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  1. - Top - End - #31
    Bugbear in the Playground
     
    Kyace's Avatar

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    Default Re: Knights of the Old Republic: The Rise of the Jedi

    Eran looks around.

    Perception - (1d20+8)[12]
    Quote Originally Posted by starwoof View Post
    Your manly chin makes Jay Leno weep.

  2. - Top - End - #32
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    The Panel

    It's a panel. It's made of traditional plasti-steel material as the door, and contains a single data-port for an over-the-counter datapad. A small red light blinks rhymically in long, slow pulses. A note--scribed in Galatic Basic--marks this panel as the space-control panel which governs the hyperspace interdiction system built into the station, who can dock where, and who's currently in dock.

    The Room

    The room itself is spartan in design, entirely focused on the space-control panel and nothing else. The door is controlled by a small datapad interface device, which you guess would read an acceptance code from a datapad owned by someone onboard.

  3. - Top - End - #33
    Bugbear in the Playground
     
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    Default Re: Knights of the Old Republic: The Rise of the Jedi

    Lysa

    "Apparently, we'll have to find our own way around," the girl muttered, plucking the note from the console.

    Gesturing over her shoulder, she waved in the general direction of the open door, back out into the hallway. "One of you, see if you can't get a droid to come open this door. If one of them is programmed with Basic, you might find out who's been in and out recently. I'd have expected at least someone here to greet us."

    While her apprentices roust one of the droids, Lysa scans the list of ships and docking locations, looking for something recognizable.
    Last edited by Catch; 2008-05-19 at 03:48 PM.
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  4. - Top - End - #34
    Ogre in the Playground
     
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    Default Re: Knights of the Old Republic: The Rise of the Jedi

    Ka-Ree

    "Do you not remember how you got from one transport to the other when you arrived?" the girl asks, in her unfailingly polite tone.
    Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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  5. - Top - End - #35
    Bugbear in the Playground
     
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    Default Re: Knights of the Old Republic: The Rise of the Jedi

    Lysa

    Looking up from the note, Lysa raises an eyebrow at the younger girl. "Last time I was here, the station wasn't locked up like a Rodian deathstick dealer. And there were people here too. I'd imagined Captain Andersen would still be on-station--see if you can't find a comm terminal to page him."
    Yotsubatar by Dr. Bath

  6. - Top - End - #36
    Ogre in the Playground
     
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    Ka-Ree

    The girl does as instructed, scanning the panels for a comlink. (+3 to Use Computer, if you really want a check for it.)
    Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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  7. - Top - End - #37
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    The Panel

    The padawan eventually settles on what used to be a communications panel. Unfortunately for her, half of it is gone and the rest is melted liquid refuse hanging off the side of the control panel.

  8. - Top - End - #38
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    Ka-Ree

    "Master," she says, forgetting the injunction on the term in her surprise. "The com appears to be non-functional. Perhaps a battle of some kind?" She surveys the damage, looking for some cause to the destruction. (+7 to perception)
    Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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  9. - Top - End - #39
    Bugbear in the Playground
     
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    Lysa

    The older girl glances over her student's shoulder at the ruined com panel, frowning at the liquefied metal. "That's possible, yes, but if a battle had taken place here, wouldn't there be more damage around the room than this? I see no scorch marks or blaster residue" she said, tapping her chin thoughtfully.

    "This was intentional, I think." Turning, she glides out into the hallway, looking for the maintenance droid that passed them on the way in. "The droids must be able to come and go as they please," she mused, "So one of them can let us in."
    Last edited by Catch; 2008-05-20 at 02:23 PM.
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  10. - Top - End - #40
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    Maintenance Droid

    The little orb with the blinking blue light is hiding out in the far corner of the hangar bay. It appears to be working on a different droid with a small extension arm that sparks and sizzles periodically.

  11. - Top - End - #41
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    Lysa

    Returning to the hangar bay, Lysa approaches the spherical droid as it repairs one of the others. "'Scuse me, there," she interrupts, hoping the droid at least understands Basic. "Mind opening the control room door for us? We're locked out and need to get to the ship that's waiting for us."
    Last edited by Catch; 2008-05-20 at 04:13 PM.
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  12. - Top - End - #42
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    Maintenance Droid

    The droid offers no obvious response, and simply goes about repairing it's broken comrade. After a few moments, another manipulator arm reaches into the squat cleaning droid and tears out a few wires and chips, which are quickly zapped by it's electrical arm.

  13. - Top - End - #43
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    Default Re: Knights of the Old Republic: The Rise of the Jedi

    Eran

    "I wonder if there's another route around or something..."
    Quote Originally Posted by starwoof View Post
    Your manly chin makes Jay Leno weep.

  14. - Top - End - #44
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    Lysa

    The girl paused a moment, watching the one droid "work" on the other--she knew nothing about mechanics, but she had an inkling that tearing out the innards of a droid did little to "fix" it. With no response, though, she sighed and moved on. She'd have to open the door herself.

    Looking around the hangar bay while pondering their situation, Lysa's eyes fell on the second shuttle parked next to the one they had arrived in. Why hadn't she thought to search that ship? Someone else had clearly arrived before they did and wasn't here, so whoever it was must have been passed through the door that held the three of them back.

    "In the hangar!" she called to her students.

    Briskly trotting over to the shuttle, she approached the door and tapped the activation panel. "Let's hope this isn't locked," the girl muttered.
    Last edited by Catch; 2008-05-22 at 03:03 PM.
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  15. - Top - End - #45
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    The Ship

    The door opens with a quiet hiss. The young Master travels through a short air lock before coming into the ship proper. It's a three-room affair, with a main passenger area, the bridge, and the engine room all lined up in a row. It's obviously not intended for long-distance travel, and Lysa doubts it would contain a hyperdrive. None the less, she notes several problems with the ship. Namely that there are keys, purses, and wallets but no passengers onboard. Further, the bridge is locked and only chirps angrily when Lysa approaches. A soft banging sound can be heard on the other side of the bridge door.
    Last edited by ZeroNumerous; 2008-05-22 at 05:27 PM.

  16. - Top - End - #46
    Bugbear in the Playground
     
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    Missing the importance of the droids, Eran follows Lysa into the ship. Reaching for a billfold, "Hmm, I wonder whose this is-"
    Quote Originally Posted by starwoof View Post
    Your manly chin makes Jay Leno weep.

  17. - Top - End - #47
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    Default Re: Knights of the Old Republic: The Rise of the Jedi

    Ka-Ree

    Hearing the banging from the bridge, Ka-Ree reaches out with the Force to try to sense who, or what, is behind the door. "There's someone back there. I don't recognize the species."
    Last edited by DarkLadyOfTheSith; 2008-05-23 at 06:04 PM.
    Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
    -------------------------------------------------------------------------
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  18. - Top - End - #48
    Bugbear in the Playground
     
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    Default Re: Knights of the Old Republic: The Rise of the Jedi

    Lysa

    Striding out of the airlock, Lysa cast a perfunctory glance around the cramped ship, eyes settling on the pile of discarded belongings. She cocked head, looking from wallet to purse before she reached for one, slipping her hand in and pulling out a datapad. It beeped unpleasantly after she tapped the screen activate the device, and she frowned at it, turning the slim rectangle over in her hands, then scowled at it before handing it off to the girl.

    "Print recognition," she muttered. "Hold onto that--I'd wager the contents of this are important, but only the owner or a real good slicer will be able to access it."

    Crossing the ship with a casual lack of haste, Lysa approaches the bridge door and ignores the chirps of denial. With one finger, she taps on the door audibly and listens for a response.

    "'Begging your pardon," she begins with dry tact, "We came onto your ship without asking. If I let you out of there, would you mind telling us what's going on around here?
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  19. - Top - End - #49
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    The Bridge

    Theres no answer from the bridge aside from the continual banging. It's rather obvious that whoever was on the other side didn't hear you.
    Last edited by ZeroNumerous; 2008-05-27 at 11:57 PM.

  20. - Top - End - #50
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    Default Re: Knights of the Old Republic: The Rise of the Jedi

    Lysa

    With a sigh, the young Jedi master looked around the ship once more, hoping to notice something familiar. It seemed quite similar to the craft she had arrived on, given a few minor differences, the greatest being the locked bridge. Still, opening the door should be a simple matter of having a key or a... A code.

    She almost chuckled.

    The doors on transports such as this one were voice operated, and the console's angry grumbles seemed familiar to her. Selkath, maybe? Something about a password, but that was the extent of what she could discern. The computer clearly wouldn't open the door for her just asking, but it might fulfill another request.

    "Computer," she began, her normal listless tone lifted slightly but the cheer of realization. "Could you open a comm channel to the bridge?"

    Lysa paused, allowing for the connection to be established. Likely, the computer would only speak Selkath, but she only needed a few words, and could understand at least a few. She'd have to keep it simple.

    "Greetings. If you know the password to the door, tell me, so I can open it."
    Yotsubatar by Dr. Bath

  21. - Top - End - #51
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    The Computer

    A series of harsh grunts, purrs, and clicks echo throughout the small ship. The entire exchange takes a full two minutes to both send and receive a message. Lysa and Ka-Ree pick out the words "It", "Ship", "named", and "Selkath" from amid the distinctly alien reply.

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