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Thread: Assassin's guild
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2008-08-25, 04:34 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- here
Re: Assassin's guild
"Well, if you don't mind, I shall return momentarily. This friend of yours sounds like he has some good ideas for the betterment of the city. Will anyone be put out if I join you gentlemen this evening? Perhaps I can treat you all to a round of drinks."
(OOC: The next paragraph assumes that permission is granted. Also, the number given is guessing at the size of the party, and can be adjusted as necessary.)
Andaren climbs the stairs and greets the bartender. "Good evening, sir. May I have four goblets of your finest wine?" Glasses in hand, he returns downstairs and finds a table with Ken'terr.
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2008-08-28, 09:58 AM (ISO 8601)
- Join Date
- May 2008
Re: Assassin's guild
((OOC:
You are granted permission, but the party will consist of five people if you count yourself in.))
Well, why not, Ken'terr answers. We'll be four, five with you, tonight when my friends and my brother join.
After you returns with the goblets, Ken'terr leads you to the table where the group will meet.
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2008-08-28, 11:22 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Maryland, USA
- Gender
Re: Assassin's guild
Dunrik:
The young drow gathers his equipment including different clothing and assumes the guise of an elf that often frequents the area that the guild is in. He then leaves the city and finds a place where he can assume his new role, one of a fictonal elf who is flamboyant named Loracnor Quinsby. He applies different skin creames and paints. His disguise is also helped with an added scar running down his left cheek an old dueling wound that this elf obtained as part of a duel that went badly.
Once the disugise is applied the drow takes a second look to ensure that he has not been followed and makes his way back into the city. He then finds his way to the Wild Boar via a number of other shops verifying that his disguise is holding up.
Spoilerlrolls for disguise and spot checks: spot1 - (1d20+10)[22]disguise - (1d20+19)[39]spot2 - (1d20+10)[24]
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2008-08-31, 02:05 PM (ISO 8601)
- Join Date
- May 2008
Re: Assassin's guild
After walking through the door, flanked by two statues of boars, you find yourself in the Wild Boar. At the moment, nothing special happens, except for a single discussion where the participants, two humans, a half-orc and a gnome, seems to raise their voices higher and higher.
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2008-08-31, 02:54 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- here
Re: Assassin's guild
Andaren sits calmly at the table with Kerr'ten, making small talk while they wait for the rest of the group.
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2008-08-31, 04:47 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Germany
- Gender
Re: Assassin's guild
"Ach, but you could do a lute maybe? Oh well, if you happen to be heading for an inn, would you mind me coming along? I need a place to ply my trade anyway, especially since the events that left me without an instrument also left me perilously short on coin. It wouldn't do to commission a fine work of art from you with no means to make it worth your while, no?"
"And if you should just happen to know what kind of patrons frequent that place, i might be able to select some enjoyable songs for them?"
Lycar
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2008-08-31, 06:06 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Maryland, USA
- Gender
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2008-09-02, 12:38 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- here
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2008-09-02, 06:15 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Maryland, USA
- Gender
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2008-09-02, 01:09 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- here
Re: Assassin's guild
SpoilerI went to the Golden Lion because that's where the scroll said our target would be. My character is used to being on his own and doing his own recon. The rest of the group is relatively unknown to him, so he doesn't really trust you yet.
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2008-09-02, 02:49 PM (ISO 8601)
- Join Date
- May 2008