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  1. - Top - End - #31
    Barbarian in the Playground
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    Default Re: Post-Apocalyptic Eberron

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    I was considering encountering them as we come upon them. And reacting to their actions. Right now they are simplying heading towards us, surrounding us, so logically we move the center of the circle and hopefully deal with fewer of them at a time.

    Are they evil?
    I'm not dead. I am also not a walrus.

  2. - Top - End - #32
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    AmberVael's Avatar

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    Default Re: Post-Apocalyptic Eberron

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    Oh, I meant to put this in my last post- I cast Light, and the weird whirring thing was my reflavored eldritch blast getting readied. Akira is just waiting for them to prove hostile.

  3. - Top - End - #33

    Default Re: Post-Apocalyptic Eberron

    As the first swarms aproach, not scared by the light, Oliver feels strong evil in them. However as the party advances the front swarms back away, keeping a safe distance, while the swarms in back and sides speed up to close the circle.

    Also, soon after Azira casts light, the party can't stop to notice that some of the wandering figures scatered in the wasteland around you seem to notice it, and start to advance towards you. Much slower than the swarms, but surely converging towards the light.

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    The party can only move as fast as the slowest member, Hrothgar, who has the amazing speed of 15 feets per turn. Unless someone gives him a ride, you won't outrun the swarms any time soon. The front ones are around 50 feets, keeping a constant distance, and the others around are farther away but closing in.

  4. - Top - End - #34
    Barbarian in the Playground
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    Default Re: Post-Apocalyptic Eberron

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    Dwarves don't slow down for medium/heavy armor or load. Still, he's only moving 20' per round.
    I'm not dead. I am also not a walrus.

  5. - Top - End - #35
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    wadledo's Avatar

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    Default Re: Post-Apocalyptic Eberron

    Black

    The monk makes an exasperated motion, before signing one final thing and disappearing.

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    IC:
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    I despise your *** ******* ******* so much right now.


    OOC:
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    HP is 82.
    Black goes to the nearest shuffling figure(if it's within reason), and while still invisible, makes a spring attack against it.
    Idiots give me indigestion.
    Don't give me indigestion.

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    Quote Originally Posted by Dragonrider View Post
    Wadledo, you dislike EVERYONE. Therefore, you don't count.
    Quote Originally Posted by Draken View Post
    Maybe this is the only true fix for spellcasting, making people scared of using it.
    Quote Originally Posted by dragonprime View Post
    There's a concept called mercy. Are you familiar with it?
    Thank ya Dr.Bath for your avataring skills.

  6. - Top - End - #36
    Barbarian in the Playground
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    Default Re: Post-Apocalyptic Eberron

    Oliver

    "Well, that was hardly polite."
    I'm not dead. I am also not a walrus.

  7. - Top - End - #37

    Default Re: Post-Apocalyptic Eberron

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    oliana0
    :Oh, but this dwarf is carrying mountain plate, wich aparently is so cubersome that even dwarfs get the speed reduced for wearing it. From races of stone.


    wadledo
    :Hmm, I'm afraid I can't understand your last actions. By shuffling figure do you mean swarm? By whitin reason do you mean reach? You're saying you'll attack the nearest swarm right?


  8. - Top - End - #38
    Barbarian in the Playground
     
    drum-n-bass's Avatar

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    Default Re: Post-Apocalyptic Eberron

    Hrothgar Stonehelm

    Walking as fast as his fat little body can take him, he moves onward towards the light. Ay, why does it have to be so far away? Me old body can't taken no more of this beating. he mumbles to himself.

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    mountain plate is awesome because it adds +10 bonus to my ac!!


  9. - Top - End - #39
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    wadledo's Avatar

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    Default Re: Post-Apocalyptic Eberron

    Quote Originally Posted by Oslecamo View Post
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    wadledo:Hmm, I'm afraid I can't understand your last actions. By shuffling figure do you mean swarm? By whitin reason do you mean reach? You're saying you'll attack the nearest swarm right?
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    Sorry, meant wandering figures.
    And within reason means within a run action(in my case, 360').
    You know, these things:
    Also, soon after Azira casts light, the party can't stop to notice that some of the wandering figures scattered in the wasteland around you seem to notice it, and start to advance towards you. Much slower than the swarms, but surely converging towards the light.
    Idiots give me indigestion.
    Don't give me indigestion.

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    Quote Originally Posted by Dragonrider View Post
    Wadledo, you dislike EVERYONE. Therefore, you don't count.
    Quote Originally Posted by Draken View Post
    Maybe this is the only true fix for spellcasting, making people scared of using it.
    Quote Originally Posted by dragonprime View Post
    There's a concept called mercy. Are you familiar with it?
    Thank ya Dr.Bath for your avataring skills.

  10. - Top - End - #40

    Default Re: Post-Apocalyptic Eberron

    With a quick jaunt to the ethereal plane, Black bypasses the swarms encircling the party and stops his movement nearby one of the clearly aproaching figures.

    Now that he's closer, he notices that this particular individual seems to have his skin half molten, altough it still has remains of a face on it. The fingers are swollen and the lower jaw is droped almost to the chest.

    Puting himself in the sleight of blade stance, he quickly aproaches and makes one quick clean hit with one of his elbows, aimed at the head, before quicly jumping back. Strangely the blow easily passes trough the targert, just as if he had no bones, only soft flesh. The creature's head pops with a squishing sound and the rest of the body melts in front of Black's eyes, the remains being swallowed by the wasteland.

    The other wandering figures who were heading towards Azira's light don't seem affected in any way by this and keep slowly dragginging themselves towards the rest of the party, ignoring Black.

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    Target destroyed. You could only have failed by rolling a natural one on the attack, so I'm not even going to bother to roll. Everybody else, decide what you did while Black was punching dead meat.
    Last edited by Oslecamo; 2008-09-17 at 07:38 PM.

  11. - Top - End - #41
    Barbarian in the Playground
     
    drum-n-bass's Avatar

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    Default Re: Post-Apocalyptic Eberron

    *as noted in above*

    Hrothgar Stonehelm


    Walking as fast as his fat little body can take him, he moves onward towards the rest of the party and the light Ay, why does it have to be so far away? Me old body can't taken no more of this beating he mumbles to himself.

  12. - Top - End - #42
    Orc in the Playground
     
    ZekeArgo's Avatar

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    Default Re: Post-Apocalyptic Eberron

    Glint

    Glint shook his head, his sword in hand but as his eyes swept over the advancing creatures he allowed himself to lower into a less offensive posture. "I don't believe these creatures mean us harm, or indeed can even harm us. Perhaps these are simply the walking souls headed into the great oblivion of the afterlife?"
    Last edited by ZekeArgo; 2008-09-17 at 09:24 PM.
    "You can build a perfect machine out of imperfect parts."-Urza

  13. - Top - End - #43
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    AmberVael's Avatar

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    Default Re: Post-Apocalyptic Eberron

    Azira

    "It is interesting to note their attraction to light... the closer we get to our destination, the more we will see, I believe..."
    Azira quenches the light spell that had been cast, deciding it was not worth the risk.
    "Perhaps it will be best to continue our journey in darkness."
    Azira begins walking towards the light, keeping an eye on the beings around them.

  14. - Top - End - #44
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    Unkabear's Avatar

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    Default Re: Post-Apocalyptic Eberron

    Nolan

    Nolan did not share Glint's optimism and activated his ring and subsequently turned invisible and really only half there, half in the ethereal plane. He prepared to fight the swarms, really not liking the near mindless things.

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    Activate ring of blinking
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    Cael The Fall, The Found, The Departed New Guard
    Mr. E The Guard
    Ozzy the Otter SCIENCE!
    Zzhefan Tallymen
    Mooageddon L.O.S.E.
    Sara Martins The Found

    *Avatar by kpenguin

  15. - Top - End - #45

    Default Re: Post-Apocalyptic Eberron

    After Azira turns out her light, the wandering ones that were aproaching stop for a moment, and then return to walk in random directions just as before.

    The swarms, on the other hand, start to tighten the encirclment on the party. You can now hear several small angry sounds from the tiny animals that float around you. They point their decayed teeths and claws at you. Just a few more swarms from the rear and they'll end forming the circle.

  16. - Top - End - #46
    Barbarian in the Playground
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    Default Re: Post-Apocalyptic Eberron

    Oliver

    "Enough of this." Oliver holds his simple holy symbol in the air and proclaims in a loud clear voice. "In all that is holy, trust me, you should LEAVE NOW."

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    Turn Undead
    TurnCheck - (1d20+7)[14] Max HD affected: 16
    TurnDamage - (5d6+18)[37]
    Any affected undead within range with less than 7 HD, will be destroyed, not turned.
    Last edited by oliana0; 2008-09-18 at 10:52 AM.
    I'm not dead. I am also not a walrus.

  17. - Top - End - #47

    Default Re: Post-Apocalyptic Eberron

    As Oliver's holy symbol glows brightly on the dark, a part of the swarms sudenly flies away screeching, but the rest stands firm and closes in, all but ignoring Oliver's warnings. Battle is now unavoidable.


    Situation

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    The blue squares is the party's starting area. Choose any of those squares for you to start on.

    Black is somwhere to the left side. He must spend 100 feets of movement before entering the battlefield, at wich moment he may enter at any square of the left side of the battlefield and spend any remaining movement, so a charge is possible.


    Iniative
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    There are 13 swarms left, but they're divided in 4 groups, each one with it's own iniative. They're all of the same kind.

    Whoever wants to act first roll iniative. If higher than any of the swarms then you can act imediatily. If not then wait for your turns.

    A final note, I probably won't be able to post much in the weekend or tomorrow.
    Last edited by Oslecamo; 2008-09-18 at 02:09 PM.

  18. - Top - End - #48

    Default Re: Post-Apocalyptic Eberron

    (Ignore this)
    Last edited by Oslecamo; 2008-09-18 at 02:11 PM.

  19. - Top - End - #49

    Default Re: Post-Apocalyptic Eberron

    Swarm's iniatives:
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    Black(1d20+8)[18]
    Blue(1d20+8)[20]
    Red(1d20+8)[19]
    Green(1d20+8)[12]

  20. - Top - End - #50
    Barbarian in the Playground
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    Default Re: Post-Apocalyptic Eberron

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    Initiatve - (1d20)[5]
    What direction were we headed?
    Can you tell us which swarms are flying versus creeping? It will make a difference in attacks.

    How many swarms left?
    I'm not dead. I am also not a walrus.

  21. - Top - End - #51

    Default Re: Post-Apocalyptic Eberron

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    The light is in the direction of the upper side of the battlefield.

    All swarms are flying just some feets above the ground, counts as being on land.


    13 Swarms left, each one 4 squares big.

  22. - Top - End - #52
    Barbarian in the Playground
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    Default Re: Post-Apocalyptic Eberron

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    Can we call towards the light "North" for simplicity sake and orient the maps like this one (i.e., like a regular map, "north" is on the top)? Just convention to make directions easier.

    Err... not how many swarms are left, how many swarms bugged out when Oliver turned undead? Wow, pun was not intended, but I'll take it.
    I'm not dead. I am also not a walrus.

  23. - Top - End - #53
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    Default Re: Post-Apocalyptic Eberron

    Black
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    Init: (1d20+10)[21]
    Idiots give me indigestion.
    Don't give me indigestion.

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    Quote Originally Posted by Dragonrider View Post
    Wadledo, you dislike EVERYONE. Therefore, you don't count.
    Quote Originally Posted by Draken View Post
    Maybe this is the only true fix for spellcasting, making people scared of using it.
    Quote Originally Posted by dragonprime View Post
    There's a concept called mercy. Are you familiar with it?
    Thank ya Dr.Bath for your avataring skills.

  24. - Top - End - #54

    Default Re: Post-Apocalyptic Eberron

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    Uupp, forgot to say it. 3 Swarms run away from your symbol.

    And yes, feel free to call the place where the light is as North, since there isn't a real magnetic north in this plane anyway.

    Wadledo, you seem to have won iniative over the swarms, feel free to act.
    Last edited by Oslecamo; 2008-09-18 at 05:33 PM.

  25. - Top - End - #55
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    AmberVael's Avatar

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    Default Re: Post-Apocalyptic Eberron

    Azira

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    Initiative:
    (1d20+3)[18]
    Edit- starting in N 13.
    Last edited by AmberVael; 2008-09-18 at 07:38 PM.

  26. - Top - End - #56
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    Default Re: Post-Apocalyptic Eberron

    Hrothgar Stonehelm
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    initiative
    (1d20+1)[16]
    Hrothgar is starting in p13

  27. - Top - End - #57
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    Default Re: Post-Apocalyptic Eberron

    Glint

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    (1d20+6)[22] Initiative
    Starting Position: M, 14
    "You can build a perfect machine out of imperfect parts."-Urza

  28. - Top - End - #58
    Orc in the Playground
     
    Unkabear's Avatar

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    Default Re: Post-Apocalyptic Eberron

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    Init
    (1d20+8)[25]

    Nolan (N14) holds his position, watching the swarms grow closer he waits, invisible and only partially there.
    Last edited by Unkabear; 2008-09-18 at 09:05 PM.
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    Cael The Fall, The Found, The Departed New Guard
    Mr. E The Guard
    Ozzy the Otter SCIENCE!
    Zzhefan Tallymen
    Mooageddon L.O.S.E.
    Sara Martins The Found

    *Avatar by kpenguin

  29. - Top - End - #59
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    Default Re: Post-Apocalyptic Eberron

    Gunilla

    Gunilla swoops back to the group as the swarms intent becomes evident.

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    Initiative: (1d20)[4]

    Gunilla would riding Albert. So he'd be occupying N11-12 and O11-12
    Will be edited by Ryuuk : Sometime in the future.

  30. - Top - End - #60

    Default Re: Post-Apocalyptic Eberron

    Iniative order
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    Starting on top:

    Nolan
    Glint
    Black
    Blue swarm
    Red swarm
    Black swarm
    Azira
    Hrothgar
    Green swarm
    Oliver
    Gunilla


    Starting positions:
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    Since Oliana0 still didn't pick his starting position I took the liberty of puting her character into one of the few remaining good spots.

    [IMG][/IMG]



    Nolan's turn.
    Last edited by Oslecamo; 2008-09-19 at 10:20 AM.

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