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  1. - Top - End - #31
    Ogre in the Playground
     
    AlterForm's Avatar

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    Default Re: Shounen System Playtest: Introduction Arc

    Noticing Haruki reaching for a kunai, the ninja flips the chair he was just sitting in into the air, blocking the tossed knife.

    He and the cloud of chakra move in to attack the intruders, with their friends (and their clones) following close behind. The closest ones unleash a flurry of taijutsu on our heroes.


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    K8 moves to K9; attacks Haruki. (250 damage before DEF)
    Acc - (1d10+3)[9] [MISS]
    Eva - (1d10+5)[15]

    Chakra Cloud moves to K10; 2 attacks on Haruki, 2 on Hissori, in order. (360 each hit)
    Acc - (1d10+5)[15] [HIT]
    Eva - (1d10+5)[13]

    Acc - (1d10+5)[14] [HIT]
    Eva - (1d10+5)[7]

    Acc - (1d10+5)[15] [HIT]
    Eva - (1d10+5)[14]

    Acc - (1d10+5)[11] [HIT]
    Eva - (1d10+5)[7]

    Other ninja move into position; each pair is a pair of ninja+clone. L8/M8 is one pair.

    Updated Map
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    Last edited by AlterForm; 2008-08-02 at 09:01 PM.

  2. - Top - End - #32
    Troll in the Playground
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    Default Re: Shounen System Playtest: Introduction Arc

    OOC:I'm hoping those Chakra Cloud hits are affected by Resistance, yes?
    If so, I took 520 damage.
    If Defense, 580.
    If neither... I'm down with that.
    720 damage.
    Last edited by Collin152; 2008-08-02 at 09:10 PM.

  3. - Top - End - #33
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    Default Re: Shounen System Playtest: Introduction Arc

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    Yeah, it's gonna be resistance.

  4. - Top - End - #34
    Barbarian in the Playground
     
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    Default Re: Shounen System Playtest: Introduction Arc

    Hissori frowned. This was not right. These were no petty thieves, like they had been told they were being sent to fight, these men were using ninjutsu. They weren't trained to fight other ninja yet, they were barely Genin. Something was very wrong here.

    Hissori readied his weapon and launched into another charging attack, relying on speed and evasion to slip through their lines and slice at avaliable weak spots along the way. However, a nagging doubt tugged at the back of his mind. This was all wrong...

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    Starting position: L9

    Technique: Kunai Dash, spend 40 EN

    Enemy K8:
    Attack: (1d10+5)[7]
    Evade: (1d10+3)[5]

    Enemy L8:
    Attack: (1d10+5)[10]
    Evade: (1d10+3)[13]

    Enemy M8:
    Attack: (1d10+5)[11]
    Evade: (1d10+3)[6]

    First and third enemies take 360 damage


    End position:
    L7

    HP: 360/(900); EN: 60/(150)
    Last edited by OverWilliam; 2008-08-04 at 09:06 AM.
    Deo Soli Sit Semper Gloria

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    Quote Originally Posted by Innis Cabal View Post
    Its offical. Overwilliam is Duke Devlin.

  5. - Top - End - #35
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    Default Re: Shounen System Playtest: Introduction Arc

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    I want us to try something that might speed this up.

    Post your actions when you can, with conditionals if necessary. ie "Attack him, or move then attack him if he retreats." Add any rolls you think you may or may not need.

    Once everyone gets their actions in, I'll resolve the round. Don't worry too much if your actions get invalidated, you can redo/change your actions until you're satisfied (just don't abuse the option, and causality must be maintained, ie no reacting to stuff that happens after you).
    Last edited by AlterForm; 2008-08-04 at 03:35 PM.

  6. - Top - End - #36
    Halfling in the Playground
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    Default Re: Shounen System Playtest: Introduction Arc

    Oda heads for the north wall, and decides to attack the Ninja there with Tactical Slice. (Roll Total: 10)

  7. - Top - End - #37
    Troll in the Playground
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    Default Re: Shounen System Playtest: Introduction Arc

    (So... does that mean I'm supposed to go, or wait for the end-of-turn recap?)

  8. - Top - End - #38
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    Default Re: Shounen System Playtest: Introduction Arc

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    Yeah, if I'm late getting up the round summary, just go ahead without me. I'll have this one's up in a bit.


    Round Recap
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    Of the trio of ninja Hissori sliced through, 1(K8) was a ninja, 1(L8) he missed, and 1(M8) was actually a clone.

    Oda took out another clone.

    Updated Map (Will now come at this point every round)
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    Will: Hissori, Enemies at 2; Oda at 4; Haruki at 1


    Round Marker For My Reference
    Last edited by AlterForm; 2008-08-07 at 09:59 AM.

  9. - Top - End - #39
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    Default Re: Shounen System Playtest: Introduction Arc

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    Needed a new post for a roll.
    Enemy Evasion Oda - (1d10+3)[7]

    Don't forget to roll the enemy's evasion with your attack, Carinthium, just so we can save some time.

    Also, which way are you referring to when you say north? Here in the US (last I checked) North = Up on a map. For now, I'm assuming you moved to T9, and attacked the ninja next to you. He poofs; another clone.
    Last edited by AlterForm; 2008-08-05 at 07:43 PM.

  10. - Top - End - #40
    Halfling in the Playground
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    Default Re: Shounen System Playtest: Introduction Arc

    Can my character talk in other people's rounds? Talking is supposed to be a free action.

  11. - Top - End - #41
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    Default Re: Shounen System Playtest: Introduction Arc

    Yeah, talk as much as you want. The time-space continuum tends to slow down a bit for characters to speak during battles and such.

  12. - Top - End - #42
    Halfling in the Playground
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    Default Re: Shounen System Playtest: Introduction Arc

    "Enemy ninjas!" cried Oda. "Surrender now and you shall be spared!"

  13. - Top - End - #43
    Troll in the Playground
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    Default Re: Shounen System Playtest: Introduction Arc

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    Technique
    Wind Step to M6, attacking the Ninja in L8.
    Accuracy:(1d10+5)[10]

    Cost me 10 EN.

    Frustrated with his shoddy aim in throwing, Haruki dashes past his enemy, slashing at him with his Kunai as he runs by.
    Last edited by Collin152; 2008-08-06 at 10:12 PM.

  14. - Top - End - #44
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    Default Re: Shounen System Playtest: Introduction Arc

    Forgot the Evasion roll:
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    (1d10+3)[9]

  15. - Top - End - #45
    Barbarian in the Playground
     
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    Default Re: Shounen System Playtest: Introduction Arc

    I'd like to know whether or not that attack killed the dude before I waste a round on him as well.
    Deo Soli Sit Semper Gloria

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    Quote Originally Posted by Innis Cabal View Post
    Its offical. Overwilliam is Duke Devlin.

  16. - Top - End - #46
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    Default Re: Shounen System Playtest: Introduction Arc

    Haruki's swift movements drop yet another enemy, but the rest aren't done yet.

    The chakra cloud moves to cut off Haruki and Hissori, while the remaining ninja move to seperate Oda from the others.


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    Yep, the ninja in L8 drops.

    Chakra Cloud moves its center to M7, reorganizes its parts to L8, N6, and N7. 1 attack on Haruki, 1 on Hissori. (I'm starting to think swarms might be too powerful. Opinions?) It also uses a pair of boost cores on itself, hardening and granting DEF +20.

    Attack on Haruki - (1d10+5)[15] (360 DMG, reduced by resistance)
    Haruki Evasion - (1d10+5)[8]

    Attack on Hissori - (1d10+5)[11] (360 DMG, reduced by resistance)
    Hissori Evasion - (1d10+5)[7]

    The O8/O9 pair move to R8/R9, and the one at R9 moves to S10 and attacks Oda.
    Attack on Oda - (1d10+3)[12] (250 DMG, reduced by defense)
    Oda Evasion - (1d10+2)[9]
    Last edited by AlterForm; 2008-08-07 at 10:11 AM.

  17. - Top - End - #47
    Barbarian in the Playground
     
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    Default Re: Shounen System Playtest: Introduction Arc

    Hissori grimaced in pain, but shook it off. He changed positions quickly, closing the distance between himself and the next enemy, and launched a barrage of Kunai at him from a distance...

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    Move to O6

    Technique: Kunai Rain, spend 20 EN

    Attack: (1d10+5)[13]
    Evade: [roll]1d10+3[/roll]

    Damage is 320 if hit

    HP: 90/(900); EN: 40/(150)
    Last edited by OverWilliam; 2008-08-08 at 09:43 AM.
    Deo Soli Sit Semper Gloria

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    Quote Originally Posted by Innis Cabal View Post
    Its offical. Overwilliam is Duke Devlin.

  18. - Top - End - #48
    Barbarian in the Playground
     
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    Default Re: Shounen System Playtest: Introduction Arc

    Re-roll Evasion from last post:

    (1d10+3)[10]
    Deo Soli Sit Semper Gloria

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    Quote Originally Posted by Innis Cabal View Post
    Its offical. Overwilliam is Duke Devlin.

  19. - Top - End - #49
    Halfling in the Playground
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    Default Re: Shounen System Playtest: Introduction Arc

    Oda smiled, eying his foe. (Note: The one on S10) Feigning a weakness, he let his foe strike into it, then dodged and sliced him from behind with a Tactical Slice.

    Oda's Roll: 6
    Enemy Roll: 6

  20. - Top - End - #50
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    AlterForm's Avatar

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    Default Re: Shounen System Playtest: Introduction Arc

    I assumed Hissori attacked the enemy in R8.

    Updated Map
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    Round Marker

  21. - Top - End - #51
    Barbarian in the Playground
     
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    Default Re: Shounen System Playtest: Introduction Arc

    I'm the one that moved to O6 (that's the Kunai).
    Deo Soli Sit Semper Gloria

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    Quote Originally Posted by Innis Cabal View Post
    Its offical. Overwilliam is Duke Devlin.

  22. - Top - End - #52
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    Default Re: Shounen System Playtest: Introduction Arc

    Fixed.

  23. - Top - End - #53
    Halfling in the Playground
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    Default Re: Shounen System Playtest: Introduction Arc

    Also, what I listed was the base roll, without bonuses. Tactical Slice has +2 to Accuracy, and I have an Agility of 3. The ninja may also have some Agility.

  24. - Top - End - #54
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    Default Re: Shounen System Playtest: Introduction Arc

    Yep, still a hit. Also, Carinthium, any reason you aren't using the forum roller? The first page of This Thread has some good info on the syntax, and it's a great place to test rolling and whatnot.

  25. - Top - End - #55
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    Default Re: Shounen System Playtest: Introduction Arc

    Haruki pulled a kunai from his pouch, and stabbed it deep into the mass of chakra before him.

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    Taking Haruki's turn so we can keep moving. Kunai attack on the Cloud.

    Acc - (1d10+4)[8] (360 Precision damage)
    Eva - (1d10+3)[5]

    Need to resolve this turn before the enemies go.


    Analysis Note: The HP seems awfully high on Swarms...

    My Eyes Only
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    Swarm is at 2540/2800
    Last edited by AlterForm; 2008-08-12 at 11:10 AM.

  26. - Top - End - #56
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    Default Re: Shounen System Playtest: Introduction Arc

    The Cloud closes itself around Haruki, while the last pair of enemy ninja gang up on Oda.

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    2 attacks from the cloud on Haruki, 2 on Hissori. The ninja move to S9 and S10, then attack Oda.

    Haruki 1
    Acc - (1d10+5)[11] (360 Spirit Damage)
    Eva - (1d10+5)[9]

    Haruki 2
    Acc - (1d10+5)[9] (360 Spirit Damage)
    Eva - (1d10+5)[14]
    Attack Missed

    Hissori 1
    Acc - (1d10+5)[14] (360 Spirit Damage)
    Eva - (1d10+5)[10]

    Hissori 2
    Acc - (1d10+5)[8] (360 Spirit Damage)
    Eva - (1d10+5)[7]

    Ninja S9
    Acc - (1d10+3)[8] (250 Physical Damage)
    Eva - (1d10+2)[5]

    Ninja S10
    Acc - (1d10+3)[10] (250 Physical Damage)
    Eva - (1d10+2)[9]

    Last edited by AlterForm; 2008-08-12 at 11:14 AM.

  27. - Top - End - #57
    Barbarian in the Playground
     
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    Default Re: Shounen System Playtest: Introduction Arc

    I call no fair. You never said that cloud was a separate target that we had to attack to make it go away.

    I'm down.
    Last edited by OverWilliam; 2008-08-12 at 11:31 AM.
    Deo Soli Sit Semper Gloria

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    Quote Originally Posted by Innis Cabal View Post
    Its offical. Overwilliam is Duke Devlin.

  28. - Top - End - #58
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    Default Re: Shounen System Playtest: Introduction Arc

    I'm thinking swarms are definitely too powerful at this point. Let's see how the other two do, though.
    Last edited by AlterForm; 2008-08-12 at 11:45 AM.

  29. - Top - End - #59
    Troll in the Playground
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    Default Re: Shounen System Playtest: Introduction Arc

    If that Chakra cloud was anything like the Mysterious Peacock technique, it should have faded away with its creator, and the creator should have been immobilized.
    Just sayin'.

  30. - Top - End - #60
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    Default Re: Shounen System Playtest: Introduction Arc

    Quote Originally Posted by Collin152 View Post
    If that Chakra cloud was anything like the Mysterious Peacock technique, it should have faded away with its creator, and the creator should have been immobilized.
    Just sayin'.
    Yeah, 'twas a mistake to flavor it that way.

    Hissori's definitely coming back, free of charge, unless you want to do it another way. I'm also going to cut back the adventure a bit to keep us moving and avoid redundant encounters. After this, I'll put together a L5 adventure, so if you have time go ahead and advance your characters to level 5.

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