Results 781 to 810 of 1490
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2017-02-25, 09:10 AM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
Not that this really belongs in this thread, but do you find haste reasonable? At least just a few levels from when you can first get haste (which can be before Time Skitter), not to mention in higher levels, it's typically a lot more powerful in a party often making full attacks. Time Skitter is certainly a strong maneuver, especially on a dedicated full attacker (like most ranged weapon wielders tend to be), but I would only rarely take it in most parties, since a caster will give me the same effect for free. In this particular case, considering he's using a xbow and isn't exactly the strongest ranged class, I wouldn't worry. And even though his peak damage might feel a bit high during a level or two, there are plenty of ways for opponents to avoid much of it. Also, keep in mind that at least as long as he's full attacking with his xbow, he won't be able to much besides dealing damage.
AFAICT, the solicit psicrystal effect description remains exactly the same as in 3.5, which does mean your player is correct. It simply means your psicrystal handles the job of concentrating on a certain power and doesn't otherwise affect that power in any way (besides potentially affecting it's maximum duration):
"Your psicrystal takes over the responsibility of maintaining concentration on any single power you have manifested and are concentrating on."
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2017-03-01, 04:20 AM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
I'm looking for clarification on how a few Path of War abilities stack. I've heard that errata may change or clarify these at some point but I haven't seen anything that changes the RAW yet.
Powerful Build (Half-Giant racial from Psionics Unleashed) and Primal Warrior Stance (from PoW):
Do these stack for a total of +3 damage increases from size? If so, that would move a standard Earth breaker (2D6 base) to 6D6, correct? And if someone were foolish enough to cast Enlarge, it would stack and boost the weapon damage to 8D6?
Weapon Group Adaptation feat, Discipline Focus feat, and Broken Blade Discipline (all in PoW):
1. Does Weapon Group Adaptation allows access to the Broken Blade +2 damage for using a discipline-specific weapon when wielding my gargantuan-equivalent Earth breaker?
2. Does the above bonus stack with the +2 damage bonus from the Discipline Focus feat? Would either of these be multiplied on a critical hit?
3. With the above feats, am I then eligible to take and use Steel Flurry Strike while wielding my gargantuan Earth breaker?
If all of the above stacks, Steel Flurry Strike is giving me 3 attacks with my big dumb hammer at 9D6+4 damage, plus strength, power attack, etc. Right?
Thanks!
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2017-03-01, 08:53 AM (ISO 8601)
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- May 2015
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Re: [Pathfinder] Dreamscarred Press FAQ
Yes, powerful build and stuff stacks. Remember that with Powerful Build you're wielding a Large Earthbreaker, not a medium sized one, however. To note, you can use Expansion and augment it so you get a total of 12d6.
And yes to all below, but then you'd be tryharding too much to cheese damage imo.
Or as Gareth once told me when I brought up using Zursvaater's Sentinel boons with Mystic and Elemental flux: "The DM throws a bunch of dice at your face."
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2017-03-01, 09:10 PM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
In addition to mentioned cheese, Primal Warrior Stance has been tagged for errata IIRC. My guess is that the revised stance's weapon size increases won't stack with other "virtual" weapon damage size increases (such as from Impact Weapon or Bashing Shield), which is also how the stance has been house ruled in my own game. Note that this in no way makes the stance weak for damage purposes, especially for wielders of anything but unarmed strikes, natural weapons or shields.
Last edited by upho; 2017-03-01 at 09:11 PM.
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2017-03-01, 10:23 PM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
Avatar by Coronalwave
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2017-03-02, 02:30 AM (ISO 8601)
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- Jul 2013
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Re: [Pathfinder] Dreamscarred Press FAQ
Well, I think I can at least try to answer the first two and the last:
1: The current RAW provides no clear answer to this. But at least if going by what I presume will be the errata on this and related matters (see for example post 135-143 in this thread), the answer is: "No, you can never learn the same maneuver more than once". On the other hand, for this cross-class interaction to be consistent, this also means maneuvers you have gained through levels in one class should allow you to meet the prerequisites of maneuvers in the same discipline which you gain through levels in another class. (I believe the recovery mechanics have no real bearing on this, since having more than one instance of the same maneuver readied is only possible if you can also learn the same maneuver more than once.)
2: RAW, yes, that is exactly what the AB feature says it does (my emphasis): "treats all levels in this class as +1 to existing manifester level with regards to...". Note that it does not say: "treats all levels in this class as if levels gained in the soulknife class with regards to.." or similar, which would've meant for the soulknife's normal progression table is followed.
4: Yes, since Discipline Weapons says: "While in the shape of a discipline weapon, the mind blade functions exactly like that weapon and gains the weapons damage, damage type, special properties (such as brace or reach), and critical range and multiplier for a weapon sized appropriately for the war soul." Though note that this of course does not mean his "discipline unarmed mind strike"(?) will gain any of the unique qualities a Deadly Fist's Empowered Strikes gain (1d6 medium base damage die, changeable damage types) but which an unarmed strike normally doesn't have, nor does it grant Improved Unarmed Strike which is typically required to fight effectively with unarmed strikes. It would however for example also be impossible to give his "discipline unarmed mind strike" the broken condition, just as in the case of Empowered Strikes.
Hope this helps!
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2017-03-02, 12:48 PM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
Yes, it does. One last question: What maneuvers can you initiate when grappled? The Systems and Use says "...if you are pinned or grappled, most maneuvers simply won't work until you are able to move freely", so obviously some maneuvers can be used. Also, so you specified "pinned or grappled", are some maneuvers able to be used while grappled, but not pinned? I'm not asking for a whitelist or anything, but some guideline would be appreciated. I mean, full-round action maneuvers seem obvious, but what about one with standard action ones? Is it just strikes that are unavailable, or are boosts and counters blocked too. Give us something!
Avatar by Coronalwave
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2017-03-02, 01:01 PM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
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2017-03-02, 08:35 PM (ISO 8601)
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- Aug 2011
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- San Antonio.
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Re: [Pathfinder] Dreamscarred Press FAQ
Also the ones where you need to be wielding weapons you can't use in a grapple.
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2017-03-02, 08:59 PM (ISO 8601)
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2017-03-02, 09:36 PM (ISO 8601)
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- Aug 2011
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Re: [Pathfinder] Dreamscarred Press FAQ
Now that I look at it, even Piercing Thunder could theoretically be used by using a light piercing weapon.
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2017-03-03, 07:09 AM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
I was under the impression that not a single maneuver could work. That's the way it is treated at my table.
most maneuvers simply won't work until you are able to move freelyBut the strong man is stronger when alone.
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2017-03-03, 07:17 AM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
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2017-03-03, 07:39 AM (ISO 8601)
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- Dec 2009
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2017-03-03, 08:33 AM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
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2017-03-03, 08:36 AM (ISO 8601)
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- Dec 2009
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2017-03-03, 09:31 PM (ISO 8601)
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- Feb 2010
Re: [Pathfinder] Dreamscarred Press FAQ
Q: Autohypnosis:Resist Dying lists a DC15 check in place of the normal DC10 Con check to stabilize. Does this check still take the penalty to the check of however much you're below 0hp that the Con check does, or is it a flat DC15?
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2017-03-04, 02:19 PM (ISO 8601)
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- Jul 2016
Re: [Pathfinder] Dreamscarred Press FAQ
Akashic Mysteries:
Q: Page 49 in Akashic Mysteries under Essence Capacity. The text mentions character level, the table class level. Which one is true? This is relevant for multiclassing.
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2017-03-06, 12:00 PM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
Akashic Mysteries:
Q: I know it is based on magic of incarnum, and incarnum had the reputation of being great for multiclassing, a little dip could do amazing things. Is this also the case for this pathfinder version? Im planning a unarmed character with some Steelfist commando levels and thought the girallion arms from incarnum would be great. Is that still in?
just wanted to know stuff like that before i buy the book, what do you guys think are the best reasons to get the book?
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2017-03-06, 12:11 PM (ISO 8601)
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- Mar 2016
Re: [Pathfinder] Dreamscarred Press FAQ
Okay this might be stupid but ...
Path of War :
Q: What is the maximum maneuver level for Awakened Blade that entered through Pathwalker class ? Since Pathwalker has different table than normal one, does it mean that for example, Pathwalker 6/Awakened blade 2 can choose lvl 3 maneuver (as Pathwalker table) or lvl 4 maneuver(as normal initiator table) ?
This is somehow confusing, since AB doesn't "advance" Initiator class (like it is a case of Psionics or Spellcasting for other prestige classes), but rather grant maneuvers/stances on it's own accord and since Pathwalker grants Full Initiator levels, that means we should use normal table for initiator level 8 ? It feels weird and maybe a bit overpowered, since Pathwalker 10/AB 10 can get level 9 maneuvers ?
Since we are on this topic :
Q: What is the maximum maneuver level for Pathwalker gaining maneuvers with Advanced Study feat, as in Pathwalker table or as normal initiator table ?
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2017-03-06, 12:34 PM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
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2017-03-06, 05:37 PM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
Does the Bladecaster's battlecaster's strike work more or less like a magus's spell combat? Specifically I'm wondering if it requires a free hand to use and follows the same rules for critical hits, obviously the actions required are different.
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2017-03-07, 09:05 PM (ISO 8601)
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- Jul 2015
Re: [Pathfinder] Dreamscarred Press FAQ
Spoiler: Awakened Blade: Path of the WarriorPath of the Warrior
The awakened blade’s trip along the Path of War is one of constant devotion, and for those with a focused aptitude in the field of war with the psionic arts, their discipline is rewarded.
If the character possesses levels in psychic warrior, then he adds his class level to his psychic warrior level for the purposes of determining the trance and maneuver abilities of his path abilities. If the character possessed levels in the soulknife base class, then the awakened blade counts all levels in this class as +1 to existing manifester level with regards to a soulknife’s mind blade enhancement bonus.
1.Does a Soulknife need to be at least 3rd level where he gains the Enhanced Mindlade class feature to take advantage of the AB Path of the Warrior class feature? Or is one level of Soulknife sufficient?
2. Similary does a PsyWarrior need to be at least 3rd level where he gains theclass feature to take advantage of the AB Path of the Warrior class feature? Or is one level of PsyWarrion sufficient?Spoiler: Expanded PathExpanded Path
At 3rd level, the psychic warrior expands his understanding of his chosen path. From this point on, he can use the Trance and Maneuver associated with his chosen path.
3.For a multiclassed character with one level of Soulknife and one level of PsyWarrior and 5 levels of AB, will AB's Path of the Warrior progressBOTH abilities so that the character has a Mindblade AND the Trance and Manuevers =to 6th level Soulknife and 6th level PsyWarrior?
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2017-03-07, 11:19 PM (ISO 8601)
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- Jan 2014
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Re: [Pathfinder] Dreamscarred Press FAQ
Character level is correct.
Akashic Mysteries is extremely favorable for multiclassing or otherwise dipping into the system if that's what you want to do. It does not contain any of the soulmelds from MoI, but they're fairly easy to convert to the new akashic veil system if you want (I do).
Professional 3pp reviewer Endzeitgeist did a pretty thorough review of Akashic Mysteries if you'd like to check that out.Last edited by Ssalarn; 2017-03-07 at 11:23 PM.
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2017-03-08, 03:57 AM (ISO 8601)
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- Mar 2017
Re: [Pathfinder] Dreamscarred Press FAQ
Apologies if these have been answered before, but I couldn't find them in the summary.
I'm rolling up a Gunsmoke Mystic, and I have a few questions:
1. How do scatter weapons (shotgun, blunderbuss, dragon pistol, etc.) interact with a maneuver? If I use a standard action maneuver, do the bonus effects apply to all targets struck by the scatter? For instance, let's say I use Dustcatching Breeze - would that allow me to do an extra 2d6 damage to every critter in the area and require that I roll sleight of hand against CMD against each of them for a dirty trick attempt?
2. How does Extra Granted Maneuver work? Do I get the standard two maneuvers that I choose, and then one granted maneuver of my choice each time my maneuvers refresh, or does it add to the base two granted maneuvers, including those that I get out of combat?
3. I'm considering going Animus Adept because those glyphs look amazing. How does learning maneuvers interact with a prestige class like this? Do I solely gain maneuvers when the class tells me to, or do I also get to swap out maneuvers on even levels as the base classes do (for instance, swap out a maneuver at Mystic 5/AA 1, because total initiator level is 6, and a Mystic would swap out a maneuver at 6)? Is it reasonable to discuss with my GM about keeping the maneuver progression the same as the base Mystic in order to avoid having to figure out all the details, or is any restriction on maneuvers gained part of the balance of the prestige class?
3b. Does the Mass Martial Glyphs ability cost one animus or one animus/ally?
4. Does the +2 DC bonus for using the correct type of weapon with a maneuver apply to saving throws forced by stances, such as the Water effect from the Elemental Nimbus stance?
5. How does the feat Discipline Mastery work? Does it apply to all disciplines that you have access to, or is one discipline (and associated skill) chosen when the feat is taken?Last edited by DirkTheAverage; 2017-03-08 at 04:01 AM.
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2017-03-08, 09:11 AM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
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2017-03-08, 11:20 PM (ISO 8601)
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- Aug 2009
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- Stealin' your books
Re: [Pathfinder] Dreamscarred Press FAQ
Concerning the Gambler archetype for the Kineticist in Psionics Augmented: Kineticist:
The two wagers Double or Nothing and Raise the Stakes can be used together because Double or Nothing is a free action, unlike what normal wagers are (swifts). Double or Nothing forces critical threats on a hit. Raise the Stakes allows you to manifest powers that discharge on hit with the kinetic blast, but, when used with rays/touch spells, reads "A power that normally requires an attack roll (such as a ray or touch power) uses the gambler's blast's attack roll to determine whether or not it hits or critically hits."
Does this mean that if I activate a Kinetic Blast with both of these wagers, the power criticals along with the kinetic blast? Or does it not because the attack roll is not naturally a critical, even though Double or Nothing causes a critical on hit?Last edited by AncientSpark; 2017-03-08 at 11:20 PM.
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2017-03-09, 02:29 AM (ISO 8601)
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2017-03-09, 07:54 AM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ
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2017-03-09, 02:42 PM (ISO 8601)
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Re: [Pathfinder] Dreamscarred Press FAQ