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  1. - Top - End - #31
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    KevLar's Avatar

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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Round 7

    I am incorporeal and make no noise. According to Rules Compendium, you can't detect me unless I intentionally make noise. However, since SRD is vague on the subject :
    Nonvisual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures.
    ... I can accept you detecting me. If you think you should.

    Stella emerges from the pillar and flies towards Moby, hand stretched out again.

    - You! Broke! My! Sword!

    Incorporeal touch attack
    Attack: (1d20+43)[61]
    ability damage: (1d4)[1] Intelligence.
    No AoO

    I think I have no movement left, so I stay there and pray. I think I have 5 ft of movement left, so I move 5ft to the right, so that spring attack applies. And pray.

    Spoiler
    Show
    spring attack, smite for the touch attack and Draining Touch
    attack: 14 BAB + 13 slippers + 1 weapon focus (unarmed) + 15 smite = 43
    AC: 48 + 2 stance + 1 dodge +13 divine shield +7 Law Devotion = 71
    Touch AC: 29 if Divine Shield doesn't count, 42 if it does (not sure).

    Hit points: full (103)
    Smite left: 6
    Rebuke left: 17
    Divine Shield rounds left: last round (damn, I counted wrong, does not apply for the next round. Damn.)
    Deadly Touch hit points left: 67
    Law Devotion rounds left: 6

    Rolling for 1 maneuver:
    (1d2)[1]
    (1d2)[2]
    (1d2)[1]
    Last edited by KevLar; 2008-11-25 at 09:10 PM.
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  2. - Top - End - #32
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Readied action triggers, when you get to 10 feet.

    Move Until I'm 20 feet away. You should have 10 feet of movement, which isn't enough to reach me. Continue your turn. If this isn't enough to attack, which it shouldn't be, then you can't use Spring attack to avoid the AOO.
    Last edited by Talic; 2008-11-25 at 10:58 PM.

  3. - Top - End - #33
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Correct. I can't reach you and you can make AoO if I leave a square you threaten.
    EDIT- Unless I tumble.

    Seeing Moby moving away, Stella stops momentarily (when 10 ft away from your previous position) and keeps moving forward instead of attacking. She ends her movement 5 ft away from Moby.

    After the interruption, I'm replacing my standard action (attack) with another move action. 40 ft more should bring me there. (I can do that, right?)

    For the second move action, she tumbles.
    [roll]1d20+34[/roll]
    Last edited by KevLar; 2008-11-26 at 06:22 AM.
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  4. - Top - End - #34
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Technically, Stella is required to complete the action which triggered the Ready action, if possible.

    My trigger was "if you moved within 10 feet".
    The readied action, per readied action rules (SRD) resolves before the action which triggered it. I move.
    After I complete that, you complete your action which triggered it, unless that action is now illegal.

    Which is, in this case, a movement From 20 feet away from me to another square that is 20 feet away from me.

    Which, since you cannot spring attack, triggers an Attack of Opportunity.

    I'll let you independently corroborate that, before making any rolls, but, by my understanding of readied actions, there is no possible way you can prevent the AoO.

    EDIT: Granted, your AC is in the stratosphere right now, I'm sure, meaning I'll need pretty much a nat 20 to hit you, but it's still there.
    Last edited by Talic; 2008-11-26 at 06:05 AM.

  5. - Top - End - #35
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Oops, I just edited above. Read and tell me if it's possible, while I look up the readied action rules again. (A headache. :) )
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  6. - Top - End - #36
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    RAW is a bit hazy.
    Assuming he is still capable of doing so, he continues his actions once you complete your readied action.
    "He continues his actions" doesn't necessarily mean his already declared actions. Conditions have changed, shouldn't he be able to do something else from that point on, if he chooses?

    EDIT - Say I'm a sniper, crouching behind a wall. I get up and prepare to fire, but you have moved opposite of the wall, without me noticing, and have readied an action to attack me as soon as I show up. You attack me and you almost kill me. Shouldn't I be able to change the rest of my action to, say, activate an item that teleports me the hell away from there? It makes sense to me.
    Last edited by KevLar; 2008-11-26 at 06:33 AM.
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  7. - Top - End - #37
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    True, however:

    My action occurs right before your action that triggers it, per RAW.
    Now, my action cannot occur before yours if you never complete that.

    I see no problem with you adjusting the remainder of your action after the trigger, but the trigger has to happen for the action to have any sort of sense.

    If you don't move into that square, you never triggered. If you never triggered, I didn't move. If I didn't move, you continue the spring attack. If you continue the spring attack, you trigger... Paradox.

    EDIT: In your sniper example, yes, you should. However, you should not be able to say that you never stood up. The trigger must occur. And it's the trigger that provokes the AoO.
    Last edited by Talic; 2008-11-26 at 06:38 AM.

  8. - Top - End - #38
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Yes, I understand this. I have definitely reached 10 ft from your previous position. Only then I'll change the rest of my actions.

    If you think I can move and tumble after your readied move action, then no AoO (automatic success, unless you have a trick up your sleeve.) If not, go ahead and take the AoO and tell me where I am.
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  9. - Top - End - #39
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    I'll give you tumble this time, though it may not be entirely kosher.

    For example, often I'll set readied action with the action to move, if you perform any action that would provoke. Then when you do, I move, right before it, to near you. You have to complete the trigger, and bam, I get an AoO with the move.

    It wasn't the intent on this move (the intent was to avoid any attack you planned on making), so I'll let you throw a tumble on there. Especially as I don't see the 5% shot as really meaningful anyway.

  10. - Top - End - #40
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Well take the AoO then. 5% or not.

    EDIT - So kids, what have we learned today? From now on, against creatures with reach, we tumble every single round!
    Last edited by KevLar; 2008-11-26 at 06:50 AM.
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  11. - Top - End - #41
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    (1d20)[16]
    Not throwing the mod on it, because it's around 34, and I'm almost positive your AC is at 54 or higher.

    Damage: (4d6+34)[53]

    Edit: miss. Continue. Further movement won't trigger any more.

    EDIT2: Agreed. Unless something prevents your tumble, such as a charge. Heck, when running casters, I ALWAYS cast defensively. I could be on the open plains, without a visible soul to the horizon. Still, Defensive casting.
    Last edited by Talic; 2008-11-26 at 06:56 AM.

  12. - Top - End - #42
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Correct. Your turn.

    EDIT - The rest of my action would be to move 5 ft away from you. Tumbling.

    EDIT EDIT - I mean move close to you, and stop 5 ft away.
    Last edited by KevLar; 2008-11-26 at 06:55 AM.
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  13. - Top - End - #43
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Quote Originally Posted by KevLar View Post
    Correct. Your turn.

    EDIT - The rest of my action would be to move 5 ft away from you. Tumbling.

    EDIT EDIT - I mean move close to you, and stop 5 ft away.
    My Action.

    Standard: Ring of invisibility GO! *turn invisible*
    Move:45 feet south, and down to ground level. (total move - 60)
    Swift: Sudden leap: (1d20+39)[53] Moving South more.

    EDIT: 100 feet south of you, 30 feet below you. total distance: 125, and invisible.
    EDIT2: Oh yeah, and heal 2 hp more.
    Last edited by Talic; 2008-11-26 at 07:00 AM.

  14. - Top - End - #44
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Before continuing, you do agree that my lifesense makes your invisibility irrelevant, right?

    (It means I may not know what you look like, but I know exactly where you are, pinpointing you. To my eyes, you are a shining beacon.)
    Last edited by KevLar; 2008-11-26 at 07:02 AM.
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  15. - Top - End - #45
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Yes and no. I emit light, true. However, I am an invisible light source (it's possible, read the invisibility spell), and still benefit from total concealment.

    So you know where I am, but, since I have total concealment, you cannot take Attacks of Opportunity against me. (in other words, yes, I am always pinpointed).

    So yeah, I can't hide my square, but I can at least prevent you from whackifying me when I move.
    Last edited by Talic; 2008-11-26 at 07:04 AM.

  16. - Top - End - #46
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    I would argue that an invisible beacon (yes, it's possible) hardly has concealment, total or otherwise (I believe the point of that rule is to clarify that the invisible torch/etc still sheds light - not that it cannot be pinpointed). But since we all know that I can bypass miss chance, I won't dwell on that for the time being. Assume you have concealment.

    Round 8

    Spoiler
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    standard action: Divine Shield
    Hit points: full (103)
    Smite left: 6
    Rebuke left: 16
    Divine Shield rounds left: 7
    Deadly Touch hit points left: 67
    Law Devotion rounds left: 5
    AC: 48 + 2 stance + 1 dodge +13 divine shield +7 Law Devotion = 71


    Flying South, I cover 40 of the 125 ft. Your turn.
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  17. - Top - End - #47
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Just because you can see the light, doesn't mean you can see the exact source. As parts move around, the light shifts, concealing exact location. Yes, you can avoid miss chance when you attack. That doesn't mean it's not there, though, nor does it stop you from being able to make the attack in the first place.

  18. - Top - End - #48
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    My action: Move 50 east, 10 up.

    Ready an action:
    Spoiler
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    Move if my opponent approaches within 10 feet.


    Done.

  19. - Top - End - #49
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Round 9

    Double move: I sink to the ground (25 ft) and move towards you for 60 ft. Half emerging, hiding, looking.
    Hide: (1d20+23)[33] (-20 penalty)

    Spoiler
    Show
    Hit points: full (103)
    Smite left: 6
    Rebuke left: 16
    Divine Shield rounds left: 3
    Deadly Touch hit points left: 67
    Law Devotion rounds left: 4
    AC: 48 + 2 stance + 1 dodge +13 divine shield +7 Law Devotion = 71
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  20. - Top - End - #50
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Wait, I forgot to check the arena (LOL).
    Where are you and where was I ? Do I end up under a pillar somewhere? Checking...
    Last edited by KevLar; 2008-11-26 at 07:29 AM.
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  21. - Top - End - #51
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Talic, help. :)

    When you moved 20 ft away with your readied action, you didn't specify to which direction. (Or you did, and I missed it.)

    Where are we?
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  22. - Top - End - #52
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    LOL, I'll calculate it in a few. I may be offline for a few.

  23. - Top - End - #53
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    I can't figure it out, but you've probably got this one down. I'll concede. I've got a 1 int right now, lol. Knew I needed Soulfire on the armor. Next time, I'm going for sundering the shield instead. Sigh.

    I've been tinkering with ghost rebuilds. I want something that can take living targets, and ghosts.

    Here's my next incarnation.

    Interested in a go?

  24. - Top - End - #54
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Yes, of course. :)
    But tomorrow or later - real life gets in the way.
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  25. - Top - End - #55
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    A towering figure in a dark robe enters the room where you have been milling around sizing up the competition. His face is completely obscured by his hood. He raises both hands to get your attention and speaks in a deep voice.

    Moby, Stella. You have been chosen to fight. Prepare yourselves!

    With that he brings his hands down and the two of you find yourself transported to the arena

    OOC:
    You've got time for one swift action and one standard action before you get transported in case you need to adopt a stance or activate an item.

    On the map, green is open terrain, yellow is difficult terrain, red/brown is the cliffs (10ft, Climb DC20, blocks LoS). Arena has a 60 foot ceiling.

    Opening post should have an initiative roll, anything you said after he called your name and what, if anything you did with the 'surprise round' before being transported. After that, start fighting in initiative order.


    Positions
    Talic's Character (Casper):
    Horizontal Axis: (1d40)[18]
    Vertical Axis: (1d40)[15]

    KevLar's Character (Stella):
    Horizontal Axis: (1d40)[11]
    Vertical Axis: (1d40)[3]


    Please post a link to your character in your next post.

  26. - Top - End - #56
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Casper

    Incidentally, I'm working on a character with +2 LA, 15 PrC levels, and 13 Standard Class levels... Gotta get it optimized though.

  27. - Top - End - #57
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Stella.

    Spoiler
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    Swift Action: Activate Marshal's Aura - Motivate Dexterity
    Standard Action: Divine Shield - 7 rounds left
    Rebuke Undead: 17 left

    2 Crusader granted maneuvers:
    (1d5)[2]
    (1d5)[3]
    (1d5)[3]
    (1d5)[1]


    Initiative: (1d20+26)[36]
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  28. - Top - End - #58
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Initiative: (1d20+18)[24]

    Also, can I get what type of bonus your Misc bonus to AC is?

    EDIT: I'm at O18, in cover.
    You're at C11.

    My pre actions:
    Spoiler
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    Free: Allocate Defender Enhancement to AC (4 pts)
    Swift: Assume Stance of Clarity
    Standard: Ready action: Activate Divine Shield as soon as we appear in arena


    One of my pre actions is a readied action.

    I am using that readied action to activate divine shield, immediately upon entering the arena. As I have not moved, I am adding a 5 foot step to this readied action, and am stepping downward and away, to P18, in the floor.

    My initiative changes to 37, and it's your turn.
    Last edited by Talic; 2008-12-01 at 04:27 PM.

  29. - Top - End - #59
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Talic, quick question: if you have 2 levels of paladin, where do you get turn undead from? It's needed for divine shield.
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  30. - Top - End - #60
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    Default Re: Gestalt Arena practice - Moby Vs Stella

    Misc bonus to AC is wisdom from Swordsage (applies to flat-footed, if that's your question.)
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