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Thread: Gestalt Arena Match 3
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2008-08-29, 02:32 PM (ISO 8601)
Re: Gestalt Arena Match 3
Yeah, I'll take the extra damage.
It lasts up to 10 rounds, but you get a new save each round. I should only need one, though.
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2008-08-29, 02:45 PM (ISO 8601)
Re: Gestalt Arena Match 3
(( Need a ruling here... does Garzul get a new save on his turn this turn, or do I get one free turn before his first chance to re-save? On the possibility of getting one free round or him failing the save... ))
Zog
The troll laughs as his enemy is immobilized, and follows up with a brutal strike to Garzul's throat.
Spoiler
Take 15 delayed damage, heal 5. Delayed damage pool empty.
Full-Round: Performing coup de grace, automatic critical hit, for Damage - (2d8+34)[44]. Garzul must make a fortitude save vs. 10 + damage dealt or die immediately.
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2008-08-30, 09:28 PM (ISO 8601)
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- Sep 2007
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Re: Gestalt Arena Match 3
He gets a saving throw this round
Turn N
Duke's Init
Duke cast's hold on Gazurl, gazurl fails save
Gazurl's Init
Gazurl gets a new will save
That's my take on the 'Each round on its turn' part of the description, which does make it slightly less useful in 1 v 1 since there's no chance for your teammate's to take advantage between the successful cast on your turn and his new save on his turn.
Sorry for the delay; out of town for long weekend; intermittent internetsLast edited by playswithfire; 2008-08-30 at 09:29 PM.
Homebrew
Current Project (A sequel to Tome of Battle)
Past Projects, some of which I may come back toSpoiler
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2008-08-31, 01:02 AM (ISO 8601)
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- Jun 2007
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- Under the Iron Gauntlet
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Re: Gestalt Arena Match 3
Will Save - (1d20+8)[24]
If that fails, and only if it fails:
Fortitude Save - (1d20+13)[25]
Edit: Ah, I made my save. In that case, Turn on all defenses save Armor of God, and throw on Karmic Strike for a 48 AC.Last edited by Ganurath; 2008-08-31 at 01:05 AM.
Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
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2008-09-02, 06:38 AM (ISO 8601)
Re: Gestalt Arena Match 3
I figured as much. Considering it's "save or die", essentially, I would guess that the more conservative reading would be appropriate anyway. Anyway, it's Garzul's turn (Zog does nothing with his pending move action, as he was sticking close in case he could deliver the CdG).
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2008-09-02, 12:16 PM (ISO 8601)
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- Jun 2007
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Re: Gestalt Arena Match 3
I thought the save took a full round action. If not:
Gazurl was so caught up in his love of battle in devotion he had deluded himself into thinking he was invincible. A foolish sentiment, but he was grounded back in reality soon enough. Focused, he pushed forward in an aggressive series of swings, leaving openings here or there to bait his opponent into making himself vulnerable.
SpoilerCombat Expertise, Law Devotion, Dodge, and Karmic Strike are up while Armor of God is down.
Full Attack Action
Scimitar - (1d20+23)[28]Damage - (1d6+13)[14]
Scimitar - (1d20+18)[26]Damage - (1d6+13)[17]
Scimitar - (1d20+13)[20]Damage - (1d6+13)[14]Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
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2008-09-02, 12:36 PM (ISO 8601)
Re: Gestalt Arena Match 3
(( Three misses. Too bad, I was looking forward to the +3 to hit this round from the counterstrike ability. Edit... yup, could have used that +3...))
Zog easily dodges the blows, summons a brief distraction out of thin air, and lets loose with a flurry of strikes.
Spoiler
Damage summary:
5 healing
Actions:
Swift: Distracting Ember
Full attack: (with a +2 flanking bonus)
UnarmedStrike - (1d20+31)[46], Damage - (1d8+18)[24]
Bite - (1d20+28)[39], Damage - (1d8+18)[24]
Claw - (1d20+28)[35], Damage - (1d6+18)[23]
Claw - (1d20+28)[45], Damage - (1d6+18)[19]
UnarmedStrike - (1d20+26)[41], Damage - (1d8+18)[23]
UnarmedStrike - (1d20+21)[41], Damage - (1d8+18)[23]
Edit: Final attack is a hit (nat 20)... no need to roll confirmation since I cannot beat the target AC even with a 20
Any hit requires a DC 17 will save vs. paralyzation. If a hit results in paralysis, note that the effective AC of the following attacks (in the order listed) drops as target loses DEX to AC (and all other related bonuses) and takes a -5 penalty instead, plus an additional +4 to AB. The first such attack (if any) will be a disarm, potentially forfeiting future claw attacks because the weapon will be held; successive attacks will be disarm attacks (if previous disarms fail) or regular attacks.
Last edited by Duke of URL; 2008-09-02 at 12:38 PM.
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2008-09-02, 12:49 PM (ISO 8601)
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- Jun 2007
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- Under the Iron Gauntlet
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Re: Gestalt Arena Match 3
Karmic Strike - (1d20+23)[26]Damage - (1d6+13)[17]
Rapid Counter - (1d20+23)[39]Damage - (1d6+13)[15]
Will Save - (1d20+8)[15]
Edit: +7 to the Karmic Strike swing and damage, I forgot Battle Mastery.Last edited by Ganurath; 2008-09-02 at 12:53 PM.
Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
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2008-09-02, 12:51 PM (ISO 8601)
Re: Gestalt Arena Match 3
Hmmm... time for another ruling... since you failed the Will save, do you get either (or both) of the retaliatory strikes?
In any case, you'll need to re-save in order to act next turn.
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2008-09-02, 12:57 PM (ISO 8601)
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- Jun 2007
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- Under the Iron Gauntlet
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Re: Gestalt Arena Match 3
I made the wrong die roll (d20!) for damage on the confirm and forgot the save. Let's try this again. The confirm is only if the ruling goes in my favor.
Confirm - (1d20+30)[41]Damage - (1d6+13)[17]
Will Save - (1d20+8)[11]Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
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2008-09-02, 01:01 PM (ISO 8601)
Re: Gestalt Arena Match 3
(( I doubt it will matter much now, having failed the save... the damage to Zog isn't enough to kill him... ))
Laughing with glee as his enemy is unable to react, the draconic troll attempts to finish the fight in a single blow...
Spoiler
Damage Summary:
TBD (max 63 damage taken vs. 78 current HP, first 15 goes to DD pool, and then heal 5)
Full round: CoupDeGrace - (2d8+36)[45], Fort save DC = damage dealt + 10 or die (DC 55)
Last edited by Duke of URL; 2008-09-02 at 01:02 PM.
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2008-09-02, 01:05 PM (ISO 8601)
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- Jun 2007
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Re: Gestalt Arena Match 3
I need two miracles. C'mon fate, this is my birthday here!
Hope for Nat 20 - (1d20+13)[28]
Next Round's Will - (1d20+8)[9]Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
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2008-09-02, 01:12 PM (ISO 8601)
Re: Gestalt Arena Match 3
(( Ouch.
I feel cheap for using "save or die", but man was your AC hard to beat! I need to tweak the character a little -- probably drop Extra Granted Maneuver for Improved Flight (not being able to stay airborne without moving is a b****) and see if there are other touch attack maneuvers I can use in case of facing a nearly unbeatable AC. if I have to, I can always go grapple, but I wanted to see if this would work in a straight-up fight.
A suggestion for you -- if you're really into counterattacking, Robilar’s Gambit might be a better choice than Karmic Strike -- each attack provokes the AoO regardless of whether it hits, at the cost of an extra 4 damage to you each time the opponent hits. ))
Zog dances, albeit gingerly, around the corpse of his adversary. As he stoops down to start consuming Garzul as a snack, he is annoyed to be called away by Duke, but obediently returns to be escorted back to his holding pen.Last edited by Duke of URL; 2008-09-02 at 01:18 PM.
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2008-09-02, 01:23 PM (ISO 8601)
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- Jun 2007
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Re: Gestalt Arena Match 3
((That came up when someone mentioned a MoMF build off of the Wildshaping Ranger: PHB II isn't one of the books available, so no Gambit. Odds are I'll be making a second character, though. Diamond Mind gives me something to do with the Concentration ranks of the Masked Avenger build... If only I had access to the Crusader's level-by-level...))
With the fight having ended, the half-orc overlord made his entrance, frowning down at his subordinate. "Swarms of attacks, any one of which paralyzed against your weak spot... This foe was made to kill you. Rise, so you may reclaim your glory another day."
With a vortex of diamond dust as a violet glow, the fallen goblinoid was back on his feet for a brief second before coming to his knee in a bow, holding the stance of servitude as his half-orc master touched the top of his helmet and teleported them both out.Last edited by Ganurath; 2008-09-02 at 01:23 PM.
Half-Orc Scout by Magioth
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