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  1. - Top - End - #151
    Ogre in the Playground
    Join Date
    Jan 2013

    Default Re: A Dark and Stormy Knight IC [3.5]

    "Huh." Torokk looks around at the spider's leavings blankly, "Doesn't look like there's anything here.

    "So... What now? I think we've kicked all the doors in we can find." He rolls his mighty shoulders proudly.

  2. - Top - End - #152
    Orc in the Playground
     
    DwarfBarbarianGuy

    Join Date
    Oct 2013

    Default Re: A Dark and Stormy Knight IC [3.5]

    "Well, now that it seems clear, I'd say we can finally rest until the storm passes us by. My vote goes to find the dryest, least smelly room to sit in!" Lars says. "And maybe block the door too. Don't want anymore unfriendlys coming in"

  3. - Top - End - #153
    Ogre in the Playground
    Join Date
    Jan 2013

    Default Re: A Dark and Stormy Knight IC [3.5]

    "Yeah... not if we're resting..." Torokk says, unsure. His blood is up after encountering all the odd inhabitants of the tor so far, and no that there doesn't seem to be any more of them, he feels at a bit of a loss.

    "Hey, maybe we should take a look up that rope. Maybe there's something up there."

  4. - Top - End - #154
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: A Dark and Stormy Knight IC [3.5]

    searchign the room the spider came from (covered in the ooc thread)
    amongst the webbing and rat remains you find a pearl and a small bag containing 75gp.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  5. - Top - End - #155
    Ogre in the Playground
     
    Jopustopin's Avatar

    Join Date
    Oct 2010
    Location
    Illinois
    Gender
    Male

    Default Re: A Dark and Stormy Knight IC [3.5]

    Aareon seems content on letting other people do the searching. He remains on alert for anything else in this haunted place.
    If I could play dungeons & dragons with only four books: MM I, DMG, PHB, & ToB
    Dragon Shaman Handbook. Fighter Fix.
    Camel's Handbook

  6. - Top - End - #156
    Ogre in the Playground
    Join Date
    Jan 2013

    Default Re: A Dark and Stormy Knight IC [3.5]

    "Ooh, more treasure!" Torokk exclaims happily.

    "We should look carefully everywhere. In case they dropped something." He nods decisively, even though he doesn't elaborate on - or doesn't appear to know - who 'they' are...

    Spoiler: OOC
    Show
    As in the OOC thread, let's do a search of the whole area Taking 10. It's not that large; it might take a few hours (it's one Standard Action per 5' square) but we have the time.

  7. - Top - End - #157
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: A Dark and Stormy Knight IC [3.5]

    you go back over the entire complex searching carefully; but it looks like there isn't anything you hadn't already found. it takes around a couple of hours to do so.
    the storm is weakening some outside, and is bound to pass fully in a few more hours.
    Last edited by zlefin; 2017-09-19 at 10:06 AM.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  8. - Top - End - #158
    Ogre in the Playground
    Join Date
    Jan 2013

    Default Re: A Dark and Stormy Knight IC [3.5]

    Torokk is by now looking thoroughly bored, although he helped as much as he could with the search.

    "Nothing else? Guh. Huh. Well then." He rubs his coarse chin with a rougher finger. "Climb the rope?" he looks at the others expectantly.

  9. - Top - End - #159
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: A Dark and Stormy Knight IC [3.5]

    (just gonna work on wrapping things up)
    you climb the rope, it leads up through a small tunnel, with water and mud flowing down through a bit. at the top is a small camp that had clearly been abandoned long long ago. the tunnel was probably dug by grave robbers looking to loot the tor.

    Nothing else of note happens, and you all wait a few hours and the storm fully dies down.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  10. - Top - End - #160
    Ogre in the Playground
    Join Date
    Jan 2013

    Default Re: A Dark and Stormy Knight IC [3.5]

    "The... people," Torokk says, flapping his hand back in the direction of town to indicate the grandees who hired them, "Wanned to make sure no-one was usin' the tower, right? We better tell 'em about the tunnel I guess, they might wanna block it up." He shrugs.

    "Not too bad for a few hours work, eh?" He jangles one of the moneybags, "An' we get paid when we get back, too!" He grins that half-orc toothy grin, "Ready when you are!"

  11. - Top - End - #161
    Orc in the Playground
     
    DwarfBarbarianGuy

    Join Date
    Oct 2013

    Default Re: A Dark and Stormy Knight IC [3.5]

    "Not bad indeed! A few bruises but nothing too bad in my book for an honest days work!" Lars says happily. "When the storm is finally gone, lets head back and report our findings."

  12. - Top - End - #162
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: A Dark and Stormy Knight IC [3.5]

    Nothing else of note happens.
    You return to report your findings, are given a minor additional reward for your efforts (10 gp each; they assume you got plenty of worthwhile treasure, so they just let you keep that without enquiring or figuring taxation/legalities). Plans are made to reseal the Tor.

    on dealing with other treasure you'd found:
    the two non-magical pearls were worth 100 each;
    I'm assuming gold is split evenly amongst the party.

    the magic items are identified by the local scholars of your lord.
    the magical pearl is a level 0 pearl of power
    the translator's ring as you found out lets you understand goblin and giant (or whatever I said at the time)
    the headband of hte stout heart gives you +1 resistance bonus to will saves
    the lifting belt gives a +2 (i'm changing it from the module's +1) enhancement bonus to strength ONLY for purposes of determining carrying capacity.

    The end! (plus whatever final words you care to add)
    oh, and xp-wise, in case you use your chars elsewhere, I think the module totals to around 600 xp apiece.
    Last edited by zlefin; 2017-09-24 at 06:35 PM.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  13. - Top - End - #163
    Ogre in the Playground
    Join Date
    Jan 2013

    Default Re: A Dark and Stormy Knight IC [3.5]

    For his part, Torokk immediately falls to enjoying his newfound wealth - perhaps a little too much. If asked, he'll give up the ring he was wearing - others can probably make better use of it, after all. But he takes his full share of the gold, and embarks upon a life of high living - or as high as the town can manage, at least - until one weary morning he realises his funds have run out, and it just might be time to test his arm in exchange for coin once more.

    Those hobgoblins can't have come from nowhere, after all...

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