Results 61 to 76 of 76
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2008-03-07, 12:09 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
I'm sorry, but I don't have the time or inclination to add up my equipment for an encumberance load. If you or a ref feel like it, that's fine but I simply cannot devote the time to it.
I see tower shield at 45lbs, I think chain shirt is 25.
Also, if it is somehow deemed I am overweight, a ref will need to adjudicate this mess anyway.
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2008-03-07, 12:55 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Netherlands
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
Ah sorry about that, I just happened to have a bit to much time on my hands today. Homework gets boring rather fast and there was nowhere I needed to be today so...
about the encumbrance, your str is 18 at the moment so that makes 100lb a light load.
45+25=70
daggers 5x1; spears 3x6; javelins 5 or 6 x2; buckler 5; armor spike 10
=70+48=118lb
So yeah, kinda overloaded.We all wear masks, those who try to look behind it will only find another mask.
current characters:
SpoilerArena gladiators:
4W/1LPsychodelia Hard nut to crack
1W/0LDocter Spikenburg Specialty: blowing stuff up (preferably his opponents)
Other characters momentarily active:
Memphis Mage Extraordinary [wizard3/master specialist6/Mage of the Arcane Oroder5/Archmage4]
Bresk Lizardman hunter in training [monst. humanoid 2/LA+1]
Mongo NaichukAsian glaive dancer[barb1/ftr4/dervish 7]
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2008-03-07, 01:09 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
Sheesh do I deserve to lose this match. I have never made so many mistakes in an arena match...ever. I've made a couple mistakes that have cost me a match that were superfluous(ie naming wrong squares etc.), but never piled on stupid rules mistakes like I am with this.
You are indeed right, and thank you for adding the poundage up. My move goes to 35' and I am in P18 when you go to Q18.
I will put up my round in a bit.
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2008-03-07, 02:03 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
Ah, and since my move changed to 35 I don't autosuccess the jump.
I will roll my jump then edit in my round.
jump - (1d20+7)[22]: success
As a free action at the beginning of the round, drop the tower shield.
Double Move: Move from P18 to C8 while drawing a javelin.
Stats!
Spoiler
later
Current Location: C8
Last edited by Bronz; 2008-03-07 at 02:06 PM.
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2008-03-07, 02:23 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Netherlands
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
You see me enter the bog, but soon I disappear out of sight as the post is blocking your view.
Spoilermove into J14
hide check: (1d20+2)[7]
AC: 17
HP: 7
PP: 16
location: J14
active effects: gorilla affinity [+4 str] 6/30
Oh, and yes that was the end of my turn.
And to be honest, I too have made some major blunders in certain matches, nothing to be ashamed about Your still alive and Naked Dave has proved that Psychedelia is not completely indestructable.Last edited by Seribro; 2008-03-07 at 02:29 PM.
We all wear masks, those who try to look behind it will only find another mask.
current characters:
SpoilerArena gladiators:
4W/1LPsychodelia Hard nut to crack
1W/0LDocter Spikenburg Specialty: blowing stuff up (preferably his opponents)
Other characters momentarily active:
Memphis Mage Extraordinary [wizard3/master specialist6/Mage of the Arcane Oroder5/Archmage4]
Bresk Lizardman hunter in training [monst. humanoid 2/LA+1]
Mongo NaichukAsian glaive dancer[barb1/ftr4/dervish 7]
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2008-03-07, 02:37 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
RedMoon - round something
Move: Move from C8 to J1
I should have LoS to you at this point. If I do, throw held Javelin
attack - (1d20+7)[18] Adjust for range if necessary
dmg - (1d6+4)[9]
If no LoS,
Spoiler
Drop javelin in J1 as a free action and draw a potion (clw)
Stats!
Spoiler
HP: 6/21 (not full, will change later)
AC: 15
Location: N18
Buffs:Rage 3/8Invisibile 4/30
Debuffs: Fatigued */*
Javelins Thrown: 4/10
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2008-03-07, 02:47 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Netherlands
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
Indeed you see me standing aside the post at J14. Indeed your javelin manages to hit me. I soak 8 out of 9 damage points so if your eyesight is that of an eagle, you see a small wound turning red. That, and you also see an angry psycho storming your way. I now have a clear path toward you and am going to charge.
jump check vs DC 20 (1d20+11)[24]
attack if the jump is successful (1d20+9)[29]
damage if jump and attack are successful (2d4+9)[12]
*crosses his fingers*We all wear masks, those who try to look behind it will only find another mask.
current characters:
SpoilerArena gladiators:
4W/1LPsychodelia Hard nut to crack
1W/0LDocter Spikenburg Specialty: blowing stuff up (preferably his opponents)
Other characters momentarily active:
Memphis Mage Extraordinary [wizard3/master specialist6/Mage of the Arcane Oroder5/Archmage4]
Bresk Lizardman hunter in training [monst. humanoid 2/LA+1]
Mongo NaichukAsian glaive dancer[barb1/ftr4/dervish 7]
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2008-03-07, 02:53 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Netherlands
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
okay, that is not only a hit, that is a potential overkill...
crittical confirmation(1d20+9)[23]
damage (2d4+9)[14]
Okay, that pretty much looks like I just chopped you in halfLast edited by Seribro; 2008-03-07 at 02:55 PM.
We all wear masks, those who try to look behind it will only find another mask.
current characters:
SpoilerArena gladiators:
4W/1LPsychodelia Hard nut to crack
1W/0LDocter Spikenburg Specialty: blowing stuff up (preferably his opponents)
Other characters momentarily active:
Memphis Mage Extraordinary [wizard3/master specialist6/Mage of the Arcane Oroder5/Archmage4]
Bresk Lizardman hunter in training [monst. humanoid 2/LA+1]
Mongo NaichukAsian glaive dancer[barb1/ftr4/dervish 7]
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2008-03-07, 03:18 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
Unless you can walk on water, you can't charge while jumping. The feat Leap Attack allows you to do so, but that water there counts as hampered terrain. You might be able to get to me but you can't hit me.
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2008-03-07, 04:07 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Netherlands
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
Odd... I used this kind of jumps before, though always in campaigns so scinematic results usually outweigh the letter of the rules. What the feat describes would indeed suggest that it is not normally allowed. Well, in that case I only make the double move and end my turn in J2. I take my right hand of the guisarme, which is the hand that is clad with a spiked gauntlet.
We all wear masks, those who try to look behind it will only find another mask.
current characters:
SpoilerArena gladiators:
4W/1LPsychodelia Hard nut to crack
1W/0LDocter Spikenburg Specialty: blowing stuff up (preferably his opponents)
Other characters momentarily active:
Memphis Mage Extraordinary [wizard3/master specialist6/Mage of the Arcane Oroder5/Archmage4]
Bresk Lizardman hunter in training [monst. humanoid 2/LA+1]
Mongo NaichukAsian glaive dancer[barb1/ftr4/dervish 7]
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2008-03-07, 04:23 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Houston, TX
- Gender
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
Ref Talic
The basic question that is underlying here is, "Can you jump while charging?"
Per SRD, jumping:
Originally Posted by SRD
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2008-03-07, 04:26 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
Well, this is what I expected at least.
End game at last. I'm done playing patty cake.
Move: Draw spear
Standard: Use martial script(and drop) and attack with spear, two-handed (if possible)
If my concentration check exceeds your AC, you are flat-footed to the attack and take +1d6 damage
conc - (1d20+3)[10] extra dmg - (1d6)[6]
attack - (1d20+6)[23]
dmg - (1d8+6)[7] (subtract 2 if not two-handed)
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2008-03-07, 04:41 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Netherlands
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
Ehm... isnt activating/reading a script a standard action? And does it not cause an AoO?
AoO(1d20+7)[21]
(1d20+9)[15]
Lets just say you DIDN'T use that script there (cause you would literally be giving away 2 attacks and just throw away your money) and you just attacked normally okay?
I soak your damage and try to punch you in the face.
(1d20+7)[11]
(1d20+9)[15]
end of my turn
SpoilerAC: 17
HP: 6
PP: 12
location: J2
active effects: gorilla affinity [+4 str] 8/30
Edit: okay, I royally screwed up the damage rolls there. They were supposed to be 1d4+6. Not that it really matters since the AoO did not happen (come on, seriously, you werent really going to waste your script like that I hope?) and the regular attack was a missLast edited by Seribro; 2008-03-07 at 04:57 PM.
We all wear masks, those who try to look behind it will only find another mask.
current characters:
SpoilerArena gladiators:
4W/1LPsychodelia Hard nut to crack
1W/0LDocter Spikenburg Specialty: blowing stuff up (preferably his opponents)
Other characters momentarily active:
Memphis Mage Extraordinary [wizard3/master specialist6/Mage of the Arcane Oroder5/Archmage4]
Bresk Lizardman hunter in training [monst. humanoid 2/LA+1]
Mongo NaichukAsian glaive dancer[barb1/ftr4/dervish 7]
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2008-03-07, 05:50 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
And I am going to call that a match. No way I'm going to reneg on something that I chose to do, on purpose, knowing the consequences. Your minimum damage puts me into the negatives.
Good game, and good luck in the finals. Perhaps you will meet BlueMoon in the 3rd level round.
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2008-03-07, 07:45 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Iowa
- Gender
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2008-03-08, 03:55 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Netherlands
Re: Arena Tournament, Round 30: RedMoon vs Psychodelia
Actually, this is my fourth win, so yeah. Even if I lose the finals, I got enough exp to go level up. I enjoyed the match. See you next round.
Last edited by Seribro; 2008-03-08 at 03:56 AM.
We all wear masks, those who try to look behind it will only find another mask.
current characters:
SpoilerArena gladiators:
4W/1LPsychodelia Hard nut to crack
1W/0LDocter Spikenburg Specialty: blowing stuff up (preferably his opponents)
Other characters momentarily active:
Memphis Mage Extraordinary [wizard3/master specialist6/Mage of the Arcane Oroder5/Archmage4]
Bresk Lizardman hunter in training [monst. humanoid 2/LA+1]
Mongo NaichukAsian glaive dancer[barb1/ftr4/dervish 7]