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Thread: The Best Defence (team 1)
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2008-06-09, 07:25 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Behind You
- Gender
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2008-06-11, 06:25 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Behind You
- Gender
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2008-06-11, 11:11 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Leeds England
- Gender
Re: The Best Defence (team 1)
Detect evil activates as soon as I can get a reading. Once the scrying effect is within 60ft with no obstruction to the soldiers Tirion will use it. Maintaining it till I get no reading or till the full 3 rounds have been used. Then going on to the next Detect X spell.
(OOC: P.S. sorry for the delay)
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2008-06-13, 12:44 AM (ISO 8601)
- Join Date
- Mar 2008
Re: The Best Defence (team 1)
If nothing happens within 100 minutes (the duration of the message spell) of his going underground, Heli activates his sending stone and sends this message:
Enemy empty thoughtless armor
Eldritch blast disrupts temporarily
Elements somewhat effective
Archon ineffective
When trapped in wall, they do nothing
Am considering returning
Anything first?
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2008-06-13, 09:45 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Behind You
- Gender
Re: The Best Defence (team 1)
None of the detect (alignment) spells pick them up.
ps: the Eldritch blast was no more effective than any of the elemental attack. And when did you use a Archon?
EDIT: A hound archon, got it. And it did damage the armour, but they ignored the damage just like they ignored elemental damage.
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2008-06-14, 01:41 AM (ISO 8601)
- Join Date
- Mar 2008
Re: The Best Defence (team 1)
Wait, what?
I thought the blasted soldier "fell to pieces" and then reassembled itself. Did that happen every time something got hit?
Of course, the blast did 3d6, which is more than the energy orbs' d8 or the archon's d8+2.
Oh, and did the traped soldiers do *anything* in the past hundred minutes?