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Thread: Krax vs the savaga minotaur ...
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2009-04-26, 03:05 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Krax vs the savaga minotaur ...
While Krax protecting the a caravan between the Sarnath Citadel and the Fuuga grounds, they encounter a savage minotaur (MM p191).
He demands payments: 'everthing' ...
Init:
Krax: [roll]1d20+10[roll]
Mino: [roll]1d20+9[roll]Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
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2009-04-26, 03:06 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
fade to battle sequence ...
init:
Krax: (1d20+10)[25]
Mino: (1d20+9)[23]Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
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2009-04-26, 03:13 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
opting not to open with a daily power,
- MOVE: Krax flies toward the minotaur (2 squares distance)
- MINOR: breath weapon (1d20+18)[21] vs 26 for (2d6+4)[11] ice/acid damage
- STANDARD headstrong breavery (1d20+21)[28](+1) vs 32 (-2 if the first hits) for (3d8+15)[26] (+5 if the first hits)
- FREE: mark
edit: krax rolls not so good ...Last edited by qube; 2009-04-26 at 03:14 PM.
Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
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2009-04-26, 03:17 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
the marked minotaur laughs at Krax petty attempts to hit him
the 4 miss damage is a small bruse on the 190 total.
now in mellee ... Krax may receive a swing from the big axe ...
(1d20+19)[24] vs 33 for (2d8+7)[13] ((4d8+23)[35] if crit)Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 03:20 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
Krax grins at the minotaurs equally bad swing, as he easely duck the axe ...
Krax launches a heavy swing to the head ...
Mountain hammer:
- (1d20+21)[26] vs 32; [roll]2d8+13[roll]Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 03:23 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
the hammer misses (4-> 182 hp) and the minotaur swings again
(1d20+19)[23] vs 33 for (2d8+7)[16] ((4d8+23)[46])Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 03:25 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
Both missing each other Krax tries to launch a thundering strike
(1d20+21)[38] vs 28 for (1d8+11)[16]Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 03:27 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
(16->166) now dazed and deafened, the minotaur doesn't care ...
Krax uses an action point and (1d20+21)[28] vs 28-2 for (1d8+16)[24] and 4 temp hp ...
the minotaur attacks ...
(1d20+19)[24] vs 33 for (2d8+7)[15] ((4d8+23)[40])Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 03:31 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
142 hp left for the minotaur and Krax up 4 temp hp ...
Krax (140+4): (1d20+21)[33] vs 28-2 for (1d8+11)[19]+5
Minotaur (118): (1d20+19)[21] vs 33 for (2d8+7)[18] ((4d8+23)[38])
Krax (140+4): (1d20+21)[34] vs 28-2 for (1d8+11)[13]+5
Minotaur (100): (1d20+19)[37] vs 33 for (2d8+7)[21] ((4d8+23)[44])
Krax (123): (1d20+21)[39] vs 28-2 for (1d8+11)[19]+5 ; and 4 temp hp
Minotaur (76): (1d20+19)[23] vs 33 for (2d8+7)[16] ((4d8+23)[31])
Krax (123+4): (1d20+21)[36] vs 28-2 for (1d8+11)[19]+5
Minotaur (52): (1d20+19)[24] vs 33 for (2d8+7)[14] ((4d8+23)[44])
Krax (123+4): (1d20+21)[36] vs 28-2 for (1d8+11)[14]+5
Minotaur (33): (1d20+19)[35] vs 33 for (2d8+7)[23] ((4d8+23)[51])
Krax (104): (1d20+21)[33] vs 28-2 for (1d8+11)[15]+5; and 4 temp hp
Minotaur (13): (1d20+19)[24] vs 33 for (2d8+7)[12] ((4d8+23)[33])
* post roll count doesn't match databaseLast edited by qube; 2009-04-26 at 03:39 PM.
Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 03:40 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
Krax: (1d20+21)[33] vs 28-2 for [roll]1d8+11+5[/roll]
Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 03:41 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
the minotaur goes downin a icy death, with a final attack of
(1d20+19)[20] vs 33 for (2d8+7)[18] ((4d8+23)[50])Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 03:45 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
FLAWLESS VICTORY
end result:
- 36 hp lost (less then 1 healing surge)
- 1 action point spend
notes to self:
instead of flushing out encounter powers, try using Strength of stone (gain 4 temp hp) somewhat sooner, as it bufs 'm ...
(say... round 3 of combat) ((1) daily/encounter; (2) encounter (3) buff up; ...)Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 03:48 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
Krax will use a healing surge. 140 hp .
============================================
next up ... 10 minutes later has time to rest up, a cyclops hewer shows up...
init:
Krax: (1d20+10)[29]
Cycl: (1d20+13)[18]Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 03:51 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
- MOVE: Krax flies toward the cyclops (2 squares distance)
- MINOR: breath weapon (1d20+18)[19] vs 27 for (2d6+4)[12] ice/acid damage
- STANDARD headstrong breavery (1d20+22)[30] vs 33 (-2 if the first hits) for (3d8+15)[31] (+5 if the first hits)
- FREE: markYes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2009-04-26, 04:00 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: Krax vs the savaga minotaur ...
Cyclops: (1d20+23)[26] vs 33 for (1d12+7)[18] MISS
Krax: mountain hammer :(1d20+21)[33] vs 31 for (2d8+13)[23] + penalty
Cyclops (-23): (1d20+23)[30]-5 vs 33 for (1d12+7)[10]
Krax: X :(1d20+21)[36] vs 33 for (1d8+11)[17] + 4 temp hp
Cyclops (-45): (1d20+23)[36] vs 33 for (1d12+7)[11]
Krax (-7): X :(1d20+21)[32] vs 33-2 for (1d8+11)[18] + 4 temp hp
Cyclops (-68): (1d20+23)[38] vs 33 for (1d12+7)[14]
Krax (-7+4): X :(1d20+21)[34] vs 33 for (1d8+11)[16] + 4 temp hp
Cyclops (-68): (1d20+23)[43] vs 33 for (1d12+7)[11] CRIT
Krax: X (-22): (1d20+21)[28] vs 33 for (1d8+11)[12] + 4 temp hp
Cyclops (-79): (1d20+23)[33] vs 33 for (1d12+7)[15]
Krax: X (-37): (1d20+21)[38] vs 33 for (1d8+11)[19] + 4 temp hp
Cyclops (-98): (1d20+23)[25] vs 33 for (1d12+7)[13]
Krax: X (-37+4):(1d20+21)[27] vs 33 for (1d8+11)[19] + 4 temp hp
Cyclops (-107): (1d20+23)[31] vs 33 for (1d12+7)[14]
Krax: X (-37+4):(1d20+21)[23] vs 33 for (1d8+11)[13] + 4 temp hp
Cyclops (-111): (1d20+23)[27] vs 33 for (1d12+7)[15]
Krax: X (-37+4):(1d20+21)[36] vs 33 for (1d8+11)[15] + 4 temp hp
Cyclops (-126): (1d20+23)[40] vs 33 for (1d12+7)[13]
Krax: X (-46):(1d20+21)[25] vs 33 for (1d8+11)[15] + 4 temp hp
Cyclops (-130): (1d20+23)[38] vs 33 for (1d12+7)[16]
Krax: X (-62):(1d20+21)[26] vs 33 for (1d8+11)[15] + 4 temp hp
Cyclops (-134): (1d20+23)[28] vs 33 for (1d12+7)[17]
Krax: X (-62):(1d20+21)[40] vs 33 for (1d8+11)[13] + 4 temp hp
Cyclops (-147): (1d20+23)[26] vs 33 for (1d12+7)[11]
the cyclops dies next round (even a miss deals enough damage ...)
* post roll count doesn't match databaseLast edited by qube; 2009-04-26 at 04:12 PM.
Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb