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Thread: Battletech (IC)
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2008-06-20, 06:41 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Melbourne, Australia
- Gender
Re: Battletech (IC)
Valkyrie VLK-QA Actions:
Spoiler
Movement: To 0814
Firing: LRM10 at Striker Light Tank, 6 missiles hit
Striker Light Tank takes 6 damage to FR, 3 armour remaining
Movement system Destroyed!
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2008-06-24, 11:30 PM (ISO 8601)
- Join Date
- Nov 2004
- Location
- GMT+1, for the moment
- Gender
Re: Battletech (IC)
Spright
The call to mount-up and head to the field in their 'Mechs surprised McGonnegal. He had only barely finished his dinner before the alarm to move out had been signaled. Matthew ran into Yoshi along the way and the two scrambled up through their cockpits and set off to the vehicle lance's Nav Points. Yoshi seemed to be doing a little yawning as the pair took off. ++Feel free to catch some shut-eye, lad. Key in your autopilot on my signal and I'll get us there.++
The BattleMechs then set off into the distance to join up with the rest of their company. After a long cruise, the MechWarriors were soon to arrive at their destination when suddenly sensors began pinging multiple hostile signatures in the proximity. ++Yoshi! Watch it - we're going in hot!++
SpoilerOOC: Since the Valkyrie was the last unit to go (and it was at the end of the Initiative order), can we get a new round for the resumption of our combat here?Last edited by TheGreatJabu; 2008-06-24 at 11:31 PM.
"This man wishes to be accorded the same privilege as a sponge!" - Henry Drummond, Inherit the Wind
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2008-06-25, 03:07 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Melbourne, Australia
- Gender
Re: Battletech (IC)
ROUND 3
Intiative
Spoiler
Javelin JVN-10F: 11
Commando COM-2D: 9
Locust LCT-1S: 8
SRM Infantry #3 (0404): 8
Saracen Medium Hover Tank: 7
Flea FLE-4: 7
J.Edgar Light Hover Tank: 7
Striker Light Tank: 6
Pegasus Scout Hover Tank: 6
Hatchetman HCT-3F: 5
SRM Infantry #1 (0504): 5
Clint CLNT-2-3T: 4
Wolfhound WLF-1: 4
Scimitar Medium Hover Tank: 3
Valkyrie VLK-QA: 3
Jenner JR7-F: 3
SRM Infantry #2 (0403): 2
MAP
Spoiler
Fluff coming soon....
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2008-06-25, 09:18 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Stormwracked verdant hive
- Gender
Re: Battletech (IC)
SpoilerGah! Whaddaheck?! Who... how... the Jenner and the Hatchetman belong to that other lance, right?
Actions:
Run to 0807.
Fire SRM4 and MLAS at the Clint (?) in 0803.
Prepare for one heckuvva beating from said bandit, unless it turns around to engage the big guys behind it, in which case it'd be one sweet time to go flanking with sneak attacks...
((No, I haven't played many Rogues...))
"Sir! Yes..." Yoshi barks back to McGonnegal and then his voice catches in his throat as strange sensor readings pop up on his screen. Friendlies coming up from behind them? A friggn' bandit CLINT?! Damn, a Jenner! If we make it through this, I'm a-wanting one of those! If he's one of us, I wonder if I can gamble him for it...? "What in... who? How'd we... those two heavies, are they with us?"
Not waiting for an answer and eagre to draw first blood this time, he pushes his mech and opens fire with his MLAS and SRM4, both arms of the Kamikaze Commando blooming with flame.Avatarcred: HELL YEAH to THE Oneris! Ma'am, thank you, ma'am.
Previous Avatars: by Dr Bath, Strawberries, zimmerwald1915
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2008-06-25, 12:48 PM (ISO 8601)
- Join Date
- Nov 2004
- Location
- GMT+1, for the moment
- Gender
Re: Battletech (IC)
Spright
McGonnegal had nearly forgotten that Harlon spoke of an allied lance coming in to help in this battle. When the IFFs of the Hatchetman and Jenner came back as friendlies, Matthew smiled with relief. "Shoo! Damn near stained my seat, here." With his newfound understanding of the ally-to-enemy ratio bolstering his confidence, Matthew slams his Javelin into top speed and goes cruising up the western flank of the battle. ++Spright, going north! I'll try to pin in those infantry for us.++
SpoilerOOC:
Ah, just run full speed to 0409, facing north.
"This man wishes to be accorded the same privilege as a sponge!" - Henry Drummond, Inherit the Wind
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2008-06-25, 05:17 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- uk
- Gender
Re: Battletech (IC)
Mikhail (Saracen)
Mik was annoyed. No he was well and truly angry. Those low down bandit ground pounders had actually chipped the armour off. Well, he’d seen them off but his sensors and radios were telling him about new targets but he couldn’t see a one o them. And if you cain’t see it (he thought) ye cain’t hit it.
“This is Mik. Taking the high ground.” He slammed the rudders over, tipping the Saracen, his yì jiào tú, slightly as he swivelled her around. Slowly she responded and he gunned the engine as he forced her up the hill side behind him. Flooring her, it was a matter of moments before he came up onto the ridge line and could see the targets he wanted.
“Ai Yah Tien Ah.” He muttered as he could see most of the targets laid out across the hilly terrain. “ First things first. “ He muttered, as he locked the turret in place and triggered a salvo.
Spoiler
R2, Forward 3 (&up 3 levels) L1, ending in 1514.
Fire LRM’s, SRM’s at Striker
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2008-06-26, 07:05 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Melbourne, Australia
- Gender
Re: Battletech (IC)
(Fluff)
The slow rhythmic thumping of a battlemech is what many technicians and mechwarriors alike prefer to sleep by. Unfortunately when enough firepower is unloaded upon that particular mech, the gentle beat becomes a strained and painful crunching of various servos as mryomers struggle to maintain the mech in the upright position.
Such was the case was the remnants of the Steiner garrison, displaced and in dire need of supplies and support, the Hatchman ground its way forward. Hauptmann Verlos, push his new mech forward, desperately rasing his autocannon upwards in an effort to return the damage he had sustained, only to remember ammunition had run dry days ago.
The resounding beep from his IFF system reported definite friendly contacts. Verlos, feeling a sense of hope, drove what was left of his command lance forward, at the heels of the bandits.
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2008-06-26, 07:18 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Melbourne, Australia
- Gender
Re: Battletech (IC)
Commando COM-2D Actions:
Spoiler
Movement: Run to 0807, facing north
Firing: Medium Laser at Clint CLNT-2-3T, hits
Clint CLNT-2-3T takes 5 damage to LT, 1 armour remaining
SRM 4 at Clint CLNT-2-3T, 3 missiles hit
Clint CLNT-2-3T takes 2 damage to CT, 9 armour remaining
Critical Hit: no effect
Clint CLNT-2-3T takes 2 damage to LA, 4 armour remaining
Clint CLNT-2-3T takes 2 damage to LT, armour destroyed, 9 internal structure remaining
Critical Hit: no effect
Locust LCT-1S Actions:
Spoiler
Movement: To 0706, facing south
Firing: SRM 2 at Commando COM-2D, 1 missile hits
Commando COM-2D takes 2 damage to LT, 4 armour remaining
SRM 2 at Commando COM-2D, 1 missile hits
Commando COM-2D takes 2 damage to LA, 4 armour remaining
Medium Laser at Commando COM-2D, miss
SRM Infantry #3 Actions:
Spoiler
Movement: To 0505, facing south east
Saracen Medium Hover Tank Actions:
Spoiler
Movement: To 1514, facing north
Firing: LRM 10 at Striker Light Tank, 6 missiles hit
Striker Light Tank takes 6 damage to LS, 12 armour remaining
SRM 2 ar Striker Light Tank, miss
SRM 2 ar Striker Light Tank, miss
SRM 2 ar Striker Light Tank, miss
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2008-06-26, 07:41 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Stormwracked verdant hive
- Gender
Re: Battletech (IC)
The left arm of his mech shudders as the missiles leave their racks, the exhaust plumes backlighting the slagged and pitted armour. Looking at it, he winces as if he himself had lobbed a punch using a bleeding-and-bandaged arm.
Having confirmed that the contacts beyond the gorge coming up behind the bandits are friendlies, Yoshi takes heart and gives in to the adrenaline rushing through his veins. Patching into a general frequency while keying his weapons together, preparing to launch an alpha strike, no longer bothering with subtlety, he cracks out to all and sundry, "Hammer and anvil, fellas! Have at them!" Smiling to himself, he recites in a softer voice,
"Wolves are mighty in a pack
Many fangs do stain
The moonlight red"
The ronin's voice fades from the comms frequencies as he clicks his set off for the meantime. Speaking with sudden inspiration, he declaims to an ethereal audience in the cockpit,
"Where tide and tide together meet
No rock shall stand
Proud and tall"
((Edit!))
And then as he grandiosely finishes his little bit of poetry, he nearly bites on his eloquent tongue as the Locust's missiles hit. The Kamikaze rocks back on its chassis, readily absorbing the blows. Yoshi checks the damage both through the ferroglass and through the onboard computer and sighs to see that the bandit has yet to penetrate the armour.Last edited by Miraqariftsky; 2008-06-26 at 08:40 AM.
Avatarcred: HELL YEAH to THE Oneris! Ma'am, thank you, ma'am.
Previous Avatars: by Dr Bath, Strawberries, zimmerwald1915
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2008-06-27, 01:07 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Melbourne, Australia
- Gender
Re: Battletech (IC)
Flea FLE-4 Actions:
Spoiler
Movement: To 1403, facing northeast
Firing: Large Laser at J.Edgar Light Hover Tank, hits
J.Edgar Light Hover Tank takes 8 damage to TU, 16 armour remaining
Small Laser at J.Edgar Light Hover Tank, hits
J.Edgar Light Hover Tank takes 3 damage to TU, 13 armour remaining
Small Laser at J.Edgar Light Hover Tank, hits
J.Edgar Light Hover Tank takes 3 damage to TU, 10 armour remaining
Turret Locked!
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2008-06-27, 10:19 PM (ISO 8601)
- Join Date
- Jan 2008
Re: Battletech (IC)
(*Reads Flea's shooting.* Are you freakin' kidding me? Also, I already took 3 to the turret, so I am down to 7 there.)
"Uh, just a second sir. I gotta get this guy off me," Justin says as the Flea's lasers strip virtually every kilo of armor from his tank's turret. He curses the MechWarrior virulently in his native Chinese. "You're gonna pay for that," he promises as he turns the tank hard to the right. Perhaps mindful of what had happened to its comrade, the Flea broke hard towards and around behind the tank. Smart. But not enough. Justin angled behind the Flea and accelerated away.
The enemy 'Mech's torso swing around the other way in response. The smalls were already out of range, but the large laser peeled almost half the armor the tank's right flank. Damn! Justin thinks as he again swings the tank right. Time to end this. The enemy frantially tried to get out of the way, but heat build-up had rendered the controls sluggish, and it was pinned between the bluff face and the 25-ton projectile. The J. Edgar cleanly tore the 'Mech's right leg off at the knee.
"Tolja so," Justin says over the general frequency, "I'd love to stay and mock you for a bit, but I got places to go and people to frag."
Spoiler
Complex: Charge.
Move: Flank RR/F1/R/F4/RRR/F3/L, declare charge. 14 MP, 7 hexes, TMM +3.
Charging Flea (2d6=8) *CRUNCH*
Flea takes 7x2.5=17.5, round up to 18, damage on right kick table. Groups of 5, 5, 5, 3.
Hit location rolls are unecessary, as there is only one possible location.
Flea takes 5 damage to RL. Armor destroyed, 2 internals left.
Critical hit on RL (2d6=11)
Two crits
Critical slots hit on RL (1d6=4, 1d5=5)
<<CRITCIAL HIT>> on Foot.
<<CRITICAL HIT>> on Heat Sink.
Flea takes 5 damage to RL. <<SECTION DESTROYED>>, 3 damage transfers to RT.
Flea takes 3 damage to RT. Armor destroyed.
Flea takes 5 damage to RL. 5 Damage transfers to RT.
Flea takes 5 damage to RT. <<SECTION DESTROYED>>, <<<LIMB BLOWN OFF>>> RA blown off.
Critical hits on RT irrelevant, roll skipped.
Flea takes 3 damage to RL. 3 damage transfers to RT.
Flea takes 3 damage to RT. 3 damage transfers to CT.
Flea takes 3 damage to CT. 2 armor left.
Flea is displaced into hex 1402.
Flea auto-falls, rolls to avoid pilot damage at +8.
J. Edgar takes 2 damage to front table.
Ram damage to J. Edgar (2d6=6)
J. Edgar takes 2 damage to FR. 28 armor left.
J. Edgar displaces into hex 1403.
Last edited by RandomLunatic; 2008-06-28 at 01:44 PM.
I am not crazy! I prefer "reality impaired".
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2008-06-30, 10:40 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Melbourne, Australia
- Gender
Re: Battletech (IC)
OOC: sorry for the delay, giantitp playing up again...
Striker Light Tank Actions:
Spoiler
Movement: None
Firing:LRM 10 at Pegasus Scout Hover Tank, miss
SRM 6 at Pegasus Scout Hover Tank, 2 missiles hit
Pegasus Scout Hover Tank takes 2 damage to TU, 19 armour remaining
Pegasus Scout Hover Tank takes 2 damage to FR, 12 armour remaining
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2008-07-02, 02:56 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- A state of constant worry
Re: Battletech (IC)
Pegasus Hoverscout
"I think I can finish off this one... Where to next?"
Move to 1308, turn to face North (cruising speed),
Fire SRMs and M. Laser at Striker Light Tank (hope this finishes the job)."Chess, like love, like music, has the power to make men happy." --Siegbert Tarrasch
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2008-07-03, 05:40 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Melbourne, Australia
- Gender
Re: Battletech (IC)
Pegasus Scout Hover Tank Actions:
Spoiler
Movement: To 1308, facing north
Firing: Medium Laser at Striker Light Tank, miss
SRM 6 at Striker Light Tank, 5 missiles hit
Striker Light Tank takes 2 damage to FR, 1 armour remaining
Striker Light Tank takes 2 damage to FR, armour destroyed, 3 internal remaining
Striker Light Tank takes 2 damage to FR, 1 internal remaining
Striker Light Tank takes 2 damage to FR, vehicles destroyed by damage!
Striker Light Tank takes 2 damage to FR, huzzah!
Hatchetman HCT-3F Actions
Spoiler
Movement: To 0802, facing south
Firing: Medium Laser at Clint CLNT-2-3T,hits LTR
Clint CLNT-2-3T takes 5 damage to LTR, armour destroyed 9 internals remaining
<<<CRITICAL HIT>>> on Medium Laser.
<<<CRITICAL HIT>>> on Jump Jet.
Physical: Hatch at CLNT-2-3T, miss, maintains balance
SRM Infantry #1 (0504) Actions:
Spoiler
None
Clint CLNT-2-3T Actions
Spoiler
Movement: runs to 0709, facing south
Firing: AC/5 at Scimitar Medium Hover Tank, miss
Medium Laser at Scimitar Medium Hover Tank , hits
Scimitar Medium Hover Tan takes 5 damage to LS, 13 armour remaining
Wolfhound WLF-1 Actions:
Spoiler
Movement: To 0610 facing north
Firing: Medium Laser at Clint CLNT-2-3T, hits
Clint CLNT-2-3T takes 5 damage to RA, 1 armour remaining
Medium Laser at Clint CLNT-2-3T, miss
Medium Laser at Clint CLNT-2-3T, hits
Clint CLNT-2-3T takes 5 damage to RA, armour destroyed, 2 internals remaining
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2008-07-04, 03:47 PM (ISO 8601)
- Join Date
- Mar 2005
Re: Battletech (IC)
Zeissa fires a barrage of missiles at the infantry at 0504 and scans the new friendlies.
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2008-07-05, 06:56 AM (ISO 8601)
- Join Date
- Feb 2007
- Gender
Re: Battletech (IC)
PFC Antonio Llanos
"Ahh damn he hit me, oww his gonna pay for that"
Antonio fires all his weapons at the Clint CLNT-2-3T and moves the Scimitar to 0708Last edited by Luchito; 2008-07-06 at 07:50 AM.
ŁäŦįŇǒ ĦЭД†
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2008-07-09, 05:54 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Melbourne, Australia
- Gender
Re: Battletech (IC)
Scimitar Medium Hover Tank Actions:
Spoiler
Movement: To 0708, facing north?
Firing: AC/5 at Clint CLNT-2-3T , miss
SRM 2 at Clint CLNT-2-3T , 1 missile hits
Clint CLNT-2-3T takes 2 damage to RA, section destroyed!
SRM 2 at Clint CLNT-2-3T , 1 missile hits
Clint CLNT-2-3T takes 2 damage to CT, 10 armour remaining
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2008-07-21, 05:20 AM (ISO 8601)
- Join Date
- Mar 2005
Re: Battletech (IC)
"Pathetic partisan scum. They never know when they are outmatched by our batallion." Zeissa says on the team comm.
Last edited by Moechi_Vill; 2008-07-21 at 05:21 AM.
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2008-07-25, 01:48 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Melbourne, Australia
- Gender
Re: Battletech (IC)
Valkyrie VLK-QA Actions:
Spoiler
Movement: None?
Firing: LRM 10 at SRM Infantry #1 (0504), 6 missiles hit
SRM Infantry #1 (0504) takes 6 damage, 22 remaining
Jenner JR7-F Actions:
Spoiler
Movement: To 0905, facing southwest
Firing: Medium Laser at Locust LCT-1S, miss
Medium Laser at Locust LCT-1S, hits
Locust LCT-1S takes 5 damage LL, 1 armour remaining
Medium Laser at Locust LCT-1S, hits
Locust LCT-1S takes 5 damage to L armour destroyed, 1 Internal remaining
SRM Infantry #2 (0403) Actions:
Spoiler
Movement: To 0404
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2008-07-26, 05:34 AM (ISO 8601)
- Join Date
- Mar 2005
Re: Battletech (IC)
Valkyrie
SpoilerWhat about her using her scanners to look up the friendlies? If that's not an action, may she fire the medium laser at the infantry instead?
~domo~!Last edited by Moechi_Vill; 2008-07-26 at 05:35 AM.