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  1. - Top - End - #1
    Ogre in the Playground
     
    PaladinGuy

    Join Date
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    Belgium
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    Default Krax vs the savaga minotaur ...

    While Krax protecting the a caravan between the Sarnath Citadel and the Fuuga grounds, they encounter a savage minotaur (MM p191).
    He demands payments: 'everthing' ...


    Init:
    Krax: [roll]1d20+10[roll]
    Mino: [roll]1d20+9[roll]
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  2. - Top - End - #2
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Krax vs the savaga minotaur ...

    fade to battle sequence ...

    init:
    Krax: (1d20+10)[25]
    Mino: (1d20+9)[23]
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  3. - Top - End - #3
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Krax vs the savaga minotaur ...

    opting not to open with a daily power,

    - MOVE: Krax flies toward the minotaur (2 squares distance)
    - MINOR: breath weapon (1d20+18)[21] vs 26 for (2d6+4)[11] ice/acid damage
    - STANDARD headstrong breavery (1d20+21)[28](+1) vs 32 (-2 if the first hits) for (3d8+15)[26] (+5 if the first hits)
    - FREE: mark


    edit: krax rolls not so good ...
    Last edited by qube; 2009-04-26 at 03:14 PM.
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  4. - Top - End - #4
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Krax vs the savaga minotaur ...

    the marked minotaur laughs at Krax petty attempts to hit him
    the 4 miss damage is a small bruse on the 190 total.

    now in mellee ... Krax may receive a swing from the big axe ...
    (1d20+19)[24] vs 33 for (2d8+7)[13] ((4d8+23)[35] if crit)
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  5. - Top - End - #5
    Ogre in the Playground
     
    PaladinGuy

    Join Date
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    Default Re: Krax vs the savaga minotaur ...

    Krax grins at the minotaurs equally bad swing, as he easely duck the axe ...

    Krax launches a heavy swing to the head ...
    Mountain hammer:
    - (1d20+21)[26] vs 32; [roll]2d8+13[roll]
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  6. - Top - End - #6
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Krax vs the savaga minotaur ...

    the hammer misses (4-> 182 hp) and the minotaur swings again
    (1d20+19)[23] vs 33 for (2d8+7)[16] ((4d8+23)[46])
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  7. - Top - End - #7
    Ogre in the Playground
     
    PaladinGuy

    Join Date
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    Default Re: Krax vs the savaga minotaur ...

    Both missing each other Krax tries to launch a thundering strike
    (1d20+21)[38] vs 28 for (1d8+11)[16]
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  8. - Top - End - #8
    Ogre in the Playground
     
    PaladinGuy

    Join Date
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    Default Re: Krax vs the savaga minotaur ...

    (16->166) now dazed and deafened, the minotaur doesn't care ...
    Krax uses an action point and (1d20+21)[28] vs 28-2 for (1d8+16)[24] and 4 temp hp ...

    the minotaur attacks ...
    (1d20+19)[24] vs 33 for (2d8+7)[15] ((4d8+23)[40])
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  9. - Top - End - #9
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Krax vs the savaga minotaur ...

    142 hp left for the minotaur and Krax up 4 temp hp ...

    Krax (140+4): (1d20+21)[33] vs 28-2 for (1d8+11)[19]+5
    Minotaur (118): (1d20+19)[21] vs 33 for (2d8+7)[18] ((4d8+23)[38])
    Krax (140+4): (1d20+21)[34] vs 28-2 for (1d8+11)[13]+5
    Minotaur (100): (1d20+19)[37] vs 33 for (2d8+7)[21] ((4d8+23)[44])
    Krax (123): (1d20+21)[39] vs 28-2 for (1d8+11)[19]+5 ; and 4 temp hp
    Minotaur (76): (1d20+19)[23] vs 33 for (2d8+7)[16] ((4d8+23)[31])
    Krax (123+4): (1d20+21)[36] vs 28-2 for (1d8+11)[19]+5
    Minotaur (52): (1d20+19)[24] vs 33 for (2d8+7)[14] ((4d8+23)[44])
    Krax (123+4): (1d20+21)[36] vs 28-2 for (1d8+11)[14]+5
    Minotaur (33): (1d20+19)[35] vs 33 for (2d8+7)[23] ((4d8+23)[51])
    Krax (104): (1d20+21)[33] vs 28-2 for (1d8+11)[15]+5; and 4 temp hp
    Minotaur (13): (1d20+19)[24] vs 33 for (2d8+7)[12] ((4d8+23)[33])

    * post roll count doesn't match database
    Last edited by qube; 2009-04-26 at 03:39 PM.
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  10. - Top - End - #10
    Ogre in the Playground
     
    PaladinGuy

    Join Date
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    Default Re: Krax vs the savaga minotaur ...

    Krax: (1d20+21)[33] vs 28-2 for [roll]1d8+11+5[/roll]
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  11. - Top - End - #11
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Krax vs the savaga minotaur ...

    the minotaur goes downin a icy death, with a final attack of
    (1d20+19)[20] vs 33 for (2d8+7)[18] ((4d8+23)[50])
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  12. - Top - End - #12
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Krax vs the savaga minotaur ...

    FLAWLESS VICTORY
    end result:
    - 36 hp lost (less then 1 healing surge)
    - 1 action point spend


    notes to self:
    instead of flushing out encounter powers, try using Strength of stone (gain 4 temp hp) somewhat sooner, as it bufs 'm ...
    (say... round 3 of combat) ((1) daily/encounter; (2) encounter (3) buff up; ...)
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  13. - Top - End - #13
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Krax vs the savaga minotaur ...

    Krax will use a healing surge. 140 hp .
    ============================================
    next up ... 10 minutes later has time to rest up, a cyclops hewer shows up...


    init:
    Krax: (1d20+10)[29]
    Cycl: (1d20+13)[18]
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  14. - Top - End - #14
    Ogre in the Playground
     
    PaladinGuy

    Join Date
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    Default Re: Krax vs the savaga minotaur ...

    - MOVE: Krax flies toward the cyclops (2 squares distance)
    - MINOR: breath weapon (1d20+18)[19] vs 27 for (2d6+4)[12] ice/acid damage
    - STANDARD headstrong breavery (1d20+22)[30] vs 33 (-2 if the first hits) for (3d8+15)[31] (+5 if the first hits)
    - FREE: mark
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  15. - Top - End - #15
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Krax vs the savaga minotaur ...

    Cyclops: (1d20+23)[26] vs 33 for (1d12+7)[18] MISS
    Krax: mountain hammer :(1d20+21)[33] vs 31 for (2d8+13)[23] + penalty
    Cyclops (-23): (1d20+23)[30]-5 vs 33 for (1d12+7)[10]
    Krax: X :(1d20+21)[36] vs 33 for (1d8+11)[17] + 4 temp hp
    Cyclops (-45): (1d20+23)[36] vs 33 for (1d12+7)[11]
    Krax (-7): X :(1d20+21)[32] vs 33-2 for (1d8+11)[18] + 4 temp hp
    Cyclops (-68): (1d20+23)[38] vs 33 for (1d12+7)[14]
    Krax (-7+4): X :(1d20+21)[34] vs 33 for (1d8+11)[16] + 4 temp hp
    Cyclops (-68): (1d20+23)[43] vs 33 for (1d12+7)[11] CRIT
    Krax: X (-22): (1d20+21)[28] vs 33 for (1d8+11)[12] + 4 temp hp
    Cyclops (-79): (1d20+23)[33] vs 33 for (1d12+7)[15]
    Krax: X (-37): (1d20+21)[38] vs 33 for (1d8+11)[19] + 4 temp hp
    Cyclops (-98): (1d20+23)[25] vs 33 for (1d12+7)[13]
    Krax: X (-37+4):(1d20+21)[27] vs 33 for (1d8+11)[19] + 4 temp hp
    Cyclops (-107): (1d20+23)[31] vs 33 for (1d12+7)[14]
    Krax: X (-37+4):(1d20+21)[23] vs 33 for (1d8+11)[13] + 4 temp hp
    Cyclops (-111): (1d20+23)[27] vs 33 for (1d12+7)[15]
    Krax: X (-37+4):(1d20+21)[36] vs 33 for (1d8+11)[15] + 4 temp hp
    Cyclops (-126): (1d20+23)[40] vs 33 for (1d12+7)[13]
    Krax: X (-46):(1d20+21)[25] vs 33 for (1d8+11)[15] + 4 temp hp
    Cyclops (-130): (1d20+23)[38] vs 33 for (1d12+7)[16]
    Krax: X (-62):(1d20+21)[26] vs 33 for (1d8+11)[15] + 4 temp hp
    Cyclops (-134): (1d20+23)[28] vs 33 for (1d12+7)[17]
    Krax: X (-62):(1d20+21)[40] vs 33 for (1d8+11)[13] + 4 temp hp
    Cyclops (-147): (1d20+23)[26] vs 33 for (1d12+7)[11]


    the cyclops dies next round (even a miss deals enough damage ...)

    * post roll count doesn't match database
    Last edited by qube; 2009-04-26 at 04:12 PM.
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

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