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  1. - Top - End - #121
    Ogre in the Playground
     
    Deepblue706's Avatar

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    Default Re: Aleval Game Thread

    With his animals free from the holds, William then turns to his armor, and begins to suit up. While having little trouble getting into his breastplate, adorningg some parts alone was more than a touch difficult. "Sir Cyrick!" He calls out, knowing he spotted him just moments ago. "I need a man who knows the intricacies of donning field plate! Could you be of assistance?"

  2. - Top - End - #122
    Bugbear in the Playground
     
    Proven_Paradox's Avatar

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    Default Re: Aleval Game Thread

    Cyrick hears Gadsen's query and quickly runs over to help. "Certainly. 'Tis a real ordeal to don armor by oneself; I'd be glad to assist you."

  3. - Top - End - #123
    Pixie in the Playground
     
    BardGirl

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    Default Re: Aleval Game Thread

    Christina

    Christina clambered to the shoreline, the pliable sand giving reassuring support compared to what had been rough waves. She coughed up water and shivered as every inch of her dripped. Behind her she heard an irritated growl as the wolf that had dragged her to shore with its teeth. It padded away from her and waited impatiently nearby, and began digging into the sand. She sucked in several deep breathes before stiffly healing the bloodied bite marks in her shoulder. A part of her wondered if the numerous, throbbing pains she felt from the multiple teeth marks were all necessary.

    Seconds later on shaky legs, she reluctantly stood and waded into the crowd of people, the waterlogged girl single mindedly searching for the uplifting sight of Absalon.

  4. - Top - End - #124
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    The Bushranger's Avatar

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    Default Re: Aleval Game Thread

    ((Yay!))

    Shrike

    Shrike spots Christina first, and hurries in her direction, waving in Absalon's direction. Lonnie! Over here! She's over here!

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  5. - Top - End - #125
    Pixie in the Playground
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    Default Re: Aleval Game Thread

    Hannah quails at the thought of moving through the marsh, but takes a deep breath, trying and failing to calm herself. Still, she sinks back to her knees and begins silently praying to Heironeous, one hand resting on his emblem on her chest, her forehead against her shield. When she is finished, she stands again, still unsure but perhaps a bit steadier than before. She looks about as ready to go as she'll ever be, and looks to Cyrick for direction.

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    Spells for the day on her character sheet.
    Also known as "Dani."

  6. - Top - End - #126
    Barbarian in the Playground
     
    MindFlayer

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    Default Re: Aleval Game Thread

    Absalon

    Seeing Christina emerging from the sea, Absalon makes his way over and hands her a blanket, followed by a mug of wine.

  7. - Top - End - #127
    Ogre in the Playground
     
    Deepblue706's Avatar

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    Default Re: Aleval Game Thread

    "Thank you, Cyrick."

    Eventually, William is fully-suited. Although his armor isn't quite as heavy as Cyrick's, it is well-crafted full-plate - protection fit for knightly combat. At his belt he now wears a lengthy sword, and on the opposite side he has tucked both a wand and a rod (if you could tell the difference!), which now rest just beside two scroll cases. Below his sword he has fixed a morningstar made from cold-iron, with leather wrappings at its handle. Finally, he slings a wooden shield over his shoulder, plain and lacking any design on the face. The only thing he had left to don was his helmet - his head only currently being protected by an arming cap worn beneath.

    Standing idle, as he waits for the party to get underway, he talks to pass the time. "Somehow, I think I'm far too well prepared for this."

  8. - Top - End - #128
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    Default Re: Aleval Game Thread

    Lyssa watches William's exertions with amusement. Having spent her time studying her magic she conjures a suit of immaterial force with a wave of her hand. then draws a rapier and pair of daggers from her ever-present haversack, buckling them at her side. "Ok, I'm ready."

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    OOC: Lyssa casts Mage Armor on herself.
    My homebrew project: 3.5e generic class overhaul

  9. - Top - End - #129
    Orc in the Playground
     
    DwarfFighterGuy

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    Default Re: Aleval Game Thread

    "Ready? Good. I want to be in Whiterushes for a drink by tonight."

    The captain and his men start walking towards the west, leaving you to position yourselves around them.

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    Can you give your position on this grid please? A->F across, 1->6 down.

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  10. - Top - End - #130
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    Deepblue706's Avatar

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    Default Re: Aleval Game Thread

    ((I shall claim...B4))

  11. - Top - End - #131
    Dwarf in the Playground
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    Lyssa takes E3.
    My homebrew project: 3.5e generic class overhaul

  12. - Top - End - #132
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    Default Re: Aleval Game Thread

    After helping Gadsen into his armor, Cyrick kneels beside Hannah and joins her in prayer. Once finished, he takes a position in front of the captain and crew ((D1)). ((I'll add my spells for the day on my sheet after class.))

  13. - Top - End - #133
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    Default Re: Aleval Game Thread

    Shrike moves to the front of the group ((C1)), hoping to make use of her skills as a scout.

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  14. - Top - End - #134
    Barbarian in the Playground
     
    MindFlayer

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    Default Re: Aleval Game Thread

    Absalon takes D4

  15. - Top - End - #135
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    Default Re: Aleval Game Thread

    Sigil walk near the rear -- C5.
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    Quote Originally Posted by Fishy View Post
    Smacking your teammate in the face is always a free action.

  16. - Top - End - #136
    Pixie in the Playground
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    Default Re: Aleval Game Thread

    Unwilling to be in the front or back, and yet scared of being too far from Cyrick, Hannah walks behind him ((D2)), fearfully clutching her shield.
    Also known as "Dani."

  17. - Top - End - #137
    Pixie in the Playground
     
    BardGirl

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    Default Re: Aleval Game Thread

    Christina walked beside Absalon, enjoying the warming glow of the imbibed wine while clutching the blanket about her.

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    Position D5

  18. - Top - End - #138
    Orc in the Playground
     
    DwarfFighterGuy

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    Default Re: Aleval Game Thread

    The group walks for a few hours, squelching through the boggy ground. Mounds of earth provide some shelter from the breeze. The captain tells you they are the remnants of a failed plan to reclaim the mire and use it as farmland. As you advance, Shrike spies 3 men walking along around 50' from his position, carrying axes. She sees them around the side of one of the mounds, so there may be more unseen - there certainly sound like more. As you move up, you can all see the the three men.
    Last edited by Greg; 2008-09-16 at 06:08 PM.
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  19. - Top - End - #139
    Troll in the Playground
     
    The Bushranger's Avatar

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    Default Re: Aleval Game Thread

    ((She, not he. ))

    Shrike

    We've got company.
    Shrike points in the direction of the axemen and raises an eyebrow in a what-now? expression, before turning back to try to get a better look, even as she begins preparing herself in case they turn out to be unfriendly.

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    Listen: (1d20+5)[6]
    Spot: (1d20+5)[25]
    Ready an action to manifest Force Screen if the axemen prove less than friendly.

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  20. - Top - End - #140
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    Default Re: Aleval Game Thread

    "Well," says William with a sigh. "I doubt they're honest lumberjacks. But then, I don't think they look like much of a threat. In any case, what would the fools be doing, marching around this bog?"

  21. - Top - End - #141
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    Default Re: Aleval Game Thread

    Sigil raises an eyebrow at William's comment. He whispers, "Aren't we marching around this bog?" He pauses for dramatic effect.

    "Anyway, perhaps our... energetic companion," he motions toward Shrike, "can find out just how many there are up there?"
    Avatar by Ceika

    Quote Originally Posted by Fishy View Post
    Smacking your teammate in the face is always a free action.

  22. - Top - End - #142
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    Default Re: Aleval Game Thread

    William shrugs. "I don't know - I had thought we had an excuse. Do you think they also happened to be on a boat, and were driven to shore?" he asks smiling.
    Last edited by Deepblue706; 2008-09-16 at 08:20 PM.

  23. - Top - End - #143
    Barbarian in the Playground
     
    MindFlayer

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    Default Re: Aleval Game Thread

    Absalon

    He turns to William, a smile playing on his lips "Well, there was this storm not long ago..."

  24. - Top - End - #144
    Bugbear in the Playground
     
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    Cyrick's frown deepens as talk of others off the road begins. "I think it more likely that those are poor souls who fell here before... Walking dead. 'Tis certainly no time for joking."

  25. - Top - End - #145
    Pixie in the Playground
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    Default Re: Aleval Game Thread

    Hannah pales even further at Cyrick's words. "Walking d...dead?" She hadn't been around for the captain's explanation of their route, and her eyes are wide with fear at this point. In one swift moment she's retrieved her silver holy symbol of Heironeous and clutches it in her palm for dear life. Brutus growls, having followed at her right side, alerted by her fear.
    Also known as "Dani."

  26. - Top - End - #146
    Ogre in the Playground
     
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    Default Re: Aleval Game Thread

    William laughs in a patronizing manner. "Yes, among all possibilities, it's most likely that there was another vessel with plenty of other rather fortunate souls who landed in the very same swamp." His tone begins to grow less haughty and more serious. "Sir Cyrick may have the answer here; they are stone's throw away, yet they have yet to react to our presence. Maybe their ears and eyes have rotted?"

  27. - Top - End - #147
    Orc in the Playground
     
    DwarfFighterGuy

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    Default Re: Aleval Game Thread

    As you speak amongst yourselves, the leading man spots you. He shouts some words to the men (who are obviously alive) behind him, and they respond. The rest of the group come into view - 6 men in all, with a wolf.

    Sigil
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    You hear the man shout in what seems to be a mixture of draconic and giant origin. "Get them!"


    Shrike, Gadsden, Absalon
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    You hear the man shout in what seems to be a mixture of draconic and some other language. "--- them!" From the tone of his voice, you would guess the missing part was not "hug".


    Cyrick, Hannah, Christina, Lyssa
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    You hear the man shout words you do not know. From the tone of his voice, and the look in your eye you don't think he wants to be your friend.


    What do you do?

    Map
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    The dark red square is the one shouting orders (has a greataxe), the red squares are men with axes, the yellow one has a bow and the dark yellow square is the wolf.
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  28. - Top - End - #148
    Ogre in the Playground
     
    Deepblue706's Avatar

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    Default Re: Aleval Game Thread

    "To arms!" yells William, who then quickly begins reciting a chant of speed. He enchants only a portion of the party with his spell, lacking the raw power to grant them all the benefits of alacrity.

    He then spurs his horse ahead, preparing to engage the enemy from a flanking position.

    Gadsden's Actions

    Initiative: (1d20+5)[12]

    Standard Action: Cast Haste (Targetting Self, My Horse, Cyrick, Hannah, Shrike and Lyssa if all in range, substitute to others if they begin to fan out by the time I actually cast...all need to be within 40ft)

    Move Action: Move NW 5 spaces (that's 45ft), and then N another 7 spaces (35ft). 80ft made possible by haste, which grants +30 move or double current, whichever is lower (which gives me a max of 90). While moving, I ready my caster's shield.

    Free Action: Quick Draw my Bastard Sword.
    Last edited by Deepblue706; 2008-09-17 at 03:29 PM.

  29. - Top - End - #149
    Troll in the Playground
     
    The Bushranger's Avatar

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    I'm presuming the readied Force Screen is up?


    Shrike

    I don't think they're here to bring gifts, guys.

    Shrike throws out a hand, and fires an Energy Missile...

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    Initiative two posts down. (it's 8)
    Move five squares forwards and launch:
    Energy Missile:
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    Upon manifesting this power, you choose cold, electricity, fire, or sonic. You release a powerful missile of energy of the chosen type at your foe. The missile deals 3d6 points of damage to each creature or object you target, to the maximum of five targets. You cannot hit the same target multiple times with the same manifestation of this power.

    Electricity
    Manifesting a missile of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance.

    ...so I'm presuming its auto-hit a la Magic Missile?
    Targets and damage:
    Leader: (3d6)[12]
    D: (3d6)[12]
    Bowman: (3d6)[7]
    Wolf: (3d6)[9]
    Last edited by The Bushranger; 2008-09-17 at 03:33 PM.

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  30. - Top - End - #150
    Troll in the Playground
     
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    Default Re: Aleval Game Thread

    ((Whoops, forgot one important thing! ))

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    Initative: (1d20+5)[8]

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