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Thread: 3.5 Tomb of Horrors
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2010-08-15, 11:10 PM (ISO 8601)
- Join Date
- Jul 2010
Re: 3.5 Tomb of Horrors
"The village is a waste of time. We should proceed into the tomb so that we may best gather the rewards within. Chance helps the bold and brave by creating opportunity. It's up to us to capitalize."
Shorot crouches and starts casting his dice, studying the results intently and tossing again and again. A closer look reveals that the dice seem to glow slightly.
Spoiler
Casts Divination. Question: Which of these four doors , if entered, will be the least bad for me?
Also, I realized I didn't fill in my prepped spells for the bonus wis. Any chance I can do those now, since we haven't done much?Last edited by Cudar_Vayl; 2010-08-16 at 12:50 AM.
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2010-08-16, 08:57 AM (ISO 8601)
- Join Date
- Mar 2010
Re: 3.5 Tomb of Horrors
The Antigamer
SpoilerAll saves failed. You come under a suggestion to complete the tomb without delay, and you are affected by Dominate Person (no orders given).
All
SpoilerThe door on the far left has disappeared. There is now only a natural appearing hill where it was.
Cudar_Vayl
SpoilerThe third middle door is the least lethal.Yes, you may prepare those spells.Status: Recovering. ETA: 3 days
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2010-08-16, 03:10 PM (ISO 8601)
- Join Date
- Jul 2010
Re: 3.5 Tomb of Horrors
GM:
SpoilerDo I get that response before or after the fourth door disappears?
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2010-08-16, 06:39 PM (ISO 8601)
- Join Date
- Mar 2010
Re: 3.5 Tomb of Horrors
Cudar_Vayl
SpoilerThe door disappeared one round after the will saves. If you finished the divination before that, it will refer to the third door from the left as the least lethal.Status: Recovering. ETA: 3 days
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2010-08-17, 10:07 AM (ISO 8601)
- Join Date
- Jul 2010
Re: 3.5 Tomb of Horrors
Shorot spends several more minutes rolling his dice, sacrificing a small pile of gold in his game. Upon finishing, he rises and returns to the group, noticing the now missing door.
"1,2,3... ****e. That makes this quite a bit harder. The fates tol' me that the third from the left would be the least lethal, but that was a tad easier to find with 4 doors."
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2010-08-17, 01:09 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Seattle
- Gender
Re: 3.5 Tomb of Horrors
Sage shrugs, then says, "Not that hard, the door on the left disappeared. I say we go in that one." He points at the middle door, and begins walking towards it.
Stat Block:
Spoiler
HP: 79
AC: 21
Touch: 13
Flat footed: 19
Active effects:
Mage Armor - 1 hour
Insight Aura(+2 to knowledge, decipher script, and spellcraft checks to allies w/in 30')
Endure exposure
Draconic knowledge
Voidsense(blinsense 30')
Immune to magic sleep and paralysis effects
SpoilerForgot, I also invoke Endure Exposure on everyone in the party, and I wanted to ask, does Insight work for my draconic aura, or would you guys prefer a different one?Last edited by The Antigamer; 2010-08-17 at 02:03 PM.
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2010-08-17, 09:32 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Auckland, New Zealand
- Gender
Re: 3.5 Tomb of Horrors
"I CAN'T SEE ANY MAGICAL AURAS ON THE DOORS, SO EITHER THE IMMEDIATE DANGERS ARE MUNDANE OR EXCEPTIONALLY WELL HIDDEN" Calruth said, drifting towards where the hill now lay, looking quizzically a the missing door, focusing his detect magic on it.
Stat Block:
SpoilerHP: 109
AC: 27
Touch: 16
Flat footed: 22
Turn HD equivalent: 15
Other: 20% Miss chance
Immunity to all mind-affecting effects, poison, sleep effects, paralysis, stunning, disease, and death effects.
SpoilerI got no problems with that auraLast edited by Chineselegolas; 2010-08-17 at 09:33 PM.
Still here, just a little busy to social post
You know what the chain of command is? It's the chain I go get and beat you with 'til you understand who's in ruttin' command here. ~ Jayne Cobb
Spoiler
Avatars by: drKarling, The_Chilli_God and The_Chilli_God
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2010-08-20, 05:53 PM (ISO 8601)
- Join Date
- Jul 2010
Re: 3.5 Tomb of Horrors
"You go ahead and give that one a try, I'm going to see if I can't get this thing out of my head."
He again crouches down and starts muttering to himself, this time playing with the cards. After a minute of shuffling and dealing, looking over the results and then shuffling again, he lets out a glow of energy which seems to permeate all those present.
Spoiler
Break Enchantment (I think I can get all of us) to get rid of the domination and suggestion. Domination is the one he's actively targeting.
CL Check (1d20+9)[24]
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2010-08-20, 05:55 PM (ISO 8601)
- Join Date
- Jul 2010
Re: 3.5 Tomb of Horrors
Just before the energy fades, he turns over one last card, hoping for a slightly more positive result.
SpoilerUsing luck reroll to try for a better roll
(1d20+9)[10]
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2010-08-20, 06:12 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Seattle
- Gender
Re: 3.5 Tomb of Horrors
Sage enters the middle door.
SpoilerTrying to get the ball a-rollin.
Stat Block:
Spoiler
HP: 79
AC: 21
Touch: 13
Flat footed: 19
Active effects:
Mage Armor - 1 hour
Insight Aura(+2 to knowledge, decipher script, and spellcraft checks to allies w/in 30')
Endure exposure
Draconic knowledge
Voidsense(blinsense 30')
Immune to magic sleep and paralysis effects