Results 1 to 30 of 73
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2008-07-21, 06:33 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Portsmouth U.K
- Gender
Tactical Battle Tournament - Orran V Kladadams707
Current round: Yet to begin
The black areas are walled off. The walls are 50ft high and have a climb DC of 30.
The gray circles are statues. They are perfect representations of the soldiers fighting. They cannot be climbed or destroyed. Every round, the statues on the red side move 5ft towards the statues on blue's side, and vice versa. Treat the statues movement as if the statues rolled a -10 for INT. Anyone caught in front of a moving statue is considered bull rushed, and automatically fails the strength check. Anyone caught between the two center statues when they move together is killed instantly. Once the two statues in the center meet, the statues begin to move in reverse from their normal direction until they reach their starting positions. Then, they go back to normal movement. Repeat the process until someone has won.
The Teams:
Orran
SpoilerNumber 1
Strength: 8
Dexterity: 8
Constitution: 16
Weapons: Trident
Armor: Tower Shield, Splint Mail
Speed: 20ft.
AC: 19
Attacks: Trident +0 (1d8-1)
Skills: Intimidate +7(7 ranks), Spot+3 (3 ranks)
Feats: Toughness, Toughness, Toughness
HP: 34
Gold spent: 15/230
Number 2
Strength: 8
Dexterity: 8
Constitution: 16
Weapons: Trident
Armor: Tower Shield, Splint Mail
Speed: 20ft.
AC: 19
Attacks: Trident +0 (1d8-1)
Skills: Intimidate +7(7 ranks), Listen +3 (3 ranks)
Feats: Toughness, Toughness, Toughness
HP: 34
Gold spent: 15/230
Number 3
Strength: 8
Dexterity: 16
Constitution: 8
Weapons: Longbow, Arrows 40
Armor: Breastplate, Buckler
Speed: 20ft.
AC: 19
Attacks: Longbow +5/+5 or +7 (1d8-1)
Skills: Tumble +2 (3 dex, 3 ranks, -4 armor) Climb +2 (7 ranks, -1 str -4 Armor)
Feats: Point Blank Shot, Rapid Shot, Weapon Focus (Longbow)
HP: 13
Gold Spent: 77/215
Number 4
Strength: 8
Dexterity: 16
Constitution: 8
Weapons: Longbow, Arrows 40
Armor: Breastplate, Buckler
Speed: 20ft.
AC: 19
Attacks: Longbow +5/+5 or +7 (1d8-1)
Skills: Tumble +2 (3 dex, 3 ranks, -4 armor) Climb +2 (7 ranks, -1 str -4 Armor)
Feats: Point Blank Shot, Rapid Shot, Weapon Focus (Longbow)
HP: 13
Gold Spent: 77/215
Number 5
Strength:8
Dexterity:16
Constitution:8
Weapons: Heavy Repeater Crossbow, bolts 20, Greatsword
Armor: Leather, Buckler
Speed: 30ft
AC: 16
Attacks: Heavy crossbow +6 (1d10) Greatsword (2d6-1)
Skills: Move Silently +8 (3 ranks, 3 dex, 2 stealthy) Hide + 11 (3 ranks, 3 dex, 2 stealthy, 3 skill focus)
Feats: Skill Focus (Hide), Stealthy, Exotic Weapon Proficiency (repeater crossbow)
HP: 13
Gold spent: 454/35
Number 6
Strength:8
Dexterity:16
Constitution:8
Weapons: Heavy Crossbow, bolts 40, Greatsword
Armor: Leather, Buckler
Speed: 30ft
AC: 16
Attacks: Heavy crossbow +6 (1d10) Greatsword +1 (2d6-1)
Skills: Move Silently +8 (3 ranks, 3 dex, 2 stealthy) Hide + 11 (3 ranks, 3 dex, 2 stealthy, 3 skill focus)
Feats: Skill Focus (Hide), Stealthy, Rapid Reload
HP: 13
Gold spent: 102/35
Number 7
Strength: 14
Dexterity: 10
Constitution: 10
Weapons: Greataxe, Javelin x5
Armor: Halfplate
Speed: 20ft.
AC: 17
Attacks: Greataxe +6 (1d12+3), Javelin +3 (1d6+2)
Skills: Intimidate +7(ranks), Climb +2 (7 ranks, 2 str -7 armor)
Feats: Weapon Focus (Greataxe), Endurance, Diehard
HP:16
Gold Spent: 25/600
Number 8
Strength: 14
Dexterity: 10
Constitution: 10
Weapons: Greataxe, Javelin x5
Armor: Halfplate
Speed: 20ft.
AC: 17
Attacks: Greataxe +6 (1d12+3), Javelin+3 (1d6+2)
Skills: Intimidate +7(ranks), Climb +2 (7 ranks, 2 str -7 armor)
Feats: Weapon Focus (Greataxe), Endurance, Diehard
HP:16
Gold Spent: 25/600
Number 9
Strength: 10
Dexterity: 14
Constitution: 10
Weapons: Shortspear x 10
Armor: Chainmail, Towershield
Speed: 20ft.
AC: 21
Attacks: Shortspear +4 (1d6), Shortspear +2 (1d6)
Skills: Intimidate +7(ranks), Climb +2 (7 ranks, -5 armor)
Feats: Weapon Focus (Shortspear), Toughness, Point Blank Shot
HP:19
Gold Spent: 10/170
Number 10
Strength: 10
Dexterity: 14
Constitution: 10
Weapons: Shortspear x 10
Armor: Chainmail, Towershield
Speed: 20ft.
AC: 21
Attacks: Shortspear +4 (1d6), Shortspear +2 (1d6)
Skills: Intimidate +7(ranks), Climb +2 (7 ranks, -5 armor)
Feats: Weapon Focus (Shortspear), Toughness, Point Blank Shot
HP:19
Gold Spent: 10/170
Number 11
Strength: 16
Dexterity: 8
Constitution: 8
Weapons: Spiked Chain, Trident
Armor: Breastplate
Speed: 20ft.
AC: 14
Attacks: Spiked Chain +7 (2d4+4), Trident +6 (1d8+3), Trident +2 (1d8+3)
Skills: Intimidate +7(ranks), Climb +6 (7 ranks, 3 str, -4 armor)
Feats: Exotic Weapon Proficiency (Spiked Chain), Weapon Focus (Spiked chain), Toughness
HP:16
Gold Spent: 40/200
Number 12
Strength: 16
Dexterity: 8
Constitution: 8
Weapons: Spiked Chain, Trident
Armor: Breastplate
Speed: 20ft.
AC: 14
Attacks: Spiked Chain +7 (2d4+4), Trident +6 (1d8+3), Trident +2 (1d8+3)
Skills: Intimidate +7(ranks), Climb +6 (7 ranks, 3 str -4 armor)
Feats: Exotic Weapon Proficiency (Spiked Chain), Weapon Focus (spiked chain), Toughness
HP:16
Gold Spent: 40/200
Kladadams707
SpoilerNumber: 1
Strength: 8
Dexterity: 16
Constitution: 8
Weapons: Longbow, Arrows(40), Great club
Armor: Chain Shirt, Buckler
Speed: 20'
AC: 17
Attacks: Longbow +6 1d8-1, Great club +2 1d10-1
Skills: Listen +3 , Spot +3 (includes all mods & ranks)
Feats: Point blank shot, Precise Shot, Rapid Shot
HP: 16
Number: 2
Strength: 8
Dexterity: 16
Constitution: 8
Weapons: Longbow, Arrows(40), Great club
Armor: Chain Shirt, Buckler
Speed: 20'
AC: 17
Attacks: Longbow +6 1d8-1, Great club +2 1d10-1
Skills: Listen +3, Spot +3 (includes all mods & ranks)
Feats: Point blank shot, Precise Shot, Rapid Shot
HP: 16
Number: 3
Strength: 8
Dexterity: 16
Constitution: 8
Weapons: Longbow, Arrows(40), Great club
Armor: Chain Shirt, Buckler
Speed: 20'
AC: 17
Attacks: Longbow +6 1d8-1, Great club +2 1d10-1
Skills: Listen +3, Spot +3 (includes all mods & ranks)
Feats: Point blank shot, Precise Shot, Rapid Shot
HP: 16
Number: 4
Strength: 12
Dexterity: 14
Constitution: 8
Weapons: Longbow, Arrows(40), Great club
Armor: Chainshirt, Buckler
Speed: 30'
AC: 17
Attacks: Longbow +6 1d8, Great club +4 1d10+1
Skills: Spot +3, Listen +3 (includes all mods & ranks)
Feats: Point blank shot, Weapon focus(Longbow), Far Shot
HP: 16
Number: 5
Strength: 12
Dexterity: 14
Constitution: 8
Weapons: Longbow, Arrows(40), Great club
Armor: Chain Shirt, Buckler
Speed: 30'
AC: 17
Attacks: Longbow +6 1d8, Great club +4 1d10+1
Skills: Spot +3, Listen +3 (includes all mods & ranks)
Feats: Point blank shot, Weapon Focus(Longbow), Far Shot
HP: 16
Number: 6
Strength: 12
Dexterity: 14
Constitution: 8
Weapons: Longbow, Arrows(40), Great club 1d10+1
Armor: Chain Shirt, Buckler
Speed: 30'
AC: 17
Attacks: Longbow +6 1d8, Great club +4 1d10
Skills: Spot +3, Listen +3 (includes all mods & ranks)
Feats: Point blank shot, Weapon Focus(Longbow), Far Shot
HP: 16
Number: 7
Strength: 10
Dexterity: 14
Constitution: 10
Weapons: Longsword, 10 javelins
Armor: Studded Leather, Light steel shield
Speed: 30'
AC: 16
Attacks: Longsword +3 1d8, javelin +5 1d6
Skills: Jump +5, Climb +5
Feats: Dodge, Mobility, Run
HP: 19
Number: 8
Strength: 12
Dexterity: 10
Constitution: 12
Weapons: Longsword, Longspear
Armor: Splintmail, Tower Shield
Speed: 20'
AC: 20
Attacks: Longsword +3 1d8+1, Longspear +2 1d8+1
Skills: Spot +3, Listen +3
Feats: Weapon Focus (Longsword), Toughness, Toughness
HP: 28
Number: 9
Strength: 12
Dexterity: 10
Constitution: 12
Weapons: Longsword, Longspear
Armor: Splintmail, Tower Shield
Speed: 20'
AC: 20
Attacks: Longsword +3 1d8+1, Longspear +2 1d8+1
Skills: Spot +3, Listen +3
Feats: Weapon Focus (Longsword), Toughness, Toughness
HP: 28
Number: 10
Strength: 12
Dexterity: 10
Constitution: 12
Weapons: Longsword, Longspear
Armor: Splintmail, Tower Shield
Speed: 20'
AC: 20
Attacks: Longsword +3 1d8+1, Longspear +2 1d8+1
Skills: Spot +3, Listen +3
Feats: Weapon Focus (Longsword), Toughness, Toughness
HP: 28
Number: 11
Strength: 12
Dexterity: 10
Constitution: 12
Weapons: Longsword, Longspear
Armor: Splintmail, Tower Shield
Speed: 20'
AC: 20
Attacks: Longsword +3 1d8+1, Longspear +2 1d8+1
Skills: Spot +3, Listen +3
Feats: Weapon Focus (Longsword), Toughness, Toughness
HP: 28
Number: 12
Strength: 12
Dexterity: 10
Constitution: 12
Weapons: Longsword, Longspear
Armor: Splintmail, Tower Shield
Speed: 20'
AC: 20
Attacks: Longsword +3 1d8+1, Longspear +2 1d8+1
Skills: Spot +3, Listen +3
Feats: Weapon Focus (Longsword), Toughness, Toughness
HP: 28
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2008-07-21, 06:39 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Portsmouth U.K
- Gender
Re: Tactical Battle Tournament - Orran V Kladadams707
Reserved for updates pertaining to the units and their status.
Initiative:
SpoilerBlue team group 1 - 16
Red team group 1 - 11
Red team group 2 - 10
Blue team group 3 - 5
Red team group 3 - 4+
Blue team group 2 - 4-
I'm currently having problems with my computer, so creating maps is a bit of a problem, if you think you can proceed without one, go ahead. Otherwise they'll be a slight delay.
Injuries:
SpoilerRed 3 (1)
Red 4 (11)
Red 7 (8)
Blue 3 (6)
Blue 4 (22) Unconscious
Blue 9 (5)Last edited by Orran; 2008-08-04 at 07:05 AM.
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2008-07-21, 06:40 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Nashville, TN
- Gender
Re: Tactical Battle Tournament - Orran V Kladadams707
Good thread. Once you send out the PMs, this will work great!
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2008-07-21, 06:45 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Portsmouth U.K
- Gender
Re: Tactical Battle Tournament - Orran V Kladadams707
I'll be reffing this match, due to Ghostim leaving, if any situation where that may cause a problem arises I'll fetch another ref. But hopefully this won't be a problem due to the nature of this game, on the bright side no waiting for ref judgements :). Anyway, onto the game.
My men will be split into the following groups:
Group 1: Numbers 3,4,5,6
Initiative:(1d20+3)[11]
Will start in squares:
3-B10 - Holding bow
4-B20 - Holding bow
5-A10 - Holding loaded crossbow
6-A20 - Holding loaded crossbow
Group 2: Numbers 1,2,11,12
Initiative: (1d20-1)[10]
Will start in squares:
1- B16 - Holding tower shield and trident
2- B17 - Holding tower shield and trident
11- B18 - Holding spiked chain
12- B19 - Holding spiked chain
Group 3: Numbers 7,8,9,10
Initiative: (1d20)[4]
Will start in squares:
7- B13 - Holding greataxe
8- B14 - Holding greataxe
9- A13 - Holding tower shield and shortspear
10- A14 - Holding tower shield and shortspear
Note - Weapons held were added slightly after the original posting time, if that's a problem speak up about it.Last edited by Orran; 2008-07-21 at 07:51 PM.
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2008-07-21, 06:47 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Nashville, TN
- Gender
Re: Tactical Battle Tournament - Orran V Kladadams707
Oh, wow. I just realized that you're reffing your own match.
I'll keep a very close eye on this. Don't try to screw with the system.
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2008-07-21, 08:26 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
Men (hopefully i've done this right):
Group 1: 1, 7, 8, 9
initiative: (1d20)[16]
1-Bd20 Holding bow
7-Bd19 Holding javelin
8-Bc20 Holding spear and tower shield
9-Bc19 Holding Longsword and tower shield
Group 2: 2, 10,11,12,
initiative:(1d20)[4]
2- Bd15 Holding Bow
10- Bc14 Holding Tower shield and spear
11- Bc15 Holding Tower shield and long sword
12- Bc16 Holding tower shield and spear
Group 3: 3, 4, 5, 6
initiative: (1d20+2)[5]
3-Bc13 Holding bow
4-Bd14 Holding bow
5-Bd13 Holding Bow
6-Bd12 Holding Bow
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2008-07-22, 04:35 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Portsmouth U.K
- Gender
Re: Tactical Battle Tournament - Orran V Kladadams707
We'll need a re-roll for our tied groups (1d20)[10]
This will be marked as initiative 4+ and 4-
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2008-07-22, 06:04 AM (ISO 8601)
- Join Date
- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
Groups 2 re-roll
(1d20)[1]
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2008-07-22, 07:35 PM (ISO 8601)
- Join Date
- Jun 2008
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2008-07-25, 10:40 AM (ISO 8601)
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- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
Perhaps we can get someone else to post the maps?
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2008-07-26, 04:30 AM (ISO 8601)
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- Apr 2008
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- Portsmouth U.K
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Re: Tactical Battle Tournament - Orran V Kladadams707
It's fine, I've just finished it now.
Blue team 1's turn.
0=10, a=11, b=12
Last edited by Orran; 2008-07-26 at 05:03 AM.
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2008-07-26, 09:35 AM (ISO 8601)
- Join Date
- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
Blue Group 1
9-Z19
8-X20
7-Ba19
1-W20
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2008-07-27, 01:48 PM (ISO 8601)
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- Apr 2008
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- Portsmouth U.K
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Re: Tactical Battle Tournament - Orran V Kladadams707
Problems, the moves of 8 and 1 were invalid due to 20ft' movement, I've placed them at the extent of their move.
Red team 1:
3 - F9
4 - F21
5 - Hide (1d20+11)[23]
6 - Hide (1d20+11)[25]
Opposed spot checks needed. Until then units 5 + 6 will remain in their original positions.
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2008-07-27, 03:20 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
That's fine (my fault for not declaring run actions).
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2008-07-27, 03:45 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Portsmouth U.K
- Gender
Re: Tactical Battle Tournament - Orran V Kladadams707
I should clarify, all your characters make spot checks, the rules for hide in this game assume that characters are aware of the whole battlefield. Note: One roll for characters with modifiers of +3, since you need natural 20's.
Last edited by Orran; 2008-07-27 at 03:54 PM.
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2008-07-27, 03:51 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
Fair enough.
Spot: (1d20)[6]
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2008-07-27, 03:56 PM (ISO 8601)
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- Apr 2008
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- Portsmouth U.K
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Re: Tactical Battle Tournament - Orran V Kladadams707
One for each character with +3, so 10 more. Also I skipped MS checks for the ridiculous DC for you.
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2008-07-27, 04:00 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Nashville, TN
- Gender
Re: Tactical Battle Tournament - Orran V Kladadams707
Actually, natural 20 wins on anything, so do all checks.
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2008-07-27, 04:10 PM (ISO 8601)
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- Apr 2008
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- Portsmouth U.K
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Re: Tactical Battle Tournament - Orran V Kladadams707
Not on skill checks, that's a common houserule. (Think about a DC120 escape artist check to get through a wall of force)
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2008-07-27, 05:28 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
so do I roll 11 more spot checks or what?
Last edited by kladams707; 2008-07-27 at 05:28 PM.
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2008-07-27, 05:41 PM (ISO 8601)
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- Apr 2008
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- Portsmouth U.K
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Re: Tactical Battle Tournament - Orran V Kladadams707
Just 10 more, you've already done one.
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2008-07-27, 08:37 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
Descending order
Spot checks
(1d20)[1]
(1d20)[12]
(1d20)[15]
(1d20)[10]
(1d20)[12]
(1d20)[7]
(1d20)[1]
(1d20)[5]
(1d20)[11]
(1d20)[6]
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2008-07-28, 07:10 AM (ISO 8601)
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- Apr 2008
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- Portsmouth U.K
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Re: Tactical Battle Tournament - Orran V Kladadams707
Ok, in that case numbers 5 and 6 will not be on the tactical map.
Actual locations:
Spoiler25c and 5 c
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2008-07-28, 07:22 AM (ISO 8601)
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- Apr 2008
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- Portsmouth U.K
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Re: Tactical Battle Tournament - Orran V Kladadams707
Red team group 2:
1- Double move to 17J, takes total cover behind shield
2- Double move to 17I, takes total cover behind shield
a- Double move to G17
b- Double move to G19
Last edited by Orran; 2008-07-28 at 07:25 AM.
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2008-07-28, 08:13 AM (ISO 8601)
- Join Date
- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
Blue Group 3
3-Double move w10
4-Double move w12
5-Move Bd9, attack #3 with longbow(Far Shot): (1d20+6)[25] possible damage (1d8)[1]
6-Double move Ba6
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2008-07-28, 11:07 AM (ISO 8601)
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- Apr 2008
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Re: Tactical Battle Tournament - Orran V Kladadams707
Red team group 3:
7 - Double move to I15
8 - Double move to J15
9 - Double move to H13, takes cover
10 - Double move to I13, takes cover
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2008-07-28, 12:13 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
Blue Group 2
a-Ba15, cover behind shield facing left
b-Hold position, cover behind shield facing bottom
0-Hold position, cover behind shield facing top
2- Bc15
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2008-07-28, 12:43 PM (ISO 8601)
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Re: Tactical Battle Tournament - Orran V Kladadams707
Current map.
Note: Red a and b were bullrushed 1 square.Last edited by Orran; 2008-07-28 at 12:45 PM.
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2008-07-28, 02:04 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Tactical Battle Tournament - Orran V Kladadams707
9-V18
8-V20
1-W21, attack Red 4, Longbow(rapid shot)
(1d20+4)[19], possible damage (1d8)[5]
(1d20+4)[24], possible damage (1d8)[8]
7-Run ba4
If I need/can to make spot checks again (again in descending order by men who can make spots)
Spots
(1d20)[8]
(1d20)[18]
(1d20)[6]
(1d20)[13]
(1d20)[1]
(1d20)[4]
(1d20)[11]
(1d20)[15]
(1d20)[2]
(1d20)[12]
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2008-07-28, 02:33 PM (ISO 8601)
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- Apr 2008
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- Portsmouth U.K
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Re: Tactical Battle Tournament - Orran V Kladadams707
Rapid shot is a full round action, so how would you like to amend your turn?