attention to the door. The hunter searched for a set of prints that fit his hands, and prepared to place his palms there.
    Last edited by JeminiZero; 2008-01-15 at 10:01 PM.

  12. - Top - End - #102
    Ogre in the Playground
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    Default Re: The Wizard's Pawns (IC)

    Nasim

    Nasim shrugs and walks over to the enormous double doors.

    Looks like we don't have all that much choice in the matter...

    He shoulders the door and begins to push.

  13. - Top - End - #103
    Orc in the Playground
     
    DruidGuy

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    Default Re: The Wizard's Pawns (IC)

    Strong Arm

    Strong Arm goes around the room putting his hands in all of the different hand prints. He even at one point tries to put his feet into a couple of them. Finally he finds the ones made perfect for his oversized half-orc hands. "Me found it!" he says with a silly grin on his face.

    Hmmm...it looks like there may be enough prints for each one of us. I wonder what sort of device this will open up. Maybe the door? I guess we will just have to see. Man I really wish I could go join that game. I could take all of their money. Just play dumb for a while then, BAM! Strong Arm comes in for the kill. They would never know what hit them. Oh well. I guess there will be plenty of time for conning after this little test.

  14. - Top - End - #104
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: The Wizard's Pawns (IC)

    Talon

    Talon smiles at all the response to his comment on cards. I'll have to explain to a few a my new friends a little thing called sarcasm. With that he makes his way back to his set of prints and waits for the rest to follow suit.
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  15. - Top - End - #105
    Firbolg in the Playground
     
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    Default Re: The Wizard's Pawns (IC)

    nca
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    unless the kobold leader says a really large monster is going to jump out, my character goes and finds a set of elf sized prints as well
    (nca=next character action; rudimentary course of action so the game won't be held up too long)
    If you want a OotS style Touhou avatar, send me a request.

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  16. - Top - End - #106
    Dwarf in the Playground
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    Default Re: The Wizard's Pawns (IC)

    Erro

    Following suit to the rest of the group, Erro places his hands in the most fitting prints.

  17. - Top - End - #107
    Bugbear in the Playground
     
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    Default Re: The Wizard's Pawns (IC)

    The kobold sneers at everyone who tries to talk to him. At one point, he gives up, and puts his hand down. Obviously annoyed, he says "Please people! Get with the program! You put your hands in the door, then it opens! Honestly, adventurers these days." He sits back down and grumbles.

    As you put your hands in the handprints some don't fit quite right. But as you try different handprints along the door, you find one pair that fit perfectly. As you slide your fingers into the little channels, you feel a strange warmth coming from the stone, and a huge bolt slides out from the sides of the door for every handprint you fill.
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  18. - Top - End - #108
    Dwarf in the Playground
     
    Roland Deschain's Avatar

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    furious Re: The Wizard's Pawns (IC)

    "so we get to kill whats behind THIS door when it opens right?" Olaf says as the last few bolts slide out of place
    Sig is getting out of hand, so into the spoiler box it goes!
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    Special thanks to Fayt for the AWESOMEly complicated and cool avatar! i gave him a hypnotoad in return!

    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    If we hit the Bullseye Then the rest of the dominoes will fall like a house of cards...checkmate


  19. - Top - End - #109
    Barbarian in the Playground
     
    Zimmia's Avatar

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    Default Re: The Wizard's Pawns (IC)

    Amatae

    Unless our employer is behind the door, it's distinctly possible. Just make sure which it is before you charge.
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  20. - Top - End - #110
    Bugbear in the Playground
     
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    Default Re: The Wizard's Pawns (IC)

    As the entire party stands in front of the enormous lead slab that constitutes this door, each with their hands in the respective sockets, nothing happens. A few heads turn, looking around. Nasim catches on and sticks his hands into their respective slots. As the last pair of bolts slides out of the door, the entire door clanks, clicks, and then folds up into itself, rapidly shrinking as it folds itself in half repeatedly, until it's the size of a quarter. Then it drops to the ground, and tinks gently on the stone floor. Behind the door is a blank expanse of wall, with a black void in the shape of a door in the middle. Suddenly, a barrage of stones hits you from behind, and an enormously bright flash washes from the way you came. As you turn around, you realize the kobolds have picked up their spears, and the leader has developed a black spot in the middle of his forehead, about the size of an apple. It's the same black as the "door". The kobolds look ready to handle a charge, their spears locked into the ground and ready to go.

    ((You guys are flatfooted, so don't panic. I didn't mess up your AC))
    [roll="buffer roll?"]1d30[/roll]
    [attack+damage rolls]
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    Erro(AC 10): [roll="attack(sling)"]1d20+3[/roll]"bullet damage" - (1d3-1)[1]
    Amatae(AC 14):[roll="attack(sling)"]1d20+3[/roll]"bullet damage" - (1d3-1)[1]
    Strong Arm(AC 10):[roll="attack(sling)"]1d20+3[/roll]"bullet damage" - (1d3-1)[2]
    Nasim(AC 12):[roll="attack(sling)"]1d20+3[/roll]"bullet damage" - (1d3-1)[2]
    Olaf(14):[roll="attack(sling)"]1d20+3[/roll]"bullet damage" - (1d3-1)[1]
    Talon(14):[roll="attack(sling)"]1d20+3[/roll]"bullet damage" - (1d3-1)[2]
    Garrus(14):[roll="attack(sling)"]1d20+3[/roll]"bullet damage" - (1d3-1)[0]
    Jaegar(16):[roll="attack(sling)"]1d20+3[/roll]"bullet damage" - (1d3-1)[1]
    Memnarch(10):[roll="attack(sling)"]1d20+3[/roll]"bullet damage" - (1d3-1)[0]
    Ning(15):[roll="attack(sling)"]1d20+3[/roll]"bullet damage" - (1d3-1)[0]

    * post roll count doesn't match database
    Last edited by FlyMolo; 2008-01-15 at 06:24 PM.
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  21. - Top - End - #111
    Bugbear in the Playground
     
    FlyMolo's Avatar

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    Default Re: The Wizard's Pawns (IC)

    GAH Redone attack rolls. Above damage rolls stand. I'll do crits(if any) in a sec.

    [attack+damage rolls]
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    Nevermind.

    * post roll count doesn't match database
    Last edited by FlyMolo; 2008-01-15 at 06:28 PM.
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  22. - Top - End - #112
    Ogre in the Playground
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    Default Re: The Wizard's Pawns (IC)

    Nasim

    "Employer?"
    Nasim laughs. "You mean the mysterious old man who claims to have saved us from an enormous stomach to go be his pawns in a game against Asmodeous? Perhaps I just didn't here the part where he mentioned payment." He lets out another subdued chuckle. "Though I guess at this point it doesn't make much of a difference."

  23. - Top - End - #113
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    Default Re: The Wizard's Pawns (IC)

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    Erro(AC 10): [roll="attack(sling)"]1d20+3[/roll]
    Amatae(AC 14):[roll="attack(sling)"]1d20+3[/roll]
    Strong Arm(AC 10):[roll="attack(sling)"]1d20+3[/roll]
    Nasim(AC 12):[roll="attack(sling)"]1d20+3[/roll]
    Olaf(14):[roll="attack(sling)"]1d20+3[/roll]
    Talon(14):[roll="attack(sling)"]1d20+3[/roll]
    Garrus(14):[roll="attack(sling)"]1d20+3[/roll]
    Jaegar(16):[roll="attack(sling)"]1d20+3[/roll]
    Memnarch(10):[roll="attack(sling)"]1d20+3[/roll]
    Ning(15):[roll="attack(sling)"]1d20+3[/roll]


    Why isn't this working?!

    Rolling idiocy spoilered, for the children.

    * post roll count doesn't match database
    Last edited by FlyMolo; 2008-01-15 at 06:46 PM.
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  24. - Top - End - #114
    Bugbear in the Playground
     
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    Default Re: The Wizard's Pawns (IC)

    Erro(AC 10) "attack" - (1d20+3)[5]
    Amatae(AC 14):"attack" - (1d20+3)[4]
    Strong Arm(AC 10):"attack" - (1d20+3)[12]
    Nasim(AC 12):"attack" - (1d20+3)[20]
    Olaf(14):"attack" - (1d20+3)[22]
    Talon(14):"attack" - (1d20+3)[20]
    Garrus(14):"attack" - (1d20+3)[15]
    Jaegar(16):"attack" - (1d20+3)[22]
    Memnarch(10):"attack" - (1d20+3)[5]
    Ning(15):"attack" - (1d20+3)[9]

    Here's to an actual working roll. Edit: yay no crits, and subtract one from all these rolls. Range mod, you know.

    Alright: Strong Arm(2), Nasim(2), Olaf(1), Talon(2), Garrus(0) and Jaegar(1) get hit, for the damage in paraentheses.

    And roll initiative. For simplicity, all kobolds act on the leader's initiative, which I'll roll in a sec, now that the surprise round's over.

    Oh, and they all have spears, except the leader, who wields a greatsword.
    Last edited by FlyMolo; 2008-01-15 at 06:52 PM.
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  25. - Top - End - #115
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    Roland Deschain's Avatar

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    Default Re: The Wizard's Pawns (IC)

    ooc: here here! i assume we take the damage listed in the post above if we are hit?

    ic:"THATS IT, you DIRTIED MY COAT YOU LITTLE FREAKS, TIME TO DIE!" Olaf screams and then casts magic missile at the kobold leader damage=(1d4+3)[1](4)
    Sig is getting out of hand, so into the spoiler box it goes!
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    Special thanks to Fayt for the AWESOMEly complicated and cool avatar! i gave him a hypnotoad in return!

    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    If we hit the Bullseye Then the rest of the dominoes will fall like a house of cards...checkmate


  26. - Top - End - #116
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    FlyMolo's Avatar

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    Default Re: The Wizard's Pawns (IC)

    "leadersInit" - (1d20+2)[8]

    ((Technically, your turn hasn't come round yet, but he doesn't go down. Just so you know.))

    Don't forget to roll initiative!

    yay map!
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    Last edited by FlyMolo; 2008-01-15 at 06:58 PM.
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  27. - Top - End - #117
    Dwarf in the Playground
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    Default Re: The Wizard's Pawns (IC)

    Erro

    "Ugh."


    (1d20+6)[23]

    ((Woot!))
    Last edited by Meloku; 2008-01-15 at 07:03 PM.

  28. - Top - End - #118
    Barbarian in the Playground
     
    Zimmia's Avatar

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    Default Re: The Wizard's Pawns (IC)

    Amatae

    "Ah I see - now you want to play. Better late than never, I suppose," Amatae says as she draws her blade and prepares to charge.

    Initiative: (1d20+4)[23]
    Poet Laureate of House Kato

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  29. - Top - End - #119
    Firbolg in the Playground
     
    memnarch's Avatar

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    Default Re: The Wizard's Pawns (IC)

    Quote Originally Posted by FlyMolo View Post
    ((You guys are flatfooted, so don't panic. I didn't mess up your AC))
    [roll="buffer roll?"]1d30[/roll]
    [attack+damage rolls]
    Spoiler
    Show

    Erro(AC 10): [roll="attack(sling)"]1d20+3[/roll]"attack(sling)" - (1d20+3)[16]
    Amatae(AC 14):[roll="attack(sling)"]1d20+3[/roll]"attack(sling)" - (1d20+3)[16]
    Strong Arm(AC 10):[roll="attack(sling)"]1d20+3[/roll]"attack(sling)" - (1d20+3)[8]
    Nasim(AC 12):[roll="attack(sling)"]1d20+3[/roll]"attack(sling)" - (1d20+3)[17]
    Olaf(14):[roll="attack(sling)"]1d20+3[/roll]"attack(sling)" - (1d20+3)[12]
    Talon(14):[roll="attack(sling)"]1d20+3[/roll](1d20+3)[22]
    Garrus(14):[roll="attack(sling)"]1d20+3[/roll][roll13]
    Jaegar(16):[roll="attack(sling)"]1d20+3[/roll][roll15]
    Memnarch(10):[roll="attack(sling)"]1d20+3[/roll][roll17]
    Ning(15):[roll="attack(sling)"]1d20+3[/roll][roll19]
    ooc=damage taken was in this post right?

    Memnarch


    "attack(sling)" - (1d20+3)[16]
    "Stupid kobolds...."

    ooc=what the heck? all i typed was {roll}1d20+3{/roll} using []....

    * post roll count doesn't match database
    Last edited by memnarch; 2008-01-15 at 07:06 PM.
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  30. - Top - End - #120
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    Default Re: The Wizard's Pawns (IC)

    Quote Originally Posted by memnarch View Post
    ooc=damage taken was in this post right?

    Memnarch


    [roll1]
    "Stupid kobolds...."

    ooc=what the heck? all i typed was {roll}1d20+3{/roll} using []....
    beats me. But you need to roll initiative, unless that was initiative. The roller is being retarded today.
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