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  1. - Top - End - #1
    Barbarian in the Playground
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    Default Raiders of Oakhurst, Group 1

    The town of Oakhurst has been plagued by monsters. Small monstrous creatures have been harassing Oakhurst at night, stealing chickens, killing sheep, breaking windows and fence posts, and otherwise making nuisances of themselves. The villagers haven’t seen the creatures except for red eyes glowing in the darkness, but the creatures left behind three-toed clawed track marked with lines indicating tails.

    Teren IV, the elder, begs your help. 4 gold pieces each, and four sacks of grain. It isn't much, but it's all they can afford. You accept because you are brave adventurers.

    On the fourth day, you set out. Riardon Brightvale tracks the most recent trail, made by four of the creatures to a cave four miles to the north. There is a faint glow coming from the inside.

    ------------------------------------------------------

    While in combat, please post an information block like so:

    TIRA DUSKMEADOW
    HP: 28/28; HEALING SURGE HP: 7; HEALING SURGES: 9/9
    AC: 15; FORTITUDE: 13; REFLEX: 13; WILL: 15
    INITIATIVE: +0; SPEED: 6
    ENCOUNTER: Witchfire
    DAILY: Curse of the Dark Dream
    WEAPON FOR OPPORTUNITY ATTACKS: Dagger +3, 1d4

    and cross out your encounter and daily powers with the strikethrough ([s][/s]) once you've used them.

    All rolls are done by you, with the board's roller. Try to keep this moving as fast as possible, which means about one round a day while in combat. If you want you can also post future actions.

    The characters:
    EvilRoeSlade - TIRA DUSKMEADOW, a half-elf warlock
    playswithfire - CORRIN REEDSON, a halfling paladin
    bchilders - ERAIS THE SUNLORD, a human cleric
    Suzuro - KATHRA IRONFORGE, a dwarf fighter
    WillWolf - RIARDON BRIGHTVALE, an eladrin ranger
    M0rt - SKAMOS REDMOON, a tiefling wizard
    Last edited by Abardam; 2008-03-15 at 12:12 PM.
    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  2. - Top - End - #2
    Bugbear in the Playground
     
    EvilRoeSlade's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Tira Duskmeadow

    And so we arrive at last. Countless visions and lotus dreams have told me of this place. The half-elf approaches the cavern and then pauses abruptly. Whose going in first?
    Avatar by Dirtytabs - Much gratitude


  3. - Top - End - #3
    Bugbear in the Playground
     
    playswithfire's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Corrin

    Indeed, thanks to the excellent tracking skills of our friend Riordan, we are now prepared to do battle with the evil that has tormented that poor town. Drawing his sword and pointing it towards the entrance. I will gladly lead the charge into battle!
    Homebrew
    Current Project (A sequel to Tome of Battle)
    Past Projects, some of which I may come back to
    Spoiler
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    Baldric Sea Campaign Setting (work in progress)
    later version of the Sea Dog base class from it

  4. - Top - End - #4
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Raiders of Oakhurst, Group 1

    Erais

    Erais lifts his mace in front of his face, "May the light of Amaunator guide us and strengthen us." As he looks at the rest of the group he says, "I'll watch our backs, unless someone else wants the job."
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  5. - Top - End - #5
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    KATHRA IRONFORGE

    Aye! Let's do this 'ne. I shall back you up, Corrin



    -Suzuro
    Teach me, Please
    I need the abilities to live
    Silly me, I tried to measure it by what I could give




    "There are nights when the wolves are silent, And only the moon howls...."
    -George Carlin

  6. - Top - End - #6
    Titan in the Playground
     
    Morty's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Skamos Redmoon

    Skamos approaches the cave cautiously. So, we're here at last, he says. Who goes first? It's not going to be me, I'm not getting paid to barge in at the front.
    Last edited by Morty; 2008-03-12 at 12:11 PM.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  7. - Top - End - #7
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    KATHRA IRONFORGE


    I C'not wait for this! I hate to wait, I'm going in! with that, Kathra charged into the cave, not looking back to see if anyone was following.




    -Suzuro
    Teach me, Please
    I need the abilities to live
    Silly me, I tried to measure it by what I could give




    "There are nights when the wolves are silent, And only the moon howls...."
    -George Carlin

  8. - Top - End - #8
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    Kathra charges into a large dank cave lit by a fire pit in the center, over which the carcasses of two chickens are slowly roasting. A group of four small creatures with brown scaled skin, clawed hands, tails, and red glowing eyes lounge about the fire, cackling softly. A narrow stream enters the cave from a descending passage directly opposite, forming a large pool against the northwest wall. To the left, a series of steps lead up to an ascending passage, while a narrower passage exist the cave to the far right.

    When they see you, they hastily fall over themselves trying to pick their weapons up.

    ENCOUNTER 1

    Spoiler
    Show

    K=kobold
    Weird curves indicate a slope (pointing down)


    Characters acting in the surprise round:
    Kathra Ironforge
    Ichi-ichi the kobold sentry (guy in the upper right)

    (Remember, charging is a standard action now and gives only +1)
    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  9. - Top - End - #9
    Bugbear in the Playground
     
    playswithfire's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    OOC
    Spoiler
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    Darn, this is what happens when I wait til the next morning to reply; wanted to be charing in with Kathra; oh well, combat soon; posting so as to show I'm still paying attention
    Homebrew
    Current Project (A sequel to Tome of Battle)
    Past Projects, some of which I may come back to
    Spoiler
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    Baldric Sea Campaign Setting (work in progress)
    later version of the Sea Dog base class from it

  10. - Top - End - #10
    Orc in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    Riardon Brightvale:

    The quiet Eladrin nodded to Corrin at his compliment in simple gratitude and wordlessly picked readied his bow as they entered the cave. He was not one to speak too much, even at a compliment. He went out and took a quick look around to catch the others speak of the upcoming confrontation. He had no interest in going in first, the clinking ones would be better suited for that, that being said perhaps they could just talk to the creatures ...

    too late the clinking ones had gone foreword.
    Last edited by WillWolf; 2008-03-14 at 05:17 PM.

  11. - Top - End - #11
    Bugbear in the Playground
     
    EvilRoeSlade's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    TIRA DUSKMEADOW
    HP: 28/28; HEALING SURGE HP: 7; HEALING SURGES: 9/9
    AC: 15; FORTITUDE: 13; REFLEX: 13; WILL: 15
    INITIATIVE: +0; SPEED: 6
    ENCOUNTER: Witchfire
    DAILY: Curse of the Dark Dream
    WEAPON FOR OPPORTUNITY ATTACKS: Dagger +3, 1d4

    Initiative - (1d20)[17]
    Avatar by Dirtytabs - Much gratitude


  12. - Top - End - #12
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Raiders of Oakhurst, Group 1

    Erias the Sunlord
    HP: 24/24; HEALING SURGE HP: 6; HEALING SURGES: 8/8
    AC: 16; FORTITUDE: 13; REFLEX: 12; WILL: 17
    INITIATIVE: +1; SPEED: 5
    ENCOUNTER: Power of Amaunator
    DAILY: Cascade of light
    WEAPON FOR OPPORTUNITY ATTACKS: Mace +4, 1d8+2

    Erais grumbles to himself about always following behind that antsy hammer swinging dwarf, as he follows behind his dwarven companion.

    Spoiler
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    Initiative:(1d20+1)[19]
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  13. - Top - End - #13
    Orc in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    Riardon Brightvale
    HP: 23; Healing Surge HP: 5; Healing Surges: 6
    AC: 17; Fortitude Defense: 13; Reflex Defense:15; Will Defense: 13
    Initiative: +4; Squares: 6
    Encounter: Fey Steps
    Daily: Split the Tree
    Weapon for Opportunity Attacks: Longbow +6, 1d10+4

    Brightvale follows suit.

    Spoiler
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    Initiative: (1d20+4)[18]

  14. - Top - End - #14
    Bugbear in the Playground
     
    playswithfire's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Corrin Reedsom
    HP: 27; Healing Surge HP: 6; Healing Surges: 11
    AC: 20; Fortitude Defense: 13; Reflex Defense:14; Will Defense: 16
    Initiative: +1; Squares: 5
    Weapon: shortsword +5, 1d6+2

    init: (1d20+1)[14]

    Following Kathra's lead, Corrin charges into the cave, sword held high (well, relatively speaking).
    Homebrew
    Current Project (A sequel to Tome of Battle)
    Past Projects, some of which I may come back to
    Spoiler
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    Baldric Sea Campaign Setting (work in progress)
    later version of the Sea Dog base class from it

  15. - Top - End - #15
    Titan in the Playground
     
    Morty's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Skamos Redmoon

    HP: 20; Healing Surge HP: 5; Healing Surges: 6
    AC: 15; Fortitude Defense: 10; Reflex Defense 15; Will Defense 13
    Initiative +2; Speed: 6 squares
    Daily: Sleep
    Encounter: Force Orb, Infernal Wrath

    Skamos follows Erias relucantly, grumbling to himself: Damn those warriors... always charging first, thinking later...

    Initiative: (1d20)[3] (darn, forgot to add modifier, with +2 it gives me 5)
    Last edited by Morty; 2008-03-15 at 06:55 AM.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  16. - Top - End - #16
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    KATHRA IRONFORGE
    HP: 33/33; HEALING SURGE HP: 8; HEALING SURGES: 13/13
    AC: 19; FORTITUDE: 16; REFLEX: 13; WILL: 12
    INITIATIVE: +1; SPEED: 5
    ENCOUNTER: Passing Attack
    DAILY: Brute Strike
    WEAPON FOR OPPORTUNITY ATTACKS: Warhammer +6, 1d10+5


    Ah! I caught'cha with ye pants down..!


    Spoiler
    Show
    Initiative: (1d20+1)[15]




    -Suzuro
    Teach me, Please
    I need the abilities to live
    Silly me, I tried to measure it by what I could give




    "There are nights when the wolves are silent, And only the moon howls...."
    -George Carlin

  17. - Top - End - #17
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    Actually, on second thought, I think I'll scrap the surprise round and go straight to Round 1.

    Initiative rolls/action points:
    ERIAS THE SUNLORD: 19/1
    RIARDON BRIGHTVALE: 18/1
    TIRA DUSKMEADOW: 17/1
    KATHRA IRONFORGE: 15/1
    CORRIN REEDSON: 14/1
    SKAMOS REDMOON:5/1

    KOBOLDS: (1d20+3)[11]

    Alright, so just tell me what your characters are going to do, and if it would be impossible (or improbable, such as say, if you try to attack a kobold who's already been downed) I'm going to modify it as close to the original action as I can (like say attacking the kobold next to him instead). If you do not want this, please also post any alternate actions. Also, to those with "immediate reaction" abilities (like Cleave or Fox's Cunning), please state if, when, and how you want to use them.

    Spoiler
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    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  18. - Top - End - #18
    Bugbear in the Playground
     
    playswithfire's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Corrin Reedsom
    HP: 27; Healing Surge HP: 6; Healing Surges: 11
    AC: 20; Fortitude Defense: 13; Reflex Defense:14; Will Defense: 16
    Initiative: +1; Squares: 5
    Weapon: shortsword +5, 1d6+2

    Corrin moves into the cave, his sword bursting with divine light as he raises it up and then brings it crashing down on the head of the kobold

    Spoiler
    Show

    Move action: If H12 or H13 are still alive, then I move up to them (move up 4 or up 3, up-right diagonal 1) ; if not, move up 5 to stand in front of G11.
    Minor action: Divine challenge, choose H13 over H12 if both are alive; otherwise just use the kobold I'm standing in front of.
    Standard action: Holy Strike against the marked kobold.
    Attack (1d20+5)[25] Damage (1d6+5)[6]
    EDIT: heh; critical hit, so, under the new rules, that's 11 damage, right?
    Last edited by playswithfire; 2008-03-16 at 07:57 AM.
    Homebrew
    Current Project (A sequel to Tome of Battle)
    Past Projects, some of which I may come back to
    Spoiler
    Show
    Baldric Sea Campaign Setting (work in progress)
    later version of the Sea Dog base class from it

  19. - Top - End - #19
    Titan in the Playground
     
    Morty's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Skamos swears loudly after stumbling on a rock, and enters the cave last, firing Magic Missle into the farthest kobold as soon as he enters the cave.
    Spoiler
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    Move action to enter the cave, which takes 6 squares, ending up in square K11; then standard action to fire magic missle into the kobold on F13. If the kobold is dead already, fire into the nearest still alive.
    Attack Roll: (1d20+5)[13]
    Damage: (2d4+5)[7]

    Skamos Redmoon

    HP: 20; Healing Surge HP: 5; Healing Surges: 6
    AC: 15; Fortitude Defense: 10; Reflex Defense 15; Will Defense 13
    Initiative +2; Speed: 6 squares
    Daily: Sleep
    Encounter: Force Orb, Infernal Wrath
    Last edited by Morty; 2008-03-17 at 04:17 PM.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  20. - Top - End - #20
    Orc in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    Riardon:

    Riardon Brightvale
    HP: 23; Healing Surge HP: 5; Healing Surges: 6
    AC: 17; Fortitude Defense: 13; Reflex Defense:15; Will Defense: 13
    Initiative: +4; Squares: 6
    Encounter: Fey Steps
    Daily: Split the Tree
    Weapon for Opportunity Attacks: Longbow +6, 1d10+4

    Riardon readies his bow and fires it at the kobolb across the fire with a twang.

    Spoiler
    Show
    (1d20+6)[12](18)(1d10+4)[8](12)

    Umm, he'll use Fox's Cunning when he is attacked, though chances are I won't use it with my bow in hand. Soo not for a little while.

  21. - Top - End - #21
    Bugbear in the Playground
     
    EvilRoeSlade's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    TIRA DUSKMEADOW
    HP: 28/28; HEALING SURGE HP: 7; HEALING SURGES: 9/9
    AC: 15; FORTITUDE: 13; REFLEX: 13; WILL: 15
    INITIATIVE: +0; SPEED: 6
    ENCOUNTER: Witchfire
    DAILY: Curse of the Dark Dream
    WEAPON FOR OPPORTUNITY ATTACKS: Dagger +3, 1d4

    Tira smiles darkly and vanishes into the shadow, only to appear in the cave with a burst of flame.

    Spoiler
    Show
    Shadow walk to H9, gain concealment. Use warlock's curse and witchfire on kobold in G11, +1 to attack due to prime shot.

    Witchfire - (1d20+5)[25] vs Reflex
    Damage - (2d6+4)[11]
    bonus damage - (1d6)[6]
    Avatar by Dirtytabs - Much gratitude


  22. - Top - End - #22
    Bugbear in the Playground
     
    WolfInSheepsClothing

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    Default Re: Raiders of Oakhurst, Group 1

    Erias the Sunlord
    HP: 24/24; HEALING SURGE HP: 6; HEALING SURGES: 8/8
    AC: 16; FORTITUDE: 13; REFLEX: 12; WILL: 17
    INITIATIVE: +1; SPEED: 5
    ENCOUNTER: Power of Amaunator
    DAILY: Cascade of light
    WEAPON FOR OPPORTUNITY ATTACKS: Mace +4, 1d8+2

    Erias hurries to get into the cave but stops short of the kobolds to see how they will react to their new company.

    Spoiler
    Show
    Double move to square I10
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  23. - Top - End - #23
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    KATHRA IRONFORGE
    HP: 33/33; HEALING SURGE HP: 8; HEALING SURGES: 13/13
    AC: 19; FORTITUDE: 16; REFLEX: 13; WILL: 12
    INITIATIVE: +1; SPEED: 5
    ENCOUNTER: Passing Attack
    DAILY: Brute Strike
    WEAPON FOR OPPORTUNITY ATTACKS: Warhammer +6, 1d10+5
    ACTION POINTS: 1

    Kathra charges at the kobolds with fury in her eyes. I h'te kobol's...

    Spoiler
    Show
    Charge at the kobold in G11
    Attack: (1d20+6)[23]
    Damage: (1d10+5)[15]



    -Suzuro
    Teach me, Please
    I need the abilities to live
    Silly me, I tried to measure it by what I could give




    "There are nights when the wolves are silent, And only the moon howls...."
    -George Carlin

  24. - Top - End - #24
    Barbarian in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    Riardon's arrow flies across the room, but the kobold dives aside and manages to evade it! Tira's target is consumed by white flame! Kathra's warhammer cracks another kobold's ribs! And another's is smote by Corrin's sword!

    The remaining kobold moves up and attacks Corrin! ((1d20+5)[19] vs. AC, 2 damage.) The kobold sentry activates the alarm and the caltrop trap, raining caltrops down! (Caltrops: +3 against reflex, 1d4 damage, unless care is taken to cross, which means 2 squares of movement.) Then he shifts forward, and throws a spear at Corrin! ((1d20+7)[11], (1d8)[3] damage.) (Yep, both miss.)

    Then Skamos fires darts of light into the last minion, dropping him!

    Four more kobolds enter from the northeast, drawn by the alarm!

    Spoiler
    Show


    Initiative/Action Points:
    ERIAS THE SUNLORD: 19/1
    RIARDON BRIGHTVALE: 18/1
    TIRA DUSKMEADOW: 17/1
    KATHRA IRONFORGE: 15/1
    CORRIN REEDSON: 14/1
    KOBOLDS: 11
    SKAMOS REDMOON:5/1

    ((Note to Suzuro and WillWolf, I had your characters move differently, because Kathra's target was already dropped, and Riardon wouldn't have a clear shot from where he was. And yes, crits are max damage.))
    Last edited by Abardam; 2008-03-18 at 04:46 AM.
    sorry to:
    -neophyte's game
    -gladiator players
    -tlotb readers
    -irc 4e game dudes
    -tooth and claw

    apologies for flaking out of all that stuff

  25. - Top - End - #25
    Titan in the Playground
     
    Morty's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Skamos sees new kobolds enetering the cave just as the kobold he just killed hits the ground. It takes a while for him to consider the situation and brace himself to cast a spell, so once more he acts after his companions already engaged the enemy. In a hurry, he hurls a Force Orb towards the kobolds.

    Spoiler
    Show
    Standard action to use Force Orb on the kobold in D13.
    First Attack: (1d20+5)[7]
    Damage: (2d8+5)[10]
    Secondary Attack: [roll]1d20+5[roll]
    Damage: (1d10+5)[11]

    Skamos Redmoon

    HP: 20; Healing Surge HP: 5; Healing Surges: 6
    AC: 15; Fortitude Defense: 10; Reflex Defense 15; Will Defense 13
    Initiative +2; Speed: 6 squares
    Daily: Sleep
    Encounter: Force Orb, Infernal Wrath


    EDIT: Dangit, I screwed up the second roll. Luckily, the first attack missed anyway.
    Last edited by Morty; 2008-03-18 at 10:12 AM.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  26. - Top - End - #26
    Bugbear in the Playground
     
    playswithfire's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    Corrin Reedsom
    HP: 27; Healing Surge HP: 6; Healing Surges: 11
    AC: 20; Fortitude Defense: 13; Reflex Defense:14; Will Defense: 16
    Initiative: +1; Squares: 5
    Weapon: shortsword +5, 1d6+2

    Stepping lightly over the fallen kobolds and the spikes in his way, Corrin approaches the new threats, again summons forth a flash of light from his sword and brings it down upon the menace.

    Spoiler
    Show

    Assuming we can move normal speed over the dead bodies, move diagonal up-right 1 normal speed, then up 2 slow, use divine challenge and holy strike on E14
    Attack(1d20+5)[8]
    Damage(1d6+5)[6]
    Homebrew
    Current Project (A sequel to Tome of Battle)
    Past Projects, some of which I may come back to
    Spoiler
    Show
    Baldric Sea Campaign Setting (work in progress)
    later version of the Sea Dog base class from it

  27. - Top - End - #27
    Orc in the Playground
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    Default Re: Raiders of Oakhurst, Group 1

    Riardon Brightvale
    HP: 23; Healing Surge HP: 5; Healing Surges: 6
    AC: 17; Fortitude Defense: 13; Reflex Defense:15; Will Defense: 13
    Initiative: +4; Squares: 6
    Encounter: Fey Steps
    Daily: Split the Tree
    Weapon for Opportunity Attacks: Longbow +6, 1d10+4

    He continued on, loaded, and fired his bow.

    Spoiler
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    He should be able to move to I8 without being damaged by caltrops. Attack: (1d20+6)[16](1d10+4)[7]

  28. - Top - End - #28
    Bugbear in the Playground
     
    EvilRoeSlade's Avatar

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    Default Re: Raiders of Oakhurst, Group 1

    TIRA DUSKMEADOW
    HP: 28/28; HEALING SURGE HP: 7; HEALING SURGES: 9/9
    AC: 15; FORTITUDE: 13; REFLEX: 13; WILL: 15
    INITIATIVE: +0; SPEED: 6
    ENCOUNTER: Witchfire
    DAILY: Curse of the Dark Dream
    WEAPON FOR OPPORTUNITY ATTACKS: Dagger +3, 1d4

    Tira's laughter echos across the room as she disappears again. Do you really think you can beat me? Her disembodied voice comes from across the pond, and in a moment she appears again, energy flying from her hand.

    Spoiler
    Show
    Shadow walk to B10 and eldritch blast nearest kobold, in addition to targeting it with warlock's pact.

    Attack - (1d10+5)[7] +1 from prime shot as long as no other party member is closer to target than me.
    Damage - (1d10+4)[8]
    Pact - (1d6)[4]
    Avatar by Dirtytabs - Much gratitude


  29. - Top - End - #29
    Barbarian in the Playground
    Join Date
    Oct 2007
    Location
    Alaska
    Gender
    Male

    Default Re: Raiders of Oakhurst, Group 1

    KATHRA IRONFORGE
    HP: 33/33; HEALING SURGE HP: 8; HEALING SURGES: 13/13
    AC: 19; FORTITUDE: 16; REFLEX: 13; WILL: 12
    INITIATIVE: +1; SPEED: 5
    ENCOUNTER: Passing Attack
    DAILY: Brute Strike
    WEAPON FOR OPPORTUNITY ATTACKS: Warhammer +6, 1d10+5
    ACTION POINTS: 1


    Kathra stood by momentarily, taking in the defeat of the kobolds so far. But her revelry didn't last long, as there were still kobolds to slay....

    Spoiler
    Show
    Double move, taking care not to step on caltrops, to E12



    -Suzuro
    Teach me, Please
    I need the abilities to live
    Silly me, I tried to measure it by what I could give




    "There are nights when the wolves are silent, And only the moon howls...."
    -George Carlin

  30. - Top - End - #30
    Bugbear in the Playground
     
    WolfInSheepsClothing

    Join Date
    Aug 2007
    Location
    Houston,TX
    Gender
    Male

    Default Re: Raiders of Oakhurst, Group 1

    Erias the Sunlord
    HP: 24/24; HEALING SURGE HP: 6; HEALING SURGES: 8/8
    AC: 16; FORTITUDE: 13; REFLEX: 12; WILL: 17
    INITIATIVE: +1; SPEED: 5
    ENCOUNTER: Power of Amaunator
    DAILY: Cascade of light
    WEAPON FOR OPPORTUNITY ATTACKS: Mace +4, 1d8+2

    Erais points at the closest kobold and grabs his holy symbol. He begins uttering a prayer to the sunlord and a beam of light shoots forth at the closest kobold.

    Spoiler
    Show
    Using Lance of Faith

    Attack vs. Reflex:(1d20+4)[20]
    Damage: (1d8+4)[12]

    Also it will grant the dwarf a +2 on her next attack
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

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