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  1. - Top - End - #1
    Halfling in the Playground
     
    Goblin

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    Aug 2008

    Default Deadlocked: Epic Circuit (4E) - Red vs Green

    Tida v Buggy

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    Aaaaaaaaaaaaaaaaaaaaaand... FIGHT!

    Init (d20+34)[40]

  2. - Top - End - #2
    Halfling in the Playground
     
    Goblin

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Don't know what that didn't work... (d20+34)[38]

  3. - Top - End - #3
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Initiative (Danger Sense: twice, take the best of the two):

    (1d20+26)[27]
    (1d20+26)[38]

  4. - Top - End - #4
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Battle Awareness, huh?

    Well, you win initiative by virtue of a higher initiative bonus, so you're up first.

  5. - Top - End - #5
    Halfling in the Playground
     
    Goblin

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Actually you have the higher raw score; I'm at 24 naturally, I just get to 34 due to a Utility Power.

    *gulps, prepares for a sneak attack*

  6. - Top - End - #6
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Quote Originally Posted by mayonase View Post
    Actually you have the higher raw score; I'm at 24 naturally, I just get to 34 due to a Utility Power.

    *gulps, prepares for a sneak attack*
    Yes, but your initiative bonus is defined as "the total of one-half your level, your Dexterity modifier, and any bonuses." The utility power applied a bonus, so my reading would have you going first.

    Although if you disagree, I'm happy to take the first action after all.

  7. - Top - End - #7
    Halfling in the Playground
     
    Goblin

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    [NONONO, Don't have to tell me twice! ]

    An all-consuming howl emerges from the lips of Buggy, his grip tight, his legs springing, as he charges his foe holding his live sparkling spear...

    Spoiler
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    Minor Action: Activate Divine Regeneration

    Move
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    Attack: No Surrender

    Roll (d20+35)[40]
    Damage (7d12)[3][4][8][8][8][10][12](53) plus 23 (Will Reroll 1's)

    ACTION POINT: Attack with No Mercy again (if I missed) or with Supremacy of Steel (if I hit)

    Attack (d20+35)[42]
    Damage (if SoS, remove last rolled d12 result) (7d12)[48] plus 23 (Will Reroll 1's)
    If hit with SoS, you can only make Basic Attacks until the end of my next turn.

  8. - Top - End - #8
    Halfling in the Playground
     
    Goblin

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Spoiler
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    Kinda botched that last Damage roll, so here we go again:

    (6d12)[8][7][2][11][2][8](38) plus 23

    EDIT: A swing, and two misses...
    Last edited by mayonase; 2008-08-16 at 01:00 AM.

  9. - Top - End - #9
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Okay, before I post my full action, I'll be using my Duelist's Weapon ability as a minor action to gain combat advantage. Will you then, as I suspect, react and use No Opening to cancel the combat advantage?

    Edit: Also, the first time you make a successful attack, please re-roll the attack at a -2 penalty to hit, as I will then be using Second Chance.
    Last edited by Kiara LeSabre; 2008-08-16 at 01:42 AM.

  10. - Top - End - #10
    Halfling in the Playground
     
    Goblin

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    [*sigh* Y'know this combat is going to get a lot more straight-forward once we burn through all these daily utilities . Yep, no combat advantage for you!]

  11. - Top - End - #11
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Red's height plays to her advantage here as she ducks a lunging stab, then sidesteps another. Everything seems to slow down for her, her vision taking on a hazy red as she plants her right foot and springs like a rocket, jumping first off of the bugbear's still-outstretched spear shaft, then somersaulting, and finally slamming feet-first into his chest, dagger held high in both hands ...

    Spoiler
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    Minor Action 1: Meditation of the Blade (increase dagger damage die by one step)
    Minor Action 2: Duelist's Weapon (gain combat advantage)

    ... and lose it again to an immediate interrupt triggered by the following attack ...

    Standard Action: Knockout: (1d20+34)[35]
    vs. Fortitude[/spoiler]

  12. - Top - End - #12
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    ... and manages to stagger the bugbear with the brutal impact of her feet against his chest as she also plunges her dagger into his shoulder before springing back off of him, somersaulting, and landing lightly on her feet!

    Spoiler
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    Effect on miss, since Buggy doesn't have Mettle: Half of (2d6+18)[27] and dazed until the end of my next turn

  13. - Top - End - #13
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    (So half would be 13 damage, I guess.)

  14. - Top - End - #14
    Halfling in the Playground
     
    Goblin

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Still dazed though the wounds on his chest seem to mystically stitch themselves shut, Buggy has enough focus to strike out once more with a merciless thrust...

    Spoiler
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    Regenerate to heal all damage.

    Let's try this again... No Mercy: (d20+35)[50]
    Damage (7d12)[2][5][9][10][8][3][9](46) plus 23.

    If I actually hit *crossing fingers*, here's my forced reroll: (d20+35)[41]

    EDIT: Noooooooooooo!!!!!!!!!!!!!
    Last edited by mayonase; 2008-08-16 at 04:16 AM.

  15. - Top - End - #15
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Ducking to the right with no room to spare, Red again stamps down hard as she springs like a dervish at the bugbear, this time whipping cleverly around as she tries to straddle his shoulders and begin strangling him ...

    Spoiler
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    Minor Action: Divine Regeneration

    Standard Action:

    Garrote Grip: (1d20+36)[43] vs. Reflex

  16. - Top - End - #16
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    And after getting a good grip and beginning to savagely stab her huge victim repeatedly with her dagger ...

    Spoiler
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    Garrote Grip (damage): (2d6+18)[3][6](27) + Sneak Attack (5d8)[5][7][4][2][8](26) (Gauntlets of Destruction: I'll reroll any 1s that come up), and Red grabs Buggy. Until he escapes, he grants her cover, and any melee attack or ranged attack that misses her hits him instead.

    Since that landed, Red then spends an action point to immediately execute:

    Stab and Grab: (1d20+37)[49] vs. Reflex (I forgot to factor Nimble Blade last time, not that it really mattered)

  17. - Top - End - #17
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    ... she begins stabbing even more furiously at him, loosening him up so that she can tighten her grip still further ...

    Spoiler
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    (3d6+18)[4][3][1](26) and since Red has already grabbed Buggy, he is now restrained instead of immobilized until he escapes the grab[/roll]

  18. - Top - End - #18
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    And re-rolling that 1 ... (1d6)[3]

  19. - Top - End - #19
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    So ... 27+26+28 = 81 total damage for the round

    (And I wish I could quit it with the typos in my spoilers! )

    Oh, and I forgot I still have a move action left ... so I'll trade it down for a minor action ...

    Spoiler
    Show
    Dangerous Theft as a free action, Quick Fingers as a minor action, snatch the ring off of Buggy's finger. Success even on a roll of 1, so there's no point in rolling it.
    Last edited by Kiara LeSabre; 2008-08-16 at 06:02 AM.

  20. - Top - End - #20
    Halfling in the Playground
     
    Goblin

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    Howling and spitting, Buggy struggles to break free of the grip around his throat and land a solid blow on his nimble opponent.

    Spoiler
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    'K, let's spend a move action to get out of that grapple...

    Athletics (d20+30)[46]

    Unless I'm mistaken I need a 41 to break free... Also I heal 30 HP now.

    If that one doesn't work, I'll try a second time...

    Athletics (d20+30)[48]

    ...and sling a Minor Action's worth of foul words upon your sensitive ears.

    If I do break free I'm gonna mark you as my Hunter's Quarry (Minor Action) and go for a 'No Surrender' again (I've gotta roll a 20 sometime, right?)
    Attack (d20+35)[40]
    Damage (7d12)[11][3][7][3][5][6][3](38) plus (3d6)[4][3][5](12) plus 23 (Reroll 1's, etc)

    EDIT: Hey, there's my 18!
    Last edited by mayonase; 2008-08-16 at 02:57 PM.

  21. - Top - End - #21
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    The howling bugbear manages to dislodge her, and Red whips around in the air like a cat to land in a crouch as he dumps her on the ground in front of him again, a feral grin on her face. As he moves to attack her again, she springs to the left, throwing herself into an impossibly fast, arcing series of flips, her body spinning like a wheel in the air ...

    Spoiler
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    Immediate Interrupt: Leaping Dodge (yes, I know you missed anyway, but once I expended Second Chance, my next trick to dodge was going to be this, and the trigger is "you are targeted by an attack," not "you are hit by an attack." I prefer honesty.

    Leaping Dodge: (1d20+40)[51]
    Second roll (Agile Athlete): (1d20+40)[45]

  22. - Top - End - #22
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    ... hitting the wall feet-first, she springs off, vanishing as she does so ...

    Spoiler
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    Minor Action: For what it's worth, stashing the pilfered ring.
    Standard Action: Activate Cloak of Invisibility -- invisible for the rest of the encounter until successfully hit by a melee or ranged attack.
    Move Action: That is a secret (I'll PM OOTS with it).
    Stealth check (I'll always roll them at -5 in case I do more than two squares of movement, and OOTS can adjust +5 as needed if I don't actually more more than two): (1d20+30)[39]

  23. - Top - End - #23
    Orc in the Playground
     
    Kiara LeSabre's Avatar

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    Default Re: Deadlocked: Epic Circuit (4E) - Red vs Green

    [ ][ ][ ][ ][ ][ ][ ][ ][T]
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    Edit: Oh, and I forgot to add the Brutal Scoundrel bonus damage to my Sneak Attack, so that's another 8 points ... the total should have been 89, not 81. Sorry about that. Also, the "T" on the map indicates where Tida was last seen before she disappeared.
    Last edited by Kiara LeSabre; 2008-08-16 at 11:27 PM.

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