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  1. - Top - End - #31
    Dwarf in the Playground
     
    DwarfBarbarianGuy

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    North Swansea

    Default Re: Nazareth: In the Wild West

    The bar is calm. The woman who was shouting earlier has since slumped into a chair in the corner and is nodding off. A half hour passes, at which point Michael notices the deputy is gone.
    Quote Originally Posted by Telonius View Post
    ... "Mississippi." No one knows the origin of this strange term, but it appears written on the edges of a hexagon, two letters per side, with the last side left with only one letter. Some suspect it's Yuan-ti in origin, though the Yuan-ti have repeatedly denied it. Counting to six and uttering the word after each number will give a fairly accurate measure of the time it takes to cast a spell. Because the chanter has gone all the way around the hexagon, this interval is known as a "round."

  2. - Top - End - #32
    Bugbear in the Playground
     
    Savior's Avatar

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    Default Re: Nazareth: In the Wild West

    Micheal

    Like all other times, the good deputy skips out on his promise to pay. Morale being this low, he never raised it to the others' attention. He was fine to give away the items free, tonight. But Micheal will go talk with the officer early tomorrow morning, when his hangover is setting in.

  3. - Top - End - #33
    Bugbear in the Playground
     
    Wargor's Avatar

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    Default Re: Nazareth: In the Wild West

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    Perception: (1d12)[4]

    Luck: (1d20)[14]
    Currently Playing:
    Zarakis in Hoard of the Dragon Queen, as run by GodGoblin.

  4. - Top - End - #34
    Dwarf in the Playground
     
    DwarfBarbarianGuy

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    Default Re: Nazareth: In the Wild West

    Luckily, the Doc' picks the tunnel well. He can hear the tunnel the noises are coming from, and follows it down a ways. There's a rope bound to a support beam, and it is taut with weight. He can hear the faint voice of the sheriff calling "Doc' you here?! Help pull us up if you can hear me."
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    That'd be a strength check.
    Quote Originally Posted by Telonius View Post
    ... "Mississippi." No one knows the origin of this strange term, but it appears written on the edges of a hexagon, two letters per side, with the last side left with only one letter. Some suspect it's Yuan-ti in origin, though the Yuan-ti have repeatedly denied it. Counting to six and uttering the word after each number will give a fairly accurate measure of the time it takes to cast a spell. Because the chanter has gone all the way around the hexagon, this interval is known as a "round."

  5. - Top - End - #35
    Bugbear in the Playground
     
    Wargor's Avatar

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    Default Re: Nazareth: In the Wild West

    "I'm here Sheriff, just hang on I'll get you out of there." Albert exclaims, grabbing the rope in both hands and bracing himself for a big pull.

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    (1d12)[6]
    Currently Playing:
    Zarakis in Hoard of the Dragon Queen, as run by GodGoblin.

  6. - Top - End - #36
    Dwarf in the Playground
     
    DwarfBarbarianGuy

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    Default Re: Nazareth: In the Wild West

    With the Doc's help, the sheriff comes rising up, his hand a little mangled from holding on with the rope wrapped 'round one-handed. His other arm is holding a middle-aged man over his shoulder. The man's leg is a bit bloodied, and it's facing a way that isn't normal. His arm hanging down looks as though it's bent in two. Off by about a 30% angle. There's pain on the man's face as the sheriff lays him down in front of the Doc. "Tell me, what can we do for him?"

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    Here come your doctoring skills. maybe a bit of bedside manner too.
    Quote Originally Posted by Telonius View Post
    ... "Mississippi." No one knows the origin of this strange term, but it appears written on the edges of a hexagon, two letters per side, with the last side left with only one letter. Some suspect it's Yuan-ti in origin, though the Yuan-ti have repeatedly denied it. Counting to six and uttering the word after each number will give a fairly accurate measure of the time it takes to cast a spell. Because the chanter has gone all the way around the hexagon, this interval is known as a "round."

  7. - Top - End - #37
    Bugbear in the Playground
     
    Wargor's Avatar

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    Default Re: Nazareth: In the Wild West

    "Hmpf, let me take a closer look and see Sheriff, step back please. At a glance, well, that arm and leg are in real trouble." Albert says cooly, kneeling down next to the man and examining him.

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    Medical roll - (1d8)[3]

    Bedside manner - (1d20)[17]
    Currently Playing:
    Zarakis in Hoard of the Dragon Queen, as run by GodGoblin.

  8. - Top - End - #38
    Dwarf in the Playground
     
    DwarfBarbarianGuy

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    Default Re: Nazareth: In the Wild West

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    I'll leave you the liberty of describing your awful bedside manner

    The doc resets both bones, the leg with an awful twist, and begins to bind them with what he can. As he does so he also tells the sheriff to rub his arm to get the blood flowing back into his hand before continuing. The leg is wrapped up elaborately, and the arm is in a splint. (a makeshift stretcher is constructed.)
    He should be all ready to carry out.
    Quote Originally Posted by Telonius View Post
    ... "Mississippi." No one knows the origin of this strange term, but it appears written on the edges of a hexagon, two letters per side, with the last side left with only one letter. Some suspect it's Yuan-ti in origin, though the Yuan-ti have repeatedly denied it. Counting to six and uttering the word after each number will give a fairly accurate measure of the time it takes to cast a spell. Because the chanter has gone all the way around the hexagon, this interval is known as a "round."

  9. - Top - End - #39
    Bugbear in the Playground
     
    Wargor's Avatar

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    Default Re: Nazareth: In the Wild West

    Albert sets to work on the man, no sympathy present as he sets about sorting the arm and leg out. "Hmpf, you're very lucky my friend, any longer and you may have lost the use of your limbs." Albert states frankly, before turning his attention to the Sherrif.

    "Now you, let me take a proper look at your arm. Come here." He orders, grabbing the man's arm without waiting for a reply and examining it.

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    Medical roll - (1d8)[7]
    Sorry for the long absence, it was my birthday over the weekend so I've been very busy.
    Currently Playing:
    Zarakis in Hoard of the Dragon Queen, as run by GodGoblin.

  10. - Top - End - #40
    Dwarf in the Playground
     
    DwarfBarbarianGuy

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    Default Re: Nazareth: In the Wild West

    Feeling his arm, he asks "Can you move it?" The sheriff winces a little, but the hand moves. "Should be fine with time."
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    These things happen


    Meanwhile.
    In the Rusty Saloon, the women who was wracking for vengeance before has since fallen completely asleep. She's been down for about an hour. Three guys who were playing poker have since started trying to chase a mouse around in this little corner, but have so far failed to catch it. They're rowdy, and there's cussing from time to time. Money's on the table, and presumably, the one who catches it gets the pot.

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    perception time
    Quote Originally Posted by Telonius View Post
    ... "Mississippi." No one knows the origin of this strange term, but it appears written on the edges of a hexagon, two letters per side, with the last side left with only one letter. Some suspect it's Yuan-ti in origin, though the Yuan-ti have repeatedly denied it. Counting to six and uttering the word after each number will give a fairly accurate measure of the time it takes to cast a spell. Because the chanter has gone all the way around the hexagon, this interval is known as a "round."

  11. - Top - End - #41
    Bugbear in the Playground
     
    Savior's Avatar

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    Default Re: Nazareth: In the Wild West

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    Perception:(1d12)[2]

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