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Thread: The Wizard's Pawns (IC)
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2008-01-15, 07:10 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: The Wizard's Pawns (IC)
Memnarch
"You know, we probably should be a little more careful about large doors in the future"
ooc=that was supposed to be initiative; I have +3 dex mod.If you want a OotS style Touhou avatar, send me a request.
Steam name: memnarch. Same avatar.
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2008-01-15, 07:47 PM (ISO 8601)
- Join Date
- Jan 2008
Re: The Wizard's Pawns (IC)
Jaegar
"What did I tell you? Caution!"
Jaegar draws his bow, and searches for a target. Seeing the Black Spot on the Kobold Leader's head, he tries to shoot it.
Initiative Roll: (1d20+2)[12]
Attack Roll: (1d20+3)[13]
Damage Roll: (1d8)[1]
Spoiler
Status:
HP: 9/10
40 Arrows remaining
Eidt: Gah, this doesn't look good.
Last edited by JeminiZero; 2008-01-16 at 03:43 AM.
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2008-01-15, 08:05 PM (ISO 8601)
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- Dec 2007
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Re: The Wizard's Pawns (IC)
((That's a will do, on your count, yes?))
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2008-01-15, 08:27 PM (ISO 8601)
- Join Date
- Feb 2007
Re: The Wizard's Pawns (IC)
Last edited by FlyMolo; 2008-01-15 at 10:24 PM.
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2008-01-15, 08:37 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Piercing the Heavens
- Gender
Re: The Wizard's Pawns (IC)
Initiative - (1d20+9)[27]
On my turn, Fly up to altitude 60' in square H20 then Summon Swarm (spiders) centered on the leader.The Swallowfield Children - Stredexon Intwisca
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2008-01-15, 09:30 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: The Wizard's Pawns (IC)
On my turn, cast mage armor on self. +4 AC. Total AC 10 + 3dex +4ma = 17
Spoileroocnotesp# = 0lvl, 4; 1lvl, 2
"mage armor" is link to DnD wikiIf you want a OotS style Touhou avatar, send me a request.
Steam name: memnarch. Same avatar.
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2008-01-16, 02:14 AM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Austin, Tx
- Gender
Re: The Wizard's Pawns (IC)
initiative roll (1d20+1)[19]
OOC:and we all know what i do on MY turn...
IC:"i told you we should have killed them...the sheep would have backed me up!"Sig is getting out of hand, so into the spoiler box it goes!Spoiler
Special thanks to Fayt for the AWESOMEly complicated and cool avatar! i gave him a hypnotoad in return!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
If we hit the Bullseye Then the rest of the dominoes will fall like a house of cards...checkmate
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2008-01-16, 02:18 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- California, USA
Re: The Wizard's Pawns (IC)
Nasim
HP - 6/8
AC - 15
"Gah!"
SpoilerInitiative - (1d20+3)[4]
OoC: I'm assuming that each square is a 5' square (in which case, did you remember the -2 penalty the kobolds slings get? If you didn't, Garrus didn't get hit)
On my action I head to J-18 and Eldritch Blast kobold #5.
Ranged Touch Attack - (1d20+3)[5]
Damage - (1d6)[3]
Edit: Wow, this is a promising start...
Edit 2: Sorry, I know this sounds like rule mongering, but Pirate Jesus, doesn't Summon Swarm have a range of Close(25' + 5'/2 lv), and thus impossible to cast from 60' up?
Last edited by MammonAzrael; 2008-01-16 at 05:17 PM.
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2008-01-16, 03:41 AM (ISO 8601)
- Join Date
- Jan 2008
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2008-01-16, 05:35 AM (ISO 8601)
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- Jun 2007
Re: The Wizard's Pawns (IC)
Ning
Ning advances 30' forward (and one over), placing himself in front of the leader, drawing his sword on the way.
Grinning like a madman, Ning says, "I shall take you all on!" The glint in Ning's eye says he's not joking around!
((Init. in OOC))
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2008-01-16, 08:40 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Houston
- Gender
Re: The Wizard's Pawns (IC)
Strong Arm
HP 9/11
AC 17
Strong Arm turns around after being hit. Those stupid son of a ..... Oh just wait until a punch straight through one of their skulls.
SpoilerInitiative:(1d20+3)[11]
Strong Arm moves up 30 ft and takes a partial defensive action giving a plus 2 to defense, hense the 17 instead of 15
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2008-01-16, 09:40 AM (ISO 8601)
- Join Date
- Aug 2007
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- Houston,TX
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Re: The Wizard's Pawns (IC)
Talon
Talon rushed forward, drawing a javelin and lets it loose at one of the kobolds who are ready for a charge. "Shoulda killed you earlier.." Talos mutters as he lets his javelin go.
SpoilerMove forward 40 ft draw and throw a javelin.
Init:(1d20+4)[14]
Attack:(1d20+5)[21]
Damage:(1d6+1)[7]Last edited by bchilders; 2008-01-16 at 09:40 AM.
The bunny's scared, the bunny's scared of you...shivering.
And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny
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2008-01-16, 05:09 PM (ISO 8601)
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- Dec 2007
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Re: The Wizard's Pawns (IC)
Erro
Taking out his crossbow ((move action)), Erro takes a step forward ((5 foot step - Down on the Map - I think that's to E15)) and fires it at the leader ((Standard Action)).
Spoiler
Attack: (1d20+2)[22]
Damage: (1d8)[8]
Should I roll a natural 19 or 20,
Confirmation: (1d20+2)[22]
Damage: (1d8)[2]
Well, that's a good start, eh? 2 natural 20s and that means it's 10 damageLast edited by Meloku; 2008-01-16 at 05:11 PM. Reason: Updating OOC info
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2008-01-16, 06:52 PM (ISO 8601)
- Join Date
- Feb 2007
Re: The Wizard's Pawns (IC)
Initative counts(so far):
Garrus(27)->Amatae(23)->Erro(23)->Olaf(19)->Memnarch(16)->Ning(15)->Talon(14)->Jaegar(12)->Strong Arm(11) ->Kobolds (8)->Nasim(4)
Garrus walks forward and does his summoning thing. (green splut are the spiders, they aren't all the way there yet. Summoned in m18, then run forward towards the nearest kobolds) Deals "swarm damage" - (1d6)[1] to kobolds 4+5. "fort save kobold4" - (1d20+2)[5]against "str damage" - (1d3)[1] "fort save kobold5" - (1d20+2)[4]against "str damage" - (1d3)[3]
Amatae: Erm, more crunch plz?
Erro shoots the kobold leader, and he staggers slightly.
Olaf's missile flies off, hits kobold leader, and he collapses on the ground."stabilizing roll" - (1d10)[5] On a 10, he becomes stable.
Memnarch casts mage armor, gets really cool glowing pads all over his body.
Ning runs foward, exposes himself to enemy fire.
Talon runs forward, flings javelin. Hits one kobold squarely, who takes a half step backward.
Jaegar takes aim at the kobold leader, but his arrow glances off him.
Strong Arm runs foward and drops into a defensive stance.
The kobolds turn! yay book keeping! Kobolds 1,2,and 9 converge on Talon. Kobolds 1,9 are flanking. "kobold1spearatt" - (1d20+3)[17]AC14"kobold9spearatt" - (1d20+3)[21]AC14 "kobold2spearatt" - (1d20+1)[13]AC14"speardamage1" - (1d6-1)[1]"speardamage9" - (1d6-1)[1]"speardamage2" - (1d6-1)[0]
Kobold 5 charges Strong Arm. "kobold5spearatt" - (1d20+3)[6]AC 17, right?"speardamage5" - (1d6-1)[5],Actually 4 taking a -2 to AC next round.
Kobold 4 tries to staunch the leader's bleeding. "healcheck" - (1d20-1)[19], then moves towards strong arm, waving a spear.
Kobold 3 charges Ning, taking a -2 to AC next round."kobold3spearatt" - (1d20+3)[19]"speardamage3" - (1d6-1)[4] AC 16
Kobolds 6,7, and 8 quick-move down the room, towards the casters in the back.
Nasim tries to zap kobold 5, but misses.
Map!Spoiler
Let's see how this works... Edit: Talon takes 2 damage, and Ning takes 4.Last edited by FlyMolo; 2008-01-16 at 07:10 PM.
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2008-01-16, 07:02 PM (ISO 8601)
- Join Date
- May 2007
- Location
- the prison of my mind
- Gender
Re: The Wizard's Pawns (IC)
((Sorry, I didn't realize that we were posting actions at the same time as initiative.))
Amatae charges the kobolds in front of her, she will attack the one she encounters first.
SpoilerAttack: (1d20+5)[14]
Damage: (1d10)[3]
Crit Confirmation (if necessary) (1d20+5)[19]Poet Laureate of House Kato
I have Ink to thank for my great avatar. Thanks!
"It's kind of fun to do the impossible."
-Walt Disney
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2008-01-16, 07:30 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- California, USA
Re: The Wizard's Pawns (IC)
Nasim
HP - 6/8
AC - 15
Int - 4
Nasim fires off an Eldritch Blast at kobold #5.
Spoiler
Ranged Touch Attack - (1d20+4)[21]
EB Damage - (1d6+1)[2]
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2008-01-16, 07:33 PM (ISO 8601)
- Join Date
- Jan 2008
Re: The Wizard's Pawns (IC)
Jaegar
Seeing the Approaching Kobolds, Jaegar sets off another shot before trying to place himself between the approaching Kobolds and Memnarch, "Stay behind me friend."
Spoiler
Status
HP: 9/10
AC: 18
39 Arrows remaining (38 after this shot)
Standard Action: Long Bow shot at Kobold 6 (to remove ranged attack in melee penalty)
Move Action: Ready Shield
5 foot step to E10
Long Bow Attack Roll: (1d20+3)[13]
Long Bow Damage Roll: (1d8)[3]
Edit: Another 13? The Dice must hate me today
Last edited by JeminiZero; 2008-01-16 at 07:48 PM.
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2008-01-16, 07:36 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Piercing the Heavens
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Re: The Wizard's Pawns (IC)
Garrus flys to the ceiling any maintains the swarm until it puts one of his allies in danger.
The Swallowfield Children - Stredexon Intwisca
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2008-01-16, 07:38 PM (ISO 8601)
- Join Date
- Feb 2007
Re: The Wizard's Pawns (IC)
Last edited by FlyMolo; 2008-01-16 at 07:41 PM.
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2008-01-16, 07:47 PM (ISO 8601)
- Join Date
- Dec 2007
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Re: The Wizard's Pawns (IC)
Erro
Initiative: 23, HP: 6, AC: 12
Erro takes a step ((to e16 - 5 ft. step)), pulls a pinch of powdered iron out of his spell component pouch ((free action)), he tosses them at Strong Arm, along with a healthy dose of gesturing and babbling ((Standard Action - Casting Enlarge Person on Strong Arm)), and picks out another bolt to place in his crossbow, pulling back on the lever ((reload as a move action - 18 bolts left unloaded))
"Let's get this over with, shall we?"
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2008-01-16, 08:03 PM (ISO 8601)
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- Jan 2008
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- Austin, Tx
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Re: The Wizard's Pawns (IC)
Olaf on his turn moves to D13 while bringing out a bottle of mage armor potion and drinks the potion thus upping his ac to 19 then drops the potion as a free action
GET BEHIND ME he shouts at memnarch as he takes his position facing goblins 6, 7 and 8Last edited by Roland Deschain; 2008-01-16 at 08:07 PM.
Sig is getting out of hand, so into the spoiler box it goes!Spoiler
Special thanks to Fayt for the AWESOMEly complicated and cool avatar! i gave him a hypnotoad in return!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
If we hit the Bullseye Then the rest of the dominoes will fall like a house of cards...checkmate
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2008-01-16, 08:10 PM (ISO 8601)
- Join Date
- Jun 2007
Re: The Wizard's Pawns (IC)
Ning
With the enemy's charge, Ning shuts distractions from his mind. ((Immediate Action to enter Rage-lose Fast Healing; gain DR 3/-; gain +2 Morale to Attack, Damage, Saving Throws; lose -2 to AC))
With little concern to his safety, Ning cleaves (or tries to) through the Kobold in front of him and moves into the space.
Attack - (1d20+4)[22]
Damage - (1d8+5)[6]
((Ning only takes one point of damage due to DR.))
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2008-01-16, 09:31 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: The Wizard's Pawns (IC)
Memnarch
On my turn, move to D15 and cast mage armor on Meloku. +4 AC. Total AC 10 + 2dex +4ma = 16
Says "Thanks"
Spoileroocnotesp# = 0lvl, 4; 1lvl, 1
"mage armor" is link to DnD wikiIf you want a OotS style Touhou avatar, send me a request.
Steam name: memnarch. Same avatar.
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2008-01-17, 01:03 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Houston
- Gender
Re: The Wizard's Pawns (IC)
Strong Arm
HP 9/11
AC 15
OOC: So I should become large next round, right. Takes an entire turn to cast?
Strong arm leans back and lets the kobold in front of him have two straight punches to the face.
SpoilerAttack 1: (1d20+3)[7]
Attack 2: (1d20+3)[21]
Damage 1: (1d6+4)[7]
Damage 2: (1d6+4)[9]
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2008-01-17, 11:59 AM (ISO 8601)
- Join Date
- Aug 2007
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- Houston,TX
- Gender
Re: The Wizard's Pawns (IC)
Talon
Talon will step back (5 ft)draw his spear and attack one of the kobolds flanking him.
SpoilerIs there a reason that those attacking me were trying to hit
AC 14?..my AC is 18.
Attack: (1d20+1)[6]
Damage: (1d8+1)[9]The bunny's scared, the bunny's scared of you...shivering.
And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny
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2008-01-17, 03:34 PM (ISO 8601)
- Join Date
- Dec 2007
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Re: The Wizard's Pawns (IC)
((I didn't realize that it took one round to cast, bleh, so yes, on my next count you'll be large))
((Also, I won't post on friday or Saturday (Going away for the weekend), so below is my next actions, as if-then statements))
Erro
SpoilerIf I can catch three or more Kobolds in fifteen foot cone:
Move to a space where I won't provoke an attack of opportunity (if possible, else (1d20+6)[17] against DC 16, cast color spray to catch as many as possible while avoiding teammates.
Otherwise I'll reload the crossbow and fire at the easiest one to hit (no soft cover, attempting to avoid firing into melee; Also aiming at the one that took the most punishment, if I can discern that;
(1d20+2)[19]
(1d8)[2]
(1d20+2)[3]
(1d8)[2]
((Oh, and my crossbow isn't reloaded, I guess.))
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2008-01-17, 10:32 PM (ISO 8601)
- Join Date
- Feb 2007
Re: The Wizard's Pawns (IC)
Initative counts:
Garrus(27)->Amatae(23)->Erro(23)->Olaf(19)->Memnarch(16)->Ning(15)->Talon(14)->Jaegar(12)->Strong Arm(11) ->Kobolds (8)->Nasim(4)
Garrus does his flying thing, and the swarm pursues the nearest kobold. It doesn't go after the leader cuz he's not moving, and looks dead.
Amatae, for the sake of argument, takes a whack at kobold #3. "courtbladeatt" - (1d20+5)[10]AC 13, "damage" - (1d10)[2]
Erro begins casting enlarge person.
Olaf moves to d13 and chugs a potion, bringing his AC to 19.
Memnarch casts Mage Armor on Erro, bringing up his AC to 16
Ning hits the kobold fighting him quite hard, but the little guy stays on his feet.
Talon swings his mighty spear around in an arc that would certainly kill any kobold on the receiving end, but sadly misses. (you were flanked, preventing your dex bonus to AC from applying.)
Jaegar shoots an arrow at a kobold, but misses.
Strong Arm smacks the kobold next to him down, leaving him in a crumpled mess."stablilize" - (1d10)[8] a 10 stabilizes.
Kobolds!
kobolds 6 and 7 flank jaegar, while kobold 8 goes after Olaf.
"spear att6" - (1d20+1)[15]AC 16"damage" - (1d6-1)[4]
"spear att7" - (1d20+1)[2]AC 16"damage" - (1d6-1)[2]
"spear att8" - (1d20+1)[9]AC 19"damage" - (1d6-1)[4]
Kobold 10 gets to his feet and struggles towards the table. Kobold 2 runs behind Talon, while kobolds 1 and 9 take a whack at him while he's distracted.
"spear att1" - (1d20+1)[16]AC 14"damage" - (1d6-1)[5]
Kobolds 3 and 4 move to flank Ning.
"spear att3" - (1d20+1)[10]AC 15"damage" - (1d6-1)[0]DR not factored in yet.
"spear att4" - (1d20+1)[2]AC 15"damage" - (1d6-1)[0]
"spear att9" - (1d20+1)[3]AC 14"damage" - (1d6-1)[1]
Edit: forgot flanking bonus on rolls. rolls for 6,7,3,4,1,and 9 should be two higher. not important but one of the rolls hits jaegar, I think.
Nasim, I'm redirecting your blast to kobold 4, because that makes sense. You can still hit kobold 5 if you really want to, but you don't have to, seeing as he already went down. kobold 4 takes 2 damage.
And what do you lot think of the maps, anyway?
Spoiler
You hear a loud echoing footstep noises coming from the hallway you just left, and shouting in draconic. You can't make out any of the words.Last edited by FlyMolo; 2008-01-17 at 10:53 PM.
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2008-01-17, 10:37 PM (ISO 8601)
- Join Date
- Jun 2007
Re: The Wizard's Pawns (IC)
Ning
Noticing the Kobold who came up to flank him, Ning swipes at Kobold3 again to kill him and then turns on the other.
Attack - (1d20+4)[9]
Damage - (1d8+5)[8]
[edit] Ning took no damage due to DR, and the attacks missed, anyway, I think.Last edited by NoDot; 2008-01-17 at 10:38 PM.
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2008-01-17, 10:42 PM (ISO 8601)
- Join Date
- May 2007
- Location
- the prison of my mind
- Gender
Re: The Wizard's Pawns (IC)
Spoiler(( Sorry all, I haven't been able to get on the boards all day. Next round action)) Crit confirmation in OOC thread
Amatae continues to attack Kobold 3
attack: (1d20+5)[23]
damage: (1d10)[8]Last edited by Zimmia; 2008-01-17 at 10:45 PM.
Poet Laureate of House Kato
I have Ink to thank for my great avatar. Thanks!
"It's kind of fun to do the impossible."
-Walt Disney
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2008-01-17, 10:51 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Austin, Tx
- Gender
Re: The Wizard's Pawns (IC)
Olaf takes a 5 foot step to D14, then turns back and casts burning hands at goblins 7 and 8 (DC reflex 15 half)
(1d4+2)[6]
(1d4+2)[3]Sig is getting out of hand, so into the spoiler box it goes!Spoiler
Special thanks to Fayt for the AWESOMEly complicated and cool avatar! i gave him a hypnotoad in return!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
If we hit the Bullseye Then the rest of the dominoes will fall like a house of cards...checkmate