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  1. - Top - End - #1

  2. - Top - End - #2
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    i post an open challenge to anyone who wants to take me up on it.
    Never come between a Dwarf and his Ale
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  3. - Top - End - #3
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    I'll take you on, Stupnik.

  4. - Top - End - #4
    Halfling in the Playground
     
    Flumph

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    Default Re: Deadlocked Epic Circuit (4E)

    And the first battle is underway! We have Jaras Silverblood, blessed with divine wit! And we also have the quick and deadly ranger Kane!

    [ ][ ][ ][ ][K][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][J][ ][ ][ ][ ]

    Roll initiative

  5. - Top - End - #5
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    Initiative +17
    (1d20+17)[30]
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  6. - Top - End - #6
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    Kane

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    Best of-
    (1d20+25)[17](42)
    (1d20+25)[10](35)

  7. - Top - End - #7
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    Kane

    "You're mine." With that he rushes headlong at the paladin and unleashes a barrage of hits.

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    Minor action: Hunter's quarry
    Move action:
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][ ][ ][ ][ ][ ]
    [ ][ ][ ][ ][K][ ][ ][ ][ ]
    [ ][ ][ ][ ][J][ ][ ][ ][ ]
    Standard action: Wounding Whirlwind. (using Fighters one handed weapon training)

    any interrupts?

  8. - Top - End - #8
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    my use of an interupt will determain whether you hit or not. at that point i will declare my use of it.

    also mind if i ask what level wounding whirlwind is, i do not see it as a fighter's daily power. (i just might be blind tho)
    Last edited by stupnick; 2008-08-10 at 08:40 AM.
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  9. - Top - End - #9
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

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    Ah, my bad, when I put it on my sheet, it was the Ranger power, but when I switched it for the fighter attack, I forgot to change the name. It should be Supremacy of Steel.

    Attack: (1d20+35)[19](54) (I have combat advantage because of Sieze the Moment, but I won't use the One Handed Weapon thing yet)
    Damage: (6d8+19)[3][6][8][1][5][3](45)

  10. - Top - End - #10
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

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    Oh, so close to a crit.
    Vorpal lets me add another 1d8 for getting max on a die.
    (1d8)[1](1)

    edit: so 46 damage, and you can only make basic melee attacks until the end of my next turn.
    Last edited by Jokes; 2008-08-10 at 09:06 AM.

  11. - Top - End - #11
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    Wait, that was a crit, I have heavy Weapon mastery. "He'd be a pretty good warrior if he had a better head for numbers."
    so
    (1d12)[5](5)
    Total of 6x8+19+5=72
    Last edited by Jokes; 2008-08-10 at 09:29 AM.

  12. - Top - End - #12
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    Man, my brain doesnt seem to be working at all tonight... it should be 6d12 for the crit.

    (5d12)[6][11][1][6][5](29) (plus the 5 from before)
    101 damage.
    Last edited by Jokes; 2008-08-10 at 09:28 AM.

  13. - Top - End - #13
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    Crap, and my hunter's quarry...
    (3d8)[1][7][5](13)
    And now I watch as you negate all this with Second Chance...

  14. - Top - End - #14
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    i use second chance to make you reroll your attack roll
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  15. - Top - End - #15
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    Surprise surprise.

    (1d20+35)[16](51)
    If I hit, I'll use the damage rolled above.
    edit: 59 damage and you can only make basic attacks until the end of my next turn.
    oh, and where did you get that extra point of AC, the one under "class?"
    Plus, I forgot my 1d10 for Devastating critical before. I don't think I'll forget all this next time.
    Last edited by Jokes; 2008-08-10 at 06:44 PM.

  16. - Top - End - #16
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    that additional 1 point was from my paragon path.

    i believe it is my turn now : )

    i will use my minor action to use 1 of my LOH to heal up what you just did.

    i will convert my move action into a minor action and let go of my dancing scimitar.

    for my standard action i will use Sacred Circle, +1 AC till end of encounter.

    My scimitar will then take a basic attack on you for free.

    before i roll it, do you have any counters to anything?
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  17. - Top - End - #17
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    nope, go for it

  18. - Top - End - #18
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    ok damage for the scimitar (2d8+7)[6][4](17)

    if any of those are a 1, then replace it with (1d8)[2](2)
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  19. - Top - End - #19
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    You have to hit me first

  20. - Top - End - #20
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    wow lol, i can't ebelieve i forgot to type that part..

    (1d20+29)[44]
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  21. - Top - End - #21
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    Kane trenches his feet in the ground. "You wanna dance? Let's dance."

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    Minor Action: Throw Caution to the Wind (stance) (+2 attack, -2 defences)
    Standard Action: Adamantine Strike
    -Attack Vorpal (1d20+35)[3](38) vs Reflex

    Ah nuts...
    Last edited by Jokes; 2008-08-10 at 10:36 PM.

  22. - Top - End - #22
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    Minor action
    Wrath of gods, add charisma to damage rolls till end of encounter
    Move action
    Conver to Minor, Sustain Dancing Scimitar
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    (1d20+24)[38]
    (2d8+9)[2][6](17) if any 1's (1d8)[3](3)

    Standard action
    Astral Storm
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    Attack: (1d20+27)[38] vs. Reflex
    Hit: (6d10+13)[42] cold, fire, lightning, and thunder
    damage. Resistance doesn’t reduce the damage unless
    the target has resistance to all four damage types, and
    only the weakest resistance applies. A target that has vulnerability
    to any one of the four damage types is subject to
    that vulnerability.
    Miss: Half damage.
    Effect: The burst creates a stormy zone until the end of your
    next turn.
    Sustain Minor: When you sustain this power, make a
    Wisdom vs. Reflex attack against every enemy within the
    zone, dealing 2d10 + Wisdom modifier lightning damage if
    you hit and half damage if you miss.
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  23. - Top - End - #23
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    The basic misses, but the other one hits (stupid -2 to defence...) I don't resist any of the damage though, right?

  24. - Top - End - #24
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    unless you have resist to all 4 of the elements you don't resist any.
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  25. - Top - End - #25
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    Yeah... My turn?

    Changing his stance slightly, he calls upon his divinity to give him strength. He winds up and delivers a brutal strike.

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    Minor: Tigers Reflex (Stance) Make an attack when someone strikes you.
    Minor: Divine Regeneration: Regeneration 28.
    Standard: Death Rend
    -Attack Vorpal (1d20+33)[13](46)
    -attack Vicious (1d20+33)[2](35)
    lets hope I roll better...

    Move along, nothing to see here.
    Last edited by Jokes; 2008-08-10 at 11:31 PM.

  26. - Top - End - #26
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    i forgot to add in my +6 damage for my implement last time, so 48 would be the total, not 42

    i do believe you missed.

    That regeneration really sucks : p well as long as i do more than 28 per round we are ok

    Minor action
    Sustain Scimitar
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    (1d20+24)[43]
    (2d8+14)[1][7](22) if i roll any 1's replace them with (1d8)[3]

    Move action
    change to minor, sustain cloud
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    (1d20+29)[46]
    (2d10+19)[30]

    Standard action
    Even hand of Justice
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    Attack: (1d20+29)[41] vs. Will
    Hit: (5d10+20)[56] damage. Whenever the
    target makes an attack, its attack works as usual, but it
    takes the full damage and effects of the attack as well
    (save ends). Saving throws made to end the effect take a
    –2 penalty.
    Miss: Takes the above damage.
    Special: Many creatures have immunity or resistance to
    their own attacks. When taking damage from its own
    attacks resulting from this power, the target does not gain
    the benefit of any immunities or resistances.




    so you get 1 OA, and 1 of your basic attacks.


    When you do attack me i use
    Deific Vengeance
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    Attack: (1d20+31)[33] vs. Fortitude
    Hit: (4d10+20)[40] damage, and the target is weakened until the end of your next turn.
    Last edited by stupnick; 2008-08-10 at 11:46 PM.
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  27. - Top - End - #27
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    i will use sly fortune favor to reroll my Deific Vengeance attack
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    (1d20+31)[35]

    if this doesn't hit, i will use sly fortune a 2nd time
    (1d20+31)[47]

    and if that still doesn't hit, i use my last use
    (1d20+31)[40]
    Never come between a Dwarf and his Ale
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  28. - Top - End - #28
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    so 2 uses used.. once you make your attacks on me i will also be using my action point this round before you go : )
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  29. - Top - End - #29
    Bugbear in the Playground
     
    stupnick's Avatar

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    Default Re: Deadlocked Epic Circuit (4E)

    well i will do my AP action real quick

    using AP
    Brand of Justice
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    Attack: (1d20+29)[33] vs. Will
    Hit: (4d8+35)[56]+(1d10)[7] radiant damage. If the target
    makes an attack on its next turn, it takes half damage from
    its own attack whether it hits or misses.


    and incase that missed i will use Sly fortune for a reroll
    (1d20+29)[38]
    well didn't need it



    and since you already used your immediate interupt on my turn already you don't get another one..

    and i believe this is game.
    Last edited by stupnick; 2008-08-10 at 11:51 PM.
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  30. - Top - End - #30
    Bugbear in the Playground
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    Default Re: Deadlocked Epic Circuit (4E)

    OK, I'll do the opportunity attack...
    (1d20+33)[38]

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