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2008-05-18, 07:55 AM (ISO 8601)
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Re: Beating Batman: Sir Giacomo's Guide to Monks
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2008-05-18, 07:57 AM (ISO 8601)
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2008-05-18, 07:58 AM (ISO 8601)
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2008-05-18, 07:58 AM (ISO 8601)
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- *stab*
Re: Beating Batman: Sir Giacomo's Guide to Monks
UNARMED ATTACK: +10 (+10/+10/+5); Damage 2d8 +3, 3d8+4 enlarged
+3 from Str, +7 from BaB. Divine Power gets you +13 total by giving you better BaB.
A melee build will generally have more than that: Barbarians with 20 STR and maybe a item of +4 will have 10+5+2+2(raging)=19.
A Fighter might have the Weapon Focus tree, giving him roughly the same attack bonus.
6 points of difference. You're outclassed.
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2008-05-18, 08:00 AM (ISO 8601)
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- Jan 2007
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- *stab*
Re: Beating Batman: Sir Giacomo's Guide to Monks
Of course, you'll be about 50-200 feet away from it, so I'd factor that into your calculations.
And while you're plinking at it with roughly a 50% chance of hitting, I'll be casting Baleful Polymorph on you.
Yep, do that. Outcome uncertain, though.Last edited by Solo; 2008-05-18 at 08:02 AM.
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2008-05-18, 08:00 AM (ISO 8601)
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- Orlando, FL
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2008-05-18, 08:00 AM (ISO 8601)
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- Mar 2007
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2008-05-18, 08:03 AM (ISO 8601)
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- Mar 2007
Re: Beating Batman: Sir Giacomo's Guide to Monks
Only Solo can raise me back from the dea...er work.
Yes. At level 10, when I said in the build and guide that the monk will rely on stealth tactics instead of full combat.
Again:
Level 1-8 Grapple tactics for combat
Levels 9-10 Stealth/scout tactics with occasional fighting
Levels 11& up: Back in business with monk's belt for combat (though not better than the other non-casters, would be strange if it were so), and still good for scout/stealth/fighting casters.
- Giacomo
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2008-05-18, 08:03 AM (ISO 8601)
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- Jun 2006
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- Poland
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Re: Beating Batman: Sir Giacomo's Guide to Monks
Avatar by KwarkpuddingThe subtle tongue, the sophist guile, they fail when the broadswords sing;
Rush in and die, dogs—I was a man before I was a king.
Whoever makes shoddy beer, shall be thrown into manure - town law from Gdańsk, XIth century.
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2008-05-18, 08:07 AM (ISO 8601)
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Re: Beating Batman: Sir Giacomo's Guide to Monks
Wait, that's not +9.
7 [BAB] + 2 [Dex] - 1 [Size] - = +8 to hit an 18 AC. 10-20 hits, 55% chance.
There goes your "good chance" to hit with that crossbow.
EDIT: Oops, I guess monks are proficient with crossbows. FixedLast edited by SamTheCleric; 2008-05-18 at 08:11 AM.
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2008-05-18, 08:09 AM (ISO 8601)
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Re: Beating Batman: Sir Giacomo's Guide to Monks
By the way, isn't it a bit ironic that the guide both lists Divine Power under great spells and with one breath says that monks don't need full BAB?
A point someone might have made before. I haven't read the whole thread thoroughly.
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2008-05-18, 08:09 AM (ISO 8601)
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- Dec 2006
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Re: Beating Batman: Sir Giacomo's Guide to Monks
And, despite rumors to the contrary, phantom steed can take some blows. And when you have to use a full-round action to do 7 damage (50% of the time), it worries less.
Also, monks are proficient with crossbows.
3-4 hits to down the steed at level 14. No. That's 6 rounds of firing. There is no way you can pull that off. However, it's also round your party can use to dispatch the thing efficiently, if applicable.
Assuming it doesn't, y'know, USE that 240 ft speed. I mean, 1 round of RUN will get it out of your range, and the range of any spells with ranges less than or equal to Long, immediately, no way for you to chase and fire.
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2008-05-18, 08:11 AM (ISO 8601)
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- Jan 2007
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- *stab*
Re: Beating Batman: Sir Giacomo's Guide to Monks
And with that, at long last, I conclude for today.
Edit: Ouch, Giacomo... looks like your idea of plinking is taking a beating.
Levels 9-10 Stealth/scout tactics with occasional fightingLast edited by Solo; 2008-05-18 at 08:15 AM.
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2008-05-18, 08:13 AM (ISO 8601)
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Re: Beating Batman: Sir Giacomo's Guide to Monks
Wow, I have -never- noticed that. No monk every carries one... I wonder why not.
Also, if we want to be nitpicky... Your level 10 build didnt buy any crossbow bolts.
Maybe you can shoot some wands out of it?
And now an honest question... Why are you saying that your wand budget is cumulative with previous levels? Wealth By Level does not work that way. You use WBL to create a PC of that level using THAT amount of gold. You don't "get" that much money every level as you make a 20th level build. Your "total" wealth is that much... no cumulativeness to it.Last edited by SamTheCleric; 2008-05-18 at 08:18 AM.
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2008-05-18, 08:20 AM (ISO 8601)
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- Oct 2006
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- Dat Shoggoth
Re: Beating Batman: Sir Giacomo's Guide to Monks
Giacomo. Your essay is 151 cm long (I checked).
52 cm of those are not comparing Monks, in some form, to casters.
If you want, we can run the end of all the above campaigns against your Monk.
He'll die.
ALSO:I'm taking bets for how long it will be before Gia returns. Ten minutes? Half an hour? Several weeks?Last edited by Illiterate Scribe; 2008-05-18 at 08:21 AM.
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2008-05-18, 08:27 AM (ISO 8601)
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- Jan 2007
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- *stab*
Re: Beating Batman: Sir Giacomo's Guide to Monks
Monk: Hey guys! Guess what? I can be awesome if I plan my character build out in great detail, buy lots of expensive magical items and consumables, get my caster buddies to help out with spells, and powergame my way to heck by exploiting broken game features like Leadership and Polymorph.
Wizard: Really? I just prepare spells.
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2008-05-18, 08:29 AM (ISO 8601)
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- Dec 2006
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Re: Beating Batman: Sir Giacomo's Guide to Monks
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2008-05-18, 08:30 AM (ISO 8601)
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- Dec 2005
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- A long time ago in a ... well, you get the idea.
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Re: Beating Batman: Sir Giacomo's Guide to Monks
Giacomo; Thank you for taking the time and effort into making a guide for the Monk. You insight is appreciated for those of us in a hardcore campaign that does not have cheezy flying spellslingers at 5th level, spellcasting bears, and Shock Troop'ing barbarians at 6th level. Built correctly, the Monk is one of the better support characters there is.
Last edited by Quirinus_Obsidian; 2008-05-18 at 08:32 AM.
Funny, I always figured I'd be killed by a paladin.So, what you're saying is we rolled a 1 on our credit check?
Spoiler
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2008-05-18, 08:32 AM (ISO 8601)
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- Jan 2007
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- *stab*
Re: Beating Batman: Sir Giacomo's Guide to Monks
a hardcore campaign that does not have cheezy flying spellslingers at 5th level
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2008-05-18, 08:37 AM (ISO 8601)
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- Dec 2006
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Re: Beating Batman: Sir Giacomo's Guide to Monks
There are druids who aren't spellslinging bears?
Now, leap attack, pouncing, shock trooper Spirit Lion Totem barbarian/frenzied berserkers, Ok.
Also, how is it NOT a hardcore game with cheese if the monk is UMD'ing, buffing, and 3-way optimizing punching his way to victory?
You think clerics are cheesy for self-buffing with divine power? Wait...
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2008-05-18, 08:39 AM (ISO 8601)
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- Dec 2006
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- Gold Coast, Australia
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Re: Beating Batman: Sir Giacomo's Guide to Monks
Originally Posted by Sir Giacomo
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2008-05-18, 08:42 AM (ISO 8601)
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- *stab*
Re: Beating Batman: Sir Giacomo's Guide to Monks
Built correctly, the Monk is one of the better support characters there is.
"Here, let me catch your fall.... not! Suck it, gramps!"Last edited by Solo; 2008-05-18 at 08:43 AM.
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2008-05-18, 08:52 AM (ISO 8601)
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- Jun 2007
Re: Beating Batman: Sir Giacomo's Guide to Monks
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2008-05-18, 08:53 AM (ISO 8601)
- Join Date
- Jul 2006
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- Poland
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Re: Beating Batman: Sir Giacomo's Guide to Monks
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2008-05-18, 08:55 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Beating Batman: Sir Giacomo's Guide to Monks
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2008-05-18, 08:58 AM (ISO 8601)
- Join Date
- Sep 2007
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- Belgium
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Re: Beating Batman: Sir Giacomo's Guide to Monks
Darn, he's right! Whatever the hell was WotC thinking when they put a cure spell in the game?!
Seriously Solo, get over yourself. We see you disagree with Giacomo. That doesn't mean you have to make annoying remarks that don't even add anything to the discussion whenever people agree with him.
Everyone here obviously likes to discuss the Monk class. So why are we trying to get this thread locked?- When danger reared it's ugly head, it bravely turned it's tail and fled.
Ah, the Socratic Method. The best way we have of teaching everything-apart from juggling chainsaws.
On an unrelated note, please click this link to support me in one of those fun browser games!
Beautifully detailed Rob avatar by Z-Axis
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2008-05-18, 09:02 AM (ISO 8601)
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- Dec 2006
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Re: Beating Batman: Sir Giacomo's Guide to Monks
First: *blinks* Monk... cure... *non sequitur*
Second: I would strongly disagree with that third paragraph. We could do a poll, but I bet a majority of people on this thread are tired of rehashing the same arguments over, and over, and over again (Though I do give props to Giamoco for actually statting something out, over a 20 level progression. That takes work)
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2008-05-18, 09:04 AM (ISO 8601)
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Re: Beating Batman: Sir Giacomo's Guide to Monks
That was just a comment on the futility of playing a support character that doesn't support very well. If you're going to do that, either play something that doesn't need to be supported to function in a game, or play something that actually does the job well. What's the problem with expressing that in a humourous way?
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2008-05-18, 09:07 AM (ISO 8601)
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- Jan 2007
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- *stab*
Re: Beating Batman: Sir Giacomo's Guide to Monks
Actually, it does.
If you haven't noticed, it's what I do.
Furthermore, if you haven't noticed, that was a joke, and not meant to be taken seriously. That you do so only means that you do not get to share in the humor and fun.
Everyone here obviously likes to discuss the Monk class. So why are we trying to get this thread locked?
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2008-05-18, 09:09 AM (ISO 8601)
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- Sep 2007
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Re: Beating Batman: Sir Giacomo's Guide to Monks
I would strongly disagree with that third paragraph. We could do a poll, but I bet a majority of people on this thread are tired of rehashing the same arguments over, and over, and over again (Though I do give props to Giamoco for actually statting something out, over a 20 level progression. That takes work)
1. You deducted that all one sentence?
2. The problem? That it doesn't really add anything at all, because essentially, Solo's saying "No, he's not a good supportive character". And the fact that he's been doing that for the last 9 pages, as well as changing his avatar specifically to mock Giacomo. There are boundaries. I can think of a whole lot of things to put what I say in a humourous way. Except that, eventually, that kind of attitude will lead to flaming and a lock.
It's a special something that I call 'Mutual Respect'.Last edited by Ne0; 2008-05-18 at 09:11 AM.
- When danger reared it's ugly head, it bravely turned it's tail and fled.
Ah, the Socratic Method. The best way we have of teaching everything-apart from juggling chainsaws.
On an unrelated note, please click this link to support me in one of those fun browser games!
Beautifully detailed Rob avatar by Z-Axis