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  1. - Top - End - #151
    Barbarian in the Playground
     
    Karaswanton's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    I'll resolve turns later.
    Tarin: both Qs are answered with "yes."
    Alejandro: You are last. I rolled that in my secret thread, but forgot to post it.
    Currently playing as:
    Eodrick, LG Dwarven Urban Ranger

    Avatar is Balthazar, a currently retired character, by Shades of Grey

    Vaulthfaer, a 4E Campaign Setting

  2. - Top - End - #152
    Dwarf in the Playground
     
    Hoplite's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

    Alejandro watches Tarin move to the bushes.

    I am ready for a fight. My father can be proud of me. Fellow adventurers, this day will be one of glory. Let's be heroes!

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    OOC: This isn't spending my turn, as I have no turn yet. This is just an in-between text thingy to show I am still contributing and stuff,
    Characters:
    Alejandro

  3. - Top - End - #153
    Barbarian in the Playground
     
    Karaswanton's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

    Tarins first arrow hits the Dragonshield, the second misses.
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    I'm unsure about how much damage you dealt, was it 11, or 9+11, for 20?


    The Wyrmpriest hurls an Energy Orb at Resh, dealing 5 damage. A minor wound for the tough Paladin.

    The Dragonshields both advance forward and issue a challenge. The Dragonshield which Tarin hit with his arrows, advances on Tarin. He roars at Tarin...which is to say he barks because he is a kobold.

    The Skirmisher attempts to climb up the nearby boulder, but fails, making several frustrated adorable squeaks.. He then advances on the party.

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    King's Road

    I don't know of a way to add a grid to it unfortunately.
    EDIT: Actually, I just figured out how to do that, I think. I'll give it a try later.
    I'm fine with giving people access, I just gave you access as a collaborator. If anyone else wants access, just req. it.


    Spoiler
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    Initiative: (Last round was a surprise round)
    Tarin
    Wyrmpriest
    Dragonshields
    Aelyn
    Emra
    Skirmisher
    Rexacor
    Resh


    TARIN'S TURN
    Last edited by Karaswanton; 2008-08-03 at 10:50 AM.
    Currently playing as:
    Eodrick, LG Dwarven Urban Ranger

    Avatar is Balthazar, a currently retired character, by Shades of Grey

    Vaulthfaer, a 4E Campaign Setting

  4. - Top - End - #154
    Pixie in the Playground
     
    HalflingRogueGuy

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    Default Tarin Bijon, Elf Ranger

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    it's 11 damage for the critical shot + 1 from hunters quarry for 12 total. Since i rolled everything at the same time, I just copied the 9 over anyway


    Seeing the creatures charge, Tarin runs down the road to flank the Wyrmpriest. Darting through the bushes he moves gracefully behind the pack of kobolds and lets two arrows loose at the beast, readying two more and loosing those as well.

    Move Action: Move to M18

    Minor Action: Declare Wyrmpriest as quarry.

    Standard Action: Two Fanged Strike at the Wyrmpriest
    Attacks Rolls: 14,18
    Damage: 10,7
    Quarry Damage: 3
    Extra Damage if both hit: 3

    Free Action:(If one of the attacks misses) Reroll with elven accuracy
    New Attack roll: 18

    Action Point for Standard Action(if it's still alive) Twin Strike at Wyrmpriest
    Attack Rolls: 16,9
    Damage Rolls: 7,10


    HP:23/23 AC:18 Fort:11 Ref:16 Will:14 Init:1st Position:M18

  5. - Top - End - #155
    Barbarian in the Playground
     
    Karaswanton's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Initiative:
    Tarin
    Wyrmpriest
    (3) Dragonshields

    Aelyn
    Emra
    Skirmisher
    Rexacor
    Resh
    Alejandro


    King's Road


    Tarin's first volley strikes the Wyrmpriest, dealing him a serious wound. The wyrmpriest is bloodied. He snarls in pain, and then utters what sounds like a combination between a curse and a prayer. He points at Tarin, and then at DS 1 and then at Rain again.He then advances on the party, and vomits forth a gaseous cloud of acidic vapours..which are blown away harmlessly by the wind.

    Dragonshield 1 moves to engage Tarin, and attempts to attack him with his Short Sword. He strikes Tarin solidly on his leather armor, dealing no damage.

    Dragonshield 2 advances on Resh, and and strikes him with his short sword for 9 damage.

    Dragonshield 3 attempts to attack Rexacor, striking him for 6 damage.

    Both Resh and Rexacor are marked by their respective attackers, if they attack anyone other than their markers, they are at a -2 to hit.

    Aelyn's Turn
    Last edited by Karaswanton; 2008-08-04 at 09:05 AM. Reason: grammar, spelling
    Currently playing as:
    Eodrick, LG Dwarven Urban Ranger

    Avatar is Balthazar, a currently retired character, by Shades of Grey

    Vaulthfaer, a 4E Campaign Setting

  6. - Top - End - #156
    Barbarian in the Playground
     
    Hyozo's Avatar

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    Default Aelyn, Half-elven warlock

    Aelyn quickly circles around the combat, ending up slightly north of the wyrmpriest. Shadows gather around the half-elf as he first calls down a curse against the priest, then evokes a powerful spell which he fires at the kobold, only to have it miss incredibly.

    "by the arcane might granted to me, I curse this day to be your last. you shal never again trouble Winterhaven."

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    attack - (1d20+4)[9] Prime shot included
    damage - (1d10+3)[10] +curse - (1d6)[6]
    Moving in a curved patern to avoid the combat, ending 2 squares above the wyrmpriest.Since he is certainly far enough away from where he started his turn, Shadow walk takes effect, giving concealment.
    Avatar by Vulion. Vectored by me.

  7. - Top - End - #157
    Halfling in the Playground
     
    Goblin

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    For some reason, I can't see the King's Road. Google Docs says I don't have permission. I sent a request to you for permission, Karas, and until then I'll wait to do my turn.

  8. - Top - End - #158
    Pixie in the Playground
     
    HalflingRogueGuy

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]


  9. - Top - End - #159
    Halfling in the Playground
     
    Goblin

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Foolie: That link works, now, thanks. But Karas gave me permission, so now I can edit it myself.


    As Tarin disappears from her sight around the boulder and the two dragonborn are struck, Emra draws her weapon and shield and makes her move. She lets out a yell of fury and tries to bash her opponent back with her shield.

    Standard Action: Draw shield

    Minor Action: Draw bastard sword

    Free Action: Use Action Point

    Standard Action: Use Tide of Iron (at-will) on D3 (if attack succeeds, push D3 to O27 and shift to O28)

    Tide of Iron to-hit: 21
    Tide of Iron damage: 11

    Minor Action: Mark D3

  10. - Top - End - #160
    Dwarf in the Playground
     
    Hoplite's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

    OOC: Just to speed everything up a bit, I will go before my turn. Forgive me, but I have the feeling this game is dying and I am sure none of us really minds.

    Move action: Alejandro moves 1 to the right and 2 up.

    As Alejandro runs to a spot to cast his spells his staff starts to glow brighlty.

    Minor action: He has cast light, because he is rather excited.

    Ice sparks away from his hands. Emra watch out, duck!

    Standard action: He casts Icy terrain. Located at... the square of W. That means that W, D2, D3 and EM are within the area (that is a burst 1) If it hits they are knocket prone and I deal 1d6 + 4 and the entire area becomes difficult terrain!

    I will now roll everything, but first post this.

    EDIT:

    Intelligence vs. Fortitude:
    on W: (1d20+4)[12]
    on D3: (1d20+4)[24]
    on D2: (1d20+4)[24]
    on Emra: (1d20+4)[14]

    Damage:
    on W: (1d6+4)[6]
    on D3: (1d6+4)[8]
    on D2: (1d6+4)[6]
    on Emra: (1d6+4)[7]
    Last edited by Hoplite; 2008-08-05 at 01:43 PM.
    Characters:
    Alejandro

  11. - Top - End - #161
    Halfling in the Playground
     
    Goblin

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

    Emra successfully ducks, letting the blast hit the kobolds head-on.

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    Nice rolls - two natural 20's, and you missed me.

    Although, I don't think this game is dying. Everyone involved is still posting daily or at least every couple days...

  12. - Top - End - #162
    Barbarian in the Playground
     
    Karaswanton's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Initiative:

    Tarin
    Wyrmpriest
    (3) Dragonshields
    Aelyn
    Emra
    Skirmisher
    Rexacor
    Resh
    Alejandro


    Emra strikes the Dragonshield (D3), pushing him back.

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    Does Tide of Iron let you shift? I don't recall that. If it does, then D3 uses his racial trait to shift backward another square when Emra approaches.


    The Skirmisher moves torwards Resh (adjacent to D2) and successfully spears him, dealing maximum damage! (8 damage). He then takes a small leap backwards, putting him one square backwards (up and left). (Shift 1 square as a minor action, racial trait).

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    I can't get into the map right now. I'll adjust the enemy's positions later, unless someone else wants to do it for me.

    Hoplite: Everyone's posting! I don't think the game is dying at all. Weekends are a more busy time for me so I tend not to post as much. Social life and whatnot.

    When your turn pops up, I'll use what you just posted.


    Rexacor's Turn
    Currently playing as:
    Eodrick, LG Dwarven Urban Ranger

    Avatar is Balthazar, a currently retired character, by Shades of Grey

    Vaulthfaer, a 4E Campaign Setting

  13. - Top - End - #163
    Halfling in the Playground
     
    Goblin

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

    Does Tide of Iron let you shift? I don't recall that. If it does, then D3 uses his racial trait to shift backward another square when Emra approaches.
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    It lets you occupy the square you pushed them out of if you wish.

  14. - Top - End - #164
    Barbarian in the Playground
     
    Karaswanton's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Ah! Good to know.
    Instead of having D3 move, I had D2 move to flank. That provides them combat advantage over Emra...and it means that Alejandro's crit isn't "wasted". Crits do max damage, so that's 10 to both of them!
    Currently playing as:
    Eodrick, LG Dwarven Urban Ranger

    Avatar is Balthazar, a currently retired character, by Shades of Grey

    Vaulthfaer, a 4E Campaign Setting

  15. - Top - End - #165
    Dwarf in the Playground
     
    Hoplite's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Wow, I never ever made such a good turn with dice. I hit most of my enemies, didn't hit my friend and made a critical hit. I feel so good. I love 4e.
    Characters:
    Alejandro

  16. - Top - End - #166
    Ogre in the Playground
     
    Lord Herman's Avatar

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    Default Rexacor, Dragonborn Warlord

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    There's still a dragonshield in front of Rexacor and Resh, isn't there? In that case...


    With a roar, Rexacor smashes shield first into the kobold in front of him, trying to give Resh an opening to exploit.

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    I've rolled [11] against the kobold's Fortitude. In the unlikely event that I hit, I deal 3 damage and Resh gains a +3 to attack and damage against this kobold for one attack, as long as he makes it before the end of his (Resh's) next turn.

  17. - Top - End - #167
    Barbarian in the Playground
     
    PirateCaptain

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    Default Resh, Dragonborn Paladin of Bahamut

    Standard Action: Resh takes the time to gain his Second Wind. [[+7 hp and +2 to all Defenses until the beginning of my next turn]]

    Minor Action: Resh mutters a quick prayer to his god for Strength. [[Channel Divinity: Divine Strength (+4 damage to next attack)]]

    Free Action: "WATCH OUT AGAIN, EMRA!"

    Minor Action: Resh pulls his head back and unleashes a mighty flame forward.
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    Dragon Breath (STR vs Ref)
    D2: 15 (since he is the one who targeted me, I do not receive the -2 to attack him...however there is the +1 from being bloodied and the possible +3 from Rex...so the total is either 16 or 19)
    D3: 6 (either 5 or 8)
    W: 8 (either 7 or 10)
    Emra: 1 (either 0 or 3)
    Damage: 6 fire damage


    Current Status
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    HP: 12/27 AC: 20 Fort: 17 Ref: 14 Will: 16

  18. - Top - End - #168
    Barbarian in the Playground
     
    Karaswanton's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Initiative:

    Tarin
    Wyrmpriest
    (3) Dragonshields
    Aelyn
    Emra
    Skirmisher
    Rexacor
    Resh
    Alejandro


    Emra, the Wyrmpriest, and D3 emerge from the flames unscathed. Emra however looks back furiously at Resh.

    Dragonshield 2 takes damage.
    Currently playing as:
    Eodrick, LG Dwarven Urban Ranger

    Avatar is Balthazar, a currently retired character, by Shades of Grey

    Vaulthfaer, a 4E Campaign Setting

  19. - Top - End - #169
    Pixie in the Playground
     
    HalflingRogueGuy

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    Default Tarin Bijon, Elf Ranger

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    If it's like the warriors challenge, the attack penalty only applies if you fail to include the marking target in your attack. (phb 76) Not sure if the NPC ability is the same.


    Tarin grimaces at the kobold near him. He takes a deft step backwards, leaving an arrow in the kobolds chest, then makes his way back around to the road, hoping to open up a shot on the wounded Wyrmpriest.

    Minor Action: Declare Hunter's Quarry on the Dragonshield D1

    Standard Action: Nimble Strike on D1, Shift to square L17

    Nimble Shot, attack [24]
    Nimble Shot, damage [8]
    Hunters Quarry, damage [3]

    Move Action: Move to E19

    HP:23/23 AC:18 Fort:11 Ref:16 Will:14 Init:1st Position:M18
    Last edited by Foolie; 2008-08-07 at 11:06 AM.

  20. - Top - End - #170
    Halfling in the Playground
     
    Goblin

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Going back to Resh's turn, I believe the text for marking an opponent says "any attack that does not include them gets a -2." Since the Dragon's Breath does include D2, I believe the -2 does not apply to any of the targets.

    Also, Emra may have some choice words for some of her comrades when the combat is over.
    Last edited by RandomPlayer; 2008-08-07 at 03:00 PM.

  21. - Top - End - #171
    Barbarian in the Playground
     
    Karaswanton's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Initiative:
    Initiative:

    Tarin
    Wyrmpriest
    (3) Dragonshields
    Aelyn
    Emra
    Skirmisher
    Rexacor
    Resh
    Alejandro


    Tarin's attack strikes true, and he bloodies D1.

    The Wyrmpriest shifts one square away from Emra (minor action), throws an Energy Orb at Resh, dealing 12 Acid damage. Resh falls, and the Wyrmpriest is exultant, it then uses it's move action to move back.

    The Dragonshields have less luck however. D1 charges Tarin, and misses. D2 and D3, flank Emra, bus she still manages to fend off their attacks.

    Aelyn's Turn
    Currently playing as:
    Eodrick, LG Dwarven Urban Ranger

    Avatar is Balthazar, a currently retired character, by Shades of Grey

    Vaulthfaer, a 4E Campaign Setting

  22. - Top - End - #172
    Barbarian in the Playground
     
    Hyozo's Avatar

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    Default Aelyn, Half-elven warlock

    Aelyn takes a quick step away from the dragonshield near him and fires two blasts of magical energy at the wyrmpriest. The first is barely more accurate than his last one, but the next critically injures the kobold

    If the Wyrmpriest is dead Aelyn disappears in a silver mist which streaks toward the skirmisher. He reappears , cloaked in shadows again, behind that kobold, who he places under the same curse.

    If the Wyrmpriest isn't dead Aelyn curses D3

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    First blast:
    attack - (1d20+4)[10]
    damage - (1d10+3)[11] + curse - (1d6)[2]

    Second blast:
    attack - (1d20+4)[24]
    damage - (1d10+3)[12] + curse - (1d6)[4] (I forgot I could only apply that once per turn, although depending on interpretation, it may be that I'm supposed to use it after knowing the attack hit.)

    Shift as a move action, first blast as a standard action, action point used, second blast, (misty step instantly as the pact boon) minor action used to curse.

    I'll move Aelyn when I know if the wyrmpriest died.
    Avatar by Vulion. Vectored by me.

  23. - Top - End - #173
    Halfling in the Playground
     
    Goblin

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

    Though Resh had just included her in a dragon's breath, Emra is still rendered into a fury at the sight of her comrade's fall. To see one so great as a dragonborn fall in battle would make most lose confidence; for Emra, it is a warning that she needs to try to save her newfound friend. With a roar, she swings her sword in a wide arc to strike both kobold dragonshields within her reach.

    Standard Action: Cleave on D2 (secondary target D3)
    Cleave attack roll - (1d20+7)[23]
    Damage roll - (1d10+3)[7]
    +[3] damage to D3 if Cleave hits D2.

    Minor Action: Mark D2, unless he drops in which case mark D3 (actually, what's the ruling on that - does the fact that D3 only takes damage as part of the ability rather than Emra targeting him negate her ability to mark him, since marking requires you to have "attacked" the markee?)

    End turn (no move action or second minor action).
    Last edited by RandomPlayer; 2008-08-08 at 10:27 PM.

  24. - Top - End - #174
    Barbarian in the Playground
     
    Karaswanton's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Tarin
    Wyrmpriest
    (3) Dragonshields
    Aelyn
    Emra
    Skirmisher
    Rexacor
    Resh
    Alejandro



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    Regarding interpretation of Warlock's Curse. It specifically mentions under that section that you can decide whether or not to use it that round after you have rolled the regular damage. And ordinarily, if you miss, you don't roll damage. So, yes, you only get to use it once a round, but a miss does not count. Also, I think that the Curse damage should be maximized on a crit (Critical hits, pg 271).

    Also, I'll move Aelyn since I'm up.


    Aelyn's Warlock's Curse slays the Wyrmpriest in the face! He then disperses into mist, and reforms--mostly--behind the kobold skirmisher.

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    To me, a target qualifies for marking if you have attempted an attack. Which is to say, if you have used an attack roll. So yes, that does negate your mark. Also,for fighters, marking is a free action which occurs during an attack action.


    Emra attacks both Dragonshields successfully in one sweeping motion.

    The Skimisher makes two small steps away from the concealed Warlock towards Emra, and spears her (3 damage). He then hisses at the the other kobolds, and makes indications for them to move.


    Rexacor's Turn
    Currently playing as:
    Eodrick, LG Dwarven Urban Ranger

    Avatar is Balthazar, a currently retired character, by Shades of Grey

    Vaulthfaer, a 4E Campaign Setting

  25. - Top - End - #175
    Ogre in the Playground
     
    Lord Herman's Avatar

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    Default Rexacor, Dragonborn Warlord

    Rexacor slashes viciously at one of the kobolds in front of him, keeping it from attacking Resh. When he sees his ally breathe dragonfire at their foes, Rexacor does the same, engulfing the kobolds in flame.

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    Guarding attack against one of the dragonshields in front of Rexacor and Resh: [11] vs. AC, 14 damage
    Dragon breath against all kobolds in front of them: [10], [17], and [19] vs. Reflex, 7 damage

    I'm not sure how many kobolds I can hit with my breath attack; if there's more than three targets, could you (Karas) roll the remaining attacks? My attack bonus is +7.

  26. - Top - End - #176
    Barbarian in the Playground
     
    Karaswanton's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Tarin
    Wyrmpriest
    (3) Dragonshields
    Aelyn
    Emra
    Skirmisher
    Rexacor
    Resh
    Alejandro


    Rexacor's fiery breath envelops the three kobolds, and Emra--again. The Dragonshield directly in front of him is unaffected by the blast, and Emra again emerges unschathed from the flames, and she stares at Rexacor angrily. As Alejandro begins the incantations for his next spell, she looks back at him and mouths "NO."

    Resh's Turn (Then Alejandros)

    King's Road
    Last edited by Karaswanton; 2008-08-10 at 09:54 AM.
    Currently playing as:
    Eodrick, LG Dwarven Urban Ranger

    Avatar is Balthazar, a currently retired character, by Shades of Grey

    Vaulthfaer, a 4E Campaign Setting

  27. - Top - End - #177
    Barbarian in the Playground
     
    PirateCaptain

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

    Resh slips further from this plane of existence.

  28. - Top - End - #178
    Dwarf in the Playground
     
    Hoplite's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

    A vile smile appears on Alejandro's face when he sees Emra. A feeling of power burns inside him. It feels foreign, but it feel good. We need to make sure they don't attack the others, some heroic action....

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    OOC: Some creativity here, hope this is legal.... Let's get the attention away from Resh and Emra.


    Move action: Runs to back quite a few places, 4 to T28

    Kobolds! This is your doom! DIE!

    Standard Action: Alejandro casts Prestidigitation.

    Big sparks of fire and light burn around Alejandro. (All are harmless merely sensory effects) His eyes light up and looks furious.

    Standard Action using action point: Casting Sleep at P24 so that only D3 might be affected.

    Using free action to say something: Party members I hope these kobolds will not attack me in the next round and will focus on somebody else, because I can kill them all if they don't stop me! (Using bluff check)

    I will edit this will the rolls for bluff and Sleep


    EDIT:

    Bluff check: (1d20+3)[16] (+1 for charisma and +2 for tiefling)

    Sleep: Intelligence vs. will (1d20+4)[16]
    Last edited by Hoplite; 2008-08-11 at 02:42 PM.
    Characters:
    Alejandro

  29. - Top - End - #179
    Barbarian in the Playground
     
    Karaswanton's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Tarin
    Wyrmpriest
    (3) Dragonshields
    Aelyn
    Emra
    Skirmisher
    Rexacor
    Resh
    Alejandro



    King's Road

    Alejandro's spell dazes D2. Upon seeing their companion drop, and the frightening illusions they all focus their attention on Alejandro.

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    Technically, not within the rules, but I like it. So, I'll let it pass this once, but not next time.


    Tarin's Turn
    Currently playing as:
    Eodrick, LG Dwarven Urban Ranger

    Avatar is Balthazar, a currently retired character, by Shades of Grey

    Vaulthfaer, a 4E Campaign Setting

  30. - Top - End - #180
    Dwarf in the Playground
     
    Hoplite's Avatar

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    Default Re: [4E] Keep on the Shadowfell, party of six [IC]

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    Thanks, I will not do this again, mighty DM. I would like to know though what made this action against the rules as I really intended it to be. Was it the use of prestidigitation? Because I did not actually used it to copy another spell. I used bluff mainly, but if the kobolds would do a Arcana check they would find out that the spell is harmless, right?
    Characters:
    Alejandro

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