Results 391 to 412 of 412
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2012-07-14, 07:03 PM (ISO 8601)
- Join Date
- Jul 2011
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2012-07-14, 07:14 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
NPC Matt hesitates
(3d6)[6][6][1](13)
NPC Matt fights of the irrational fear.
He looks around.
Loot
(1d6)[5]
Encounter
(1d6)[2]
Wake the Neighbors?
(1d6)[5]Last edited by Nero Grimes; 2012-07-14 at 07:19 PM.
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2012-07-14, 07:21 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
The two zombies at the mouth of the bridge turn toward Arturo.
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2012-07-22, 09:01 AM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
With Arturo and NPC Mike staring down the two zombies, NPC Matt signals to them. He points to himself and Ana, then makes a looping motion with his left arm.
Ana moves away from the van, Rebecca clings tighter, NPC Matt picks up the heavy knapsack in the next to where the girl was, and gives the van a quick search.
(1d6)[4]
Nothing useful.Last edited by Nero Grimes; 2012-07-22 at 09:04 AM.
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2012-07-22, 09:11 AM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
Ana starts slowly behind NPC Matt, two rows of cars be tween them and the zombies they are flanking.
(1d6)[5]Last edited by Nero Grimes; 2012-07-26 at 07:11 PM.
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2012-07-26, 07:21 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
At the mouth of the bridge Ana sets Rebecca on the trunk of one of the car in the wreck.
NPC Matt covers them from a short distance away.
(1d6)[5]
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2012-07-29, 11:07 AM (ISO 8601)
- Join Date
- Jun 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
Arturo will sneak around and try to get behind the rotters, forming a triangle around them, 1 point being matt, 1 being ana, and 1 being art.
Arturo also takes his wrench in both hands, gripping it extremely tight before charging into the group of zombies.
(3d6)[9] combat roll
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2012-07-31, 06:10 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
A 9 is good to shatter a hand of the closest zombie. The second zombie moves to Arturo.
Ana is burdened with child, NPC Matt spends his action to run to help. NPC Mike is next to Arturo. He swings crowbar.
(3d6)[3][4][1](8)
Whiff. He cracks the first zombie's shoulder.
Now the second zombie is on them.Last edited by Nero Grimes; 2012-07-31 at 06:14 PM.
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2012-07-31, 06:16 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
Zombie Horde (2) makes a grab for Arturo.
(2d6)[4][5](9)
the dice are cold today.Last edited by Nero Grimes; 2012-07-31 at 06:18 PM.
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2012-08-04, 08:56 AM (ISO 8601)
- Join Date
- Jun 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
Arturo loudly curses as he is getting clawed by the zombie, and immediately lashes out with his weapon, attempting to break its neck and decapitate it.
(2d6)[7]
SpoilerOOC:The zombies roll was enough to damage my dice, right? since we both got 9?
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2012-08-04, 08:51 PM (ISO 8601)
- Join Date
- Jul 2011
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2012-08-04, 08:55 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
One of the zombies catches NPC Mike's iron.
He pushes the iron hard at the zombie.
Baton training from his old SWAT days.
(2d6)[4][2](6)
Zombie Horde resists
(2d6)[5][3](8)
Crap. The zombie catches hold of NPC Mike.
I knew I should have rewritten NPC Mike's cliches. Hunter (3) doesn't allow the use of a pistol.
I may have to burn a RP for Second Wind.
Let's see where NPC Matt is.Last edited by Nero Grimes; 2012-08-04 at 09:08 PM.
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2012-08-04, 09:19 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
Let's see where NPC Matt is.
(1d6)[4]Last edited by Nero Grimes; 2012-08-31 at 08:57 PM.
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2012-08-25, 10:37 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
Ric, A generic zombie is
Might: 3D
Agility:2D
Wit:0D
Charm: 0D
Dodge: 6
Block: 9
Parry: 9
Soak: 9
I've rolled up Ana and Andre
Back to NPC Mike grappling with a zombie.
Roll Agility for Initiative.
NPC Mike
(3d6)[11]
Zombie A
(2d6)[2][1](3)
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2012-08-25, 10:42 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
NPC Mike using his Brawling skill
(3d6+2)[14]
Zombie A
(3d6)[11]
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2012-08-25, 10:47 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
NPC Mike wrenches to crowbar ftree of the zombie's grip.
Roll for damage, NPC Mike's Mace skill
(3d6+2)[16]
minus the zombie's Soak: 9.
7 wounded.Last edited by Nero Grimes; 2012-08-25 at 10:50 PM.
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2012-08-31, 08:58 PM (ISO 8601)
- Join Date
- Jul 2011
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2012-09-03, 03:15 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
Well I'm not using the Inappropriate rule and neither cliche is broad enough to any good with a tight-*ssed GM.
Time to get the storyline moving again.
I burn a RP for Second Wind.
NPC Mike pulls his pistol.
(3d6)[1][5][1](7)
Zombie Horde
(2d6)[1][3](4)
The point blank shot blows the zombie's brains out the back of its head.Last edited by Nero Grimes; 2012-09-03 at 03:19 PM.
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2012-09-03, 03:25 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
Mike caps the Zombie Arturo can't seem to hit.
(3d6)[4][1][5](10)
Zombie horde
(1d6)[4](4)
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2012-09-03, 03:28 PM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
First gunshot
(1d6)[5]
Second gunshot
(1d6)[3]
Neither gunshot woke the neighbors.
Mike wrenches his iron free of the zombie's grip. He's breathing heavily and wavers when he walks.
His Ex-SWAT cliche goes back to (1)
"Let's go."Last edited by Nero Grimes; 2012-09-03 at 03:33 PM.
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2012-11-05, 12:58 AM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
Work schedule allowing I'll finish this at NanoWriMo
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2013-08-10, 10:19 AM (ISO 8601)
- Join Date
- Jul 2011
Re: (Risus) Dawn of the Dead: Highway from Hell
Need to work on the narrative skills.