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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 09-27-2008, 08:13 AM   Top  -  End  -  #1
playswithfire
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Join Date: Sep 2007
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Default Gestalt Arena Match 21

A towering figure in a dark robe enters the room where you have been milling around sizing up the competition. His face is completely obscured by his hood. He raises both hands to get your attention and speaks in a deep voice.
Jeffrey, Jarrok. He pauses for you to identify yourselves.
You have been chosen to be the first. Prepare yourselves!
With that he brings his hands down and the two of you find yourself transported to the arena

OOC:
You've got time for one swift action and one standard action before you get transported in case you need to adopt a stance or activate an item.

On the map, green is open terrain, yellow is difficult terrain, red/brown is the cliffs

Opening post should have an initiative roll, anything you said after he called your name and what, if anything you did with the 'surprise round' before being transported. After that, start fighting in initiative order.

Jeffrey
Spoiler

Jarrok
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Old 10-01-2008, 05:40 PM   Top  -  End  -  #2
oliana0
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Default Re: Gestalt Arena Match 21

Jeffrey

A tall dark human heavily armored, armed and masked appears out of nowhere when the name "Jeffrey" is called. He offers an unpleasant snort towards Jarrok. A large wolf walks in from the side of the room and walks over to the man. They both disappear and reappear in the arena.

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Old 10-03-2008, 05:20 PM   Top  -  End  -  #3
Halna LeGavilk
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Default Re: Gestalt Arena Match 21

Jarrok unfolds his wings to their full wingspan. His draconian face contorts into a mask of pure hate as he breathing increases heavily and he switches into his fighting stance.

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Old 10-03-2008, 05:56 PM   Top  -  End  -  #4
oliana0
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Default Re: Gestalt Arena Match 21

Jeffrey

The man, who is obviously an illusion, bounds at a breakneck speed, ignoring all terrain and bounding in the air up onto the cliffs ending up at O17 and looks around.

The wolf sticks to the easy terrain but follows along on the ground at full speed.

[spoiler]
Wolf moves 100' to Q16. The man moves to O17.
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Old 10-03-2008, 06:29 PM   Top  -  End  -  #5
Halna LeGavilk
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Default Re: Gestalt Arena Match 21

Jarrok takes wing and flies fifty feet straight up, searching for his opponents. He then flies thirty feet to the north.

(Ends at (AB, 36))
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Old 10-03-2008, 06:33 PM   Top  -  End  -  #6
Halna LeGavilk
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Default Re: Gestalt Arena Match 21

I forgot. Just in case,
Spot check: (1d20+0)[15]
Listen Check: (1d20+4)[12]
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Old 10-03-2008, 07:01 PM   Top  -  End  -  #7
oliana0
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Default Re: Gestalt Arena Match 21

Jeffrey

{OOC: That spot should be enough to see the man and the wolf}

The man stands there glaring at the spot Jarrok used to be. The wolf runs around ending at N28 (i lost count but I think that's how far he can go, I know it's somewhere around there.)

Jarrok feels like six little daggers just attacked him.

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Old 10-03-2008, 07:45 PM   Top  -  End  -  #8
Halna LeGavilk
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Default Re: Gestalt Arena Match 21

Which direction is the attack coming from?

Oh, by the way, -104 HP for Jarrok.
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Old 10-04-2008, 08:09 AM   Top  -  End  -  #9
oliana0
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Default Re: Gestalt Arena Match 21

The square west of Jarrok.
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Old 10-04-2008, 09:36 PM   Top  -  End  -  #10
Halna LeGavilk
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Default Re: Gestalt Arena Match 21

OOC: Ach. Just noticed, completely forgot. Jarrok is large size, so he occupies (AB, 36), (AC, 36), (AB, 35) and (AC, 35). Don't think it particulerly matters, but if it does, totally my fault. Sorry guys.

IC: Jarrok twists himself to the side, and blows out a fiery cone from his mouth.

Spoiler
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Old 10-04-2008, 10:25 PM   Top  -  End  -  #11
oliana0
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Default Re: Gestalt Arena Match 21

{According to the SRD breath weapon is a standard action.

Normally, folks divide the damage in two. Though I thought that half-dragons (guess) were 6d8, not 6d6. I'll reroll the damage for d8, in case your character is half-dragon.

Refex - (1d20+21)[40]
Damage - (6d8)[29]

Jeffrey has Evasion, so if the save worked, it's no damage.}
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Old 10-06-2008, 08:14 PM   Top  -  End  -  #12
Halna LeGavilk
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Default Re: Gestalt Arena Match 21

OOC: Again, I'm gonna have to ask you a question. Sorry, but aerial combat is new to me. If a charge through a space, does it affect the whole space? Say, if I charged through the space I think you are currently occupying, and you are occupying that area, can I hit you, and what are the chances I'll do?

I normally wouldn't ask, but the rules on aerial combat aren't in the DMG or SRD, that I can find. Sorry for being a newbie.
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Old 10-06-2008, 08:30 PM   Top  -  End  -  #13
oliana0
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Default Re: Gestalt Arena Match 21

I would guess that if you tried to walk through or move through a square that is occupied, it would count as an overrun attempt? Jeffrey would have the option to avoid you by default unless your character has improved overrun.

I would also expect that attempting to overrun invisible creature even with improved overrun would be subject to the normal miss chance of total cover (i.e., 50% chance of "missing" the overrun attempt).

I'd have a hard time determining what the effect of overruning a flying character. Maybe forcing them towards the ground? Reflex save vs. the overrun attempt or drop 10'?

Also, unless your character has perfect maneuverability, it can't charge through the square west because it was last heading north. A character cannot turn while charging.

More info on flying.
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Last edited by oliana0 : 10-06-2008 at 08:33 PM.
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Old 10-07-2008, 03:59 PM   Top  -  End  -  #14
oliana0
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Default Re: Gestalt Arena Match 21

Oh, if you meant, can a character charge an invisible opponent while flying, then yeah. It's a charge attempt, the character can make an attack as normal for charging, but it would have the same miss-chance as a regular attack against an invisible opponent.

You can still only charge in a straight line and must move at least 10' before the attack, though.
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Old 10-08-2008, 07:33 PM   Top  -  End  -  #15
Halna LeGavilk
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Default Re: Gestalt Arena Match 21

Okay, thanks.

IC: Jarrok, less bleeding, but more shocked by the attack of the invisible being, flies eighty feet straight north.

OOC: Couldn't really think of anything else to do.
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Old 10-08-2008, 10:03 PM   Top  -  End  -  #16
oliana0
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Default Re: Gestalt Arena Match 21

Jeffrey

The man still stands there dumb looking. The wolf howls at the dragonesque creature. The dragon feels another swish of several daggers from his south west flank.

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Old 10-09-2008, 07:35 PM   Top  -  End  -  #17
Halna LeGavilk
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Default Re: Gestalt Arena Match 21

Jarrok falls from the sky, bleeding profusely, and lands with a thump on the ground. He has fallen.
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RIP Gary Gygax, March 4th, 2008. May he roll 20's in heaven forever.
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Old 10-09-2008, 08:22 PM   Top  -  End  -  #18
oliana0
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Default Re: Gestalt Arena Match 21

Good-fight.

Your character needs something to see invisible. I haven't met too many opponents that don't have a blink ring, cloak of displacement, or invisibility ring.

Or Blind-fight?

I can also recommend a Belt of Battle (from MIC).
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Old 10-10-2008, 10:41 PM   Top  -  End  -  #19
Halna LeGavilk
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Default Re: Gestalt Arena Match 21

Well, I'm really counting on the flying and damage, along with his normally high AC, to do the work. But it was the +4 attack against dragons that really killed me.

What creature is Jeffrey anyway?
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Old 10-11-2008, 07:44 AM   Top  -  End  -  #20
oliana0
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Default Re: Gestalt Arena Match 21

I'll PM the sheet.
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