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    Dwarf in the Playground
     
    lord of pixies's Avatar

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    Default problems wih light sensitivity!!

    ok i am curently creating a character, he is a kobald, and because of that he has weakness to light, i need a way to get aroud that. some ideas:
    1. thin cloth over the eyes, blurs vision but lowers the light.
    2. sun glasses, do these exist in this world?
    3. magic glasses, that are cheep.
    4. minor obscuring mist/ minor darkness coming from an item, making it darker in a small area.
    5. some sort of vail/parasol

    are any of these good? any past experience you care to share? any constructive critisism is apreciated.
    Last edited by lord of pixies; 2008-11-14 at 05:52 PM.
    Thanks to abrdam for da avatar

    "There are Three things all wise men fear: the Sea in Storm, a Night with no Moon, and the Anger of a Gentle Man."-- Patrick Rothfuss

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    Troll in the Playground
     
    RTGoodman's Avatar

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    Default Re: problems wih light sensitivity!!

    Well, it's not homebrew at all, but Races of the Dragon has Sundark Goggles which are basically sunglasses. They're mundane items for 10gp, if I remember correctly, and are perfect for this.
    Last edited by RTGoodman; 2008-11-14 at 08:41 PM.
    The Playgrounder Formerly Known as rtg0922

    Homebrew:
    "Themes of Ansalon" - A 4E Dragonlance Supplement
    Homebrew Compendium

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    Titan in the Playground
     
    Jack_Simth's Avatar

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    Default Re: problems wih light sensitivity!!

    You can also use the Desert Kobold (UA enviromental variant) - they loose the Light Sensitivity (and some other changes).
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

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    Barbarian in the Playground
     
    Meek's Avatar

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    Default Re: problems wih light sensitivity!!

    Quote Originally Posted by rtg0922 View Post
    Well, it's not homebrew at all, but Races of the Dragon has Sundark Goggles which are basically sunglasses. They're mundane items for 10gp, if I remember correctly, and are perfect for this.
    I remembered them being a bit more expensive than that...but I no longer have my 3e books and so can't confirm. But yes, this'd be the perfect solution. Furthermore, your shades would go a long way to reduce the stylistic lameness of being a Kobold

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    Dwarf in the Playground
     
    lord of pixies's Avatar

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    Default Re: problems wih light sensitivity!!

    Quote Originally Posted by Meek View Post
    Furthermore, your shades would go a long way to reduce the stylistic lameness of being a Kobold
    lol, this kobold is cool, he rides a frigin' giant wasp.

    and thanks, ill see what i can find out.
    Thanks to abrdam for da avatar

    "There are Three things all wise men fear: the Sea in Storm, a Night with no Moon, and the Anger of a Gentle Man."-- Patrick Rothfuss

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    Troll in the Playground
     
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    Default Re: problems wih light sensitivity!!

    Quote Originally Posted by Meek View Post
    I remembered them being a bit more expensive than that...but I no longer have my 3e books and so can't confirm. But yes, this'd be the perfect solution. Furthermore, your shades would go a long way to reduce the stylistic lameness of being a Kobold
    Hmm... I thought I remember them being ridiculously cheap when we played our all-kobold game. I could be wrong, though.
    The Playgrounder Formerly Known as rtg0922

    Homebrew:
    "Themes of Ansalon" - A 4E Dragonlance Supplement
    Homebrew Compendium

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    Ogre in the Playground
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    Default Re: problems wih light sensitivity!!

    In Races of Eberron, there's a feat called 'Daylight Adaption' which eliminates light sensitivity all together. There's also something called 'shaders' from one of the Eberron books (I have 4; so I'm not so sure which one it is) that are cheap as dirt (no more than 1 gp) that negate light sensitivity but also impose a -1 penalty to Spot and Search checks.

    Cool and all, but I already made this for mah setting:

    Blinders: Designed to block out bright light, these thick tinted goggles negate light sensitivity and provide a +2 bonus on Will saves against being dazzled or blinded by bright light (such as a Flare or Pyrotechnics spell) However, the blinders make it slightly difficult to look around, imposing a -1 penalty on Search and Spot checks.
    Cost: 3 gp
    Weight: 1/2 lb
    Last edited by Lappy9000; 2008-11-14 at 09:33 PM.

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