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  1. - Top - End - #571
    Ogre in the Playground
     
    BlueWizardGirl

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Lord_Burch View Post
    I could start it, since it seems people are getting a tad impatient to get going. I think we've already discussed what the Union would want to say, anyway. And I'm sorry to hear that your life kind of sucks right now.
    Sorry for such a late response, but this would be a nice thing for you to do.

    (Though if you haven't done it within the next three hours or so, I'll be able to write it up myself. I somehow managed to clear out most of that insane workload, so...)

  2. - Top - End - #572
    Ogre in the Playground
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Morph Bark View Post
    It is hereby called "Bori".

    Also, for those who've made an organized religion, do they want to do write-ups for it, or have they done so, or is there anything I can link to?
    Ah, I should've added 'Lord of Fire, bori...' in my post. 'Boring' was my initial reaction until I got to the part about eels. Hurrah for eels!

    I'm currently writing actions for my organized religion and will include them plus more in my summary of the religion. It might get a bit lengthy depending on how carried away I get and I'm glad my current ruler wasn't able to Faith 5. It gives me more time to write stuff even though it's more for me than anyone else I suppose.

    Quote Originally Posted by WaylanderX View Post
    Tables updated for population increases
    Thank you.

    EDIT - Curse the pronouns!
    Last edited by Rain Dragon; 2014-02-18 at 11:22 AM.
    I go by they/them/their or he/him/his pronouns

  3. - Top - End - #573
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    OrcBarbarianGuy

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    What round will I be able to join in. This is a link to my nation http://www.giantitp.com/forums/showp...&postcount=510
    I will be adding more detail as time goes on.


    The Orcs are coming, the Orcs are coming.
    The Orcs are here to play.


    Sir Rikkan
    https://www.myth-weavers.com/sheet.html#id=2346021

  4. - Top - End - #574
    Ettin in the Playground
     
    TheWombatOfDoom's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    And updated to Round 4 in the Trade and Resources post! Let me know if I missed anything! I have an unconfirmed section for things that must be approved this current round or the action will go Null.
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

    World Building Projects:
    Magic
    : The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology

    Order of the Stick Projects:
    Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
    Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
    Extended Signature | My DeviantArt | Majora's Mask Point Race
    (you can't take the sky from me)

  5. - Top - End - #575
    Bugbear in the Playground
     
    Lord_Burch's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by BladeofObliviom View Post
    Sorry for such a late response, but this would be a nice thing for you to do.

    (Though if you haven't done it within the next three hours or so, I'll be able to write it up myself. I somehow managed to clear out most of that insane workload, so...)
    Probably should be you. I'm honestly not that great of a creative writer- at least not with three weeks of writing and rewriting.
    Amazing Jaune Arc avatar made by the talented artist Comissar. Thanks a lot!

    Playing as the Kingdom of Gleiss in Empire! 3.

    Quote Originally Posted by Elemental View Post
    A ravenous, numberless horde of immortal, undying goats cursed with unceasing hunger would actually be a very disturbing apocalypse.

  6. - Top - End - #576
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    Logic's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by TheWombatOfDoom View Post
    And updated to Round 4 in the Trade and Resources post! Let me know if I missed anything! I have an unconfirmed section for things that must be approved this current round or the action will go Null.
    Leader stats should be 4-4-8-1-5, and you are still missing Celero's "Griffons" resource.
    Spoiler
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    Quote Originally Posted by bosssmiley View Post
    You altruistic weirdo you!
    Discord: Spacecamp-Logic-Yako
    Former Avatar by Ceika, which I have long since lost a copy of.

  7. - Top - End - #577
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    lt_murgen's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Elemental View Post
    Read it again. The instruments at the observatory are not telescopes, that technology doesn't exist and nor am I developing it. Nor are they astrolabes, orreries, clocks or planetaria. The instruments are more akin to megaliths aligned to various constellations, planets and stars to better track time and predict upcoming celestial events such as eclipses, transits and the like.
    Look up Janta Mantar for a real world example of what I'm doing.
    This is the same path I have taken with my navigation and sailing academy- a flattened volcano top with various posts and totems to denote constellations and times of year, and so on.

    Quote Originally Posted by SamBurke View Post
    . Question: how is my crazy surviving captain gonna keep sailing...? The ships aren't ocean-ready, are they?
    Just my opinion, but I have been operating under the assumption that most folks can manage coasters- which must stay in sight of land and lack the navigational knowledge to sail at night. To cut across large swaths of water, or travel 24/7 requires ‘sea faring ships’ which a couple of groups (myself included) have.
    Quote Originally Posted by zabbarot View Post
    Polynesians crossed the Pacific in canoes. I'm sure he'll be ok Sea readiness is more about provisions and navigation than the boat in most cases I think.
    I second that. Exploratory expeditions expeditiously expediting exploration would be epicurially equipped.

  8. - Top - End - #578
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    zabbarot's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by lt_murgen View Post
    I second that. Exploratory expeditions expeditiously expediting exploration would be epicurially equipped.
    I think I have finally found something worth sigging. Would you mind?

  9. - Top - End - #579
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    Zap Dynamic's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by TheWombatOfDoom View Post
    And updated to Round 4 in the Trade and Resources post! Let me know if I missed anything! I have an unconfirmed section for things that must be approved this current round or the action will go Null.
    Looks good! Although I don't think you saw the Scla'Ca--Raaneka trade listed in my actions... unless it was just Scla'ca that didn't list it.
    Avatar by the wonderful and talented Ceika!
    Playing:

    Past Faves: The Blackwood | Raaneka | Cachimba

    My DeviantArt.

  10. - Top - End - #580
    Ettin in the Playground
     
    TheWombatOfDoom's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Logic View Post
    Leader stats should be 4-4-8-1-5, and you are still missing Celero's "Griffons" resource.
    Updated! Sorry about that.
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

    World Building Projects:
    Magic
    : The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology

    Order of the Stick Projects:
    Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
    Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
    Extended Signature | My DeviantArt | Majora's Mask Point Race
    (you can't take the sky from me)

  11. - Top - End - #581
    Ettin in the Playground
     
    TheWombatOfDoom's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Zap Dynamic View Post
    Looks good! Although I don't think you saw the Scla'Ca--Raaneka trade listed in my actions... unless it was just Scla'ca that didn't list it.
    That alliance is listed in the Confirmed Trades, as well as in each of your resources, and in the alliance table...

    Not sure how you think I missed it...
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

    World Building Projects:
    Magic
    : The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology

    Order of the Stick Projects:
    Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
    Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
    Extended Signature | My DeviantArt | Majora's Mask Point Race
    (you can't take the sky from me)

  12. - Top - End - #582
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    zabbarot's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by TheWombatOfDoom View Post
    And updated to Round 4 in the Trade and Resources post! Let me know if I missed anything! I have an unconfirmed section for things that must be approved this current round or the action will go Null.
    You're missing my Osuro Mirc. Spice must flow d=

    And if you're still updating the top bit with every nations resources and trades, my trade with Gunung is noted but my Wood is still listed [3/3 Good] instead of 2/3.
    Last edited by zabbarot; 2014-02-18 at 01:35 PM.

  13. - Top - End - #583
    Pixie in the Playground
     
    Lizardfolk

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Zap Dynamic View Post
    Looks good! Although I don't think you saw the Scla'Ca--Raaneka trade listed in my actions... unless it was just Scla'ca that didn't list it.
    Yeah, I didn´t listed it, sorry.

  14. - Top - End - #584
    Ettin in the Playground
     
    TheWombatOfDoom's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Shnur View Post
    Yeah, I didn´t listed it, sorry.
    I approved it since you listed it in your actions at the Games thread, and you listed you were attending in the Actions thread. Just make sure to write it up in your actions in the future, even if it's part of an event. Helps me.

    Quote Originally Posted by zabbarot View Post
    You're missing my Osuro Mirc. Spice must flow d=

    And if you're still updating the top bit with every nations resources and trades, my trade with Gunung is noted but my Wood is still listed [3/3 Good] instead of 2/3.
    Added it as Current Pepper, since that's its common name. Also, you mean 1/3 (as in one of three traded).

    Edit: I mean pepper...
    Last edited by TheWombatOfDoom; 2014-02-18 at 01:42 PM.
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

    World Building Projects:
    Magic
    : The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology

    Order of the Stick Projects:
    Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
    Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
    Extended Signature | My DeviantArt | Majora's Mask Point Race
    (you can't take the sky from me)

  15. - Top - End - #585
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    zabbarot's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by TheWombatOfDoom View Post
    Added it as Current Pepper, since that's its common name. Also, you mean 1/3 (as in one of three traded).

    Edit: I mean pepper...
    I just saw that you flipped all that. Thanks =D I'll probably call it Osuro most the time for the record, but Current Pepper is fine for the charts.

  16. - Top - End - #586
    Ettin in the Playground
     
    TheWombatOfDoom's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Anyone else see any thing wrong or missing?

    (no promlem Zabbarot)
    Last edited by TheWombatOfDoom; 2014-02-18 at 02:04 PM.
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

    World Building Projects:
    Magic
    : The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology

    Order of the Stick Projects:
    Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
    Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
    Extended Signature | My DeviantArt | Majora's Mask Point Race
    (you can't take the sky from me)

  17. - Top - End - #587
    Bugbear in the Playground
     
    Silverbit's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    So I saw the rolls for population change; any idea how do those rolls translate to an increase/decrease?

    Quote Originally Posted by BladeofObliviom View Post
    …I somehow managed to clear out most of that insane workload…
    Ah, good for you; I'm currently going through education and I know how having so much work feels .

    Edit: also Wombat, my races are still listed as dwarf and half-dawrf.
    Last edited by Silverbit; 2014-02-18 at 02:09 PM.
    I'm also on the Bay12 Games forums under the same username.

    The awesome Ceika made both my avatars! All hail!
    Spoiler: Former avatar
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    Currently playing the parched and honourable Rabhid Dynasty in Empire2!

  18. - Top - End - #588
    Ettin in the Playground
     
    TheWombatOfDoom's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Silverbit View Post
    Edit: also Wombat, my races are still listed as dwarf and half-dawrf.
    Oh my, I guffed that spelling. Fixed.
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

    World Building Projects:
    Magic
    : The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology

    Order of the Stick Projects:
    Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
    Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
    Extended Signature | My DeviantArt | Majora's Mask Point Race
    (you can't take the sky from me)

  19. - Top - End - #589
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    zabbarot's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Silverbit View Post
    Edit: also Wombat, my races are still listed as dwarf and half-dawrf.
    You know, Dawrf would basically be pronounced the same at least.

  20. - Top - End - #590
    Bugbear in the Playground
     
    Silverbit's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by zabbarot View Post
    You know, Dawrf would basically be pronounced the same at least.
    Now you're just tempting me to make a dwarven subrace. Hmm…
    I'm also on the Bay12 Games forums under the same username.

    The awesome Ceika made both my avatars! All hail!
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    Currently playing the parched and honourable Rabhid Dynasty in Empire2!

  21. - Top - End - #591
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Silverbit View Post
    Now you're just tempting me to make a dwarven subrace. Hmm…
    It's more fun if you treat it like a Welsh w. "Da-oorf"

  22. - Top - End - #592
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    WaylanderX's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Zargrim

    Region 15a, WaylanderX

    __

    Rolls not important, part of Kasumor

    Eljak, Samu d'Obbes'n'obbes

    Spoiler: Immediate Relations
    Show
    Eljak, Samu d'Obbes'n'obbes (42)
    Son: Eleljak (20)


    Current Stats:
    Diplomacy: --
    Military: --
    Curiosity: --
    Faith: --
    Luck: --

    Population: 14000

    Spoiler: Original Stats
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    Original Stats:
    Diplomacy: --
    Military: --
    Curiosity: --
    Faith: --
    Luck: --


    Spoiler: Leader
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    The leader of the goblins of Zagrim, Eljak first opposed Kasumor's invasion of their lands. However, after Kasumor gained control over it and started sending food and clothing to his people, he was persuaded to be the ambassadeur of Zagrim instead, under Marius' supervision.



    3
    Region Details

    Spoiler: Terrain
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    A Marow Por

    It's literal translation, "The Dead Gate", is very appropriate for this structure. Situated in the middle of Zargrim and the only way into Keldagrim, A Marow Por is a giant steel gate which is heavily fortified and bolted shut, except for a narrow passage at the bottom from which travel from and to Keldagrim is possible. Before Kasumor's takeover of Zargrim, the goblins shied away from A Marow Por, afraid of dwarven retaliation. However, because Keldagrim is allied with Kasumor, the goblins feel alot safer then before and have started to colonize the area around it, forming a small trade village which is used a trading point for Keldagrim-Kasumor transactions.

    Caudarn Killan

    Literally translated, Cauldron Valley, this properly named bowl shaped valley is the remnant of a meteorstrike which occured millenia ago due to unknown reasons. This created a giant crater which served as a sanctuary for wildlife ever since. Home to dire wolves, giant bears and other large predators, this is Zargrims main source of furs, although only the toughest hunters will dare venture into this valley.

    Castal a'n Sperez



    Litterally translated, Castle of the Spirits, this beautifull place consists of a hot spring emerging from the top of a mountain and streaming down below. Due to the limestone desolved into the water and solidifying on the river bottom and sides when the water cools down, the whole riverbank looks like an icy glacier, except it is formed by hot water and limestone, not ice. Goblin legends say spirits and fairies made their home there, but recent investigation proved to be fruitless. However, recently both Kasumori and Zar-jin scholars have theorised that the fey that live or lived here could be related to the Cloudiz.


    Spoiler: People
    Show
    The goblins of Zargrim are smaller than humans, although they are still of reasonable hight. They typically measure around 1.50 meters. They are obsessive inventors, creating new technology on a near weekly basis, although 99% of it is just total garbage. However, with their technology, they keep the environment in mind. This is because their ancestral religion is the one of the Great Eel Spirit, which reveres nature. For the rest, they are typically easygoing, but can appear a bit crazed to others. They are very informal, even towards kings, but are always up for a good laugh and a drink. They take great pride in their tech, to such an extend that it is considered a disgrace for a goblin to not have invented something in his first 15 years of life.


    Spoiler: Resources
    Show
    Due to the large amount of mamalian predators present in the wilds of Zargrim, they have an abundance of furs (Good). Minor resources include limestone, goats and wood. Also, in the rivers of Zargrim, electric eels (Minor resource) can be found.


    Spoiler: Religion
    Show
    While the majority of Zargrim worships the Lord of Fire, a minority worships an ancient entity, called The Great Eel Spirit.

    Faith name: Eelism
    Diety name: The Great Eel Spirit, The Ancient Diety of Nature
    Other Names: Keeper of Water, Lifeguard, Ancient Slitherer
    Portefolio (Major): Life, Water, Nature.
    Portefolio (Minor): Technology, Trickery, Ingenuity

    The Great Eel Spirit stands for Life and the Nature surrounding it. Also, because of its minor link with electricity, the Great Eel Spirit also represents technology and ingenuity, aswel as trickery to slip out of bad situations.

    The faith is lead by the Chief Druid, who leads a small cabal of priests located in the remove northern area of Zargrim. The priests spend their days tinkering, outsmarting one another and tending to pools of sacred electric eels. Stories say that these special eels can deliver a shock that is sometimes capable to kill an adult goblin.


    Spoiler: Cities of Zagrim
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    Bucka a'n Pednplas

    Literal Translation: Capital of the Goblins. The ancient capital of goblinkind, this city is a twisted whole of small, narrow streets together with the weird and crooked architecture of the goblins. The Samu d'Obbes'n'obbes makes his seat here, in the building the goblins call the Cawal. This fortress palace serves as both the seat of the goblin leaders, but also as the cradle of the most important inventions the goblins make, as the most brightest of goblinkind are gathered here.

    Sita a'n Scolur

    Literal Translation: City of the Scholars. This city is the city of the keepers of Goblin technology. The centre of the city is one big library, in which all invention that have been developped, no matter the significance of the invention. It is governed by the top 2 inventors of the city, which is changed every 20 years.

    Sita a'n Helhier

    Literal Translation: City of the Hunter. The base of the hunters of Zargrim, the city is situated near the major concentration of large predators in the area. Hunting on hovercrafts, they are very skilled in using spears to take their quarries down.


    Spoiler: Technologies
    Show
    The Goblins of Zagrim possess Hovercraft technology.


    Spoiler: Map of Zargrim
    Show
    Last edited by WaylanderX; 2014-03-10 at 12:48 PM.
    A swordmaster never backs off, I'll cut you to ribbons with my almighty sabre! CHAOS DANCE!!

    Nyllana OotS Avatar by Lord FullBladder, Master of Goblins!

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    Nothing to see here
    My Extended Homebrew Sig!

    Currently writing a fantasy novel: The Dawn of Life!
    People willing to provide feedback are appreciated


  23. - Top - End - #593
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    BlueWizardGirl

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Lord_Burch View Post
    Probably should be you. I'm honestly not that great of a creative writer- at least not with three weeks of writing and rewriting.
    Okay then.

    Thread's up!

  24. - Top - End - #594
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    OrcBarbarianGuy

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    I know I asked before,but how long does it normaly take to be approved for play? This is a link to my nation: http://www.giantitp.com/forums/showp...&postcount=510


    The Orcs are coming, the Orcs are coming.
    The Orcs are here to play.


    Sir Rikkan
    https://www.myth-weavers.com/sheet.html#id=2346021

  25. - Top - End - #595
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    Lord_Burch's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    I just had an idea, another world building project, along the lines of the Radjuric Codex and the Scrolls of Prowess. This one, known as the Codex of History, is one where you can write up any history or culture of your nation that wasn't in the OP. Before I post a thread, I want to see if there is any interest in it.
    Amazing Jaune Arc avatar made by the talented artist Comissar. Thanks a lot!

    Playing as the Kingdom of Gleiss in Empire! 3.

    Quote Originally Posted by Elemental View Post
    A ravenous, numberless horde of immortal, undying goats cursed with unceasing hunger would actually be a very disturbing apocalypse.

  26. - Top - End - #596
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    Silverbit's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Slayerofundead View Post
    I know I asked before,but how long does it normaly take to be approved for play? This is a link to my nation: http://www.giantitp.com/forums/showp...&postcount=510
    Generally, as soon as your nation is completely finished and Morph or one of the co-GMs has the time to look it over.

    Quote Originally Posted by Lord_Burch View Post
    I just had an idea, another world building project, along the lines of the Radjuric Codex and the Scrolls of Prowess. This one, known as the Codex of History, is one where you can write up any history or culture of your nation that wasn't in the OP. Before I post a thread, I want to see if there is any interest in it.
    That'd be interesting to do; it'd be cool to have biased accounts of the same event.
    Last edited by Silverbit; 2014-02-18 at 04:26 PM.
    I'm also on the Bay12 Games forums under the same username.

    The awesome Ceika made both my avatars! All hail!
    Spoiler: Former avatar
    Show


    Currently playing the parched and honourable Rabhid Dynasty in Empire2!

  27. - Top - End - #597
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Silverbit View Post
    That'd be interesting to do; it'd be cool to have biased accounts of the same event.
    Yes. I'm assuming that the scholars will write down what the regions noted historians tell them. However, there would probably have to be some form of player coordination in this. For example, the Jewelled Cities and the coastal regions of the Central Sea would have different opinions of the former's raiding, and any parties concerned it that event would need to coordinate dates and descriptions.

    Also, I'll change the name to theTome of History, since Codex has been used before.

    EDIT: @QuintonBeck Yes, but seeing as no one has done it yet in the past five weeks, I thought I would try to drum up support now and make a project out of it.
    Last edited by Lord_Burch; 2014-02-18 at 04:33 PM.
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Lord_Burch View Post
    I just had an idea, another world building project, along the lines of the Radjuric Codex and the Scrolls of Prowess. This one, known as the Codex of History, is one where you can write up any history or culture of your nation that wasn't in the OP. Before I post a thread, I want to see if there is any interest in it.
    Seems like such a thing could just be added to one's OP. I've been planning to do this myself.

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Slayerofundead View Post
    I know I asked before,but how long does it normaly take to be approved for play? This is a link to my nation: http://www.giantitp.com/forums/showp...&postcount=510
    You are missing one last Good resource and an Import Necessity. You also cannot start with any military units.

    It's pretty bare-bones. I presume you'll work it out throughout the game?
    Last edited by Morph Bark; 2014-02-18 at 05:22 PM.
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Lord_Burch View Post
    I just had an idea, another world building project, along the lines of the Radjuric Codex and the Scrolls of Prowess. This one, known as the Codex of History, is one where you can write up any history or culture of your nation that wasn't in the OP. Before I post a thread, I want to see if there is any interest in it.
    Quote Originally Posted by Silverbit View Post
    That'd be interesting to do; it'd be cool to have biased accounts of the same event.
    Hahaha, I'd get a huge kick out of reading about the debauchery tradition of the Raaneki Games from the perspective of the attendants.
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