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  1. - Top - End - #31
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    PaladinGuy

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    Default Re: PVP: Kuro vs. Rayedra

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    You want the monk to jump in?

  2. - Top - End - #32
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    Niezck's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    OK, as I have to go, I'll just do my next turn (after Eldan's) now.

    Empowered Horrid Wilting

    [roll]20d6*1.5[/roll]

    Fort DC 32 for half.

    Oh, and fly 60ft up again.
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  3. - Top - End - #33
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    Niezck's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    Let's try that again ...

    (20d6)[72]

    Times that by 1.5

    EDIT: so 108 total, DC 32 fort for 54.
    Last edited by Niezck; 2009-06-03 at 09:19 AM.
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  4. - Top - End - #34
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    Eldan's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    Using my Mind over Body Counter:
    (1d20+29)[40]
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  5. - Top - End - #35
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    Eldan's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    My turn: fly 80 feet towards the lich and 20 feet up (120 feet away). Can't do much else.
    Resident Vancian Apologist

  6. - Top - End - #36
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    PaladinGuy

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    Default Re: PVP: Kuro vs. Rayedra

    Quote Originally Posted by Eldan View Post
    My turn: fly 80 feet towards the lich and 20 feet up (120 feet away). Can't do much else.
    then its Niezck's turn (see some posts up)

    and then Kuro grows in size (I'm 40ft high, and have a reach of 20 ft) and moves 10 ft from Rayedra. (there is 10 ft between you and me, then you, and then 5 ft of my reach left ...)

    Here, Little elf ...


    @mhvaughan, I don't mind.
    Last edited by qube; 2009-06-03 at 10:02 AM.
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  7. - Top - End - #37
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    PaladinGuy

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    Default Re: PVP: Kuro vs. Rayedra

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    If Eldan wants some help now that his partner is dead, I could hop in, but seeing as how Niezck is gone, too, it seems like it's now a 1v1 fight. I'll just watch and enjoy.
    Last edited by Barbarian MD; 2009-06-03 at 10:10 AM.

  8. - Top - End - #38
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    Niezck's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    Back. Fort save Eldan?

    Also, what's the countery thingy?
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  9. - Top - End - #39
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    PaladinGuy

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    Default Re: PVP: Kuro vs. Rayedra

    Quote Originally Posted by Niezck View Post
    Also, what's the countery thingy?
    probably his fort save ...
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  10. - Top - End - #40
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    Eldan's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    MInd over body allows me to replace a fort save with a concentration check once per encounter, so I resisted.

    My turn:
    Swift Action: Walk on Air Stance (Gives me airwalk)
    Free Action: 5 ft. Step
    Free Action: Activate Shadowstrike for 5ft. Reach for one attack, and you lose your dex bonus (Weapon ability, 1/day)
    Standard Action: Five Shadow Creeping Ice Enervation Strike (Heart, Legs)

    Attack Roll (Touch ATtack)
    (1d20+33)[35]

    Damage:
    (1d6+23)[29]

    Sonic:
    (1d4)[2]

    Sneak:
    (6d6)[23]

    Bonus Damage:
    (15d6)[59]

    Dex damage:
    (4d6)[13]

    Strenght Damage:
    (2d6)[7]

    And also:
    Fortitude save (DC 27), which you'll probably make anyway or:
    (2d6)[10] Constitution damage and speed reduced to 0.

    And another fort save (DC 28) or die.

    Please check what of this you are immune to.
    Resident Vancian Apologist

  11. - Top - End - #41
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    PaladinGuy

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    Default Re: PVP: Kuro vs. Rayedra

    Quote Originally Posted by Eldan View Post
    Activate Shadowstrike for 5ft. Reach for one attack, and you lose your dex bonus (Weapon ability, 1/day)
    I retain my Dex to AC even when flat-footed ... don't know if that helps ...

    - Attack Roll (Touch ATtack) hits either way (I have only 31 touch AC)
    - damage get resisted by 15 (DR). I'm guessing the bonus damage is additional damage, just like sneak attack... 96 damage. I fly in rage unless I crit my will save (1d20)[3]
    - sonic damage get ignored (whoo hoo, protection saves 2 hp)
    - Dex damage: 13? that hurt ... I'm down to 7 dex
    - Strenght Damage: 7, that drops my STR to ... 60
    (1d20+30)[40] (DC 27),
    (1d20+30)[47] DC 28 or die


    don't peek, its a note for me ... you see I'm less coordinated (dex loss), weaker (str loss), lost about 1/3 of my hp, and raging
    Spoiler
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    hp: 172 left
    str: 64 ; +52/+47/+42/+37 for 4d8+49
    AC: drops 7 ...
    Last edited by qube; 2009-06-03 at 11:16 AM.
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  12. - Top - End - #42
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    Eldan's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    No, Shadowstrike (it's in the Magic Item Compendium) specifically says that you lose dex, not that you are flat-footed. And yes, the damage is bonus damage.
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  13. - Top - End - #43
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    PaladinGuy

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    Default Re: PVP: Kuro vs. Rayedra

    well then, time to end this:

    raging, the gargantuan hollow one slams his tetsubo at the rogue
    WAAAAAAAAAAAAAAAAAAAAAA

    Displacement gets ignored
    (1d20+52)[71](4d8+49)[69]
    (1d20+47)[54](4d8+49)[64]
    (1d20+42)[51](4d8+49)[65]
    (1d20+37)[39](4d8+49)[64]
    edit: how did I do?
    edit2: add 1 to each attack and damage ...
    Last edited by qube; 2009-06-03 at 11:37 AM.
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  14. - Top - End - #44
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    Niezck's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    Uhm, I go before you ...
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  15. - Top - End - #45
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    PaladinGuy

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    Default Re: PVP: Kuro vs. Rayedra

    Quote Originally Posted by Niezck View Post
    Uhm, I go before you ...
    no problem. go right ahead.
    My inner demon feat triggered (as barbarian rage lvl/2, but forcing me to attack), so nothing changes much for my action ...

    note that an other 7 damage and I go out cold untill *someone* casts restoration/harm/... on me
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  16. - Top - End - #46
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    PaladinGuy

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    Default Re: PVP: Kuro vs. Rayedra

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    Kuro, at some point, I really want to learn how you have 60 strength. That's just...awesome-sauce!

  17. - Top - End - #47
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    Niezck's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    OK, how far am I away from you guys? Doesn't matter massively, but hey ...

    Fly 60ft towards you, and cast Wail of the Banshee on Rayedra.

    Spell Resistance (If you have it) - (d20+24)[25]

    Fort DC 33.

    Then, using my rod of greater quicken, cast energy drain.

    Spell Resistance (If you have it) - (d20+24)[37]

    Ranged Touch Attack - (d20+12)[31]

    Negative Levels - (2d4)[6]

    Yeah, you're probably immune to both those effects, but I feel throwing more direct damage will just be a bit bland, plus Kuro can do enough damage on his own.
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  18. - Top - End - #48
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    PaladinGuy

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    Default Re: PVP: Kuro vs. Rayedra

    Quote Originally Posted by mhvaughan View Post
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    Kuro, at some point, I really want to learn how you have 60 strength. That's just...awesome-sauce!
    blame Vox. he thought my character (a fighter 16/ECL+5) was bringing a knife to a gunfight. so I changed one of my spell like abilities (my template allows me to cast some low levels at will or high level spells 3 or 1/Day ...) to wraithstrike (allowing me to make all my attacks as touch attacks). cheese he called it(which I found ironic ... either I'm too weak or too cheesy?). so I changed it to Gaint size 1/day (a lvl 7 spell from complete arcane that changes my size, +24 STR , ...).

    Now I'm a lvl 16 fighter, with STR 41, +24 from gaint size, +4 from rage* = 62

    *: every time I take damage, I must make a will save, with DC the damage, or I rage like a barbarian of half my level. I must attack (if no enemies are present, I must make a will save to attack the scene instead of my allies ...)
    Last edited by qube; 2009-06-03 at 11:38 AM.
    Yes, tabaxi grappler. It's a thing

    RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
    Alucard (TFS): I do things. I take very enthusiastic walks through the woods
    Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
    Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb

  19. - Top - End - #49
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    Eldan's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    Actually, I think I just might be dead.

    Death Ward functions only once per day. I'll be using that on your enervation.
    As for the Wail of the Banshee:
    Fortitude:
    (1d20+16)[20]

    Almost no chance to survive that, I'm affraid.
    Resident Vancian Apologist

  20. - Top - End - #50
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    Eldan's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    Now, I'm dead before I even take damage from Kuro.

    HOwever, since I wanted to test this all week:

    I use Ultimate Parry on Kuro's second attack (I have no chance to counter the first.) If I roll higher on my attack roll, you hit yourself instead of me. It's mean like that, but then, it's also a ninth level maneuver.
    I use Oncoming Storm Expertise to use -20 to damage, +10 to hit.
    Attack Roll:
    (1d20+43)[59]
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  21. - Top - End - #51
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    Niezck's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    Surely it would be best to use death ward vs the death spell, and risk taking 6 negative levels?
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  22. - Top - End - #52
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    Eldan's Avatar

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    Default Re: PVP: Kuro vs. Rayedra

    Actually, yes... that would be a solution.
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