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  1. - Top - End - #301
    Ogre in the Playground
     
    SolithKnightGuy

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    Anya, still looking throught the telescope, shakes her head. You stay below decks. I sent Luther down there to keep you safe. If you want to fight stand below the stern hatch. I can't spare more then Luther.

  2. - Top - End - #302
    Ogre in the Playground
     
    SolithKnightGuy

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    Mornir: ? In the crows nest?
    Edlyn: Hiding near Anya
    Shifty: Below decks
    Trahan: Below decks
    Kroonik: Asleep
    Gil: Near Luther?
    That gnome: Dropped out forever ago.

    Ready?
    OK!


    Spoiler for Edlyn:
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    The ships approach from almost dead ahead, and Anya makes no attempt to avoid them. Anya spend most of her time shouting orders and staring through her spyglass. Suddenly, as the ships close in she hollers Starboard now helmsman, ballisas... NOW! The ship tilts beneath you and then shudders twice in quick succession. The lead enemy ship is hit once, near the water line, and begins to heel over. The second ship keeps coming and soon crossbow bolts and fireballs fill the air. Grappling hooks catch the railings and bind the ships together as men jump across for bloody fighting. Anya and her cutlasses hold the line as the decks dissolve into a bloody mess. Suddenly the other ship, appearently not quite dead, has released small boats as she approaches, and the sailors on these ships climb up the other side and join the fight. You see several light torches and head for the two cargo hatches, one aft and one forward.


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    You wait in the dark hearing only the muffled sounds above, when suddenly the ship turns and shudders. Cheers erupt form the ballista rooms near by. Just a few seconds later you hear a thud as if something had just bumped into the port side of the ship, and the sounds of battle begin to fillter downwards. Luther has his greatsword out and shoos you over to the aft hatch. Stay there. They might be- and then the front hatch bursts open and Luther begins to fight whoever is above. Moments later three men with torches and crossbows throw open the hatch just above you. Roll initiative.

  3. - Top - End - #303
    Titan in the Playground
     
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    Gil grins in relief for a secound glad that the waiting is over, however his relief is quickly crushed by the fear of open combat. Suppressing his fear Gil focuses on his magic and begins to chant while bringing the nessary focus out of his robes. At the end of his spell a badger appeared and it attacks the enemy closest to Gil begining to glow as it does so.

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    Inititive (d20+2)[15] On my turn Gil will cast summon monster 1 summoning a celestial badger which will attack the closest enemy to Gil with its smite evil ability
    Badgers attack (d20+4)[8] and damage if hit (1d2)[2]
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  4. - Top - End - #304
    Dwarf in the Playground
     
    RangerGuy

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    On my round I will attack (bow) the first enemy I see.

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    ATT - (1d20+4)[11](15)
    DMG - (1d6)[5](5)

    If Crit rolled
    Confirm - (1d20+4)[18](22)
    Add_DMG - (2d6)[2][6](8)
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    Thornvile Visit my City, and get your own started.

  5. - Top - End - #305
    Barbarian in the Playground
     
    Lonna's Avatar

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    Edlyn

    The moment the grappling hooks trapped the Seahawk, Edlyn drew the dagger at her hip. She knew she should feel worried, even afraid. They were about to be boarded after all, and her hiding place wouldn't protect her forever.

    She wasn't nervous. She was excited, eager in a way she had never felt before but had no trouble identifying. She wanted to hunt. Still, she restrained herself; this was Anya's territory and these intruders were Anya's prey.

    Not until the second wave of attackers hit did Edlyn emerge from her hiding place, making a bee-line for the rear-most member of the group decending through the nearest cargo hatch. With all of the Seahawk's other fighters already engaged, her target never thought to watch for an enemy coming from behind.

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    Initiative - (1d20+2)[16]
    Attack - (1d20)[11]
    Damage - (1d4)[2]
    Sneak Attack Damage - (1d6)[1]
    Last edited by Lonna; 2008-05-21 at 01:00 AM.
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  6. - Top - End - #306
    Ogre in the Playground
     
    SolithKnightGuy

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    Rolling for the enemies

    [roll]d20+ 2[/roll]
    [roll]d20+ 2[/roll]
    [roll]d20+ 2[/roll]

    weird
    Last edited by The_JJ; 2008-05-21 at 05:33 PM.

  7. - Top - End - #307
    Ogre in the Playground
     
    SolithKnightGuy

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    lead: (1d20+2)[7]
    middle: (1d20+2)[14]
    rear: (1d20+2)[15]

    As you guys see the hatch open two of the pirates come down the stairs, one in front of the other, but as the last guy is coming down Edlyn jumps him.
    Last edited by The_JJ; 2008-05-21 at 05:35 PM.

  8. - Top - End - #308
    Titan in the Playground
     
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    ooc: huh, I tied with one of them, roll to see if I go before that guy (d20+2)[18]
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  9. - Top - End - #309
    Barbarian in the Playground
     
    Lonna's Avatar

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    {{OOC: I'm assuming that my last (somewhat pathetic) attack was a surprise round, so since my initiative is highest, I'll attack again.}}

    Before her target could react, Edlyn struck again.
    Attack - (1d20)[16]
    Damage - (1d4)[3]
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  10. - Top - End - #310
    Ogre in the Playground
     
    SolithKnightGuy

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    OK, Edlyn strikes again and hits her opponent.

    Then Gil summons his badger at the bottom of the stairs, and it goes for the guy in front, but misses.

    Then the guy in the back. (lets call him Red Bandana) Takes a swing at Edlyn with his torch.
    [roll]1d20 - 4[/roll] for hit.
    [roll] 1d4 [/roll] + 1 fire damage


    Then the guy in the middle (Yellow Bandana) can't do anything because he is trapped between his friends, so he throws the torch into the darkness, in Gil's general direction. If he misses I'll roll again to see if it hits anything else (e.g. something highly flamable. *evil laugh*)
    [roll] 1d20 - 6[/roll] for hit
    [roll] 1d4 [/roll] + 1 fire damage.


    Then Trahan shoots at the man in front (Blue Bandana) and hits him in the shoulder.

    Then the man in front takes a swing at the meatshield badger.
    [roll]1d20 - 4[/roll] for hit.
    [roll] 1d4 [/roll] + 1 fire damage
    Last edited by The_JJ; 2008-05-23 at 04:10 PM.

  11. - Top - End - #311
    Ogre in the Playground
     
    SolithKnightGuy

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    This is weird.

    rolls for first guy...

    (1d20-4)[1] for hit.
    (1d4)[2] + 1 fire damage

    second

    (1d20-6)[1] for hit
    (1d4)[1] + 1 fire damage.

    third

    (1d20-4)[9] for hit.
    (1d4)[4] + 1 fire damage

  12. - Top - End - #312
    Ogre in the Playground
     
    TwoBitWriter's Avatar

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    Shifty

    Shifty shoots his crossbow at the first pirate he sees and is able. He screams the ancient Dwarven battle-cry, "Barak Kazad! Kazad ai Men'u!"

    Initiative: (1d20+3)[17]
    Attack: (1d20+4)[20]
    Damage: (1d8)[3]
    Crit Damage: (2d8)[7]

    Edit: Shifty holds his ground and immediately reloads his crossbow, wishing desperately that he had a repeater.
    (I also forgot, if its a point plank shot, the attack roll is 20. Otherwise its 19. The damage would also be 4 if it was PB, because that would give +1 damage. )
    Last edited by TwoBitWriter; 2008-05-23 at 04:13 PM.

  13. - Top - End - #313
    Titan in the Playground
     
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    Gil begins to chant agian as the badger disappers back into it's home plane. This time when Gil finishs his chant a large glowing beetle appears where the badger just was. It quickly attacks the same person the badger attacked.

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    I cast summon monster 1 and summon a celestial giant fire beetle. It attacks (d20+1)[5] with a smite evil attack (+1 damage if evil target) and if it hits it does (2d4+1)[8] damage. (already added the +1 to damage from smite) Oh and the first summon's duration ended.
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  14. - Top - End - #314
    Ogre in the Playground
     
    SolithKnightGuy

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    and Shifty joins the fight just in time to start off the second round, and puts a crossbow bolt through blue bandana's throat. He falls off the side of the stairs down, and lies there bleeding. Lonna's go next, then Gil (I assume you want to apply that attack to Yellow Bandana)

  15. - Top - End - #315
    Barbarian in the Playground
     
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    Edlyn

    Easily dodging Red Bandana's weak swing, Edlyn once again aimed her dagger point at her opponent's vitals.

    Attack - (1d20)[3]
    Damage - (1d4)[2]
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  16. - Top - End - #316
    Dwarf in the Playground
     
    RangerGuy

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    Trahan

    On my next round I will attack any pirate that is not engaged in melee. Otherwise I will attack the one closest to me.


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    att - (1d20+4)[13](17)
    dmg - (1d6+1)[2](3)

    If Crit rolled
    Confirm - (1d20+4)[19](23)
    Crit_dmg - (2d6)[4][4](8)
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  17. - Top - End - #317
    Ogre in the Playground
     
    SolithKnightGuy

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    Ok so Edlyn attcks and misses

    Gil summons but the beatle it misses

    so it's Red Bandana's go at Edlyn
    (1d20-4)[6] for hit.
    (1d4)[1] + 1 fire damage

    Then it goes to Yellow Bandana in the middle, who pulls out his cutlass and takes a swing at the beatle
    (1d20)[4] for hit.
    (1d6)[1]

    Then Trahan takes a shot at the Yellow Bandana, and hits.

    Then it's... the next round

  18. - Top - End - #318
    Dwarf in the Playground
     
    RangerGuy

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    Trahan

    (Round 3)
    HP: 63/63
    AC: 14/12/12 (ac/ff/ta)
    saves 3/4/1 (F/R/W)
    Init: 12

    Seeing Edlyn being attacked, Trahan takes aim and fires at the red bandana.

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    [rollv=ATT]1d20+4-4[/rollv]
    dmg - (1d6+1)[2](3)

    And if it a crit
    [rollv=Confirm]1d20+4-4[/rollv]
    dmg - (2d6)[6][2](8)
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  19. - Top - End - #319
    Dwarf in the Playground
     
    RangerGuy

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    Trahan

    (Round 3)
    HP: 63/63
    AC: 14/12/12 (ac/ff/ta)
    saves 3/4/1 (F/R/W)
    Init: 12

    Ok, lets try this again

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    ATT - (1d20)[16](16) I have included the -4 for shooting into melee
    dmg - (1d6+1)[5](6)

    And if it a crit
    Confirm - (1d20)[8](8)
    dmg - (2d6)[5][1](6)
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    Thornvile Visit my City, and get your own started.

  20. - Top - End - #320
    Barbarian in the Playground
     
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    Edlyn

    Though her last attack had missed, Edlyn's face bore a predatory smile as she dodged Red Bandana's slightly stronger swing and darted in again.

    Attack - (1d20)[20]
    Damage - (1d4)[2]
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  21. - Top - End - #321
    Titan in the Playground
     
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    Gil frowns as his beetle disappers. Third times the charm he thinks to himself before begining to chant agian. Soon another beetle appears and attacks the same opponenet it's predessor had attacked.

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    Summon another fire beetle which attacks (d20+1)[19] with it's smite evil attack. Damage if hit (2d4+1)[9]
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  22. - Top - End - #322
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    TwoBitWriter's Avatar

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    Default Re: Intrepid Explorations IC

    Shifty


    Shifty chuckles, "gotcha, you filthy thieving..." the sounds of battle drown out his next words. He carefully aims at another free target, then fires. He once again takes his time to reload rather than move.

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    Attack:(1d20+4)[18]
    Damage:(1d8+1)[7]
    Crit Damage: (2d8+1)[11]
    (I have already factored in Point Blank Shot.)
    Edit: I forgot that if I am shooting into melee (I would prefer shooting Edlyn's attacker) then my attack roll would be -4, making it 14.
    Last edited by TwoBitWriter; 2008-05-27 at 07:30 AM.

  23. - Top - End - #323
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: Intrepid Explorations IC

    Ok, Shifty first, he juuuust misses his target.

    Then Edlyn attacks her startled opponent, maybe scoreing a crit hit?

    Then Gil releases his beatle which proceeds to disembowel it's target and toss him over the side like a doll.

    Then the last man standing takes a wild swing:
    (1d20-4)[16]
    (1d4)[2] + 1 fire damage

  24. - Top - End - #324
    Barbarian in the Playground
     
    Lonna's Avatar

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    Default Re: Intrepid Explorations IC

    Crit Confirm - (1d20)[15]
    Crit Damage - (2d4)[2]

    Edlyn

    As Shifty's arrow whizzed past her opponent's head, Edlyn came in for the kill. Unfortunately, the man recovered faster than she expected, and her blow missed the mark, though it still hurt him. Pulling back, Edlyn said a word her father thought she didn't know as the man swung his torch at her face and, off balance, she was forced to ward off the blow with her free arm.

    Once I come off this adrenaline high that's really going to hurt, she thought as she regained her balance. Oh well.

    Her speed unaffected by the burn, Edlyn darted at her opponent once more, striking with the dagger still in her good hand.
    Last edited by Lonna; 2008-05-28 at 09:52 AM.
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  25. - Top - End - #325
    Dwarf in the Playground
     
    RangerGuy

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    Don't for get mine that I posted on 05-24-2008, 04:17 PM
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  26. - Top - End - #326
    Barbarian in the Playground
     
    Lonna's Avatar

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    Default Re: Intrepid Explorations IC

    My attacks:
    Attack - (1d20)[19]
    Damage - (1d4)[2]

    If Critcal Hit is threatened:
    Crit Confirm - (1d20)[11]
    Crit Damage - (2d4)[4]

    Of course all of this is moot if Trahan kills my opponent in the previous round.
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  27. - Top - End - #327
    Ogre in the Playground
     
    SolithKnightGuy

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    sorry, I just realized that I rolled a crit threat.
    (1d20-4)[0]
    (1d4)[4]

    Ok, never mind. Then Trahan takes his shot, punching a hole through the man's chest just a Edlyn jumps in to stab him.
    Last edited by The_JJ; 2008-05-28 at 04:09 PM.

  28. - Top - End - #328
    Ogre in the Playground
     
    SolithKnightGuy

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    Oh, sorry.
    As Lonna stabs him his knees buckel and he tumbles down the stairs, dead.

  29. - Top - End - #329
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    TwoBitWriter's Avatar

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    Default Re: Intrepid Explorations IC

    Shifty starts to head above deck, looking for more action. He tightly grips his crossbow and prepares to fire at the first hostile he encounters. "No point in staying down here if there's no fighting to be had!"

  30. - Top - End - #330
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    Default Re: Intrepid Explorations IC

    Gil walks up to one of the recently made corpses, Just a second Shifty. Gil begins to search the corpse for any sort of identification. I want to find out who we're being attacked by if possible, and somebody should take a look at Edlyn's wound.

    Search check
    (d20+4)[10]
    Last edited by Forum Explorer; 2008-05-29 at 08:02 AM.
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