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  1. - Top - End - #121
    Orc in the Playground
     
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    Default Re: The Union of The Serpent, The Second Generation.

    ( a wee bit more of railroading for kicks)

    The night grew heavy, as though it was trying too much to remind you you had another day of travelling ahead of you. So, with that, those of you who required the great sleep, took it.
    However, it was a restless sleep, a strange dream plagued you, a face, as best you could call it, skeletal, or spectral, covered in a thick orange-brown hair. Large, empty slots where eyes should have been, filled only with glowing red dots. And the mouth, the teeth seemed to be made of the strange fur/mold, showing no true signs of an actual mouth, but when it opened, it was black, absorbing light. From the cavernous depths of this strange face, came a howl, but one unlike any you've heard. It reverberated with the screams of a thousand damned souls, carried with the pitch of a wolf's cry. It was all you dreamed of...

    The morning came reluctantly, but the sun shone as bright as ever. The events of last night still hanging in the air, creating a sense of tension so thick you couldn't even cut through it. However as you packed up, you noticed someting that wasn't there before, a large bush, really the size of a tree, in fact, it must have been a tree. A willow maybe, only it was a sickening orange, and so thick you couldn't see any branches nor a trunk. In fact the heavy strands seemed to rest comfortably on the ground. Something about it just asn't right, but something told you to continue on, and ignore it.
    Last edited by The Necroswanso; 2008-02-03 at 02:14 AM.
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  2. - Top - End - #122
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    Default Re: The Union of The Serpent, The Second Generation.

    Gloria Blackblade
    Gloria awakes slowly, savoring the last lingering ribbons of unconsciousness after a hellish night. Well, like it or not, she had to trust these people now, at least a little. It was either that or kill them all, and Gloria wasn't sure she could manage that herself.
    Well...better start building bridges.
    Sitting upright, the woman rubs her eyes a little, and then, automatically, ties her golden hair up behind her head.
    She stops for a moment, seeing the orange bush. Slowly, she continues getting ready until she finally stands.
    "All right, friends," she says, her voice cheerful as wedding bells,
    "Let's be off on our quest! For king, country and the world!"
    If there's nothing out there, then what was that noise?

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    Default Re: The Union of The Serpent, The Second Generation.

    Shiiman

    Shiiman awakens, pretending to have slept through the whole incident, though remembering clearly the images in his dreams.

    "Yes, lets be off. We have work for the kingdom to performs, after all."
    If there's a rule, there's someone out there trying to figure out how to get around it just to piss off his DM.

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  4. - Top - End - #124
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    Default Re: The Union of The Serpent, The Second Generation.

    Alamandias

    The vampire, of course, hadn't slept. He'd kept watch all through the night, but naturally showed no signs of fatigue. It was just one of the things he had forgotten, along with true mortality. Speaking of which... he winced at the brightness of the sun coming up, and pulled the brim of his hat low over his eyes, stretching, his motions catlike as he rearranged his clothes. Another one of those strange things he'd grown used to over the years - he only had to change clothes when they grew dirty. No body odor, no sweat, no shedding of dead skin cells... He chuckled a little at this odd focus on minutiae as he swung into his saddle, pulling thick leather gloves over his hand, the brim of his hat still shielding his eyes.

    Indeed... another day, which I'm sure will be full of adventure and excitement. As well as splendid views. Like rocks. Oh, and the trees! Joy and rapture, I can hardly wait.

    He snickered a little as his own comment as he moved his horse up to the head of the line, looking around warily.

  5. - Top - End - #125
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    Default Re: The Union of The Serpent, The Second Generation.

    As first light cracks the horizon, Ozzariem ends his whispered chanting and resumes normal speech. He raises his hands up to the heavens, and says a prayer.

    "O divine Light of Truth, bless me as Thy vessel
    Guide me, Illuminate me, Sanctify me.
    Strengthen my hands that they may destroy the Chaos
    Open my eyes that they may see it more clearly
    Fortify my heart so that the Shadow shall not dwell within me
    Be Thou my Light. Be Thou my Guide.
    Whatsoever Thou commandest me,
    with thy blazing Glory I shall do.
    Leading me unto the fullness Light"


    He stands, and adjusts the straps of his armor, checks his shield and checks the placement of his weapons.

    He notices the orange bush. "Strange." he comments, but acknowledging his gut-feeling, he makes no move toward the bush.
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  6. - Top - End - #126
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    Default Re: The Union of The Serpent, The Second Generation.

    Math

    "Aren't we all cheery today," Math greets the others rather sarcastically when he returns from the quiet spot where he has meditated for a good hour. His features are unreadable but there is no way to miss the curious look he gives Gloria before he packs his things and dons his armor. Only after he is fully ready to go on he takes a good look at the orange thing. "You think that might be the deadly Wumpus? Doesn't seem to fit in here, at any rate."
    "Characters can gain no benefit from carrying a sack of rats in hopes of healing their allies by hitting the rats."
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  7. - Top - End - #127
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    Default Re: The Union of The Serpent, The Second Generation.

    Gloria Blackblade

    Gloria didn't miss the cautious look, but apparently ignored it.
    "Hell if I know. But let's go quietly, 'kay?"
    If there's nothing out there, then what was that noise?

  8. - Top - End - #128
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    Default Re: The Union of The Serpent, The Second Generation.

    And so your day begins. After researching the map, you find there's a small bridge up stream, from calculating your position you determine you could get to Carpathia in just under 10 hours.
    So, you summon your mounts, and head up stream, however you don't get very close to it before noticing that on each river bank, the bridge is gaurded by two men, in red armor, and bright green capes. The four men looked elven, and not very inviting, they each carried a ransuer and as you approached they all turned toward you. The tallest, and most brutish looking one stepped forward and adressed you.
    "Halt, who are you that would cross this river? State your name and business."
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  9. - Top - End - #129
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    Default Re: The Union of The Serpent, The Second Generation.

    Gloria Blackblade
    Gloria eases her horse forward.
    "I," she begins, in a imperious voice, "am Gloria Blackblade, and we are emissaries to his Majesty. We're going to Carpathia."
    If there's nothing out there, then what was that noise?

  10. - Top - End - #130
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    Default Re: The Union of The Serpent, The Second Generation.

    One of the soldiers snarled, it was obvious, however he made no other move.
    "The king is not welcome in these lands, nor are his emmisaries.
    When the beasts attacked he sent no help, and we have gone forgotten, we are fortunate the war has not come to us-"

    However he was interrupted by a loud bang. And just a few feet to your left a figure had teleported into view. Covered head to toe in a claok the stranger came towards the four men, three of them bowed. The large man stood.
    "My queen, to what do I owe this visit?"
    The woman removed her hood, and from the wanted poster you were given, you knew it was Felicia.
    "Garek, these 'emmisaries' seek to bring the war to Carpathia. The king has ordered that they come here to recruit your sons and daughters for his cause... I trust you can deal with them"
    For a moment their eyes met, and the man grew pale as chalk. Felicia turned toward you, smiled, and with a loud bang disappeared.

    Roll for initiative.

    (1d20+6)[26]
    (1d20+4)[11]
    (1d20+4)[20]
    (1d20+4)[7]
    Last edited by The Necroswanso; 2008-02-05 at 01:51 AM.
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  11. - Top - End - #131
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    Default Re: The Union of The Serpent, The Second Generation.

    "That woman shall pay for her lies, for we intend no such action. We do not seek your children, your men, nor your women." Ozzariem says.

    "I suggest that you stow your weapons and allow us to pass, peacefully!"
    he says forcefully to the men, leaning forward in his saddle.

    Spoiler
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    initiative:
    (1d20+7)[27]

    Fear Aura (doesn't say if it's standard/immediate/free/etc)

    Spoiler
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    Fear Aura (Su): Once per day starting at 5th level, a warpriest can emanate a fear aura in a 20-foot radius for 1 round per level. Foes must make a Will save (DC 10 + warpriest’s class level + warpriest’s Cha modifi er) or be affected as if by a fear spell.

    The DC would be 20



    Depending on your ruling of how long it takes to activate that fear aura, I'll post another move/action.

    Last edited by TheMeanDM; 2008-02-05 at 07:23 AM.
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  12. - Top - End - #132
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    Default Re: The Union of The Serpent, The Second Generation.

    Shiiman

    "We wish no harms upon your people. We just need to pass through, and this is the most direct route. We harbor no ill will towards you or your people. If we had wanted to bring the war to you, would we not have lied and pretended to be someone more in your favor?"

    Spoiler
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    Initiative = (1d20+4)[20]
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  13. - Top - End - #133
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    Default Re: The Union of The Serpent, The Second Generation.

    Gloria Blackblade

    Gloria leans forward in the saddle.
    "And," she adds, her blue eyes radiating menace, "If you don't step aside, We'll kill you all."

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    Trying to intimidate them into backing down.
    Intimidate - (1d20+29)[34]
    Last edited by The Great Skenardo; 2008-02-05 at 11:09 AM.
    If there's nothing out there, then what was that noise?

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    Default Re: The Union of The Serpent, The Second Generation.

    ooc:
    just realized something, there was a "look" and then he went pale.

    Spellcraft to see if any spell/spell effect/etc was used (suggestion, perhaps?)

    (1d20+11)[29]
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  15. - Top - End - #135
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    Default Re: The Union of The Serpent, The Second Generation.

    Alamandias

    Alamandias gave a slight smile, bowing in his saddle.

    Greetings, my good man. We are on an errand of our own, one does not concern your village. We'll leave you in peace, if you'll but extend us the same courtesy.

    Spoiler
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    Diplomacy - (1d20+19)[28]
    Last edited by WhiteKnight777; 2008-02-05 at 10:40 PM.

  16. - Top - End - #136
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    Default Re: The Union of The Serpent, The Second Generation.

    Math

    "Hm, everything's been said," Maths says calmy, if not without a hint of humor, "now it's your choice."

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    Initiative: (1d20+1)[18]
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  17. - Top - End - #137
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    Default Re: The Union of The Serpent, The Second Generation.

    (Okay, for clarity, this is how the initiative looks
    Ozzy
    Enemy1(E1)
    Shiiman
    E3
    Alamandias
    Gloria
    E2
    Math
    E4)

    For those of you who have not yet done so, I will require you to post first round actions and shizzle. I will then gather up the information and post the results of the first round.

    You are all in a five point formation whomever was the leader for the day taking point, your enemies are 15 feet away in a four point formation 10 feet apart each.
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  18. - Top - End - #138
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    Default Re: The Union of The Serpent, The Second Generation.

    (I'll lead, what the heck)

    "Since you have seen fit to throw reason away in favor of lies, face the consequences." Ozzariem growls. For the first time, you've seen a real emotion come from the 'man' you've traveled with. He points his scimitar at the leader of the guardsmen, and a malicious looking black claw flies from the weapon toward the man.

    Spoiler
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    Casting: Flesh Ripper at the man identified as Garek.
    10d8 damage, no saving throw

    Ranged Touch Attack (he should be flat-footed..I hope!)

    (1d20+18)[29]

    Damage:

    (10d8)[50]

    Spell Resistence check:
    (1d20+14)[28]


    Last edited by TheMeanDM; 2008-02-07 at 01:39 PM.
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  19. - Top - End - #139
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    Default Re: The Union of The Serpent, The Second Generation.

    (I'm assuming you don't want us to post in order, or it could be more time consuming?)

    Shiiman

    "Very well, if you insist upon the combat."

    Swift action to change Minor Aura to Force of Will (Allies gain +7 untyped bonus to Will Saves)
    Move Action to don shield and pull out Hellslayer (the longsword)

    "I have commanded a great many soldiers in much more strenuous combat. I'll warn you, fools, not to mettle with my companions or myself, else we'll end you, much like demons under the boot of Pelor"

    Standard Action to use the spell like ability Bless (+1 on attack rolls for all allies.)
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    Default Re: The Union of The Serpent, The Second Generation.

    Alamandias

    Alamandias sighs. They never seemed to want to bloody well listen, did they? Always had to do things the hard way. Ah well, at least it was something he was familiar with... He grinned, drawing both of his blades, the humming purr as they slipped from their sheathes like the voices of old friends as he prepared for battle.

    (Two move actions to draw both weapons)

  21. - Top - End - #141
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    Default Re: The Union of The Serpent, The Second Generation.

    Math

    With a "Back!" from Math, Gray turns around and retreats out of immediate danger. Math then loosens his travelling cloak and lets it drop to the ground. Underneath there's another cloak; it's completely black and its surface is continuously wavering and moving, making it quite hard to make out the silhouette of its wearer.
    Seeing that the others have already drawn their weapons Math produces a sword about the size of a longsword from underneath his cloak which slowly begins to grow, only to stop when the blade is longer than its wielder is tall.
    (dog: full retreat, Math: I suppose Free + Move + Standard Action)
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  22. - Top - End - #142
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    Default Re: The Union of The Serpent, The Second Generation.

    As Ozzy got first move here is what this round looked like:

    Ozzariem's attack is received by Garek at it's full damage, he is now disabled.
    Garek casts Entice Gift on Shiiman who fails his save (I rolled to save time), and on his next action must do all he can to deliver his sword to Garek, or one of the other three. If Garek dies before Shiiman's next moved then it will be nullified.
    Shiiman Shifts his aura, draws his weapon, and casts his spell.
    E3 casts Bane (Basically just countered bless)
    Almandias sighs (Which is a full round action :P) and draws his weapons.
    Gloria's attack strikes only two of her intended targets dealing miniscule amounts of damage.
    E2 shouts a word in Draconic (Translating to 'activate') and his ransuer's blade begins to burn, with a sickeningly liquid blue flame and he moves to the side of Garek.
    Math orders his dog and draws his huge ass weapon.
    E4 copies the actions of E2.

    From the looks of it only Gloria is the only one who ahs moved but it really only looks like she floated five feet up.
    E2 and E4 are now adjacent to Garek, and E3 is still across the bridge.
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  23. - Top - End - #143
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    Default Re: The Union of The Serpent, The Second Generation.

    Math

    Math swiftly casts Lion's Charge upon himself and charges forward with a roar and a leap towards the nearest opponent.

    (((Charge boni included, full attack because of spell, Power Attack for -5,+10)):
    A1:(1d20+16)[27]
    A2:(1d20+11)[31]
    A3:(1d20+6)[21]
    D1:(3d6+20)[32]
    D2:(3d6+20)[28]
    D3:(3d6+20)[31])
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  24. - Top - End - #144
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    Default Re: The Union of The Serpent, The Second Generation.

    Gloria Blackblade
    With a scowl, Gloria acknowledges privately how little effect her magic had. However, she spreads her hands and chants another brief invocation.
    "May the wings of Heaven speed us on our course!"

    Afterwards, she floats a little higher to keep herself out of easy sword swing.
    Spoiler
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    Casting haste on all allied targets, except Math's Dog.
    If there's nothing out there, then what was that noise?

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    Default Re: The Union of The Serpent, The Second Generation.

    ((Nat 20, nice. Confirm Crit A2: (1d20+11)[28], Crit D2: (3d6+20)[33]))
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    Default Re: The Union of The Serpent, The Second Generation.

    2nd round action:

    Ozzariem scowls. "If death be the only way to reveal the truth of our words, then so be it."

    Spoiler
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    Casting Inflict Serius Wounds, Mass
    Damage: 3d8+14
    Will Save for Half (DC 22)

    Garek
    (3d8+14)[23]
    Resistence penetration check:
    (1d20+14)[31]

    #2
    (3d8+14)[22]
    Resistence penetration check:
    (1d20+14)[28]

    #3
    (3d8+14)[23]
    Resistence penetration check:
    (1d20+14)[20]

    #4
    (3d8+14)[30]
    Resistence penetration check:
    (1d20+14)[16]

    Last edited by TheMeanDM; 2008-02-10 at 09:46 PM.
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    Default Re: The Union of The Serpent, The Second Generation.

    Alamandias

    Alamandias grins wide, and his eyes gleam evily as his swords spring into his hands, like living creatures as he surges forward. His fangs gleam brightly, and despite the size of his blades, he wields them with a deadly, deceptive ease. So be it. Give my regards to the ferryman when you see him. He laughs wildly as he charges the nearest opponent, suddenly his legs tense and he leaps over his chosen target, landing behind him with deft grace as Reason surges towards his unprotected vitals with a hungry gleam.

    Spoiler
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    Jump Check - (1d20+37)[53]

    Attack Roll - (1d20+26)[42]

    Critical Confirm - (1d20+30)[47]

    [roll=Damage]1d10+19d6+14[/roll]
    Last edited by WhiteKnight777; 2008-02-11 at 05:00 AM.

  28. - Top - End - #148
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    Default Re: The Union of The Serpent, The Second Generation.

    Shiiman

    "I warn you, villian, that this sword will do next to nothing against myself or my companions. If you still wish to take it, so be it, but the blade is made to harm the foul denizens of the underworld, not those of mortal flesh and blood."

    Shiiman speaks as approaching Garek. He uses his wings to glide towards him, moving faster and farther (40 ft, rather than 20 ft, arcing over, if possible, to avoid attacks of opportunity), and presents him the sword.
    Last edited by JackMage666; 2008-02-11 at 03:01 PM.
    If there's a rule, there's someone out there trying to figure out how to get around it just to piss off his DM.

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    - The Jack-signal. Thanks Jokes!

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    Default Re: The Union of The Serpent, The Second Generation.

    In the order of events:

    Ozzariem casts His spell, though it doesn't seem to have too much of an effect.
    Garek readies a spell.
    Shiiman delivers the sword and Garek takes it as an immediate action.
    E3 moves across the bridge, diagonally from Garek, and attacks Shiiman, missing however.
    Alamandias attacks, but as he is neither flanking his target nor is the target flatfooted, he gains no extra damage, but still strikes his target.
    Gloria succesfully casts her spell
    E2 attacks Alamandias for 15 damage: 6 fire, 4 ice, 5 slashing.
    Math pounces on his enemy and his claws cut deep, destroying the darkwood armor and exposing the ribcage. With a horrified shreik, E2's eyes roll into the back of his head and his soul passes from his body.
    E4 turns to attack Alamandias, but fails.


    Round three please. And please bear with me on being a little late updating and what not, I is on vacation ^_^
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    Default Re: The Union of The Serpent, The Second Generation.

    "As lies have blinded you, so too shall the light of truth!!" Ozzariem says, pointing his scimitar at Garek and barking out a strange, sharp word.

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    grr..damned site/lag BS!!

    Casting "Power Word Blind".

    No saving throw. If he has 200 hp or fewer, affects him for 1d4+1 rounds.

    Spell Resistence - (1d20+14)[28]

    Blind Duration - (1d4+1)[4]

    Who is TheMeanDM?

    [Image removed - too large]
    Not as large as SOME.



    Head Executioner for House Kato

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