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  1. - Top - End - #241
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    UglyPanda's Avatar

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    Default Re: Tomb of Horrors Group A (IC)

    OOC: Are you still invisible? The effects of blur have worn off. The hallway is ten-feet before it becomes the big room.
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    Winnie the Pooh by Sneak.
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  2. - Top - End - #242
    Barbarian in the Playground
     
    Imp

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    Default Re: Tomb of Horrors Group A (IC)

    OOC: Invisibility lasts for 10 minutes so I suppose so yeah, nice catch on that, I had forgotten. Can you move silently and tumble at the same time? If so (1d20+11)[18]

    Edit: Actually blur and invisibility both last 10 minutes so if one's gone the other is too. If I'm still invisible I'll attempt to move silently, if not ill just tumble.
    Last edited by Orran; 2008-07-08 at 04:36 AM.

  3. - Top - End - #243
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    Default Re: Tomb of Horrors Group A (IC)

    (1d20+12)[32]

    As you walk into the area, the creature hears you approach. It takes a mad swipe in the air, trying to strike the originator of the sound.
    Last edited by UglyPanda; 2008-07-08 at 05:38 PM.
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  4. - Top - End - #244
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    Default Re: Tomb of Horrors Group A (IC)

    OOC:
    (1d20+20)[22]
    (2d8+10)[17]
    (1d%)[83] -On 1-50, he misses.
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  5. - Top - End - #245
    Barbarian in the Playground
     
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    Default Re: Tomb of Horrors Group A (IC)

    OOC: Are we still in initiative order?

    Either way Torlo screams out and then moves away from the creature, and heals himself. CMW (2d8+10)[20]

  6. - Top - End - #246
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    Default Re: Tomb of Horrors Group A (IC)

    Aduro (round ?)

    "Not again!"

    Aduro dashes into the room and spits fire at the monster.

    "Fight me you... thing!"

    Spoiler
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    More Low Cha taunting. You;d think I'd learn.

    "ranged touch" - (1d20+12)[16]
    damage - (4d6)[8] (fire)

    Correction of a previous post: Activating Fire Lash and Weapon Afire are move equivalent actions, not standard actions. Thus Aduro would have activated them both last round (the round that Torlo went in & got attacked).

  7. - Top - End - #247
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Tomb of Horrors Group A (IC)

    Cory
    HP: 43 AC: 16
    Drawing on divine power, Cory thrusts his hand out towards the creature, a ray of light firing out at it. ((Casting Searing Light on the Gargoyle))

    Spoiler
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    ranged touch attack roll: (d20+8)[11] damage: [roll]3d8[roll]

  8. - Top - End - #248
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    Default Re: Tomb of Horrors Group A (IC)

    OOC: Due to the door frame and the fact that only its arm is poking out at the time, Cory does not have line of sight. I'm just going to go with the current initiative order, for simplicity sake, starting with Torlo.

    lawful_evil, are you still there?
    Last edited by UglyPanda; 2008-07-09 at 08:36 PM.
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  9. - Top - End - #249
    Ogre in the Playground
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    Default Re: Tomb of Horrors Group A (IC)

    Erika

    Whoa... this is taking a while. I wonder if I'd find out if they all died so I could stop waiting. I wonder if this is one of those planes of existence with a time dilation thingy.
    This is my signature, there are others like it, but this one is mine.
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  10. - Top - End - #250
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    Default Re: Tomb of Horrors Group A (IC)

    Death's waiting room: "It's not, time just seems to be slower when you've got nothing to do. Wanna play 52 card pick-up?"

    OOC: Yay, the boards are back up!
    Last edited by UglyPanda; 2008-07-21 at 08:16 PM.
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  11. - Top - End - #251
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    Default Re: Tomb of Horrors Group A (IC)

    Back in the dungeon: The beast, angered at the resumed bursts of flame, approaches Aduro and attempts to push him back with a swipe of his claw.

    OOC:
    Spoiler
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    Attack Roll: (1d20+20)[33]
    Damage Roll: (2d8+10)[17]
    (Misses on 1-20) (1d%)[24]

    Make a reflex check if it hits.
    Last edited by UglyPanda; 2008-07-21 at 11:20 PM.
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  12. - Top - End - #252
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    BardGuy

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    Default Re: Tomb of Horrors Group A (IC)

    Cory
    HP:26 AC:16

    reflex save: (d20+10)[15]

    Cory reels from the blow, and depending on whether or not he's knocked down will attempt to get back up or heal himself.
    Last edited by Quxelopqr; 2008-07-21 at 11:01 PM.

  13. - Top - End - #253
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    Default Re: Tomb of Horrors Group A (IC)

    OOC: My mistake, wrong name, I meant Aduro.
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  14. - Top - End - #254
    Ogre in the Playground
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    Default Re: Tomb of Horrors Group A (IC)

    Erika

    Erika obviously never played that game as her response indicates, 52 what pick up? I'm not that kind of girl. Anymore. Never was into the group thing. Are there other people here? Erika looks around the desert landscape for signs of other people(footprints, wagon tracks, etc).
    Last edited by lawful_evil; 2008-07-22 at 06:33 AM.
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  15. - Top - End - #255
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    Default Re: Tomb of Horrors Group A (IC)

    Aduro

    Aduro grunts as the claws dig into his flesh, but does his best to retain his composure and his footing.

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    Oh good, It's attacking Aduro, like I (sort of) wanted...

    reflex - (1d20+17)[29]

  16. - Top - End - #256
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    Default Re: Tomb of Horrors Group A (IC)

    OOC: Orran, are you still paying attention? I think it's your turn.
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  17. - Top - End - #257
    Barbarian in the Playground
     
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    Default Re: Tomb of Horrors Group A (IC)

    OOC: Really? I wondered what the wait was.

    Torlo steps up to Aduro and heals him, whilst dodging and ducking to avoid being hit.

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    CSW on Aduro (3d8+10)[26]
    Defensive casting DC 18 [roll]1d20+13[/roll

  18. - Top - End - #258
    Barbarian in the Playground
     
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    Default Re: Tomb of Horrors Group A (IC)

    Messed up the roll [roll1d20+13[/roll]

  19. - Top - End - #259
    Barbarian in the Playground
     
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    Default Re: Tomb of Horrors Group A (IC)

    Messed up the roll [roll0]

    (deleted the 2nd messed up roll)

  20. - Top - End - #260
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    Default Re: Tomb of Horrors Group A (IC)

    ARGH!! (1d20+13)[30]

  21. - Top - End - #261
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    Default Re: Tomb of Horrors Group A (IC)

    Aduro (round ?+1)

    As Torlo's spell takes effect, all of Aduro's wounds close, leaving streaks of bright red blood with no obvious source.

    "Torlo stay back! I need room to fight this thing effectively! If I need immediate healing I'll let you know."

    Despite the risks Aduro positions himself between Torlo and the beast, lashing out with his rope-like whip of flame.

    Spoiler
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    5' step if necessary for positioning, then full attack

    • ranged_touch - (1d20+12)[19]
    • damage - (1d8)[6] (fire)
    • weapon_afire - (2d6)[6] (fire)


    • ranged_touch - (1d20+7)[21]
    • damage - (1d8)[2] (fire)
    • weapon_afire - (2d6)[7] (fire)


    Are we still hasted? If so, here is the third attack:
    • ranged_touch - (1d20+12)[27]
    • damage - (1d8)[4] (fire)
    • weapon_afire - (2d6)[9] (fire)

    Last edited by fendrin; 2008-07-28 at 08:22 AM.

  22. - Top - End - #262
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    Default Re: Tomb of Horrors Group A (IC)

    The beast is unable to strike Torlo nor push back Aduro. The lashes of flame leave glowing red marks on his skin as he thrashes at Aduro.

    Crunch:
    Spoiler
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    Claw 1
    Attack roll: (1d20+24)[44]
    Damage roll: (2d8+10)[20]

    Claw 2
    Attack roll: (1d20+24)[44]
    Damage roll: (2d8+10)[19]

    Claw 3
    Attack roll: (1d20+24)[39]
    Damage roll: (2d8+10)[15]

    Claw 4
    Attack roll: (1d20+24)[26]
    Damage roll: (2d8+10)[23]

    Bite
    Attack roll: (1d20+22)[39]
    Damage roll: (2d6+5)[9]

    Gore
    Attack roll: (1d20+22)[30]
    Damage roll: (2d6+5)[12]

    Confirm crits, if any:
    Spoiler
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    (1d20+24)[26]
    (1d20+24)[43]
    (1d20+24)[41]
    (1d20+24)[27]

    (1d20+22)[41]
    (1d20+22)[36]


    Possible rend:
    (2d8+20)[32]



    Running total of damage
    Spoiler
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    8 fire
    38 fire
    5 weapon
    10 Lightning
    39 fire
    10 magic missile
    8 fire
    21 fire
    Last edited by UglyPanda; 2008-07-28 at 04:40 PM.
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  23. - Top - End - #263
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    Default Re: Tomb of Horrors Group A (IC)

    OOC: I forgot about Blur:
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    (1d%)[2]
    (1d%)[36]
    (1d%)[54]
    (1d%)[46]
    (1d%)[43]
    (1d%)[69]

    Critical Damage (if applicable):
    (2d8+10)[23]
    (2d8+10)[22]


    The beast's first swipe hits hard, or it would have if Aduro's head was actually in that position. Aduro is not so lucky with the other claws. Another claw strikes, sinking deep into his upper chest. The third claw makes its mark on Aduro's stomach, with both claws forming a sort of pincer around Aduro's midsection. The fourth claw barely misses Aduro, but to the beast, it doesn't matter. The two claws converge on Aduro's chest, causing a massive gash on his stomach.
    The beast then dives head first into the wound, tasting the exposed flesh and letting its horn scratch Aduro's body, tenderizing it.

    OOC: Your AC is 26, right? Haste has worn off. I'm guessing it's 109 damage.
    Last edited by UglyPanda; 2008-07-28 at 04:51 PM.
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  24. - Top - End - #264
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    Default Re: Tomb of Horrors Group A (IC)

    "My god, no! Don't hurt my friends!"

    Cory rushes to behind Aduro and heals him. Spontaneous conversion to cure serious wounds:
    (3d8+7)[20]

    Cory sees Aduro's eyes reopen. "Thank goodness you're alright now."

    OOC: Auto-pilot for Cory again. Go Melodrama, go!
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  25. - Top - End - #265
    Barbarian in the Playground
     
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    Default Re: Tomb of Horrors Group A (IC)

    "Cory, this is no time for melodrama!" Torlo yells, "I should know, I'm a bard!" He then runs up to Cory and Aduro, (While still out of the monsters reach if possible.) and touches each of them with a hand each. The room swirls around them for several seconds with bright blue light interspersing with their vision. The light disappears suddenly, leaving specks of blue and green floating around the room - which is now the room in which they entered the tomb.

    Torlo slumps to the floor, "I hope we're far enough away."
    Last edited by Orran; 2008-07-30 at 05:09 PM.

  26. - Top - End - #266
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    Default Re: Tomb of Horrors Group A (IC)

    You hear a roar, loud and angry, emanating from the corridor you were just in.

    OOC: Battle's still not over yet. You may be out of sight, but you're not out of mind. It's fendrin's turn right now.
    Last edited by UglyPanda; 2008-07-31 at 05:15 PM.
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  27. - Top - End - #267
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    Default Re: Tomb of Horrors Group A (IC)

    Aduro

    Aduro looks at his companions with dire seriousness.

    "Heal me. I'm going back in there to kill that thing and bring back Erika's remains."

    He once more summons forth his fiery whip and sends a surge of additional fire entwining around it.

    "When I go, stay on this side of the pit. If I can keep moving I have a better chance of surviving. If I have to get between it and one of you, I can't move."

    Suddenly, the gnome smiles with a wide grin, a bit of his previous good cheer tinged with insanity shines forth.

    "Besides, I've got another trick up my sleeve that will make it regret attacking me."

    Spoiler
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    Fire Lash and Weapon Afire, 1 move action each.

    EDIT: Just as an FYI, having been knocked unconscious does not in any way affect Aduro's Soulmelds or Essentia allocation, however, he does lose his Psychic Focus.
    Last edited by fendrin; 2008-08-05 at 12:14 PM.

  28. - Top - End - #268
    Barbarian in the Playground
     
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    Default Re: Tomb of Horrors Group A (IC)

    Torlo seems unable to move for a few seconds then carries on as though nothing had happened, "I hope you'll be ok in there on your own" he says with an obvious new respect for Aduro. "I know you and Erika didn't get on too well but you seem to be the most effective out of all of us. I should of stayed on this side to begin with, I'm much better with my bow anyway."

    Blue light twirls around his hand and he holds it over Aduro's wounds, some of them binding together and bleeding less profusely, but a lot is left. "That's the most effective healing I have left, I'll have to leave it to Cory, I'm almost spent magic-wise."

    Spoiler
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    CSW on Aduro (3d8+10)[27]
    OOC: Torlo is now out of 2nd, 3rd, and 4th level spells, leaving only 1st levels and cantrips (he can still CLW a couple of times if needed)

  29. - Top - End - #269
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    Default Re: Tomb of Horrors Group A (IC)

    Aduro

    "Oh, I intend to take a long nap after this, and I don't intend it to be a dirt nap. You'd best hit me with whatever healing you can. If I don;t survive, you should probably just go back to town anyway."

    He blinks.

    "Wait, whatever gave you the idea that I didn't like Erika?"

    EDIT:
    Spoiler
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    Aduro is now at 39/101 HP. He's gonna need more than that if he's gonna have any chance whatsoever against that thing!
    Last edited by fendrin; 2008-08-05 at 03:36 PM.

  30. - Top - End - #270
    Barbarian in the Playground
     
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    Default Re: Tomb of Horrors Group A (IC)

    Torlo sighs, "Well you guys always seemed to have a bad vibe, excuse me for trying to inject drama into the situation. Remember what I said about being a bard earlier?" then his hands light up again, but not as brightly and he spends some time healing Aduro more.

    Spoiler
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    CLW x 4 (4d8+20)[6][7][5][5](43)
    However many rounds we have is how many CLW's are cast, feel free to only count x of them, also if cory helps then not all of these will be necessary.

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