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Thread: Grarule

  1. - Top - End - #151
    Ettin in the Playground
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    Default Re: Grarule

    Aresk had seen the other group dealng with the spiders, now normally he would have left mister paladin, and Jacob to rot, and merely told them t wait a couple minuets because there was some danger in the other room that would pass soon. However they had Vrynn with them, and he couldn't risk one of the few allies he might have later in life.
    So with a dramtic billowing of his cape, and a burst of fire he shot of aggazars scorcher, and began to move towards the fight signaling for the others to follow.

    Spoiler
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    Standard action goes off once I open the door.
    (1d20+3)[13]
    my ranged touch.
    damage:
    (1d6+1)[5]
    if its a crit (doubtful)
    crit confirm
    (1d20+3)[9]
    damage
    (1d6+1)[5]

  2. - Top - End - #152
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    Default Re: Grarule

    Quote Originally Posted by FF fanboy View Post
    Aresk had seen the other group dealng with the spiders, now normally he would have left mister paladin, and Jacob to rot, and merely told them t wait a couple minuets because there was some danger in the other room that would pass soon. However they had Vrynn with them, and he couldn't risk one of the few allies he might have later in life.
    So with a dramtic billowing of his cape, and a burst of fire he shot of aggazars scorcher, and began to move towards the fight signaling for the others to follow.

    Spoiler
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    Standard action goes off once I open the door.
    (1d20)[14]
    my ranged touch.
    damage:
    (1d20)[14]
    if its a crit (doubtful)
    crit confirm
    (1d20)[17]
    damage
    (1d20)[14]

    Umm you went down a different corridor and through a different door , so you dont see any spiders or the other group . Ill try and get a map up later on to cut down on these kind of problems . ( You do however get to keep your inititive)

    Opening the door you see a large room about 60 feet in length , by 30 feet width , the floor is made from 4 large steps each 15 feet by 30 feet , standing on the first step is a being about the size and shape of a halfling but made entirely of flame . As the door opens it roars and runs at you

    (1d20)[14]kiehn(??)
    (1d20)[14] Liku(-6)
    (1d20)[17]maple(+3)
    (1d20)[14] fire elemental (+5 ini)

    back on the other side of the dungeon

    Vvryn casts a magic missile at a spider (1d4+1)[3]
    Inititive order

    aresk+maple ,fire elemental , kiehn, liku.
    Last edited by tophat; 2008-08-19 at 04:57 AM.
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  3. - Top - End - #153
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    Default Re: Grarule

    Both Jacob and Galad make quick work of the first two spiders , currently there are two spiders in front of Galad ,one of them is down to only 6 legs after a nasty blast from a magic missile and one in front of Jacob , one of the spiders shoots out webbing which goes wide of Galad and another tries to bite him but its fangs bounce of his shield . The spider attacking Jacob makes a biting action but is a good 2 feet wide of where Jacob is .

    In the next round Jacob again swings at a spider
    (1d20+2)[12]
    [roll]1d8+2[[/roll]

    Vvryn will step forward and attack the injured spider on Galad
    (1d20)[1]
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  4. - Top - End - #154
    Ettin in the Playground
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    Realizsing tat this creature is made of flame, and thus his fire would be useless if not HELPFUL, to the fire creature. (everyone knows you dont kill fire with MORE fire.) so instead he readied his energy to use bigby's tripping hand the second the foul beast attacks, unless it goes ranged. then there will have to be a change of tactics.
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    5ft step out f the doorway, and ready bigby's trpping hand.

  5. - Top - End - #155
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    Default Re: Grarule

    Galad shouts, "Finish it off!" to no one in particular and turns to the next spider, trying to deal a blow to it's grossly bloated thorax.

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    Attack:(1d20+4)[11]
    Damage:(1d8+2)[8]
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  6. - Top - End - #156
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    The spiders react quickly now and all manage to avoid further harm .
    They then strike with cold mavelonce in their many eyes

    smite good-galad(1d20+4)[12]damage(1d4-1)[2]poison(1d3)[2]
    smite good-vvrak(1d20+4)[5]damage(1d4-1)[0]poison(1d3)[3]
    smite good-jacob(1d20+4)[8]damage(1d4-1)[2]poison(1d3)[1]

    Again all the spiders missed

    Inititive order is
    JGV spiders
    Last edited by tophat; 2008-08-19 at 05:07 AM.
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  7. - Top - End - #157
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    Feeling the nasty effects of these mysterious spiders and their evil energy, Jacob braced his physical metabolism against such effects.

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    (1d20+2)[11]Go go Fortitude save!

  8. - Top - End - #158
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    The elven mage again swings with his blade

    (1d20)[16]

    and inbeds it in the creatures head , the creature twitches then dies
    Last edited by tophat; 2008-08-18 at 09:10 AM.
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  9. - Top - End - #159
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    Urk! Was I supposed to do something else there? Well, I'll do it now just in case I was


    Focusing his mind on the clearly above average danger spiders, Jacob decides to play one of his more powerful weapons against the vile creatures. As a quiet humming rings through the air, Jacob focuses his mind and sends mental daggers towards one of the spiders! Caught in the passion of the moment, Jacob sends even more force behind the move than really necessary.

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    First psionic move of the game! Wild surged Mind Thrust!
    (2d10)[20] Damage
    Spider gets a Will save to negate that, DC 14
    And now the psychic enervation *Yick*
    (1d100)[21] 1-5 equal dazed til the end of my next turn plus an extra -1 power point!

    Edit: Awww yeah, max damage and no enervation! Now to hope it doesn't make that save
    Last edited by Slamexo; 2008-08-18 at 09:31 AM.

  10. - Top - End - #160
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    Glad for something to talk about, Maple tries to reassure Liku as they get closer to the torchlit end of the tunnel, where their new, um, friends are just about to open the door.

    Don't sweat it. Semantics aside, your aspirations paint a much better picture of who you are than LOOK OUT!

    Fire Elementals pose a deep spiritual significance to Maple. As such, she knows that pondering said significance is not quite the top priority when one is lunging at you. She grabs her bow, nocks an arrow, and fires (no pun intended) the instant Aresk gives her a clear shot.

    Attack Roll: (1d20)[17] + 4
    (damage: (1d8)[2] + 1)
    Avatar by the Ninja Chocobo.

  11. - Top - End - #161
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    BlackDragon

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    Ok I'm back now and just tell me when it's my action. I'll edit what spells I currently have and all of my stats like Colonel did. Wait how many spells can I memorize?
    Last edited by Zarpasphankaris; 2008-08-18 at 08:40 PM.

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  12. - Top - End - #162
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    DrowGirl

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    Default Re: Grarule

    In what seem to be in a blink of an eye Maple and Liku were having an idle conversation and then suddenly she found Maple suddenly reach for her bow. At first Liku was unsure how to react, and paused for a moment to scan her options. Should she reach for her great axe, whom was Maple’s target? Many of Liku’s questions were answered as after a brief moment, such as who was Maple’s target and should she take out her weapon. However this wasted time which Liku could’ve been spent fighting her enemy which is why her instructors have always tried to explain to her not to over think things like now. Nevertheless Liku reached over for Great Axe and planed on attacking the elements if they come within range of her attack. And if the elements decide not come within her reach Liku would cast Divine Favor.

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    [1d20+5] Attack Dmg [1d12+6]Dmg if elements come within attack range (Elements go before me)

    If not I'll cast divine favor

  13. - Top - End - #163
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    this here is a map of the fire elemental room at the begining of the first round .

    Spider room at the moment is too simple i feel to warrant a map at this stage
    Last edited by tophat; 2008-08-19 at 11:25 AM.
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  14. - Top - End - #164
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    [I actually imagined still being a bit further from the door at the top of the round, due to the timing of the situation... and, you know, the whole longbow thing. Of course, that would put us off of the edge of the map here, which is probably why you stuck M & L where you did... Hm...]

    [Insert ("yesterday's post")]

    Maple reflexively steps back a bit to avoid bumping her elbows into people as she draws her weapon.

    [/insert]

    [Okay, that's better. This remains in IC-land for tactical reasons, since Maple would be at about square O/5-and-a-half at this point.]
    Avatar by the Ninja Chocobo.

  15. - Top - End - #165
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    Quote Originally Posted by Dr.Gunsforhands View Post
    [I actually imagined still being a bit further from the door at the top of the round, due to the timing of the situation... and, you know, the whole longbow thing. Of course, that would put us off of the edge of the map here, which is probably why you stuck M & L where you did... Hm...]

    [Insert ("yesterday's post")]

    Maple reflexively steps back a bit to avoid bumping her elbows into people as she draws her weapon.

    [/insert]

    [Okay, that's better. This remains in IC-land for tactical reasons, since Maple would be at about square O/5-and-a-half at this point.]
    ah sorry heres probably a better map then



    also

    Last edited by tophat; 2008-08-19 at 12:39 PM.
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  16. - Top - End - #166
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    I'll turn him into a flea... and then, i'll put the flea in a box, and then put that box inside of another box, and then i'll mail the box to myself, and when it comes i'll...

    Galad once again tries to smash the spider with his hammer.
    Attack: (1d20+4)[8]
    Damage: (1d8+2)[9]
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  17. - Top - End - #167
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    Default Re: Grarule

    Kiehn

    As soon as he is able, the dwarf rolls forward in a somersault, attempting to circumvent the elemental's threats and jabs with his rapier at a hopefully exposed flank.

    Tumble - (1d20+8)[28]
    Attack - (1d20+1)[10]; add +2 for flanking if not an actual elemental
    Damage - (1d6+1)[7]

    OOC: The maps won't load for me at all. I'll try and check them from my home comp this evening. Please adjust what you need for this to work.
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  18. - Top - End - #168
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    Spider Room

    Galad misses his spider and although Jacob through everything he had at the spider the vile creature managed to withstand the mental assault . Vvrak though managed to slay the beast he was fighting with a well aimed swing of his sword .

    The spiders pressed the attack hoping to find an opening to deliver their venom .
    Spoiler
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    bite on galad (1d20+4)[14] for (1d4-2)[2] poison strength(1d3)[2]
    bite on jacob (1d20+4)[21] for (1d4-2)[-1] poison strength(1d3)[3]


    Galad manages to avoid the spider once more but Jacob is less fortunate and the spider manages to sink its fangs into his leg causing only a minor wound (1 dam) but also injecting a potent venom into his blood stream (dc10 con based to save)

    Last edited by tophat; 2008-08-21 at 10:21 AM.
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  19. - Top - End - #169
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    Elemental Room (Inititive M,A,E,K,L,

    Aresk steps back leaving maple with a shot which although looks difficult she lands with ease and the arrow smacks into the elemental , then catches fire , the elemental roars in rage and runs towards Aresk , but a magical hand appears and although the elemenatl nearly avoids it the big hand sweeps away the legs of elemental which is then deposited on the floor . It quickly regains its feet in time for Kleihn to swipe at it from the side after an impressive rolling maneuver . However Kleins swipe is of target . Liku casts divine favor as the elemental is not close enough to hit .

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  20. - Top - End - #170
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    As the camera turns to see Liku cast her spell, Maple is already nocking her next arrow. Intending to stop the hostile and dangerous being before anyone gets hurt, she shoots again.
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    [roll0] + 4 + (whatever Divine Favor does, if anything)

    Damage?: [roll1] + 1
    Avatar by the Ninja Chocobo.

  21. - Top - End - #171
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    [ It disables the roller when I preview to check my formatting? That... is quite annoying.

    roll 0 : (1d20)[1]
    roll 1: (1d8)[5] ]

    As she is practicing her rapid-fire technique, Maple attempts to shoot the arrow off as quickly as she can. In doing so, she fails to get a good grip on the arrow as she pulls it back. The projectile slips from her fingers prematurely and it sent spinning to the floor.
    Last edited by Dr.Gunsforhands; 2008-08-21 at 12:58 PM.
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  22. - Top - End - #172
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    Default Re: Grarule

    Galad says, "hold fast friends!" and makes another swing.

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    heeeeey battabattabattabattabattabattabatta!!!
    attack: (1d20+4)[13]
    damage: (1d8+2)[7]
    Look! It's me!
    The Fey Archer (made for my fiance, many years ago.)
    Savannah gets the awesome credit for my John Locke avatar.

  23. - Top - End - #173
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    BlackDragon

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    No one is posting!!! Who's action is it anyways?

    ooo! or candyland?? thog loves candyland!
    No, Thog! It's just an expression. We're NOT playing "Candyland".
    *sigh* Thog fears he will never again know the majesty of the gumdrop mountains.

  24. - Top - End - #174
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    DrowGirl

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    Default Re: Grarule

    “Prepare to die you evil foul creature” said Liku as she dashes towards the front as fast as she can with the armor she’s in. After making it within striking range Liku takes a swing at the fire elemental.

    (1d20+6)[7] Attk (1d12+7)[16] dmg

  25. - Top - End - #175
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    Quote Originally Posted by Zarpasphankaris View Post
    No one is posting!!! Who's action is it anyways?
    Inititive is at the top of my last post , spider room is good guys then the spiders , but dont wait for the person in front just post your actions (feel free to post alternatives based on scenarios that are likely )
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  26. - Top - End - #176
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    Default Re: Grarule

    Kiehn

    The dwarf snorts as his rapier misses. "Bah! How 'bout a little help, here folks?" he asks as he jabs his rapier once more.

    Attack - (1d20+1)[21]
    Damage - (1d6+1)[2]

    OOC: I can see the maps, now, but the one for our room is a little hard to read.
    Last edited by GimliFett; 2008-08-25 at 11:21 AM.
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  27. - Top - End - #177
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    Gulp, fortitude, my worst save!
    (1d20+2)[10] Hmm, a tie; is that a pass or a fail?


    Cursing as the vermin sunk its teeth into his leg after resisting his strongest attack, Jacob started to lose his cool and swung his morningstar heavily for the spider's skull.

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    Attack roll (1d20+2)[13]
    Damage roll (1d8+2)[9]
    Last edited by Slamexo; 2008-08-25 at 12:17 PM.

  28. - Top - End - #178
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    (what am I supposed to do, I'm holding action to set off my spell, and moving into postistion.)

  29. - Top - End - #179
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    that was last round (see post 169)
    Last edited by tophat; 2008-08-26 at 10:02 AM.
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  30. - Top - End - #180
    Ettin in the Playground
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    Default Re: Grarule

    (you do know, that I could have 5 ft stepped to the left, and given us BOTH a AOO, AND continued me being in a meele range, since I'm as BETTER in meele than a druid right now.)

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